Sam
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a82984b925
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Added base ability set
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2021-06-04 18:17:14 -05:00 |
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Sam
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5bf99eac11
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Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
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2021-06-03 21:39:15 -05:00 |
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Sam
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ac2f097d80
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Tidal warrior AI.
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2021-06-03 21:39:14 -05:00 |
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Sam
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c81e1534f7
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First 3 abilities for tidal warrior functional. Added bubble particles.
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2021-06-03 21:39:13 -05:00 |
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Sam
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1014ac45bf
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Made new skills for reworked bow.
Created migration to reset bow skills.
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2021-05-22 12:33:21 -05:00 |
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Sam
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3f16d15bbb
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Reworked bow
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2021-05-22 12:33:20 -05:00 |
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Sam
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7f6c6c5603
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Fixed offsets for laser and rocket attacks of clay golem.
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2021-05-10 18:54:04 -05:00 |
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jshipsey
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770d07ac90
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anims
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2021-05-10 18:54:03 -05:00 |
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Sam
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0d53e790fd
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Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks.
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2021-05-10 18:54:00 -05:00 |
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Sam
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fca56be4c0
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Balance tweaks
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2021-05-10 18:53:52 -05:00 |
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Sam
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d14fd59711
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Increased exp of clay golems.
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2021-05-10 18:53:51 -05:00 |
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Sam
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4e5a456b18
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Balance tweaks.
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2021-05-10 18:53:49 -05:00 |
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Snowram
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47a2bf7de8
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Adds haniwa sentry object
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2021-05-10 18:53:48 -05:00 |
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Sam
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c67c56d194
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Dungeon placement. Tweaks to melee.
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2021-05-10 18:53:47 -05:00 |
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Sam
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1c8db241e2
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Golem AI
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2021-05-10 18:53:43 -05:00 |
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Sam
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5fa4358e74
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Clay golem attacks done.
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2021-05-10 18:53:01 -05:00 |
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Avi Weinstock
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abcb6f34a3
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Remove the dependency of the new mindflayer AI on action_state.timer .
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2021-05-09 21:16:57 -04:00 |
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Avi Weinstock
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1dfcdce1c0
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Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons.
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2021-05-09 18:09:31 -04:00 |
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Avi Weinstock
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e4cda4309e
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Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
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2021-05-06 17:39:06 -04:00 |
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Sam
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dc7e45c8bd
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Rebalancing
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2021-05-05 14:43:56 -04:00 |
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Sam
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240a8e577d
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Minor balancing tweaks.
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2021-05-04 08:45:13 -04:00 |
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Sam
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5c241850f1
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Added sfx. Addressed comments.
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2021-05-04 08:45:12 -04:00 |
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Sam
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48fa4e7c1f
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Balancing.
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2021-05-04 08:45:11 -04:00 |
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Sam
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164fd0de04
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Particles for frenzy buff and ground cleave.
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2021-05-04 08:45:10 -04:00 |
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Sam
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2290a22a15
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Gave minotaur AI.
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2021-05-04 08:45:09 -04:00 |
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jshipsey
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c886accaf1
|
anims
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2021-05-04 08:45:08 -04:00 |
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Sam
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257c670aaf
|
Fix charge being broken.
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2021-05-04 08:45:07 -04:00 |
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Sam
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d1139c3b7c
|
Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
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2021-05-04 08:45:07 -04:00 |
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Sam
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e052c7b516
|
Cleave functional
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2021-05-04 08:45:06 -04:00 |
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Sam
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160bd3ef0c
|
Crippling strike now functional. Crippled debuff added.
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2021-05-04 08:45:05 -04:00 |
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Sam
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660423932c
|
Miscellaneous balancing
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2021-05-04 08:45:05 -04:00 |
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Sam
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f11c10d3be
|
Charge attack for minotaur functional.
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2021-05-04 08:45:04 -04:00 |
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Samuel Keiffer
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771a8db2a8
|
Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
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2021-05-03 18:49:22 +00:00 |
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Sam
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3cb0ee98c8
|
Removed all unique and simple tool kinds.
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2021-05-01 09:25:51 -04:00 |
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