Benoît du Garreau
110b9742b7
Add a feature to optionnally disable hot-reloading
2021-07-06 00:27:09 +02:00
Marcel
572a41b029
Merge branch 'juliancoffee/trade_rebalancing' into 'master'
...
Make trade_pricing great again
See merge request veloren/veloren!2546
2021-07-05 21:40:58 +00:00
juliancoffee
15d83e65cc
Remove load_expect_dir
as it's misused
...
- load_expect_dir while expected to fail on erros, fails only on
filesystem errors and only on root directory.
This commit replaces this function with `read_expect_dir` which returns iterator
which loads all files and panics if can't load them.
2021-07-05 20:14:26 +03:00
juliancoffee
1e358e6f0c
Make ItemEquality work
...
+ Create own directory for trade_pricing `assets/common/trading`
+ Move fictive loot tables there
+ Mark sellable/non-sellable items in trade_pricing tests
2021-07-05 19:55:08 +03:00
juliancoffee
f213ba138a
Fill trade_pricing with craftable items
2021-07-05 15:43:03 +03:00
AldanTanneo
3804c3d032
Implemented trading stackable items with a full inventory
2021-07-05 10:34:03 +00:00
juliancoffee
d4c61ae2f3
(voxygen) Better support for multibuff items
...
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00
juliancoffee
c538a9696c
Use Food after Buildup
...
+ Remove Saturation effect by rolling
+ Remove Saturation effect if interrupted with poise
+ Rename Potion to Drink, add ComplexFood
2021-07-05 10:56:29 +03:00
Samuel Keiffer
21523de394
Merge branch 'sam/fix-roll' into 'master'
...
Fix first person backwards roll.
See merge request veloren/veloren!2558
2021-07-05 03:46:47 +00:00
Samuel Keiffer
1020fbe86a
Merge branch 'sam/fix-health-buffs' into 'master'
...
Fix interaction of max health and max health over time buffs causing infinite health scaling.
See merge request veloren/veloren!2557
2021-07-05 03:46:45 +00:00
Sam
d8f68668b1
Addressed potential for divide by zero.
2021-07-04 22:00:13 -05:00
Sam
d2cb0c76a7
Fix first person backwards roll.
2021-07-04 21:54:38 -05:00
Sam
4ac9d9e0a5
Fix interaction of max health and max health over time buffs causing infinite health scaling.
2021-07-04 21:43:29 -05:00
Sam
4bc54e0287
Fix oob panic in combo melee which can happen during desyncs.
2021-07-04 20:54:08 -05:00
Marcel
5da8c70f48
Merge branch 'aweinstock/sprite-collectible-refactoring' into 'master'
...
Deduplicate data involved in sprite harvesting, making it harder to make mistakes with.
See merge request veloren/veloren!2542
2021-07-04 17:23:53 +00:00
Marcel
f0f64a9fc0
Merge branch 'juliancoffee/fix_test_parse_ron' into 'master'
...
Split asset_tweak tests to separate command
See merge request veloren/veloren!2552
2021-07-04 17:14:14 +00:00
juliancoffee
33a37a8857
Run asset_tweak tests separately
...
+ Make parse_all_ron_files_to_value panic-friendly. Remove unwraps
to unwrap_or_else with panic message.
2021-07-04 19:31:57 +03:00
Ben Wallis
b499cf2c58
Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui
feature which is enabled by default but removed for airshipper builds.
...
Included in the initial implementation is an entity browser which lists all entities in the client ECS, an entity component viewer which shows select components belonging to the selected entity including character state information, and a simple frame time graph.
This MR also includes an extraction of the animation hot reloading code which has been reused for egui to allow for hot-reloading of the egui interface to allow rapid development of the UI with realtime feedback upon save as is the case with aninmations. This is feature-gated behind the `hot-egui` feature which is not enabled by default due to the extra startup time that it adds.
2021-07-04 09:47:18 +00:00
Avi Weinstock
836f10ae63
Remove allocation in SpriteKind::collectible_id
.
2021-07-03 15:32:36 -04:00
eckso
4f66bff54a
Fix #1158 - Add a test that all the .ron
manifests parse
2021-07-03 18:11:04 +00:00
Imbris
a9767c40d1
Merge branch 'aweinstock/networktracy' into 'master'
...
Add some tracy plots about network usage to the client.
See merge request veloren/veloren!2510
2021-07-03 05:44:30 +00:00
Avi Weinstock
b4c2bc14df
Deduplicate data involved in sprite harvesting, making it harder to make mistakes with.
2021-07-02 15:23:19 -04:00
Marcel
c751ec1381
Merge branch 'aweinstock/blockstats' into 'master'
...
Add block statistics generator to world/examples.
See merge request veloren/veloren!2526
2021-07-02 17:10:26 +00:00
Avi Weinstock
c2106e158f
Use approximate byte count for the terrain recv graph.
2021-07-02 12:43:34 -04:00
Avi Weinstock
f9c263faf6
Add benchmark for color quantization using the rtree crate.
2021-07-01 13:41:37 -04:00
Samuel Keiffer
099ddea165
Merge branch 'juliancoffee/dungeon_rebalance' into 'master'
...
Make cultist great again
See merge request veloren/veloren!2513
2021-07-01 02:37:39 +00:00
Avi Weinstock
110aa17642
Fix underwater campfires.
2021-06-30 18:36:43 -04:00
Ben Wallis
398b658524
Merge branch 'juliancoffee/better_item_tests' into 'master'
...
More informative item tests
See merge request veloren/veloren!2534
2021-06-30 20:12:21 +00:00
juliancoffee
d92d54f8ad
Better error signaling in assets::load_dir_expect
2021-06-30 21:06:06 +03:00
juliancoffee
a3bf073875
Use assets::load_dir to test item assets
2021-06-30 18:48:28 +03:00
Joshua Barretto
269c6171e4
Merge branch 'DaforLynx/aeh' into 'master'
...
Sfx fixes and new test
See merge request veloren/veloren!2529
2021-06-30 11:43:01 +00:00
DaforLynx
a757bf3dbd
Sfx fixes and new test
2021-06-30 11:43:00 +00:00
juliancoffee
c5da56e900
Nerf Husk Brute
...
- Remove HuskBrute health level buff
- Make their attack slower
2021-06-30 03:52:50 +03:00
juliancoffee
b9134a3f61
Make QuadMed great again
...
- Make Bonerattler, Darkhound, Lion, Snowleopard use QuadMedJump (Saber
attack)
2021-06-30 03:52:50 +03:00
juliancoffee
46772c67e3
Remove post-armor crit damage
2021-06-30 03:16:04 +03:00
juliancoffee
ef6a12edc2
bumb Biped Cultist armour
2021-06-30 02:10:39 +03:00
Sam
f5533cdb92
Moved match on ItemUseKind to create durations to a function under ItemUseKind.
2021-06-29 05:59:02 -05:00
Sam
8a9de26132
Food now applies buff at end of state.
...
Rolling and poise states now cancel the potion buff.
UseItem character state now checks that the item in the slot has the same item_definition_id as when the entity enters the state.
Rolling can no cancel item use.
Rolling now checks for move_dir instead of velocity.
2021-06-29 05:59:02 -05:00
jshipsey
37c6fe9ee8
anims
2021-06-29 05:59:02 -05:00
Sam
9ff7ecea81
Item use now goes through use item character state if it is a consumable.
2021-06-29 05:59:02 -05:00
Sam
3559ce5803
Added UseItem character state.
2021-06-29 05:59:02 -05:00
Sam
1978b590aa
Destringified consumables
2021-06-29 05:59:02 -05:00
Avi Weinstock
47b3b5e5d9
Generate palette info from block statistics, and benchmark how well it compresses.
2021-06-28 22:11:19 -04:00
Snowram
aaf5f89076
Merge branch 'snowram/death-outcome' into 'master'
...
Adds an outcome to death with SFX and VFX
See merge request veloren/veloren!2519
2021-06-28 23:18:45 +00:00
Snowram
3ec5306ed0
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
Dr. Dystopia
11d2017bb3
Extract 'swap_equipment' and 'swap_armor' functions
2021-06-28 16:17:18 +02:00
Marcel
f063dcd939
Merge branch 'alphyr/assets_manager0_5' into 'master'
...
Update `assets_manager` to 0.5
See merge request veloren/veloren!2501
2021-06-27 15:50:16 +00:00
Snowram
b477eac816
Merge branch 'juliancoffee/fix_dismantle' into 'master'
...
Improve Dismantle UX
See merge request veloren/veloren!2498
2021-06-27 00:11:01 +00:00
juliancoffee
681fd37429
style
2021-06-27 02:44:19 +03:00
juliancoffee
12243bd0c0
Add is_recycling field to recipe book
2021-06-26 21:37:13 +03:00