Christof Petig
|
4b7f3d07d2
|
add hirdrasil ornament variants and fix clippy
|
2023-12-16 12:10:17 +01:00 |
|
Christof Petig
|
611b55b279
|
PRNG experiments
|
2023-12-15 17:27:15 +01:00 |
|
Isse
|
ba02d083da
|
Merge branch 'isse/walk-toggle' into 'master'
Roleplay stuff
See merge request veloren/veloren!4171
|
2023-12-12 19:59:58 +00:00 |
|
Isse
|
96a3c81cbb
|
fix captain dismounting and don't panic in RandomField::choose
|
2023-12-12 20:14:39 +01:00 |
|
Joshua Barretto
|
fbd72f7400
|
Better walking animation
|
2023-12-07 20:08:40 +01:00 |
|
Isse
|
b60ebd4131
|
don't show red text when walking
|
2023-12-07 20:08:03 +01:00 |
|
Isse
|
2097a499c7
|
cancel walking on some inputs
|
2023-12-07 20:08:03 +01:00 |
|
Isse
|
a3a19ecc3a
|
tavern rtsim
|
2023-12-07 20:08:03 +01:00 |
|
Isse
|
4fa52db71d
|
more work on tavern
|
2023-12-07 20:08:03 +01:00 |
|
Isse
|
eb2395a401
|
walk fixes
|
2023-12-07 20:08:03 +01:00 |
|
Isse
|
63e500d3d8
|
laying and steering animation
|
2023-12-07 20:08:02 +01:00 |
|
Isse
|
5320f83462
|
configurable walking speed
|
2023-12-07 20:08:02 +01:00 |
|
Hrom
|
de42ffdfd8
|
fixed perforate icon not displaying
|
2023-12-06 23:38:22 +01:00 |
|
HEIEnthusiast
|
933c897450
|
Renamed to potion of agility, burning potion to combustion
|
2023-12-05 14:15:54 -04:00 |
|
HEIEnthusiast
|
99b5571fd8
|
Renamed swiftness to retreating, changed model
|
2023-12-05 13:09:14 -04:00 |
|
Py bit
|
53600a941d
|
Update mod.rs
|
2023-11-29 17:03:17 +00:00 |
|
HEIEnthusiast
|
db71625226
|
Merge branch 'master' of gitlab.com:veloren/dev/veloren into More-potions
|
2023-11-28 10:07:00 -04:00 |
|
Michał
|
14120232a0
|
Phoenix overhaul
|
2023-11-28 11:13:18 +00:00 |
|
maxicarlos08
|
c7ee737fef
|
Add hit_timing to BasicMelee
|
2023-11-27 21:28:12 +01:00 |
|
HEIEnthusiast
|
bb2adfb2e5
|
Removed strength and regeneration potions
|
2023-11-27 15:16:44 -04:00 |
|
HEIEnthusiast
|
783cfdc719
|
Merge branch 'master' into More-potions
|
2023-11-27 07:00:48 -04:00 |
|
HEIEnthusiast
|
59c3162c49
|
Merge branch 'master' of https://gitlab.com/veloren/dev/veloren
12 commits behind master fix
|
2023-11-27 06:32:18 -04:00 |
|
HEIEnthusiast
|
ac4101e70d
|
Changed textures, added strength pot
|
2023-11-27 06:25:58 -04:00 |
|
Maxicarlos08
|
c689708ec9
|
fix stat UI bug while trading
|
2023-11-26 20:22:59 +01:00 |
|
HEIEnthusiast
|
0bb74f9efe
|
Added swiftness and regeneration potions
|
2023-11-26 10:54:02 -04:00 |
|
Isse
|
31f67a97b3
|
clippy fix
|
2023-11-23 12:06:58 +01:00 |
|
Isse
|
88a7e1de86
|
better tab completion for uid
|
2023-11-23 11:08:21 +01:00 |
|
Isse
|
4d8bcf0a92
|
only preprocess for entity target argument
|
2023-11-23 11:04:30 +01:00 |
|
Isse
|
5a3e6316a5
|
fix tethering
|
2023-11-23 01:01:31 +01:00 |
|
Isse
|
51c67d7394
|
client shorthands
|
2023-11-22 23:40:13 +01:00 |
|
Isse
|
1071fd0bca
|
entity targets
|
2023-11-22 22:40:56 +01:00 |
|
Sam
|
4e0e94b5c6
|
Removed spin melee character state
|
2023-11-16 19:17:38 -05:00 |
|
maxicarlos08
|
a5199a966a
|
Include required serde feature for enum-map in veloren-common
This previously broke torvus builds, but worked fine for builds here
since veloren-rtsim enabled the serde feature.
|
2023-11-16 21:47:44 +01:00 |
|
Maxicarlos08
|
17904d9387
|
crit_power -> precise_power
|
2023-11-14 18:07:01 -05:00 |
|
Sam
|
6814ce8134
|
Addressed review comments.
|
2023-11-14 18:07:00 -05:00 |
|
Sam
|
01d1e15be3
|
Fixed UI crash
|
2023-11-14 18:06:59 -05:00 |
|
Sam
|
62464dbe11
|
Removed crit chance stat
|
2023-11-14 18:06:58 -05:00 |
|
Sam
|
3f19c61426
|
Changed buffs from using hash maps to an enum map and a slot map.
|
2023-11-12 12:37:28 -05:00 |
|
Isse
|
48d95e7699
|
SnowGlitter experimental shader
|
2023-11-02 12:53:34 +01:00 |
|
Christof Petig
|
f73f52605f
|
Support recipes and item images from plugins
|
2023-10-25 00:05:35 +02:00 |
|
Joshua Barretto
|
22b537a4e5
|
Fixed CI and incorrect vel
|
2023-10-21 14:58:13 +01:00 |
|
Joshua Barretto
|
ac7f6872db
|
Fixed typo
|
2023-10-21 13:51:42 +01:00 |
|
Joshua Barretto
|
7589774967
|
Renamed tether renderer to rope, fixed tether lengths
|
2023-10-21 13:51:42 +01:00 |
|
Joshua Barretto
|
879a28fbb6
|
Fixed warnings
|
2023-10-21 13:51:41 +01:00 |
|
Joshua Barretto
|
deca7ae258
|
Finished adding tether graphics
|
2023-10-21 13:51:40 +01:00 |
|
Joshua Barretto
|
9a72d52c48
|
Began adding tether visuals
|
2023-10-21 13:49:04 +01:00 |
|
Joshua Barretto
|
5a41d7e33e
|
Added cart, notion of rolling resistance (hacky)
|
2023-10-21 13:49:04 +01:00 |
|
DaforLynx
|
fd28f10dff
|
Address comment by zesterer
|
2023-10-20 10:12:22 -07:00 |
|
jshipsey
|
1b8265803e
|
comments addressed
|
2023-10-19 11:23:55 -04:00 |
|
jshipsey
|
d27c73ddb1
|
fmt
|
2023-10-19 00:17:50 -04:00 |
|
DaforLynx
|
350257c572
|
Fix lava sounds not playing, some adjustments to frequency
|
2023-10-19 00:14:14 -04:00 |
|
jshipsey
|
cf425a09c8
|
setup
|
2023-10-19 00:14:12 -04:00 |
|
Joshua Barretto
|
e81516a154
|
Log shader warnings
|
2023-10-18 21:50:40 +01:00 |
|
Joshua Barretto
|
cb2de226a2
|
Fixed tracing span ordering issue
|
2023-10-18 19:56:19 +01:00 |
|
Joshua Barretto
|
ba763f2da5
|
Make no terrain pop the default
|
2023-10-18 09:58:00 +01:00 |
|
Joshua Barretto
|
bf92d0287b
|
Skip animating figures outside of the frustum
|
2023-10-18 09:58:00 +01:00 |
|
Christof Petig
|
e22046c5f4
|
Address zesterer's comments
|
2023-10-17 22:10:19 +02:00 |
|
Christof Petig
|
12ee21a289
|
first part of load items from plugin
|
2023-10-17 21:07:23 +02:00 |
|
Justin Shipsey
|
0d5017932d
|
Merge branch 'zesterer/backpack-fixes' into 'master'
Added wielding for wallrunning
See merge request veloren/veloren!4133
|
2023-10-16 20:00:06 +00:00 |
|
Isse
|
b862a7aa22
|
Merge branch 'isse/fix-div0' into 'master'
Fix divide by zero in state::apply_terrain_changes_internal
See merge request veloren/veloren!4140
|
2023-10-16 11:35:17 +00:00 |
|
Isse
|
3a61fb15b2
|
fix divide by zero in state::apply_terrain_changes_internal
|
2023-10-15 23:00:36 +02:00 |
|
Samuel Keiffer
|
e1767ab3ad
|
Merge branch 'sam/bezier-beam' into 'master'
Converted beam system from spherical shell wedges to quadratic beziers
See merge request veloren/veloren!4137
|
2023-10-15 15:42:02 +00:00 |
|
Joshua Barretto
|
e6ca99cbb4
|
Fixed rolling limbs
|
2023-10-15 15:53:34 +01:00 |
|
Joshua Barretto
|
eec60a3277
|
Improved walking animations
|
2023-10-15 15:33:51 +01:00 |
|
Joshua Barretto
|
b21ccbf480
|
Reduced shoulder bopping
|
2023-10-15 12:21:20 +01:00 |
|
Sam
|
ef5e37a64d
|
Converted beam system from spherical shell wedges to quadratic beziers
|
2023-10-14 21:46:28 -04:00 |
|
Joshua Barretto
|
c327d0cc85
|
Better wielded rolling
|
2023-10-14 21:35:54 +01:00 |
|
Raul Wagner Costa
|
46cf1f1914
|
Linearize light colors on the CPU
|
2023-10-14 18:10:35 +00:00 |
|
Joshua Barretto
|
748cde14be
|
Factored out common lantern animation
|
2023-10-14 15:46:20 +01:00 |
|
Joshua Barretto
|
30ecc997ea
|
Factor tool back animation code out
|
2023-10-14 15:06:08 +01:00 |
|
Joshua Barretto
|
03f698034b
|
Nicer running
|
2023-10-14 14:27:01 +01:00 |
|
Joshua Barretto
|
e293de5bae
|
Added wielding for wallrunning
|
2023-10-14 12:27:08 +01:00 |
|
Joshua Barretto
|
32b0b33abe
|
Merge branch 'zesterer/backpack-fixes' into 'master'
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
See merge request veloren/veloren!4131
|
2023-10-13 22:21:53 +00:00 |
|
Joshua Barretto
|
64cb9b099d
|
Better rolling
|
2023-10-13 22:35:34 +01:00 |
|
Joshua Barretto
|
510b5eaf98
|
Fixed vanishing legs
|
2023-10-13 21:55:40 +01:00 |
|
Joshua Barretto
|
6dc5a5b366
|
Made bird legs more reasonable
|
2023-10-13 21:25:39 +01:00 |
|
Joshua Barretto
|
921c1cc0d9
|
Fixed glidewield
|
2023-10-13 21:09:33 +01:00 |
|
Joshua Barretto
|
f29e7846f2
|
Better backward strafing
|
2023-10-13 20:22:39 +01:00 |
|
Joshua Barretto
|
adf77c48df
|
Fixed glider shoulders
|
2023-10-13 19:44:55 +01:00 |
|
Joshua Barretto
|
93632c59af
|
Somewhat balanced racial running speeds
|
2023-10-13 19:28:21 +01:00 |
|
Joshua Barretto
|
46b8533681
|
Better hand movement during strafe
|
2023-10-13 19:09:48 +01:00 |
|
Joshua Barretto
|
755ce65357
|
Revert quadmed change
|
2023-10-13 18:56:18 +01:00 |
|
Joshua Barretto
|
825c59d8d7
|
Much improved strafing
|
2023-10-13 17:11:01 +01:00 |
|
Joshua Barretto
|
a1349d8176
|
Added foot motion when turning on the spot
|
2023-10-13 15:16:47 +01:00 |
|
Joshua Barretto
|
f8c24666eb
|
Fixed strafing
|
2023-10-13 14:44:37 +01:00 |
|
Joshua Barretto
|
7f922d8a27
|
Improved running animation of several skeletons
|
2023-10-13 14:07:49 +01:00 |
|
Isse
|
e0c67c470b
|
Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders
See merge request veloren/veloren!4128
|
2023-10-13 12:17:51 +00:00 |
|
Isse
|
56175c2730
|
rename client_time to local_time
|
2023-10-13 13:17:52 +02:00 |
|
Joshua Barretto
|
9dd5cd24d1
|
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
|
2023-10-13 11:57:49 +01:00 |
|
Joshua Barretto
|
0f2d4c261a
|
Merge branch 'zesterer/better-anims' into 'master'
Improving some animations
See merge request veloren/veloren!4127
|
2023-10-12 20:18:11 +00:00 |
|
Joshua Barretto
|
d1d4d527c7
|
Fixed test
|
2023-10-12 20:37:53 +01:00 |
|
Joshua Barretto
|
0b1ffb6695
|
Fixed footstep timings
|
2023-10-12 20:31:10 +01:00 |
|
Joshua Barretto
|
245855bf5c
|
Remove redundant code, fix riding
|
2023-10-12 19:00:51 +01:00 |
|
Joshua Barretto
|
dc6c5190f2
|
Correct shoulder orientation when holding lantern
|
2023-10-12 18:13:46 +01:00 |
|
Joshua Barretto
|
1d33d7e4c4
|
Fixed lantern holding logic
|
2023-10-12 18:08:24 +01:00 |
|
Joshua Barretto
|
eab9e0e047
|
Shift feet due to run tilt
|
2023-10-12 17:57:02 +01:00 |
|
Joshua Barretto
|
dac228d733
|
Account for tilting for foot orientation
|
2023-10-12 17:43:29 +01:00 |
|
Joshua Barretto
|
ecc2991ef5
|
Vary animation speed based on humanoid scale
|
2023-10-12 17:27:22 +01:00 |
|
Joshua Barretto
|
a895243cb2
|
Fixed shoulder pads for new running animation
|
2023-10-12 17:01:57 +01:00 |
|
Joshua Barretto
|
4439d1e3fe
|
Improved riding animation
|
2023-10-12 16:39:32 +01:00 |
|