Commit Graph

5410 Commits

Author SHA1 Message Date
Maxicarlos08
e5e26149ed
review 2023-08-17 11:16:20 +02:00
Maxicarlos08
0c9a942027
refactor teleporter system and include nearby pets 2023-08-15 12:24:49 +02:00
Maxicarlos08
92ab8dab9a
require interaction to start teleportation 2023-08-15 12:24:49 +02:00
Maxicarlos08
6a4a6bab9f
dance dance 2023-08-15 12:24:49 +02:00
Maxicarlos08
ac68f0af7b
addressed review comments and added hud interaction 2023-08-15 12:24:49 +02:00
Maxicarlos08
bb2034ca92
portal particles 2023-08-15 12:24:48 +02:00
Maxicarlos08
13dbf679c5
review 2023-08-15 11:10:54 +02:00
Michal Sroczynski
b7c56c9057
Hud fix 2023-08-15 11:10:54 +02:00
Maxicarlos08
1ea0f249f5
display if pet is currently following or staying 2023-08-15 11:10:54 +02:00
TelepathicWalrus
4bdbb3ff6b
Move stay position to agent 2023-08-15 11:10:54 +02:00
TelepathicWalrus
6a080c242c
Add server side check to stop stay when mounted
Add filter to allow telling other pets to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
0648ba1bc6
Clean Code
Remove option to mount if pet is told to stay
2023-08-15 11:10:53 +02:00
TelepathicWalrus
25f1f8f6cb
Changed to .filter and .min_by_key for iterator 2023-08-15 11:10:53 +02:00
TelepathicWalrus
5894913ede
Changed mod.rs to use CachedSpatialGrid 2023-08-15 11:10:53 +02:00
TelepathicWalrus
d6496c999d
Removed is_stay variable
Added server side owner and distance checks
2023-08-15 11:10:53 +02:00
TelepathicWalrus
d9d364fe79
Add stay position to PetState
Pets will now stay within 10 voxels of where they were told to stay
Added MAX_STAY_DISTANCE constant
Fixed being able to tell pet to stay when mounted
2023-08-15 11:10:53 +02:00
TelepathicWalrus
9597810e3d
Remove is_stay function
Clean code
2023-08-15 11:10:53 +02:00
TelepathicWalrus
e611d695b1
Add stay/follow option for pets 2023-08-15 11:10:52 +02:00
Youser Nayme
5ef300c72c Add keybinding for zooming the camera 2023-08-10 16:55:09 +00:00
Isse
58b541490b Merge branch 'fix_sea_wyvern_head_offset' into 'master'
fix sea wyvern head offset

See merge request veloren/veloren!4059
2023-08-09 12:44:27 +00:00
Isse
b3899d6966 Merge branch 'isse/usable-shovel' into 'master'
Usable shovel

See merge request veloren/veloren!4060
2023-08-08 18:45:10 +00:00
Isse
ba1cee4fd2 more animation 2023-08-06 21:39:38 +02:00
DaforLynx
16f53d33ed Play sfx on successful repair 2023-08-05 18:49:49 +00:00
Isse
98385b3b15 animation 2023-08-04 13:59:22 +02:00
flo666
607af6f227 shovel sfx & particles 2023-08-03 21:52:55 +02:00
Isse
b06960ce1c fix interaction_text 2023-08-03 20:56:26 +02:00
Isse
d890190af4 add animations 2023-08-03 19:45:23 +02:00
Isse
5e225d7f35 add to changelog 2023-08-03 19:38:31 +02:00
Isse
a39923e4d6 digging shovel 2023-08-03 19:32:09 +02:00
flo666
9bd5003d31 fix sea wyvern head offset 2023-08-03 19:25:55 +02:00
flo
57fe2c4adb spawn wyverns 2023-08-02 07:55:10 +00:00
Joshua Barretto
bcbfbbb274 Merge branch 'jimmy/controller-layers' into 'master'
controller layers

See merge request veloren/veloren!3988
2023-07-31 16:20:01 +00:00
JimmyDdotEXE
996bbeb983 add doc comments to LayerEntry and GameLayerEntries structs 2023-07-30 13:34:23 -04:00
JimmyDdotEXE
18d74e6a8e replace conditional LayerEntry construction during input check 2023-07-30 13:19:46 -04:00
DaforLynx
32f3437fb0 Combat music toggle 2023-07-30 08:10:36 +00:00
Sam
e3ad16ef47 Addressed review comments 2023-07-29 19:04:11 -04:00
Sam
d6fcd893bf Addressed testing feedback 2023-07-29 19:04:10 -04:00
Sam
30bafec247 Icons 2023-07-29 19:04:08 -04:00
Monty Marz
a4bfa1d242 skills_bg 2023-07-29 19:04:08 -04:00
Sam
9fa556b165 Axe AI 2023-07-29 19:04:07 -04:00
Sam
dd616f85a9 Changelog and appease CI 2023-07-29 19:04:07 -04:00
Sam
68181e9b5b Axe skill tree 2023-07-29 19:04:06 -04:00
Sam
93ddb36c0a Axe skill icons 2023-07-29 19:04:06 -04:00
Sam
834a811def Buff icons 2023-07-29 19:04:05 -04:00
Sam
27f590352f Capsize 2023-07-29 19:04:04 -04:00
Sam
976ecaa0b6 Bulkhead 2023-07-29 19:04:04 -04:00
Sam
98f33f0633 Keelhaul 2023-07-29 19:04:03 -04:00
Sam
188be17b95 Defiance 2023-07-29 19:04:03 -04:00
Sam
c62626cec1 Plunder 2023-07-29 19:04:02 -04:00
Sam
820f8dca94 Sunder 2023-07-29 19:04:02 -04:00
Sam
daea14f8e5 Skull bash 2023-07-29 19:04:01 -04:00
Sam
42e804578e Riptide 2023-07-29 19:04:01 -04:00
Sam
41f69d28ac Lacerate 2023-07-29 19:04:00 -04:00
Sam
35a05329fc Fracture 2023-07-29 19:04:00 -04:00
Sam
a2deac19ee Furor 2023-07-29 19:03:59 -04:00
Sam
1548db3760 Fierce raze 2023-07-29 19:03:59 -04:00
Sam
4b398fb1cf Bloodfeast 2023-07-29 19:03:58 -04:00
Sam
1cc99c9c4a Fixes to animations and making ability that the animation system thinks is being used more correct 2023-07-29 19:03:56 -04:00
Sam
38fb7b8cd5 Rake 2023-07-29 18:53:49 -04:00
Sam
ff15780c22 Maelstrom 2023-07-29 18:53:48 -04:00
Sam
0e771c9082 Execute 2023-07-29 18:53:48 -04:00
Sam
6f31067b1a Adrenaline rush 2023-07-29 18:53:47 -04:00
Sam
4a690840e4 Savage sense 2023-07-29 18:53:47 -04:00
Sam
8c66bf8f70 Rising tide 2023-07-29 18:53:46 -04:00
Sam
af0a9ca3a4 Berserk 2023-07-29 18:53:46 -04:00
Sam
3bdde16881 Brutal swing 2023-07-29 18:53:45 -04:00
Sam
8ff7ee2819 Cleave 2023-07-29 18:53:45 -04:00
Sam
3e8b2b283a Triple chop 2023-07-29 18:53:44 -04:00
Sam
80ab9c26ec Initial setup 2023-07-29 18:53:38 -04:00
Avi Weinstock
15e75ebfbf Merge branch 'itemtooltip-quantity' into 'master'
Show item amounts in item tooltips.

See merge request veloren/veloren!4047
2023-07-28 23:00:51 +00:00
Neras
e72a8f2fcc Nerasw/defensive stance tweaks 2023-07-28 21:29:32 +00:00
Isse
91da702d66 lesser spacing with amount 2023-07-28 18:08:18 +02:00
Avi Weinstock
4669b4ab52 Show item amounts in item tooltips. 2023-07-28 11:47:05 -04:00
JimmyDdotEXE
77fb2150d9 addressed code quality issues noted by pipeline 2023-07-23 21:13:06 -04:00
JimmyDdotEXE
8fd30ea55b left and right bumpers as layer buttons on controller 2023-07-23 21:13:05 -04:00
Samuel Keiffer
9f2ece3199 Merge branch 'remove-coin-counter' into 'master'
Remove coin counter at the bottom of inventories.

See merge request veloren/veloren!3998
2023-07-23 17:29:23 +00:00
Michał
29a1a7050b Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
Marcel Märtens
31da906f84 update mumble-link and remove a old path to migrate pre-2020 voxygen saves to the new save location
With this change people with older version need to run a version from 2021-2022 before updating to this change and start singleplayer once.
Get rid of old rust dependencies
2023-07-17 10:50:53 +02:00
Avi Weinstock
2c7a9d1a7a Use SI prefixes as suffixes for shortening item quantities shown in slots, to prevent the quantity associated with large stacks from overflowing into adjacent grid cells. 2023-07-14 11:02:37 -04:00
Avi Weinstock
7f06607899 Remove coin counter at the bottom of inventories. 2023-07-14 11:02:37 -04:00
flo
b556befe73 coastal_town 2023-07-12 23:02:40 +00:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Marcel
6d966eede2 Merge branch 'RunRobDog/Spawn-Entities-tab' into 'master'
RunRobDog/spawn entities tab

See merge request veloren/veloren!3877
2023-07-06 11:37:42 +00:00
Hugo Famechon
a648c68233 Sort items in inventory by quantity 2023-07-05 19:07:16 +00:00
Samuel Keiffer
dab040baa4 Merge branch 'trade-thirdconfirm' into 'master'
Added additional confirmation when trading for nothing.

See merge request veloren/veloren!3997
2023-07-03 23:45:59 +00:00
RunRobDog
1630660094 format 2023-07-01 21:40:07 +02:00
Marcel Märtens
e3f8046691 Change the version number to 0.15 2023-06-30 16:31:00 +02:00
Joshua Barretto
ffabace13d Fixed bloom sample UV, added Cinematic shader 2023-06-28 12:21:16 +01:00
Avi Weinstock
ced6880168 Added additional confirmation when trading for nothing. 2023-06-26 10:39:30 -04:00
Monty Marz
138e7bf0a2 Merge branch 'mkatsenelson/focused_chat_border' into 'master'
add focus chat borders with avarage opacity of chat and input text color

See merge request veloren/veloren!3984
2023-06-16 08:29:39 +00:00
mkatsenelson
7d39d3e30e changing margin from 3px to 2px size 2023-06-15 09:31:36 +03:00
mkatsenelson
db5fe2210c add focus chat borders with avarage opacity of chat and input text color 2023-06-13 11:58:48 +03:00
Avi Weinstock
d023f9db54 Only bind the materials texture in the postprocess bindgroup if it's needed. 2023-06-07 16:21:28 -04:00
Avi Weinstock
025831d9a2 Add GradientSobel experimental filter that adds object outlines based on the normal map. 2023-06-07 15:39:57 -04:00
Imbris
a976aa3f40 fmt after rebase 2023-06-04 12:58:16 -04:00
Imbris
a8fbfc026a Fix compilation errors from recent changes 2023-06-04 12:58:16 -04:00
Imbris
c60f994c7f Some random changes and a fmt 2023-06-04 12:58:16 -04:00
Imbris
4094887997 Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.

Also made more progress on changes in common/src/uid.rs

(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00
Imbris
3277d18265 Rename retrieve_entity_internal to lookup_entity 2023-06-04 12:58:16 -04:00
Imbris
ea725fffde Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
2023-06-04 12:58:15 -04:00
Samuel Keiffer
6071fe0adb Merge branch 'quadruped_low_anim_fix' into 'master'
quadruped_low anim fix

See merge request veloren/veloren!3957
2023-06-03 14:03:49 +00:00
flo
0657df80a1 quadruped_low anim fix 2023-06-03 14:03:48 +00:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
Joshua Barretto
e71eee0cd2 Merge branch 'zesterer/damage-fixes' into 'master'
Make items vanish after 5 minutes

See merge request veloren/veloren!3963
2023-06-01 14:49:00 +00:00
Joshua Barretto
ec3a7d1898 Make items vanish after 5 minutes 2023-06-01 14:51:19 +01:00
Isse
174dac9206 Remove print 2023-06-01 13:12:03 +00:00
Joshua Barretto
2064ad5d80 Added color dither 2023-05-31 19:10:09 +01:00
Joshua Barretto
2a9e43b847 Draw distinction between bilinear filtering and nearest neighbour 2023-05-31 18:26:53 +01:00
Joshua Barretto
b2051767ff More experimental shaders 2023-05-31 17:07:22 +01:00
Joshua Barretto
4fa799e7c7 Fixed volume mount orientation 2023-05-25 03:16:27 +01:00
Joshua Barretto
f986e0793d Better orientation, axels 2023-05-25 00:28:35 +01:00
Joshua Barretto
8a8a5526f1 Added carriage 2023-05-25 00:28:28 +01:00
Joshua Barretto
a09dbf0396 Cleaned up and documented voxel collider code 2023-05-25 00:25:28 +01:00
Joshua Barretto
04687aa0b2 An underwater thing 2023-05-25 00:25:28 +01:00
Joshua Barretto
465a62a072 Correct for orientation movement on voxel entities 2023-05-25 00:25:28 +01:00
Joshua Barretto
3c1cfe574d Added skiff 2023-05-25 00:25:28 +01:00
Joshua Barretto
96bf86dae0 Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures. 2023-05-25 00:25:25 +01:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
Joshua Barretto
2219797142 Merge branch 'zesterer/shader-block-kinds' into 'master'
Added support for block kinds in shaders

See merge request veloren/veloren!3932
2023-05-21 17:19:51 +00:00
Joshua Barretto
2d9e800422 Fixed doc comment 2023-05-21 17:51:17 +01:00
Joshua Barretto
f5b24a5953 Removed redundant hit code 2023-05-19 16:54:14 +01:00
Joshua Barretto
c73848b932 Fixed minor issues with walls, better particles 2023-05-19 14:25:49 +01:00
Joshua Barretto
c94d6c502a Added one-way wall sprites 2023-05-19 13:24:45 +01:00
Tao In Way
f18297ec75 taoist/charms 2023-05-19 03:07:44 +00:00
Joshua Barretto
a634da2d07 Addressed review comments 2023-05-17 22:22:54 +01:00
Joshua Barretto
8e9314d32b Fixed mount offsets for more quarupeds 2023-05-16 21:57:18 +01:00
Joshua Barretto
306c3e1423 Fixed masses, mount offsets and mountability for quad_low 2023-05-16 21:48:09 +01:00
Joshua Barretto
3238863c26 Good bird_large mount offsets 2023-05-16 21:10:53 +01:00
Joshua Barretto
8e03f87881 Addressed review comments 2023-05-16 10:08:25 +01:00
Joshua Barretto
aeb72bcf22 Added support for block kinds in shaders 2023-05-15 17:31:21 +01:00
Joshua Barretto
0ec5ea87d7 Reduce default audio volume 2023-05-14 22:12:49 +01:00
Joshua Barretto
391c9ecba5 Default to fullscreen 2023-05-14 22:11:37 +01:00
Sam
20a8788eee Rebase fixes and changelog 2023-05-13 09:38:10 -04:00
flo666
aca38d0cf4 review fixes 2023-05-13 09:32:29 -04:00
flo666
0ba58d8785 map icon fix & set difficulty indicator to 2 2023-05-13 09:32:28 -04:00
flo666
c7831a8ca9 loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
flo666
9a6ab28c3d adlet elder tweaks 2023-05-13 09:32:24 -04:00
flo666
f66cc47554 - adlet melee tweaks
- fix adlet elder shoot combomelee
- adjust trap projectile mass
2023-05-13 09:32:23 -04:00
flo666
7e6e8c97a3 Roshwalr scale up & hitbox adjust 2023-05-13 09:32:20 -04:00
flo666
f0e0034fb0 adlet elder anim fix 2023-05-13 09:32:19 -04:00
flo666
17e4af3c48 BlockKind::ArtSnow
replace BlockKind::Snow with BlockKind::Misc
2023-05-13 09:32:19 -04:00
flo666
8cbfb28da5 change adlet elder triplestrike swing order 2023-05-13 09:30:58 -04:00
flo666
6668df9f08 add adlet elder 2023-05-13 09:30:56 -04:00
flo666
c46ea4ae91 -add quadruped_medium/combomelee
-frostfang ability_set
2023-05-13 09:30:55 -04:00
Sam
5a83f85779 Initial ice drake AI 2023-05-13 09:30:55 -04:00
flo666
86803c43bf adlet tracker tweaks 2023-05-13 09:30:54 -04:00
Sam
95347e8a60 Spear magic 2023-05-13 09:30:53 -04:00
flo666
c8bb0050ad adlet npc work 2023-05-13 09:30:53 -04:00
flo666
ef5fe63bc2 tursus npc - add 2 abilities 2023-05-13 09:30:52 -04:00
Sam
680d987e11 Adlet hunter AI 2023-05-13 09:30:51 -04:00
flo666
715a0b7b20 rebase 2023-05-13 09:30:50 -04:00
jshipsey
da3c2369e5 initial setup 2023-05-13 09:30:13 -04:00
Joshua Barretto
eb7d712093 Merge branch 'zesterer/in-soviet-russia-pet-mount-you' into 'master'
Allow pet birds to sit on the player's shoulder

See merge request veloren/veloren!3930
2023-05-13 12:14:21 +00:00
Joshua Barretto
451e586aac Made mounting biped_large work, for the hell of it 2023-05-12 22:11:06 +01:00
Joshua Barretto
2aca9db4ac Prevent mounted pets stealing targetting, allowed sitting on chairs with a pet on your shoulder 2023-05-12 21:18:32 +01:00
Joshua Barretto
9e9889eed6 Allowed bird pets to mount their owners when nearby 2023-05-12 21:03:44 +01:00
Joshua Barretto
4253833aaf Add photorealistic experimental shader 2023-05-12 14:02:23 +01:00
Joshua Barretto
1924c67033 Adjusted night ambience 2023-05-12 13:47:01 +01:00
Marcel Märtens
3a19669d53 use workspace dependencies to make our life easier maintaining them :) 2023-05-10 18:16:25 +02:00
Isse
1617c180ef small changes 2023-05-09 19:55:52 +02:00
Isse
6219b52f87 rename Vox trait to FilledVox, and change is_empty to is_filled 2023-05-09 19:43:10 +02:00
Isse
1d60d72c01 format line 2023-05-09 19:43:10 +02:00
Isse
87b2f0fd26 don't apply move state velocity if volume riding, don't mount sprites on interact 2023-05-09 19:43:10 +02:00
Isse
a0ed18c3db add doc comments 2023-05-09 19:43:10 +02:00
Isse
61ecd2c178 various small fixes 2023-05-09 19:43:10 +02:00
Isse
f6f332af6a send full matrix to shader 2023-05-09 19:43:10 +02:00
Isse
b4c3868dd4 different translation key for mounting Helm 2023-05-09 19:43:10 +02:00
Isse
a6665ed988 some comments 2023-05-09 19:43:10 +02:00
Isse
2e2e5680bc use spacial grid for interactables 2023-05-09 19:43:10 +02:00
Isse
78dc394c48 use sitting animation by default when sprite mounted 2023-05-09 19:43:10 +02:00
Isse
192356f6c5 use interpolated pos and ori 2023-05-09 19:43:09 +02:00
Isse
facea64a58 remove todo! 2023-05-09 19:43:09 +02:00
Isse
57551c479c force of mount in teleporting commands 2023-05-09 19:43:09 +02:00
Isse
e39790e9e4 make sprites work on multiple ships at once 2023-05-09 19:43:09 +02:00
Isse
134d0f0c04 varius fixes 2023-05-09 19:43:09 +02:00
Isse
b3a70627e5 fix volumes 2023-05-09 19:43:09 +02:00
Isse
a35a1a34c4 more sprites on airships 2023-05-09 19:43:09 +02:00
Isse
6674cce2cc intercat with sprites on ships 2023-05-09 19:43:09 +02:00
Isse
7fbe2cd5ec particles on volume 2023-05-09 19:43:09 +02:00
Isse
d292234c47 lod for sprites on volumes 2023-05-09 19:43:09 +02:00
Isse
fcb7011cde sprites on volumes 2023-05-09 19:43:09 +02:00
Isse
6ddfd631d6 don't sit through walls 2023-05-09 19:43:09 +02:00
Isse
7eba16a2d7 use mount key 2023-05-09 19:43:08 +02:00
Isse
2928eb8d15 sit on sprites 2023-05-09 19:43:08 +02:00
Joshua Barretto
1cc221f653 Merge branch 'zesterer/rtsim-tweaks' into 'master'
Started adding wandering rtsim monsters

See merge request veloren/veloren!3908
2023-05-09 14:51:15 +00:00
Marcel Märtens
95bca5418a update toolchain to nightly-2023-04-20 2023-05-08 18:58:54 +02:00
Sam
d5fc65ce83 Fix ci test 2023-05-07 21:50:59 -04:00
Sam
a38f336c9e Added dual wielding sword contextual abilities. 2023-05-07 20:43:51 -04:00
Sam
0ecf4fbe87 Dual wielding weapons of the same kind added as a context 2023-05-07 20:43:51 -04:00
Sam
9cedf854de Abilities can now be activated from multiple contexts 2023-05-07 20:43:50 -04:00
Imbris
95a38ff8f6 Merge branch 'imbris/revert-some' into 'master'
Revert some of the updates to make windows cross compile directx work

See merge request veloren/veloren!3918
2023-05-06 05:12:20 +00:00
Imbris
af0d0f3ea4 Second attempt (success) 2023-05-06 00:30:54 -04:00
Marcel Märtens
cd7d889c13 get rid of oldtime in chrono 2023-05-05 18:25:49 +02:00
Marcel
223ae7ee98 Merge branch 'xMAC94x/update_deps' into 'master'
update further dependencies

See merge request veloren/veloren!3913
2023-05-05 08:42:43 +00:00
Marcel Märtens
4be1e82ba9 update further dependencies 2023-05-04 23:42:05 +02:00
Joshua Barretto
ee971e4056 Added item merging 2023-05-04 22:12:25 +01:00
Joshua Barretto
a5b1e41d8b Make NPC interaction go via rtsim 2023-05-04 11:23:46 +01:00
Marcel Märtens
054f4f9453 update veloren deps 2023-05-04 11:58:43 +02:00
Isse
44bf8f19f1 combine into one filter_map 2023-05-03 16:29:56 +02:00
Isse
922ba9ed5c add note about using threshold for subtitle duration 2023-05-03 16:15:28 +02:00
Isse
77b7d1a49e localize after distance filter 2023-05-03 16:10:14 +02:00
Isse
54a7367cb2 Maintain all subtitles, limit calls to state.update 2023-05-03 13:07:36 +02:00
Isse
f60c44d812 nicer ui 2023-05-03 13:07:36 +02:00
Isse
99463a37f8 subtitles 2023-05-03 13:07:35 +02:00
Isse
1c9b502f69 move flashing lights to accessability settings tab 2023-05-03 13:07:35 +02:00
Isse
ab4076518f Add multiloot 2023-04-23 19:17:39 +00:00
ubruntu
b53bfd4246 Hide display name of mount while mounted (at full hp) 2023-04-22 18:13:13 +00:00
Sam
e819cd2309 Updated hashbrown, removed some to_owned calls in handling recently unequipped items 2023-04-19 18:43:40 -04:00
Sam
7fdfc0e71b Addressed review 2023-04-19 18:34:17 -04:00
Sam
c1a64e1d69 Recently unequipped items are now tracked and durability loss on death is applied to them 2023-04-19 18:34:16 -04:00
Imbris
f525be9b3b Update tracy-client to 0.15.2, also use tracy_client through the
re-export of `profiling` to make keeping the versions in-sync much less
tedious (and have `cargo update` not break this).
2023-04-18 21:28:15 -04:00
Christof Petig
4c1c84030f introduce optional model indices for drop items as well (fixing orichalcum armor drops) 2023-04-16 22:56:04 +02:00
RunRobDog
a1af50dcdf fixes 2023-04-16 02:47:50 +02:00
RunRobDog
17cd291613 make Spawn Entities tab in admin commands 2023-04-16 01:29:14 +02:00
Sam
9d503d1e1f Debug items no longer have durability 2023-04-14 18:25:24 -04:00
Joshua Barretto
504ea158d2 Merge branch 'zesterer/towns' into 'master'
Improvements to towns and NPCs

See merge request veloren/veloren!3867
2023-04-13 21:03:02 +00:00
Joshua Barretto
a835ce7e26 Better starting site choices 2023-04-13 18:32:21 +01:00
Samuel Keiffer
7aa43e9e8a Merge branch 'taoist/better-dullahan' into 'master'
taoist&floppy/cyclops&dullahan

See merge request veloren/veloren!3859
2023-04-12 22:53:38 +00:00
Tao In Way
e32460f9ee taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
Joshua Barretto
9e17042bf6 Merge branch 'rtsim2' into 'master'
Initial implementation of rtsim2

Closes #1476

See merge request veloren/veloren!3517
2023-04-12 16:17:52 +00:00
Joshua Barretto
16e3227f78 Correct localisation of numeric values, use coordinate conversions in rtsim 2023-04-12 10:36:11 +01:00
Joshua Barretto
3582d86c70 Simplified localisation logic 2023-04-11 23:51:07 +01:00
Joshua Barretto
3484e156d1 Allowed localisation content to be recursive 2023-04-11 23:18:34 +01:00
Joshua Barretto
edcc2f1870 Overhauled chat message representation to allow for more exhaustive localisation 2023-04-11 15:46:36 +01:00
Joshua Barretto
81b52298f0 Addressed review feedback 2023-04-11 10:34:06 +01:00
Imbris
4ea635cc8d Merge branch 'imbris/random-tweaks-35902u8' into 'master'
Some misc tweaks

See merge request veloren/veloren!3861
2023-04-11 02:07:35 +00:00
Joshua Barretto
70538dae66 Choose random plaza tile 2023-04-09 19:25:58 +01:00
Joshua Barretto
3e0f5295c0 Added CharacterActivity, made NPCs look at the player when speaking to them 2023-04-09 19:25:57 +01:00
Joshua Barretto
5aaee96cb1 Removed special-casing of merchants 2023-04-09 19:25:56 +01:00
Joshua Barretto
364255c7fe Allowed rtsim NPCs to greet nearby actors 2023-04-09 19:25:55 +01:00
Isse
57efd24573 fix bench 2023-04-09 19:25:55 +01:00
Isse
d53b344c23 make merchants use tell, and general cleanup 2023-04-09 19:25:55 +01:00
Joshua Barretto
b022076a5c Fallback for non-trades 2023-04-09 19:25:55 +01:00
Joshua Barretto
ea007ff702 Cleaning up 2023-04-09 19:25:55 +01:00
Joshua Barretto
acecc62d40 sync 2023-04-09 19:25:53 +01:00
Joshua Barretto
0b4d3c9e20 Fixed scaling of airships 2023-04-09 19:25:53 +01:00
Joshua Barretto
e8b489a71a sync 2023-04-09 19:25:53 +01:00
Joshua Barretto
8ff438bb5b Smol animals 2023-04-09 19:25:51 +01:00
Joshua Barretto
c856f2625c Added rtsim sites 2023-04-09 19:25:51 +01:00
Joshua Barretto
f349e99cfb Better camera at smaller scales 2023-04-09 19:25:51 +01:00
Joshua Barretto
87a6143375 Began adding rtsim2 NPCs, scale command 2023-04-09 19:25:51 +01:00
Joshua Barretto
d5e324bded Fixed bad comment 2023-04-09 19:25:51 +01:00
Imbris
54c39c03f7 Merge branch 'imbris/pixel-perfection-v2' into 'master'
Move image scaling into the UI shaders rather than precomputing it on the CPU

Closes #257

See merge request veloren/veloren!3573
2023-04-08 07:06:19 +00:00
Imbris
5881e44e61 Address review on 3573 2023-04-08 02:19:14 -04:00
Imbris
2a9a63a60e Clippy fixes 2023-04-08 00:51:50 -04:00
Imbris
132ce72246 Fix some comments that were mis-formatted by rustfmt
and remove TODO that is now documented as a review comment
2023-04-08 00:51:50 -04:00
Imbris
9cdfb6a4aa Resolve some remaining TODOs for ui image processing changes
* Explicitly assert that neither of the requested dimensions for an
  image are 0. (I think this used to fail later on anyway)
* Don't show the UI alpha premultiply pass in GPU timings in the HUD
  debug info display since it only very transiently appears (since this
  doesn't run every frame).
2023-04-08 00:29:29 -04:00
Imbris
7205d4c275 Remove extra performance debugging code 2023-04-08 00:28:32 -04:00
Imbris
63096b2042 Complete GPU based alpha premultiplication impl and make the CPU version
even faster.

* GPU based version started in previous commit, but this fixes errors
  and bugs and gets it actually compiling and running.
* Add a way to batch together images to use the same render pass for GPU
  premultiplication if they all target the same texture.
* Pending premultiplication uploads are automatically done when calling
  `Drawer::third_pass`.
* `fast-srgb8` dep removed, we no longer convert to `f32`s to do the
  premultiplication. Two `[u16; 256]` tables are combined to compute the
  alpa premultiplied color within the same error bounds used by the
  `fast-srgb8` crate. We also no longer use explicit simd.
* Remove explicit lifetimes from `PlayState::render` since `&self` and
  `Drawer<'_>` don't need to have the same lifetime.
* Fix existing bug where invalidated cache entries were never set to
  valid when reusing them.
* `prepare_graphic` now runs some heuristics to determine whether
  premultiplication should be executed CPU side or GPU side and then
  returns a bool indicating if GPU premultiplication is needed.
2023-04-08 00:28:31 -04:00