juliancoffee
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56dc490903
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Fix tutorial key i18n
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2022-08-09 18:31:46 +03:00 |
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juliancoffee
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fe1ea00246
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Fix died_of_buff typo bug
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2022-08-09 14:40:26 +03:00 |
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Imbris
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d5b59c2bb7
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Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage
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2022-08-08 00:38:20 -04:00 |
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Samuel Keiffer
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1066553f21
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Merge branch 'juliancoffee/fluent-i18n' into 'master'
Use Fluent for localisation (l10n) and internationalisation (i18n)
See merge request veloren/veloren!3508
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2022-08-07 18:21:31 +00:00 |
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Tavo Annus
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8a132d0726
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Add zoom cap to admin to keep zoom in a sensible range
By clamping zoom, panic due to float overflow is avoided
Regular player zoom cap is also reduced to a more sensible range
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2022-08-07 20:04:07 +03:00 |
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juliancoffee
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445b748e1a
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Improve ability i18n algorithm
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2022-08-07 16:21:58 +03:00 |
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juliancoffee
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c10f722e25
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Improve loading-tips args
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2022-08-07 16:21:58 +03:00 |
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juliancoffee
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05caa2d3a8
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Fix rebase error
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2022-08-07 16:21:58 +03:00 |
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juliancoffee
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f2df1adf27
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Improve documentation
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2022-08-07 16:21:58 +03:00 |
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juliancoffee
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b5436872ed
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Adress review, remove redundant .into_owned
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2022-08-07 13:54:58 +03:00 |
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juliancoffee
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94dbd4cb25
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Respond to review, make char_slider take String
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2022-08-07 13:38:36 +03:00 |
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DaforLynx
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9a8c288580
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Lower volume of river sfx
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2022-08-06 21:29:38 +00:00 |
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juliancoffee
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d000cc90a1
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Migrate code to new i18n API
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2022-08-06 21:56:01 +03:00 |
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DaforLynx
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bf4a582cf7
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WIP: New music, "now playing" line in debug overlay, and music frequency slider
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2022-08-01 17:41:44 +00:00 |
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Isse
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cfdc2a8ae6
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Add setting to disable flashing lights
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2022-07-31 21:53:25 +00:00 |
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Sam
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ea0192b7e3
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Tweaked tooltips so that item name and kind are next to image, to reduce amount of empty space.
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2022-07-30 11:38:28 -04:00 |
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Sam
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29dd9eac9b
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Remvoed CR from UI. Changed all stats in tools and armor to be same size. Cleaned up item stats UI code.
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2022-07-28 19:19:20 -04:00 |
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DaforLynx
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d2710635d8
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Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
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2022-07-21 08:27:35 +00:00 |
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Avi Weinstock
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7f6ba8e492
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Closing a subwindow (such as inventory or the list of online players) only regrabs the cursor if no other subwindow requires it.
Fixes #1116.
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2022-07-17 14:58:02 -04:00 |
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Forest Anderson
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67534488b3
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Merge branch 'tygyh/CleanUp' into 'master'
Tygyh/clean up
See merge request veloren/veloren!3480
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2022-07-17 14:04:45 +00:00 |
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Joshua Barretto
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79ad06ab60
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Early light filter
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2022-07-16 15:54:12 +01:00 |
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Joshua Barretto
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cda6c031b8
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Limit number of minor lights applied to entities to solve performance problems
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2022-07-16 15:39:06 +01:00 |
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Treeco
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7efddc33f7
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Merge branch 'more_humanoid_models' into 'master'
Humanoid Model Overhaul
See merge request veloren/veloren!3478
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2022-07-16 11:13:24 +00:00 |
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Youssef Fahmy
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91c85dea22
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Humanoid Model Overhaul
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2022-07-16 11:13:24 +00:00 |
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Joshua Barretto
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ea39f78dfd
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Minimised rain occlusion problems
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2022-07-16 11:14:12 +01:00 |
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Joshua Barretto
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b08a501aef
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Cleaned up ready for merge
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2022-07-16 11:09:35 +01:00 |
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tygyh
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9f6df715e7
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Readd needed qualifiers
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2022-07-15 19:36:36 +02:00 |
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tygyh
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120ee6b6c0
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Fix typos
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2022-07-15 18:59:37 +02:00 |
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tygyh
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abdd5e3906
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Lift return out of if-statements
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2022-07-15 16:36:11 +02:00 |
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tygyh
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fb7bdd8bf8
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Fix deprecated imports
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2022-07-15 16:17:19 +02:00 |
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tygyh
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fefe745508
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Reorder impl member order to match trait member order
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2022-07-15 15:54:32 +02:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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Joshua Barretto
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07ba4dcc33
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Fixed particles for non-body entities, AO for non-volumetric illumination
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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59655451c9
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Made particle spawning use interpolated position
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2022-07-15 08:42:56 +01:00 |
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Christof Petig
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2dce472d1f
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Merge branch 'christof/modular-weapon-prices' into 'master'
Implement material (de-)composition for modular weapons, add tusk+crest+pincer to price list
See merge request veloren/veloren!3469
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2022-07-14 18:24:21 +00:00 |
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DaforLynx
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194b1866c6
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Music, ambience tweaks, and more
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2022-07-14 00:55:35 +00:00 |
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Isse
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1e3b5383cf
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Merge branch 'zesterer/better-rain' into 'master'
Better rain
See merge request veloren/veloren!3464
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2022-07-13 23:25:33 +00:00 |
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Joshua Barretto
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f48665366b
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More lightning position variety
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2022-07-13 21:45:37 +01:00 |
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Christof Petig
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5bbb73bc17
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changelog + remove dead code, but the test still fails
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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2b2ac20403
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use ItemDefintionId across trade_pricing
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2022-07-13 20:15:27 +02:00 |
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Avi Weinstock
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27d2cdeb79
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WIP modular weapon pricing.
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2022-07-13 20:15:27 +02:00 |
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Joshua Barretto
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25c55b6a25
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Better rain performance, wetness
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2022-07-13 18:34:34 +01:00 |
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Marcel
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80d491f003
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Merge branch 'socksonme/small_fixes' into 'master'
Small fixes
See merge request veloren/veloren!3465
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2022-07-12 21:01:47 +00:00 |
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Socksonme
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3f0f1c423c
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Small fixes
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2022-07-12 21:01:47 +00:00 |
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Joshua Barretto
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d4906f55bc
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Fixed rain occlusion issues
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2022-07-10 16:40:49 +01:00 |
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Ben Wallis
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af04843a20
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Re-enabled mimalloc for non msvc builds
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2022-07-10 14:50:35 +01:00 |
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Joshua Barretto
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6fea7205fa
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Better lightning at distance
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2022-07-09 02:08:55 +01:00 |
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Joshua Barretto
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836fe2b1c6
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Proper lightning
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2022-07-09 01:59:18 +01:00 |
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Joshua Barretto
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6d1b46956d
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Better storms
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2022-07-09 00:14:59 +01:00 |
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Joshua Barretto
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6796fe2745
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Better lightning attenuation
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2022-07-08 23:45:08 +01:00 |
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Joshua Barretto
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4531a4e3f9
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Added lightning
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2022-07-08 23:26:33 +01:00 |
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DaforLynx
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0d1bf3efe6
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fmt
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2022-07-07 16:10:51 -07:00 |
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DaforLynx
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fc80a6278c
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Fixing looping issues
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2022-07-07 16:09:13 -07:00 |
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DaforLynx
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00f1e9c407
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Music, reorganization, metadata, and fixes
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2022-07-07 04:14:20 +00:00 |
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Isse
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7e18384e1c
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Disable mimalloc for non msvc builds
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2022-07-06 19:08:19 +02:00 |
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IsseW
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5a0cdc2528
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add rain threshold that depends on chunk moisture
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2022-07-04 18:18:43 +02:00 |
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IsseW
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6d8cbe6f0f
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remove relative rain direction and increase FALL_RATE
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2022-07-04 18:18:43 +02:00 |
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IsseW
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6562c7076f
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remove fluid model todo
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2022-07-04 18:18:42 +02:00 |
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Imbris
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b2d3759105
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Cleanup profiling comments and commented code
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2022-07-04 18:18:39 +02:00 |
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Imbris
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5866e23e32
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Pre-compute view_mat_inv * proj_mat_inv on the CPU before sending to the cloud shader
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2022-07-04 18:18:38 +02:00 |
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IsseW
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80e29e2c20
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put rain_density in uniform
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2022-07-04 18:18:37 +02:00 |
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IsseW
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5b7b13adce
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Add medium check to rain
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2022-07-04 18:18:36 +02:00 |
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IsseW
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ab707b6df1
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sample weather at correct position for occlusion
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2022-07-04 18:18:36 +02:00 |
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IsseW
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a7c724a46d
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Limit figures drawn for rain occlusion
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2022-07-04 18:18:35 +02:00 |
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DaforLynx
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ac82689f83
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Clean up audio code, fix egui bug
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2022-07-04 18:18:34 +02:00 |
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IsseW
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9f26afb4a5
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refactor rain_dir to rain_vel
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2022-07-04 18:11:45 +02:00 |
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DaforLynx
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9104a07530
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Code cleanup, doubled volume of leaves.ogg
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2022-07-04 18:11:43 +02:00 |
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Treeco
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0d21361e05
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Add player-relative rain direction
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2022-07-04 18:11:42 +02:00 |
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IsseW
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fa589e915e
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make rain view distance smaller, dont put wind in texture
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2022-07-04 18:11:41 +02:00 |
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DaforLynx
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dc8424c549
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Moving audio code
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2022-07-04 18:10:05 +02:00 |
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IsseW
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6215ccd522
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Remove dead code
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2022-07-04 18:07:24 +02:00 |
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DaforLynx
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05e7de5629
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Adjust some values for ambience volume
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2022-07-04 18:07:23 +02:00 |
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IsseW
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b82bb5b247
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Don't have rain be behind an expiremental shader
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2022-07-04 18:07:22 +02:00 |
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IsseW
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6274d54e56
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fix todos
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2022-07-04 18:07:21 +02:00 |
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IsseW
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a93240d2a6
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cleaner get_ambient_channel
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2022-07-04 18:07:20 +02:00 |
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IsseW
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3eabe24f12
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base occlusion texture size of off voxels
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2022-07-04 18:07:19 +02:00 |
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DaforLynx
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a6fd5d5c8b
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Some organization. Faster volume lerping.
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2022-07-04 18:07:19 +02:00 |
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IsseW
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08b0989789
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add slider for rain map resolution
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2022-07-04 18:07:18 +02:00 |
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DaforLynx
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6059a30f27
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Rain diminishes with distance above terrain
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2022-07-04 18:07:16 +02:00 |
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IsseW
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54f958acc7
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more correct occlusion
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2022-07-04 18:07:16 +02:00 |
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DaforLynx
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83ee54001e
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Ambience slider; fix to utterances
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2022-07-04 18:07:15 +02:00 |
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DaforLynx
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365f45397b
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At this point all sfx should be able to detect underwater
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2022-07-04 18:07:14 +02:00 |
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DaforLynx
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088d1cfe9d
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Remove debug lines, re-mix some sfx, add crafting sfx, separate inv event sfx into spatial and nonspatial
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2022-07-04 18:07:13 +02:00 |
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IsseW
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234ed5afb2
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Rain occlusion projection matrix
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2022-07-04 18:07:13 +02:00 |
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IsseW
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79cac935c8
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Added rain occlusion
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2022-07-04 18:07:11 +02:00 |
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DaforLynx
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b3200ed89f
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More ambience :)
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2022-07-04 18:07:10 +02:00 |
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DaforLynx
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c4239e074f
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Prevent unnecessary running of code
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2022-07-04 18:07:09 +02:00 |
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DaforLynx
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aafd13508d
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Completely redoing ambient sound again.
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2022-07-04 18:07:08 +02:00 |
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DaforLynx
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16ca1410be
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Remove extraneous sfx code
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2022-07-04 18:07:08 +02:00 |
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DaforLynx
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ca815f25a1
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merging some UI sfx from a now-dead branch
Merge part 2
merge part 3
Merge part 4
merge part 5
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2022-07-04 18:07:07 +02:00 |
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IsseW
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b578f0231f
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Interpolate in client
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2022-07-04 18:07:06 +02:00 |
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IsseW
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4fa2644507
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Interpolate weather in voxygen
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2022-07-04 18:07:04 +02:00 |
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IsseW
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e37f2be820
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Put rainbows behind experimental
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2022-07-04 18:07:03 +02:00 |
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Benjam Soule H. Walker
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99c76be297
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added sound for rain
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2022-07-04 18:07:02 +02:00 |
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IsseW
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273c5ed2f0
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Temporary noise solution
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2022-07-04 18:07:00 +02:00 |
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IsseW
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67683f315f
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Put rain behind expiremental shader
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2022-07-04 18:06:59 +02:00 |
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IsseW
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9c84a20cef
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better sim
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2022-07-04 18:06:58 +02:00 |
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IsseW
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78c1de19cf
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More accurate weather sim
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2022-07-04 18:04:39 +02:00 |
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IsseW
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6585ef1513
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weather dependant music
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2022-07-04 18:11:43 +02:00 |
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IsseW
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b7c0196129
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Server weather sim
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2022-07-04 18:11:41 +02:00 |
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