Commit Graph

298 Commits

Author SHA1 Message Date
juliancoffee
34c5e95d8a Add Energy regen buff
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
zDrag0nG
18e1b48006 Update Spanish Translation 2022-09-04 23:41:15 +00:00
flo
6c89cd8fbf put Organ under Toolkind Instrument 2022-08-30 16:55:02 +00:00
Marcel
60f05f45a7 Merge branch 'juliancoffee/better-i18n-keys' into 'master'
Remake price-tips internationalization

See merge request veloren/veloren!3571
2022-08-29 12:18:36 +00:00
Samuel Keiffer
52ce12f383 Merge branch 'floppy-music-instruments' into 'master'
Music Instruments

See merge request veloren/veloren!3535
2022-08-28 18:48:18 +00:00
flo
9339971032 Music Instruments 2022-08-28 18:48:18 +00:00
juliancoffee
76cd36b179 Remake price-tips internationalization 2022-08-26 17:56:32 +03:00
Imbris
e626519ec0 Replace "Present Mode" options with more user friendly terms:
'Fifo'       ->  'Vsync capped'
'Mailbox'    ->  'Vsync uncapped'
'Immediate'  ->  'Vsync off'
2022-08-25 23:24:43 -04:00
Imbris
334937568e Add an entity view distance setting that allows limiting the distance
entities are synced from and displayed in.

NOTE: Syncing entities work at the granularity regions which are
multi-chunk squares but the display of entities in voxygen is limited in
a circle with the radiues of the supplied distance.

Additional details and changes:
* Added `ViewDistances` struct in `common` that contains separate
  terrain and entity view distances (the entity view distance will be
  clamped by the terrain view distance in uses of this).
* View distance requests from the client to the server now use this
  type.
* When requesting the character or spectate state the client now passes
  its desired view distances. This is exposed as a new parameter on
  `Client::request_character`/`Client::request_spectate`. And the client
  no longer needs to send a view distance request after entering these
  states. This also allows us to avoid needing to initialize `Presence`
  with a default view distance value on the server.
* Removed `DerefFlaggedStorage` from `Presence` and `RegionSubscription` since the
  change tracking isn't used for these components.
* Add sliders in voxygen graphics and network tabs for this new setting.
  Show the clamped value as well as the selected value next to the
  slider.
* Rename existing "Entities View Distance" slider (which AFAIK controls
  the distance at which different LOD levels apply to figures) to
  "Entities Detail Distance" so we can use the former name for this new
  slider.
2022-08-25 23:24:43 -04:00
flo
f9a31094b6 remove common_ron 2022-08-25 09:01:00 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
juliancoffee
e15c375cb5 Use fluent attributes for abilities
* Better translation logic and ergonomics
* Cut two format!-s
2022-08-19 18:35:44 +03:00
Tormod Gjeitnes Hellen
e306b3bfe3
Have the ambushers say something.
Very unsure about the way I did this...
2022-08-17 23:50:09 +02:00
Marcel
c6bcdd7a2c Merge branch 'juliancoffee/i18n-tooling-fluent' into 'master'
Implement i18n-tooling

See merge request veloren/veloren!3536
2022-08-17 20:39:00 +00:00
juliancoffee
3860b3ece3 Remove template.ftl file
They are empty anyway
2022-08-17 22:46:48 +03:00
AldanTanneo
ba87a405af Discord Activity 2022-08-15 15:58:37 +00:00
Julio Cezar Silva
9315482fc4 Craft all 2022-08-12 00:47:48 +00:00
DaforLynx
258feee634 Fix crash when Gap Between Songs is set to 0.0; changed name to Music Spacing 2022-08-11 02:56:40 +00:00
IsseW
a165bc09bc character viewpoint 2022-08-09 18:45:45 +02:00
IsseW
bf44ebd12b spectate speedup key 2022-08-09 18:44:10 +02:00
Isse
0471e78f41 spectate mode :D 2022-08-09 18:43:13 +02:00
juliancoffee
a994984b09 Migrate i18n files to new format 2022-08-06 21:57:08 +03:00
Vincent Foulon
8862258f61 Deny any interaction received during hostile_tree 2022-08-06 18:31:42 +00:00
DaforLynx
bf4a582cf7 WIP: New music, "now playing" line in debug overlay, and music frequency slider 2022-08-01 17:41:44 +00:00
Isse
cfdc2a8ae6 Add setting to disable flashing lights 2022-07-31 21:53:25 +00:00
Youssef Fahmy
91c85dea22 Humanoid Model Overhaul 2022-07-16 11:13:24 +00:00
IsseW
08b0989789 add slider for rain map resolution 2022-07-04 18:07:18 +02:00
DaforLynx
83ee54001e Ambience slider; fix to utterances 2022-07-04 18:07:15 +02:00
Samuel Keiffer
0bd08b1f9e Merge branch 'socksonme/rework_sct' into 'master'
Rework SCT

See merge request veloren/veloren!3126
2022-07-02 02:42:42 +00:00
Marcel
fddc97bc77 Merge branch 'tweaks' into 'master'
tweaks entity stats

See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
Socksonme
2c5fd06d0b Address review
- Change hp_pulse to not be framerate dependent
- Change some of the HpFloater checks to be inside the find() function
- Remove unnecessary join
- Add back option for showing incoming damage + add option for
  experience accumulation
- Change `ExpFloater`s to not store the owner, as they are only shown
  for the player (will have to see if the implementation is correct so
  that it may be applied to the other floaters)
- Rename `Outcome::Damage` to `Outcome::HealthChange` and `DamageInfo`
  to `HealthChangeInfo`
- Update some outdated comments/documentation
2022-06-29 17:31:58 +03:00
socksonme
eabbfe6a51 Remove damage batch option + crit_mult 2022-06-29 17:31:54 +03:00
socksonme
762b726d21 basic i18n for english + code touchups
Getting Invalid Probability error when attacking a lot of enemies - needs to be checked out
2022-06-29 17:31:42 +03:00
juliancoffee
8c837da561 Add i18n keys to abilities
* New hud/ability.ron file for ability localizations
* i18n keys are created by adding .name and .desc to ability id. Because
  of how i18n worked (returning key if string wasn't found), it was
  impossible to do because it leads to UB in case string is missed.
  To solve this we've added get_opt method that returns None
* New Localization::get_or method for convinient fallback key usage
2022-06-25 18:17:37 +03:00
runrobdog
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
terrarier2111
45efdb6602 Implement group owned loot 2022-06-04 17:16:12 +00:00
Ben Wallis
34f580dfaa Introduced loot ownership rules to combat loot stealing by players
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
Corvella
a9622fe28e Add a setting to toggle zooming in when charging bow 2022-05-23 23:09:47 +00:00
Sam
ba0846d6c7 Addressed more feedback 2022-05-16 15:11:46 -04:00
Sam
9b078c3383 Addressed playtest feedback (assets). 2022-05-16 15:11:38 -04:00
Bryant Deters
075fee5190 modular component tooltips 2022-05-16 15:11:25 -04:00
Monty Marz
3d5e29b44d Ui 2022-05-16 15:11:18 -04:00
holychowders
be0e322219 Remove "(Items)" from stealth stat descriptions. 2022-05-14 09:34:57 -05:00
holychowders
ff905fab95 Add stealth stat to Bag UI. NOTE: Needs icon. 2022-05-12 20:26:43 -05:00
Joshua Barretto
f35c98d1a1 Added LoD distance setting 2022-05-10 12:40:06 +01:00
Tormod G. Hellen
cb88648cca Give NPCs random Big Five personalities. 2022-04-04 20:17:50 +02:00
jh0l
991cfcaa47 feat: 🌐 add i18n for trade amount input placeholder 2022-03-27 20:24:20 +02:00
Sam
c6dc96b795 Settings button to turn off weapon trails. 2022-03-03 01:10:59 -05:00
Isidor Nielsen
a685a353cb Shared and persistent waypoints 2022-02-20 10:10:18 +00:00
Sam
4991f7ecea Gnarlign site tweaks and chieftain buff 2022-02-11 01:23:09 -05:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
Martin
700f709664 added delete button in the settings window which deletes a server from the list 2022-01-25 19:48:58 +02:00
Joshua Barretto
8504a8ab21 Merge branch 'ubruntu/campfire-hud' into 'master'
Show HUD for campfires

See merge request veloren/veloren!3097
2022-01-23 19:25:11 +00:00
ubruntu
ca2a81c20f Show HUD for campfires 2022-01-23 19:25:11 +00:00
Joshua Barretto
8a684973b4 Merge branch 'zesterer/tiny-fixes' into 'master'
Addressing criticisms

See merge request veloren/veloren!3121
2022-01-22 16:44:01 +00:00
Joshua Barretto
b8df17080d Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
Add waypoint binding customization code

See merge request veloren/veloren!3122
2022-01-21 18:05:41 +00:00
InfRandomness
b33fda1e0c Add waypoint binding customization code 2022-01-21 18:05:41 +00:00
ubruntu
1d0c861e19 Fix chest display names 2022-01-21 18:05:39 +00:00
Joshua Barretto
4f181c936d Merge branch 'name_areas_based_on_biome' into 'master'
name_areas_based_on_biome

See merge request veloren/veloren!3115
2022-01-20 19:50:57 +00:00
Joshua Barretto
5a7cd39625 Added point glow slider 2022-01-20 13:40:11 +00:00
floppy
a836b61190 allow enabling/disabling biome names on map 2022-01-17 23:45:51 +01:00
Joshua Barretto
bde3aade2b Updated changelog, fixed incorrect hint for mineable blocks 2022-01-16 17:53:51 +00:00
Joshua Barretto
504e2a38d5 Added overhead hints, smoother mount movement 2022-01-16 17:53:14 +00:00
Jonathan Berglin
d3f0fa810e Update swedish translations 2022-01-09 16:37:53 +00:00
unvariant
71d2be5f76 support removing key bindings 2022-01-07 20:30:30 +00:00
voxal
e546a1d1a9 Allow players to see own speech bubbles. 2022-01-05 20:06:43 -08:00
Dr. Dystopia
9ea6cea7cd Update swedish translations and fix typo 2022-01-01 00:40:50 +01:00
ubruntu
65f9d18fb7 Dagger UX 2021-12-28 22:09:34 +00:00
Ben Wallis
9a4e6b81d3 Merge branch 'Character-editting' into 'master'
Character editing

See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
Dr. Dystopia
48fd9e877d Use 'confirm' button when finishing editing 2021-12-18 11:45:49 +01:00
holychowders
b40d94dd53 Re-allow and improve fleeing. 2021-12-07 20:18:03 -06:00
Monty Marz
727295aec1 text and alignment WIP 2021-10-27 17:02:35 -04:00
Monty Marz
7aae35f286 bench 2021-10-27 17:02:31 -04:00
IsseW
6a85e231b4 Added part of tip 2021-10-26 00:15:09 +02:00
IsseW
047cda179f Added keybinding shortcut in loading tips 2021-10-25 23:53:27 +02:00
kaedr
cc98ccc371 Added localization for server error message display on client 2021-10-16 20:17:38 -04:00
kaedr
eb02a4733d Fixed obfuscation of error messages caused by previous commits 2021-10-16 20:17:37 -04:00
Henry Corse
e01ce2dcf4 Kaedr/pretty printing error messages 2021-10-14 18:37:51 +00:00
James Triantafylos
99776a6ebd Fixes #1350 - Allow players to cap the game FPS when unfocused 2021-10-10 15:33:31 +00:00
Imbris
691b61e22d Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid. 2021-09-30 02:35:59 -04:00
Imbris
40240a4005 Add basic credits screen to the main menu with some example data loaded from a ron file 2021-09-29 21:06:52 -04:00
Bafon
d53d2300a6 Add setting to disable hotkey hints 2021-09-24 16:03:05 +00:00
Bafon
b910c1dd9c Add setting to always show energy bars 2021-09-15 12:04:44 +00:00
Monty Marz
a23433b402 Bloom settings 2021-09-08 09:50:37 +00:00
juliancoffee
f157f8efca (en) i18n cleaning 2021-09-01 19:38:59 +03:00
Marcel
0bedfde53e Merge branch 'trade-window-improvements' into 'master'
UI: Fixes and enhancements to the trading window

See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
juliancoffee
16c72b8667 Add hotkey to toggle Egui Debug 2021-08-06 22:58:36 +03:00
Xeriab Nabil
ea5de81f9b UI: Fixes and enhancements to trading window 2021-08-06 17:11:54 +03:00
Monty Marz
a1e22df944 Merge branch 'transp---opacity-in-UI' into 'master'
transparency -> opacity

See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614 transp -> opacity 2021-08-02 22:49:10 +02:00
Marcel Märtens
5012e2ba8b rename hud_settings to settings 2021-08-01 13:47:03 +02:00
Marcel Märtens
bb026ca21b move vector map out of manifest and switch to new manifest format 2021-08-01 13:12:01 +02:00
Marcel Märtens
49072702bc fix #1258 2021-08-01 11:20:51 +02:00
Marcel Märtens
2fd26bf41c make folders POSIX style and move skills to hud 2021-08-01 10:56:10 +02:00
Joshua Barretto
f51c4ed860 Merge branch 'zesterer/menacing' into 'master'
Added menacing, made agent code less hacky

See merge request veloren/veloren!2707
2021-08-01 00:27:02 +00:00
Joshua Barretto
422e1c30f4 Added menacing, made agent code less hacky 2021-07-31 20:33:28 +01:00
Imbris
c5c8ae4d30 Replace stamina -> energy in english localization strings 2021-07-31 01:35:28 -04:00
Imbris
89eee332c9 Replace stamina -> energy in code, i18n keys, and asset names 2021-07-31 01:34:40 -04:00
Monty Marz
14eb0f9aa2 Remove sceptre, add swords 2021-07-29 22:38:35 +00:00
Jonathan Berglin
a564602495 Tygyh/update missing swedish translations 2021-07-27 11:14:52 +00:00