Youssef Fahmy
|
4213585058
|
Fiesta Del Pueblo relocation
|
2022-02-08 07:51:31 +00:00 |
|
Crow
|
969f744223
|
added night town song
|
2022-02-06 18:48:12 -06:00 |
|
Zughy
|
d26906724c
|
New icons in diary general combat section
|
2022-02-04 20:37:41 +00:00 |
|
Imbris
|
18f6077321
|
Merge branch 'imbris/srgb-dither' into 'master'
Dither in nonlinear srgb space and dithering related experimental shader options
See merge request veloren/veloren!3160
|
2022-02-01 21:24:50 +00:00 |
|
Justin Shipsey
|
612f084831
|
Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds
See merge request veloren/veloren!3163
|
2022-01-31 17:08:01 +00:00 |
|
Sam
|
097d6cf07c
|
Extend green
|
2022-01-30 18:50:18 -05:00 |
|
Sam
|
0c44a7d1ab
|
More tweaking
|
2022-01-30 18:37:11 -05:00 |
|
Sam
|
bfa9c1ce3a
|
Fixed lifesteal particles
|
2022-01-30 18:11:41 -05:00 |
|
jshipsey
|
7827797106
|
weapon tweaks
|
2022-01-30 01:10:13 -05:00 |
|
Imbris
|
89edd18787
|
Dither in nonlinear srgb space and add a few dithering related things to the experimental shader options
|
2022-01-28 22:55:59 -05:00 |
|
Joshua Barretto
|
d8c4284a32
|
Merge branch 'zesterer/worldgen' into 'master'
Improvements to site2
See merge request veloren/veloren!3159
|
2022-01-28 17:14:07 +00:00 |
|
jshipsey
|
4fbd3027a1
|
new mobs
|
2022-01-28 02:50:15 -05:00 |
|
Joshua Barretto
|
56eff72670
|
Fixed blue snow
|
2022-01-27 11:04:05 +00:00 |
|
Joshua Barretto
|
39863e8727
|
Remove colour banding
|
2022-01-27 00:29:03 +00:00 |
|
Marcel
|
0ebff57a59
|
Merge branch 'Martin/remove-server-from-list' into 'master'
Feature: Delete button in the servers menu
See merge request veloren/veloren!3144
|
2022-01-26 10:20:15 +00:00 |
|
Dominik Broński
|
ca7b048184
|
Merge branch 'SeaCrocodile' into 'master'
Sea crocodile
See merge request veloren/veloren!3146
|
2022-01-26 01:26:38 +00:00 |
|
Martin
|
700f709664
|
added delete button in the settings window which deletes a server from the list
|
2022-01-25 19:48:58 +02:00 |
|
DaforLynx
|
361fd72bd1
|
Added biomes to ron
|
2022-01-24 12:14:38 -08:00 |
|
InfRandomness
|
df6a0002e9
|
Move alpha values calculation to CPU
|
2022-01-24 19:24:51 +00:00 |
|
floppy
|
fb316e8f66
|
SeaCrocodile spawning in tropical Oceans
|
2022-01-24 19:36:13 +01:00 |
|
Imbris
|
fc3da4bfce
|
Merge branch 'imbris/sobel' into 'master'
Add experimental sobel filter
See merge request veloren/veloren!3113
|
2022-01-24 02:42:54 +00:00 |
|
Joshua Barretto
|
d18174e0d1
|
Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
This reverts merge request !3128
|
2022-01-24 00:52:03 +00:00 |
|
Imbris
|
6cfadc4f65
|
Add sobel filter as experimental shader option
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
abda8058fe
|
Fixed caustics
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
a3fcd7f568
|
Unified and fixed attenuation
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
b94d560a20
|
Fixed light extinction
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
212392a062
|
Added proper refraction to water surface
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
470353e08c
|
Fix for translucency blocking clouds
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
0bcc3fb135
|
Sprite and figure attenuation
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
90f3f0fea0
|
Stopped caustics appearing in bad places
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
38832fadd3
|
Improved underwater lighting on low shader settings
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
bf214f4de4
|
Use correct ray direction underwater
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
5cf5693468
|
Handle underwater sunlight and moonlight
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
067e98139f
|
Better caustic movement
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
c6a9565c0f
|
Fixed caustics
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
a316a780fc
|
Fixed shader compilation error
|
2022-01-23 16:32:26 -05:00 |
|
Joshua Barretto
|
e6332c1cb5
|
Significantly improved underwater shaders
|
2022-01-23 16:32:25 -05:00 |
|
ubruntu
|
57d9283afb
|
Show HUD for campfires
|
2022-01-23 16:32:25 -05:00 |
|
Joshua Barretto
|
bdb0fc9c16
|
Merge branch 'zesterer/underwater' into 'master'
Underwater shaders
See merge request veloren/veloren!3127
|
2022-01-23 20:36:47 +00:00 |
|
Joshua Barretto
|
a49c0f0cdf
|
Fixed caustics
|
2022-01-23 20:06:44 +00:00 |
|
Joshua Barretto
|
8504a8ab21
|
Merge branch 'ubruntu/campfire-hud' into 'master'
Show HUD for campfires
See merge request veloren/veloren!3097
|
2022-01-23 19:25:11 +00:00 |
|
ubruntu
|
ca2a81c20f
|
Show HUD for campfires
|
2022-01-23 19:25:11 +00:00 |
|
InfRandomness
|
69c3480fce
|
Move alpha values calculation
|
2022-01-23 17:16:22 +00:00 |
|
Joshua Barretto
|
fb2b9929a6
|
Unified and fixed attenuation
|
2022-01-23 16:25:15 +00:00 |
|
Joshua Barretto
|
8a684973b4
|
Merge branch 'zesterer/tiny-fixes' into 'master'
Addressing criticisms
See merge request veloren/veloren!3121
|
2022-01-22 16:44:01 +00:00 |
|
Joshua Barretto
|
824ba2beff
|
Fixed light extinction
|
2022-01-21 18:21:14 +00:00 |
|
Joshua Barretto
|
b8df17080d
|
Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
Add waypoint binding customization code
See merge request veloren/veloren!3122
|
2022-01-21 18:05:41 +00:00 |
|
InfRandomness
|
b33fda1e0c
|
Add waypoint binding customization code
|
2022-01-21 18:05:41 +00:00 |
|
ubruntu
|
1d0c861e19
|
Fix chest display names
|
2022-01-21 18:05:39 +00:00 |
|
Joshua Barretto
|
9a9c32d311
|
Added proper refraction to water surface
|
2022-01-21 17:45:50 +00:00 |
|
Joshua Barretto
|
31b9cd0565
|
Fix for translucency blocking clouds
|
2022-01-21 17:29:59 +00:00 |
|
Joshua Barretto
|
d2d4ca33c9
|
Sprite and figure attenuation
|
2022-01-21 14:04:24 +00:00 |
|
Joshua Barretto
|
b3bf06b07d
|
Stopped caustics appearing in bad places
|
2022-01-21 13:43:36 +00:00 |
|
Joshua Barretto
|
3b347a2aa3
|
Improved underwater lighting on low shader settings
|
2022-01-21 13:35:40 +00:00 |
|
Joshua Barretto
|
2263bcbf7c
|
Use correct ray direction underwater
|
2022-01-21 01:24:00 +00:00 |
|
Joshua Barretto
|
261fdf17a2
|
Handle underwater sunlight and moonlight
|
2022-01-21 01:18:43 +00:00 |
|
Joshua Barretto
|
51323cde38
|
Better caustic movement
|
2022-01-21 01:06:11 +00:00 |
|
Joshua Barretto
|
63f6af0621
|
Fixed caustics
|
2022-01-21 01:03:39 +00:00 |
|
Joshua Barretto
|
c17abb93f1
|
Fixed shader compilation error
|
2022-01-21 00:50:14 +00:00 |
|
Joshua Barretto
|
5b606f0d50
|
Significantly improved underwater shaders
|
2022-01-21 00:42:20 +00:00 |
|
Joshua Barretto
|
c2644d8e71
|
Fixed interaction between bloom and point glow
|
2022-01-20 22:30:05 +00:00 |
|
Joshua Barretto
|
4f181c936d
|
Merge branch 'name_areas_based_on_biome' into 'master'
name_areas_based_on_biome
See merge request veloren/veloren!3115
|
2022-01-20 19:50:57 +00:00 |
|
Joshua Barretto
|
5a7cd39625
|
Added point glow slider
|
2022-01-20 13:40:11 +00:00 |
|
Joshua Barretto
|
1ccbaac314
|
Addressed review comments, fixed perf issue
|
2022-01-19 20:08:13 -05:00 |
|
Joshua Barretto
|
53574bb6ec
|
Tweaked lantern offsets
|
2022-01-19 20:08:13 -05:00 |
|
Joshua Barretto
|
fcd25648fe
|
Fixed point glow with no clouds
|
2022-01-19 20:08:13 -05:00 |
|
Joshua Barretto
|
fd4c4adae9
|
Fixed moving procgen LoD shader
|
2022-01-19 20:08:13 -05:00 |
|
Joshua Barretto
|
7506dc2a41
|
Added procedural LoD detail shader
|
2022-01-19 19:59:14 -05:00 |
|
Joshua Barretto
|
391d1f6bf4
|
Added point glow
|
2022-01-19 19:59:13 -05:00 |
|
Snowram
|
a6e396e29a
|
Stunned and jump anims, stats, spawns, more IA work
|
2022-01-20 00:53:29 +01:00 |
|
Snowram
|
f6d7ba33ef
|
Arthropods spawns and loots
|
2022-01-19 19:01:16 +01:00 |
|
Snowram
|
fd3ed89899
|
More arthropod animations
|
2022-01-19 19:01:15 +01:00 |
|
Snowram
|
02ed6ffd60
|
More arthropod work
|
2022-01-19 19:01:13 +01:00 |
|
Snowram
|
ae71f2e4f0
|
Adds poisoned debuff (energy change over time)
|
2022-01-19 19:01:13 +01:00 |
|
Snowram
|
fa549eece7
|
Adds new arthropod species
|
2022-01-19 19:01:12 +01:00 |
|
Snowram
|
f67bf2a539
|
Adds arthropod skeleton
|
2022-01-19 19:01:11 +01:00 |
|
Joshua Barretto
|
2f3b14f2e1
|
Improved glow lighting
|
2022-01-18 16:52:35 +00:00 |
|
floppy
|
28a7b00445
|
tweak biome icon
|
2022-01-18 09:19:55 +01:00 |
|
floppy
|
dcf36df781
|
tweak biome icon
|
2022-01-18 09:17:51 +01:00 |
|
Joshua Barretto
|
b85aac6e23
|
Fixed minor shader issues, added curved world effect
|
2022-01-18 01:47:06 +00:00 |
|
floppy
|
a836b61190
|
allow enabling/disabling biome names on map
|
2022-01-17 23:45:51 +01:00 |
|
Joshua Barretto
|
cd428d9267
|
Added support for experimental shaders
|
2022-01-17 22:20:33 +00:00 |
|
Imbris
|
9b85a01df6
|
Merge branch 'inputmeta' into 'master'
Add Input methods to metainfo.xml
See merge request veloren/veloren!3093
|
2022-01-17 18:30:28 +00:00 |
|
JakobDev
|
860f802afa
|
Add Gamepad to supported controls
|
2022-01-17 15:09:03 +00:00 |
|
Joshua Barretto
|
bde3aade2b
|
Updated changelog, fixed incorrect hint for mineable blocks
|
2022-01-16 17:53:51 +00:00 |
|
Joshua Barretto
|
504e2a38d5
|
Added overhead hints, smoother mount movement
|
2022-01-16 17:53:14 +00:00 |
|
Monty Marz
|
6d0913bb5e
|
visuals
|
2022-01-15 21:46:57 -05:00 |
|
Monty Marz
|
eb0bed39e8
|
stats window WIP
|
2022-01-15 21:46:54 -05:00 |
|
Monty Marz
|
7515c26d68
|
progress
|
2022-01-15 21:46:54 -05:00 |
|
Monty Marz
|
89bf41574c
|
diary section buttons
|
2022-01-15 21:42:33 -05:00 |
|
jshipsey
|
475fc1631f
|
akhlut
|
2022-01-13 23:20:58 -05:00 |
|
jshipsey
|
1fac6359de
|
more gnarling weapons
|
2022-01-13 23:20:56 -05:00 |
|
jshipsey
|
7f928d0bc0
|
woodengolem, chieftain, icedrake, blowgun
|
2022-01-13 23:20:52 -05:00 |
|
Jonathan Berglin
|
5fcbd1e743
|
Update swedish translations
|
2022-01-10 08:45:47 +00:00 |
|
Jonathan Berglin
|
d3f0fa810e
|
Update swedish translations
|
2022-01-09 16:37:53 +00:00 |
|
JakobDev
|
9909fe11a1
|
Add Input methods to metainfo.xml
|
2022-01-09 12:29:22 +01:00 |
|
Samuel Keiffer
|
a600d4ca94
|
Merge branch 'FreeFull/intel_uvec3_fix' into 'master'
Avoid Intel graphics ivec3/uvec3 bug.
See merge request veloren/veloren!3091
|
2022-01-09 01:14:48 +00:00 |
|
Dominik Broński
|
cc36a14407
|
Fixes NaN in shader code which produced black sprites visible through blocks
|
2022-01-09 01:03:05 +00:00 |
|
Filip Szczepański
|
053e28a33a
|
Avoid Intel graphics ivec3/uvec3 bug.
|
2022-01-09 00:04:35 +01:00 |
|
unvariant
|
71d2be5f76
|
support removing key bindings
|
2022-01-07 20:30:30 +00:00 |
|