Commit Graph

174 Commits

Author SHA1 Message Date
Sam
3e8b2b283a Triple chop 2023-07-29 18:53:44 -04:00
Sam
80ab9c26ec Initial setup 2023-07-29 18:53:38 -04:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Hugo Famechon
a648c68233 Sort items in inventory by quantity 2023-07-05 19:07:16 +00:00
Avi Weinstock
ced6880168 Added additional confirmation when trading for nothing. 2023-06-26 10:39:30 -04:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
flo666
c7831a8ca9 loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
flo666
715a0b7b20 rebase 2023-05-13 09:30:50 -04:00
Isse
b4c3868dd4 different translation key for mounting Helm 2023-05-09 19:43:10 +02:00
Sam
a38f336c9e Added dual wielding sword contextual abilities. 2023-05-07 20:43:51 -04:00
Isse
99463a37f8 subtitles 2023-05-03 13:07:35 +02:00
BigKhan
811061062a Change Other Players to Players 2023-05-02 13:45:19 -04:00
Monty Marz
29a7520a48 adjusted death message, fixed repair bench text 2023-04-06 10:57:17 -04:00
Sam
a68ef7af30 Tweaks 2023-04-06 10:57:16 -04:00
Sam
e4ebd17363 Addressed feedback 2023-04-06 10:57:12 -04:00
Sam
ca879173be Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist. 2023-04-06 10:56:55 -04:00
Sam
658de93c59 Repairing UI 2023-04-06 10:56:53 -04:00
Sam
c3f5bc13f1 Equipment can now be repaired at sprites in town. 2023-04-06 10:54:48 -04:00
Sam
c9af470cc7 Final tweaks 2023-03-28 20:55:21 -04:00
Sam
cdaf9e5c0e Ability changes 2023-03-26 21:41:22 -04:00
Sam
8574066176 Made descriptions more informative 2023-03-21 20:16:58 -04:00
Sam
f866bc053c Added note in ability descriptions about which ones are modified by stances. 2023-03-21 20:08:20 -04:00
Monty Marz
6b5ae2b6fe Update sword_bg.png
positioning, wording, more icons

positioning, first icons
2023-03-21 19:59:06 -04:00
Sam
39b30b3458 Decontextualized some sword abilities, added UI for sword skill tree. 2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe Ability icons 2023-03-21 19:59:04 -04:00
Sam
e552cf579e Added english localization for sword abilities. 2023-03-21 19:59:04 -04:00
Sam
b376228d45 Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
Imbris
94dd8c2b70 Address review on 3817 2023-03-17 20:17:46 -04:00
Imbris
6b8e22d6cc Improvements and fixes for interacting/collecting
* Inert entities like arrows no longer block interactions like picking
  up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
  as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
  instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
  since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Monty Marz
277a402781 Initial quest window work, spot fixes 2023-03-10 22:16:26 +00:00
Cat Stevens
83e4cdfe76 Allow locking camera zoom
Allow the camera's zoom to be locked by a keybind
	or a Gameplay setting. The zoom lock
	behavior can be changed between Toggle
	and Auto, where Auto only locks the camera
	zoom while specific movement/combat inputs
	are being pressed. (closes !1528)

A temporary fading notification is shown at the
	top of the screen, informing the player of
	the setting change (when the keybind is
	used) or that the zoom is locked (when
	the player might have forgotten the zoom
	is locked, and is trying to zoom).

i18n strings are added for English and German,
	but no other languages.

To implement the simplistic fading text, the
	behavior was extracted into an impl
	called `ChangeNotification`, where
	reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8 More spot features 2023-03-03 23:21:37 +00:00
Isse
d949348661 Moderator badge 2023-01-28 03:10:24 +01:00
Nils Ascheuer
d703909557 #1758: fixed in German and English 2023-01-17 10:01:10 +01:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category 2022-12-31 02:32:41 +02:00
Rares
d63f8850a4 Update description of the flashing lights setting
The lights are supposed to be enabled when the setting is checked
The new description should better reflect the intended behaviour
Only the English descriptions have been updated.
2022-12-16 21:34:22 +02:00
IsseW
7296843923 simple bridges 2022-11-30 15:13:52 +01:00
Monty Marz
3abfa4d2cc Add Exp-Bar 2022-11-22 11:52:39 +00:00
Sam
0fe073fcdc Addressed feedback from testing 2022-10-27 20:07:10 -04:00
Sam
1782408676 Address UX issues of contextual abilities. 2022-10-27 20:07:08 -04:00
Sam
356c26cc66 UI for sword skill tree. 2022-10-27 20:06:54 -04:00
Sam
fd05795b4c Titles and descriptions for each ability. 2022-10-27 20:06:31 -04:00
Joshua Barretto
29d40cf509 Added graphics presets 2022-10-27 01:15:40 +01:00
kitswas
9b692d072f Added checkbox in the settings for poisebar
See [this message on Discord](https://discord.com/channels/449602562165833758/1014778601368997958/1033838446575370351).
2022-10-24 22:05:11 +05:30
Joshua Barretto
40e47b4f3e Added reflection mode settings 2022-10-23 20:03:21 +01:00
Joshua Barretto
3f2efea4f2 Experimental river velocity in shaders 2022-10-23 01:42:00 +01:00
Marcel Märtens
0fe0192a2d get rid of string replacements in template strings 2022-09-29 17:33:53 +02:00
Marcel Märtens
ba260e8419 translate MOD and YOU messages 2022-09-27 13:46:12 +02:00
Couls
4a4c061b55 Extend item pickup UI to group members 2022-09-20 22:13:50 +00:00