Joshua Barretto
41229b4665
Added large caves, cave scatter, removed old caves
2020-08-12 21:15:53 +01:00
Joshua Barretto
10757d0325
Added experimental worldgen caves
2020-08-12 21:15:52 +01:00
Joshua Barretto
a9126f7e25
Simulation improvements, removed block glows
2020-08-12 21:15:52 +01:00
Joshua Barretto
cb660f47bb
Added waypoint to dungeon staircases
2020-08-12 21:15:52 +01:00
Joshua Barretto
1763693f5f
Added labour value to economy, castle improvements
2020-08-12 21:15:52 +01:00
Joshua Barretto
bdb39b8e7f
Better castle variation, improved paths, multi-storey houses
2020-08-12 21:15:52 +01:00
Joshua Barretto
6a41f6aa88
Lowered path priority
2020-08-12 21:15:52 +01:00
Joshua Barretto
41916d4594
Better castles, initial light prop for lit objects
2020-08-12 21:15:52 +01:00
Joshua Barretto
b27a65fd0f
Castle improvements
2020-08-12 21:15:52 +01:00
Joshua Barretto
d6cdb0c433
Began adding castles
2020-08-12 21:15:52 +01:00
Joshua Barretto
f21a50e393
Added forts to towns, began better economy sim
2020-08-12 21:15:52 +01:00
Joshua Barretto
ae8195fac9
Added simple keeps
2020-08-12 21:15:52 +01:00
Monty Marz
1eb671e1a6
Update CHANGELOG.md, german locale
2020-08-08 01:15:58 +02:00
Monty Marz
31cfc05123
lots of things
...
animation fixes by slipped
new cultist item
settings option for loading screen tips
loot table adjustments
2020-07-23 12:10:13 +00:00
Joshua Barretto
8d6b442193
Crafting
2020-07-14 20:11:39 +00:00
Ben Wallis
a9be045cb8
Fixed suppressed clippy warnings for #587 - useless_conversion
2020-07-13 20:57:13 +01:00
Marcel Märtens
c212de00c2
updated dependencies and fixed stuff
...
- replace serde_derive by feature of serde
incl. source code modifications to compile
- reduce futures-timer to "2.0" to be same as async_std
- update notify
- removed mio, bincode and lz4 compress in common as networking is now in own crate
btw there is a better lz4 compress crate, which is newer than 2017
- update prometheus to 0.9
- can't update uvth yet due to usues
- hashbrown to 7.2 to only need a single version
- libsqlite3 update
- image didn't change as there is a problem with `image 0.23`
- switch old directories with newer directories-next
- no num upgrade as we still depend on num 0.2 anyways
- rodio and cpal upgrade
- const-tewaker update
- dispatch (untested) update
- git2 update
- iterations update
2020-07-07 09:43:49 +02:00
Snowram
d6da1f0e75
post-quad rewrite fixup
2020-07-06 06:07:29 +00:00
Joshua Barretto
43f75f2f54
Removed bomb timeout
2020-07-05 16:15:51 +01:00
Joshua Barretto
fd39ee97bc
Added training dummies
2020-07-05 16:15:51 +01:00
Joshua Barretto
2f6a618d5a
Added bombs, throwable items, more block kinds, weaker explosions
2020-07-05 16:15:48 +01:00
jshipsey
d8fff8833e
quadlow spawn in world, continued adjustments
2020-07-05 09:38:14 -04:00
Marcel Märtens
6535fa5744
fix various clippy issues
2020-07-01 00:37:06 +02:00
Shane Handley
304e06cbce
Fix clippy warnings after toolchain update
2020-06-23 16:52:04 +10:00
Marcel Märtens
15fc5787e4
switch log behavior for env variable and removed gfx spam by default
2020-06-22 16:49:40 +02:00
Marcel Märtens
9485b45e70
switch to tracing
stlye and enhance logs with usefull information
...
- Updated CHANGELOG
- reduce dependencies
- found out that we have alot of duplicate coding... alot...
2020-06-22 09:53:15 +02:00
Kevin Glasson
589254e4ab
Convert all other veloren crates to use tracing
...
- Completely removed both `log` and `pretty_env_logger` and replaced
with `tracing` and `tracing_subscriber` where necessary.
- Converted all `log::info!(...)` et al. statements to just use the
shorthand macro i.e. `info!`. This was mostly to make renaming easier.
2020-06-21 23:19:41 +08:00
Ben Wallis
6da7a11d33
Fixed suppressed clippy warnings for #587 - clone_on_copy
2020-06-18 22:25:48 +01:00
Imbris
26e53409d8
Merge branch 'xvar/clippy-globally-suppress-option_map_unit_fn' into 'master'
...
Globally suppressed clippy lint option_map_unit_fn for #587
See merge request veloren/veloren!1071
2020-06-14 16:48:07 +00:00
Ben Wallis
c1c968f479
Globally suppressed clippy lint option_map_unit_fn for #587
2020-06-14 16:48:07 +00:00
Imbris
fb47115695
Merge branch 'xvar/clippy-fixes-redundant_closure_found' into 'master'
...
Fixed suppressed clippy warnings for #587 - redundant_closure
See merge request veloren/veloren!1065
2020-06-14 16:33:04 +00:00
Ben Wallis
4d6c553b1b
Fixed suppressed clippy warnings for #587 - redundant_closure
2020-06-12 20:47:22 +01:00
Ben Wallis
8ed2109bcf
Fixed suppressed clippy warnings for #587 - collapsible_if
2020-06-12 20:34:54 +01:00
Ben Wallis
950c62efc6
Suppressed all existing clippy warnings in preparation for fixes as part of #587
2020-06-10 22:01:42 +01:00
Monty Marz
b34da9b07b
More item drops
2020-06-03 17:59:09 +00:00
CapsizeGlimmer
78a06550d0
Only NPCs speak when hit. Farm animal alignment changed from NPC to Tame
2020-05-27 13:49:18 +02:00
Joshua Barretto
786665eac4
Merge branch 'sharp/deterministic-civsim' into 'master'
...
Make civsim and sites deterministic.
See merge request veloren/veloren!1009
2020-05-26 19:22:48 +00:00
Treeco
4c41cc1050
Changed SEED_SKIP to 0
2020-05-21 21:59:59 +01:00
Joshua Yanovski
2f89b863e0
Merge branch 'treeco/new-map' into 'master'
...
Changed default map and seed, lowered site counts
See merge request veloren/veloren!992
2020-05-21 20:46:54 +00:00
Joshua Yanovski
34427373ef
Make civsim and sites deterministic.
...
For anything in worldgen where you use a HashMap, *please* think
carefully about which hasher you are going to use! This is
especially true if (for some reason) you are depending on hashmap
iteration order remaining stable for some aspect of worldgen.
2020-05-21 21:43:54 +02:00
Joshua Barretto
db59a3ca3d
Merge branch 'small-fixes' into 'master'
...
Dungeon Bosses
See merge request veloren/veloren!994
2020-05-15 19:07:11 +00:00
Joshua Barretto
fff4021777
Better spawn town
2020-05-15 19:26:09 +01:00
Joshua Barretto
ba80f7c872
Fixed square staircases in dungeons
2020-05-15 18:34:05 +01:00
Joshua Barretto
93de58252e
More interesting dungeon features
2020-05-15 17:22:51 +01:00
Joshua Barretto
fb0c817528
More powerful bosses
2020-05-15 16:32:09 +01:00
Joshua Barretto
aac28d04d5
Added dungeon bosses, boss loot, boss arenas
2020-05-15 16:05:50 +01:00
Treeco
61bcfbeeb2
Changed default map and seed, lowered site counts
2020-05-15 11:36:19 +01:00
François Mockers
c757645587
fix links
2020-05-14 22:13:20 +02:00
Joshua Barretto
dd91fc53f8
Resolved bizarre dungeon spawn rate bug
2020-05-13 15:49:33 +01:00
Treeco
6281ab865a
Increased the spawn rate of towns and dungeons
2020-05-11 18:37:34 +01:00