floppy
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422be1b451
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- add generate_gnarling and generate_town in namegen.rs
- enable generate_town for site2 towns in site2/mod.rs
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2022-02-05 13:32:45 +01:00 |
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floppy
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bd862b3dd1
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tweak generate_danari in namegen.rs
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2022-02-05 11:21:19 +01:00 |
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floppy
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33dae9b3b1
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-adjust size-threshold for Jungle to fix Jungles not being named.
-set size-threshold for anticipated Swamp sizes
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2022-02-04 17:14:38 +01:00 |
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floppy
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b85a384d38
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-adjust size-threshold for Jungle to fix Jungles not being named.
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2022-02-04 16:54:42 +01:00 |
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floppy
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b5dfe74d41
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-add more biome specific namegen functions
-introduce random choice between engl and custom naming
-add namegen section for site/theme based naming
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2022-02-04 15:45:11 +01:00 |
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Joshua Barretto
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ac13d07443
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Merge branch 'crafting_stations_in_site2_towns' into 'master'
add crafting stations to workshop in site2 towns
See merge request veloren/veloren!3174
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2022-02-03 17:16:30 +00:00 |
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floppy
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74bf89077f
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use const CARDINALS to generate spawn positions for crafting_stations.
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2022-02-03 17:40:26 +01:00 |
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floppy
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595e6ee076
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- randomize distribution of crafting_stations to static positions
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2022-02-02 22:15:04 +01:00 |
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InfRandomness
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54b69e37a5
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Implement giant trees in site2
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2022-02-02 02:33:37 +00:00 |
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floppy
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ddc35d8b7d
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- add crafting stations to workshop in site2 towns
- TODO: connect Painter rng when implemented
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2022-02-01 23:53:18 +01:00 |
|
Joshua Barretto
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0ceef00b40
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Merge branch 'james/site2-util' into 'master'
More CSG primitives
See merge request veloren/veloren!3154
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2022-02-01 09:16:38 +00:00 |
|
James Melkonian
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2aab277d0b
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Add doc comments to PrimitiveRef methods
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2022-01-31 18:39:03 -08:00 |
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Joshua Barretto
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fb7433a5cf
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Merge branch 'determanistic-naming' into 'master'
Fix biome naming
See merge request veloren/veloren!3173
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2022-02-01 00:51:26 +00:00 |
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IsseW
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0f7f0ace93
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Use DHashMap
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2022-02-01 01:20:00 +01:00 |
|
James Melkonian
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b445bd494e
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Bezier curve prisms
|
2022-01-31 16:13:45 -08:00 |
|
James Melkonian
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04bdcf2924
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Add cubic bezier curve function
|
2022-01-31 16:13:45 -08:00 |
|
James Melkonian
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b41f86ab99
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More CSG primitives
|
2022-01-31 16:13:45 -08:00 |
|
IsseW
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0ba4a3a409
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Use DHashSet
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2022-02-01 01:07:36 +01:00 |
|
Justin Shipsey
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612f084831
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Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds
See merge request veloren/veloren!3163
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2022-01-31 17:08:01 +00:00 |
|
Joshua Barretto
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1b9488186e
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Merge branch 'treeco/realign-workshop' into 'master'
Realign workshops
See merge request veloren/veloren!3168
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2022-01-30 23:27:50 +00:00 |
|
Treeco
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ba7251c7e3
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Realign workshops
|
2022-01-30 22:45:56 +00:00 |
|
Avi Weinstock
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f3f08936d8
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Decrease too-many-arguments-threshold and type-complexity-threshold.
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2022-01-30 20:16:21 +01:00 |
|
Avi Weinstock
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5f8957d8ef
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
|
jshipsey
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7cac4b4001
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myrmidon fix
|
2022-01-30 02:02:23 -05:00 |
|
jshipsey
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7827797106
|
weapon tweaks
|
2022-01-30 01:10:13 -05:00 |
|
Samuel Keiffer
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fe532cf536
|
Merge branch 'isse/repeat-primitive' into 'master'
Repeat CSG primitive and float line segment
See merge request veloren/veloren!3158
|
2022-01-28 20:04:45 +00:00 |
|
Isidor Nielsen
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6f99e70cca
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Repeat CSG primitive and float line segment
|
2022-01-28 20:04:45 +00:00 |
|
Joshua Barretto
|
d8c4284a32
|
Merge branch 'zesterer/worldgen' into 'master'
Improvements to site2
See merge request veloren/veloren!3159
|
2022-01-28 17:14:07 +00:00 |
|
Joshua Barretto
|
15c5f2f969
|
Better paths in snow
|
2022-01-28 16:45:58 +00:00 |
|
Joshua Barretto
|
5b3d826396
|
Better hazard checks
|
2022-01-28 15:17:56 +00:00 |
|
Joshua Barretto
|
cb45cea6a0
|
Merge branch 'fix-dungeon-collision' into 'master'
Fix dungeon collision
See merge request veloren/veloren!3131
|
2022-01-28 14:07:01 +00:00 |
|
Joshua Barretto
|
69436db64c
|
Added wall lamps
|
2022-01-28 13:58:41 +00:00 |
|
threadexception
|
9822abf9ba
|
Fix dungeon collision
|
2022-01-28 13:59:49 +01:00 |
|
Joshua Barretto
|
e991ff7d6d
|
More precise path placement
|
2022-01-28 11:56:07 +00:00 |
|
jshipsey
|
4fbd3027a1
|
new mobs
|
2022-01-28 02:50:15 -05:00 |
|
juliancoffee
|
6ae25d5956
|
Require rng from EntityInfo::with_asset_expect
|
2022-01-28 00:02:34 +02:00 |
|
juliancoffee
|
79a04c3533
|
fmt
|
2022-01-28 00:02:34 +02:00 |
|
juliancoffee
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5a370cb6f7
|
Loadout Update: Use
Delete guard and villager lazy_loadout and use LoadoutKind::Extended
with potions instead
|
2022-01-28 00:02:34 +02:00 |
|
Joshua Barretto
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e329100455
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Prevent workshops destroying their neighbours
|
2022-01-27 19:37:24 +00:00 |
|
Joshua Barretto
|
692855198e
|
Improved terrain in sites
|
2022-01-27 11:48:41 +00:00 |
|
floppy
|
d2e84fb936
|
- use common fn generate_from_parts to generate biome-names
- arrays for bricks instead of vecs
|
2022-01-27 12:29:34 +01:00 |
|
floppy
|
52c4c170fc
|
- use common fn generate_from_parts to generate biome-names
- arrays for bricks instead of vecs
|
2022-01-27 12:25:17 +01:00 |
|
floppy
|
87ea7a906a
|
more biome namegen bricks
|
2022-01-26 14:58:48 +01:00 |
|
InfRandomness
|
52c92ba0d4
|
Give names to site2 sites
|
2022-01-26 11:42:35 +00:00 |
|
Dominik Broński
|
ca7b048184
|
Merge branch 'SeaCrocodile' into 'master'
Sea crocodile
See merge request veloren/veloren!3146
|
2022-01-26 01:26:38 +00:00 |
|
Joshua Barretto
|
59ac3b1d4f
|
Fixed site2 economies
|
2022-01-25 16:31:12 +00:00 |
|
floppy
|
ea6f09ec88
|
change SeaCrocodile spawn
|
2022-01-25 10:27:25 +01:00 |
|
floppy
|
fb316e8f66
|
SeaCrocodile spawning in tropical Oceans
|
2022-01-24 19:36:13 +01:00 |
|
Joshua Barretto
|
9601462f6c
|
Merge branch 'name_areas_based_on_biome' into 'master'
fix Swamp-naming
See merge request veloren/veloren!3124
|
2022-01-20 21:17:13 +00:00 |
|
floppy
|
d47e06baac
|
- fix Swamp-naming
|
2022-01-20 21:46:51 +01:00 |
|