Joshua Barretto
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f29e7846f2
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Better backward strafing
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2023-10-13 20:22:39 +01:00 |
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Joshua Barretto
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adf77c48df
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Fixed glider shoulders
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2023-10-13 19:44:55 +01:00 |
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Joshua Barretto
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93632c59af
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Somewhat balanced racial running speeds
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2023-10-13 19:28:21 +01:00 |
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Joshua Barretto
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46b8533681
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Better hand movement during strafe
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2023-10-13 19:09:48 +01:00 |
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Joshua Barretto
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755ce65357
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Revert quadmed change
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2023-10-13 18:56:18 +01:00 |
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Joshua Barretto
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825c59d8d7
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Much improved strafing
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2023-10-13 17:11:01 +01:00 |
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Joshua Barretto
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a1349d8176
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Added foot motion when turning on the spot
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2023-10-13 15:16:47 +01:00 |
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Joshua Barretto
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8088e4d691
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Corrected weighting for backpacks
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2023-10-13 14:45:28 +01:00 |
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Joshua Barretto
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f8c24666eb
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Fixed strafing
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2023-10-13 14:44:37 +01:00 |
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Marcel
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72691a76e5
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Merge branch 'crabman/macos-lto-test' into 'master'
Enable thin lto for macos
See merge request veloren/veloren!4130
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2023-10-13 13:17:58 +00:00 |
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Joshua Barretto
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7f922d8a27
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Improved running animation of several skeletons
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2023-10-13 14:07:49 +01:00 |
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maxicarlos08
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cee3ee46c7
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added explanatory comment
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2023-10-13 14:35:16 +02:00 |
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maxicarlos08
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d8785d3297
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enable thin lto for macos
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2023-10-13 14:35:16 +02:00 |
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Isse
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e0c67c470b
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Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders
See merge request veloren/veloren!4128
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2023-10-13 12:17:51 +00:00 |
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Isse
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56175c2730
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rename client_time to local_time
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2023-10-13 13:17:52 +02:00 |
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Joshua Barretto
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5b4876b90f
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Updated changelog
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2023-10-13 12:02:19 +01:00 |
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Joshua Barretto
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9dd5cd24d1
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Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
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2023-10-13 11:57:49 +01:00 |
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Joshua Barretto
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0f2d4c261a
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Merge branch 'zesterer/better-anims' into 'master'
Improving some animations
See merge request veloren/veloren!4127
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2023-10-12 20:18:11 +00:00 |
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Joshua Barretto
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d1d4d527c7
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Fixed test
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2023-10-12 20:37:53 +01:00 |
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Joshua Barretto
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0b1ffb6695
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Fixed footstep timings
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2023-10-12 20:31:10 +01:00 |
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Joshua Barretto
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245855bf5c
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Remove redundant code, fix riding
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2023-10-12 19:00:51 +01:00 |
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Joshua Barretto
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dc6c5190f2
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Correct shoulder orientation when holding lantern
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2023-10-12 18:13:46 +01:00 |
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Joshua Barretto
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1d33d7e4c4
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Fixed lantern holding logic
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2023-10-12 18:08:24 +01:00 |
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Joshua Barretto
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eab9e0e047
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Shift feet due to run tilt
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2023-10-12 17:57:02 +01:00 |
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Joshua Barretto
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dac228d733
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Account for tilting for foot orientation
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2023-10-12 17:43:29 +01:00 |
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Joshua Barretto
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ecc2991ef5
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Vary animation speed based on humanoid scale
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2023-10-12 17:27:22 +01:00 |
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Joshua Barretto
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a895243cb2
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Fixed shoulder pads for new running animation
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2023-10-12 17:01:57 +01:00 |
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Joshua Barretto
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4439d1e3fe
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Improved riding animation
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2023-10-12 16:39:32 +01:00 |
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Joshua Barretto
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2880dd7af4
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Minor improvements to running
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2023-10-12 16:18:53 +01:00 |
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Joshua Barretto
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2d68a93a78
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Improved existing weapon wielding animations
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2023-10-12 15:12:35 +01:00 |
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Joshua Barretto
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148069b4ad
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Fixed rolling angles
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2023-10-12 15:12:23 +01:00 |
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Joshua Barretto
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1c6aa4a53e
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Improved wielding animation
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2023-10-12 14:18:54 +01:00 |
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Joshua Barretto
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d52f3af727
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Better gliding
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2023-10-12 12:34:17 +01:00 |
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Joshua Barretto
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d5565c4a41
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Added strafe-like rolling
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2023-10-12 12:34:08 +01:00 |
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jshipsey
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567b6535af
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airship dock
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2023-10-11 22:37:17 -04:00 |
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Joshua Barretto
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ad580ab33c
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Better head movement
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2023-10-12 01:28:21 +01:00 |
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Isse
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68857d5af7
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fix client without singleplayer feature
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2023-10-12 01:47:30 +02:00 |
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Isse
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3e19c847f1
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use client local time for water
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2023-10-12 01:46:43 +02:00 |
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Isse
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72db9b61b3
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client local time
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2023-10-12 01:46:12 +02:00 |
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Joshua Barretto
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7c170ce246
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Improved running animation
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2023-10-12 00:07:48 +01:00 |
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Isse
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472b996c8e
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Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes
See merge request veloren/veloren!4120
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2023-10-11 23:04:33 +00:00 |
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Isse
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4967eebb0b
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change time of day repeat to 1000 days
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2023-10-11 23:12:54 +02:00 |
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Isse
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a1afd5c62f
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fix signs in particle-vert.glsl
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2023-10-11 20:46:44 +02:00 |
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Isse
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d12f0acd1c
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fix uses of time of day, which are scaled wrong
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2023-10-11 20:39:17 +02:00 |
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Isse
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65e6eb4e38
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add comments explaining the elements of time_of_day and tick in shaders
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2023-10-11 20:29:37 +02:00 |
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flo
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204834c984
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Merge branch 'frost_gigas_tweaks' into 'master'
Frost gigas tweaks
See merge request veloren/veloren!4098
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2023-10-08 11:35:01 +00:00 |
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maxicarlos08
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8a5f237e9c
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Frost gigas tweaks
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2023-10-08 11:35:01 +00:00 |
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flo
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c1e7f9af50
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Merge branch 'uniior/vox-revamps' into 'master'
Revamps for some object/sprite models
See merge request veloren/veloren!4125
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2023-10-07 18:49:06 +00:00 |
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Uniior
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cd91943ebf
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Revamps for some object/sprite models
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2023-10-07 18:49:06 +00:00 |
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Isse
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d638215b88
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rename TrueTime to ProgramTime and don't share it
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2023-10-07 19:53:55 +02:00 |
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