Joshua Barretto
5091d45c01
Added random units for spots
2021-08-28 14:53:30 +01:00
Monty Marz
14ff95409f
more spawning rules
...
Update spot.rs
2021-08-28 14:53:30 +01:00
Joshua Barretto
95dce5a1ac
Prevented spots spawning on sites
2021-08-28 14:53:30 +01:00
Joshua Barretto
06d85b8b10
Added index customisation for world structure models
2021-08-28 14:53:30 +01:00
Gemu Peachems
b0a067fc8d
Gnarling Totem
2021-08-28 14:53:30 +01:00
Joshua Barretto
62f95c4a0f
No spots in sites
2021-08-28 14:53:30 +01:00
Monty Marz
1278020c88
dwarf grave
2021-08-28 14:53:30 +01:00
Joshua Barretto
00c44be2da
Added SpotConfig for easier spot creation
2021-08-28 14:53:30 +01:00
Joshua Barretto
76ba3496a1
sync
2021-08-28 14:53:30 +01:00
Joshua Barretto
4064872b9a
Better spot altitude
2021-08-28 14:53:30 +01:00
Joshua Barretto
8b8adcc1b8
More block particles, changes ore vein colour
2021-08-28 14:53:30 +01:00
Joshua Barretto
bbcd842208
Test spot entity spawning
2021-08-28 14:53:30 +01:00
Joshua Barretto
3025f043d3
Initial spot implementation
2021-08-28 14:53:30 +01:00
Dr. Dystopia
72058ef32e
Resolve unused '#[allow(clippy::eval_order_dependence)]' error supressions
2021-07-24 20:24:57 +02:00
Samuel Keiffer
37147e2a83
Merge branch 'juliancoffee/overworld_assetization' into 'master'
...
Wildlife assetization
See merge request veloren/veloren!2591
2021-07-18 13:43:32 +00:00
Imbris
9c72333741
Revert "Merge branch..."
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This reverts merge request !2608
2021-07-17 22:04:59 +00:00
juliancoffee
ccaacdd166
Better naming & comments
2021-07-17 15:37:31 +03:00
juliancoffee
80f61e34a5
Move spawn_manifest to Index
2021-07-17 15:37:31 +03:00
juliancoffee
23a020f602
Add Automatic NameKind to EntityConfig
...
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
6403ee0634
Merge None-loot in EntityConfig to LootKind
2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6
Add wildlife assetization support
...
+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00
Jonathan Berglin
b88c23e74f
Resolve all '#[allow(clippy::if_same_then_else)]' error supressions
2021-07-15 21:07:55 +00:00
Jonathan Berglin
c1c331d59e
Resolve all '#[allow(clippy::approx_constant)]' error supressions
2021-07-15 16:56:55 +00:00
Snowram
5dfef5a563
Spawn dungeon entrances depending on the Site origin biome
2021-07-07 00:35:50 +02:00
Snowram
ef6d6563ea
Ajust new npcs from feedback
2021-06-25 03:26:32 +02:00
Snowram
8760b69345
Husk brute animations
2021-06-24 19:31:19 +02:00
Avi Weinstock
f1a1160b80
Make lava solid w.r.t. rendering while still being liquid w.r.t. physics.
2021-06-19 16:52:21 -04:00
Avi Weinstock
2226a4c6a9
Add lava to caves, which sets you on fire if you swim in it. Currently requires uncommenting #define LAVA
in the shaders, and only looks good with cheap fluid mode.
2021-06-19 16:31:21 -04:00
jshipsey
a42e6e20b8
basilisk tweaks
2021-06-16 23:28:25 -04:00
jshipsey
0941f03608
buffs to stretch progression
2021-06-16 20:50:46 -04:00
Avi Weinstock
cb0566299a
Make tornado (and empty models in general) work on WGPU.
2021-06-15 09:49:13 +02:00
Snowram
97ce50e5d4
Add troll variants and roc npcs
2021-06-15 09:49:13 +02:00
Joshua Barretto
358f9f268d
Prevent creatures spawning in the ground
2021-06-11 07:09:58 +01:00
jshipsey
acf9111141
mig fix
2021-06-07 08:32:59 -04:00
jshipsey
4deeb42155
cave adjustments
2021-06-07 11:02:34 +02:00
jshipsey
1d23b7aebf
finalize stats
...
t
2021-06-07 11:02:03 +02:00
jshipsey
9034d0f25d
comment addressing, cave tweaks
2021-06-07 11:01:46 +02:00
jshipsey
7a573efab7
proper recipes, tanning racks, various fixes
2021-06-07 11:00:14 +02:00
jshipsey
8acd3832e3
more loot tables, overworld ores, more items
2021-06-07 11:00:00 +02:00
jshipsey
05de96c94b
ore deposits, flower drops
2021-06-07 10:59:50 +02:00
jshipsey
1c17d8fe5e
cave changes
2021-06-07 10:59:44 +02:00
Snowram
ab26efa970
Improves bird_large anims
2021-04-25 04:07:09 +02:00
Snowram
bd84677906
Day period dependant wildlife spawns
2021-04-25 02:14:51 +02:00
Snowram
fd177c9669
Breathe and stun anims
2021-04-25 02:14:50 +02:00
Snowram
eb98360183
Cockatrice bird_large conversion
2021-04-25 02:14:50 +02:00
Ludvig Böklin
1708b8b4cc
Space wildlife group spawns apart to prevent spawnplosions
2021-04-22 08:50:20 +00:00
Joshua Barretto
bb9725548f
Made twigs/stones slightly more common
2021-04-19 21:33:52 +01:00
Sam
27f178286d
Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
2021-04-02 23:24:55 -04:00
Snowram
606dd64741
Fix a staff icon, some offset fixes, lower wolf spawn rate
2021-03-30 00:27:03 +02:00
Snowram
e5afb2fcf7
Various visual fixes
2021-03-18 22:53:06 +01:00