Commit Graph

2610 Commits

Author SHA1 Message Date
Forest Anderson
9065d0ca02 Merge branch 'imbris/audio-fixes' into 'master'
Stop unbounded wind volume when zooming out, make campfires quieter

Closes #844

See merge request veloren/veloren!1566
2020-11-27 18:59:23 +00:00
Forest Anderson
c8735ba946 Merge branch 'timsueberkrueb/log-path-override' into 'master'
Make VOXYGEN_LOGS override logs_path setting

See merge request veloren/veloren!1565
2020-11-27 18:25:39 +00:00
Imbris
a96e9982c7 Stop unbounded wind volume when zooming out, make campfires quieter 2020-11-27 12:43:47 -05:00
Marcel
a431fe3fad Merge branch 'sam/dehardcode-energy' into 'master'
Graying out skills with insufficient energy no longer dependent on hard-coded values

Closes #824

See merge request veloren/veloren!1560
2020-11-27 16:27:09 +00:00
Samuel Keiffer
352917d9cb Graying out skills with insufficient energy no longer dependent on hard-coded values 2020-11-27 16:27:09 +00:00
Treeco
ca2e4080c0 Various tiny fixes:
Text over lootbags no longer scales with distance due to performance

Fixed meshing panic

Fixed ambiant lighting default
2020-11-26 21:46:41 +00:00
Tim Süberkrüb
49e892b948 Make VOXYGEN_LOGS override settings
This is needed to support package managers that enforce
strict application confinement (e.g. snap).
2020-11-25 20:36:41 +01:00
Monty Marz
e7d27a2c21 fmt
cleanup
2020-11-25 16:53:48 +00:00
Imbris
a545d099a2 Restore fix for dragging on windows platforms 2020-11-25 00:29:28 -05:00
Marcel
d1a9264a99 Merge branch 'angryanimals' into 'master'
animal attacks

See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
Sam
33e4448542 Replaced every unnecssary powf in the entire codebase with either powi or sqrt. 2020-11-24 18:28:24 -06:00
Sam
5461f002fe Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body. 2020-11-24 17:56:39 -06:00
jiminycrick
aad9734055 Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
jiminycrick
1cf0aff5ef More ai work
balance

Lavadrake AI tweaks

feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
d10dd83e5f theropods in world, small tweaks 2020-11-24 17:48:51 -06:00
jshipsey
f411ff7e04 bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
jshipsey
6f72e68ad6 hoof attack, tweaks 2020-11-24 17:48:50 -06:00
jshipsey
a27b086401 placeholder for charge animal, animated leapmelee, small fixes 2020-11-24 17:48:49 -06:00
jshipsey
1f59ef92d8 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
jshipsey
c07d8df58b assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
jshipsey
e3e513cc11 initial quadlow ranged work 2020-11-24 17:48:27 -06:00
jshipsey
ae06016e9a Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
Joshua Barretto
46dc49bc0a Fixed bit-twiddling colour bug 2020-11-24 18:44:41 +00:00
Christof Petig
a3db20c9d6 Show caves in map 2020-11-23 19:05:17 +01:00
Joshua Barretto
26fd40c0e3 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
Treeco
8922fd949f Make zooming in then back out return to the previous zoom level 2020-11-23 10:58:22 +00:00
Joshua Barretto
0513a41981 Iteration order fix x2 2020-11-23 10:58:22 +00:00
Imbris
7c6fe69922 Show indicator over site icons 2020-11-23 10:58:22 +00:00
Joshua Barretto
765a1ca17b Switched light map iteration order, fire bowls in dungeons 2020-11-23 10:58:21 +00:00
Treeco
a1236d4da0 Fixed map screens for rectangular worlds 2020-11-23 10:58:21 +00:00
Monty Marz
d069eb9a57 street lamp particles, ground fire bowl, misc fixes 2020-11-23 10:58:21 +00:00
Imbris
898bba8884 Demystify map site icon placement calculations 2020-11-23 10:58:21 +00:00
Joshua Barretto
b539ecf438 More lights, minimised light and glow map data 2020-11-23 10:58:21 +00:00
Joshua Barretto
4bb0da24b6 Addressed review comments 2020-11-23 10:57:57 +00:00
Joshua Barretto
df1b19ed64 Light/glow temporal interpolation hack 2020-11-23 10:57:57 +00:00
Joshua Barretto
bb9e593a44 Fixed glow AO 2020-11-23 10:57:57 +00:00
Joshua Barretto
d7bbceca2d Added light/glow map sample interpolation for entities 2020-11-23 10:57:56 +00:00
Joshua Barretto
27e7fd0727 Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be 2020-11-23 10:57:56 +00:00
Joshua Barretto
51d1a2ecff Added glow 2020-11-23 10:57:56 +00:00
Monty Marz
099dfc959f translations, fixes 2020-11-23 10:57:56 +00:00
Joshua Barretto
93a86a951e Tweaked default graphics settings 2020-11-23 10:57:56 +00:00
Monty Marz
82da969707 fix overly long names clipping on the minimap 2020-11-23 10:57:56 +00:00
Joshua Barretto
7850b0bcaf Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
Monty Marz
5b907ede9e fix hints 2020-11-23 10:57:55 +00:00
Monty Marz
884a5d9c51 fix scrolling on non-windows OS 2020-11-23 10:57:55 +00:00
Joshua Barretto
058908f603 Made flamethrower and healing staff emit light on use 2020-11-23 10:57:55 +00:00
Monty Marz
97934d1070 map fixes 2020-11-23 10:57:55 +00:00
Joshua Barretto
5930ca4a59 Temporarily make particles opaque to avoid depth-related rendering problems 2020-11-23 10:57:55 +00:00
Joshua Barretto
7eb437501d Fixed various particle issues 2020-11-23 10:57:55 +00:00
Joshua Barretto
bcc220804a Added exposure to settings 2020-11-23 10:57:55 +00:00
Monty Marz
8b6c73744e more map stuff 2020-11-23 10:57:16 +00:00
Joshua Barretto
aa59d66a76 Fixed many map problems, re-added surface mist 2020-11-23 10:57:15 +00:00
Monty Marz
99b3a4465a WIP map zooming and dragging 2020-11-23 10:57:15 +00:00
Monty Marz
c825e33f1a map icon options WIP 2020-11-23 10:45:02 +00:00
Joshua Barretto
1d031538f9 Added HDR 2020-11-23 10:45:02 +00:00
Joshua Barretto
49df604de0 Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
Joshua Barretto
ee65b4fb17 Improved cloud quality by improving sun access heuristic 2020-11-23 10:45:02 +00:00
Monty Marz
1864f4626c map icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
b352ef5d55 Terrain pop-in, fixed agent pathfinding in water 2020-11-23 10:45:01 +00:00
Joshua Barretto
6adfa547db Added site icons to main map 2020-11-23 10:45:01 +00:00
Joshua Barretto
d4d4f17d3c Added world map size icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
fc26305ac8 Increases maximum sprite dimensions (if you suspect an issue, check this commit) 2020-11-23 10:37:59 +00:00
Imbris
7ba2efcde2 Attempt to fix ui bug with changing screens causing inventory slots and such to disappear, presumably due to dpi differences 2020-11-22 14:22:39 -05:00
Imbris
1355c1e8f5 Move tracy frame markers to proper locations, add a few spans 2020-11-22 14:22:39 -05:00
Imbris
82b95974f1 Log errors occuring when client keeps retrying connection to the server 2020-11-22 03:54:19 -05:00
Imbris
e72c69ca41 Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking

Closes #820

See merge request veloren/veloren!1532
2020-11-21 02:55:09 +00:00
Imbris
ea275e320f Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module 2020-11-20 20:51:44 -05:00
Samuel Keiffer
435d354dad Merge branch 'sam/interrupting-rolls' into 'master'
Rolling can now interrupt any attack.

See merge request veloren/veloren!1537
2020-11-20 18:37:44 +00:00
Sam
987df30dc4 Fixed audio test, added changelog line. 2020-11-20 11:50:01 -06:00
Monty Marz
dd338eb142 Update simple.rs 2020-11-20 17:56:26 +01:00
Joshua Barretto
8981dce4c9 Merge branch 'Awkor/rotate-camera-character-selection' into 'master'
Implement #334 - Enable camera rotation in character selection screen

Closes #334

See merge request veloren/veloren!1377
2020-11-20 16:32:39 +00:00
jiminycrick
3ef00c4e76 Fix audio disabling 2020-11-19 10:46:31 -08:00
Snowram
d98bfa72ad Improves bipedlarge and theropod anims, balance tweaks 2020-11-19 00:56:50 +01:00
Snowram
b48de84f8c Adds 3 new npcs 2020-11-19 00:53:17 +01:00
Snowram
44fe398ba3 Adds 2 new npcs, some models tweaks 2020-11-19 00:53:13 +01:00
Snowram
42d2108c39 Adds mindflayer npc 2020-11-19 00:53:09 +01:00
Snowram
9bfccd42d3 Adds new animals 2020-11-19 00:53:02 +01:00
jiminycrick
1ce3827e22 Address comment 2020-11-18 13:31:13 -08:00
jiminycrick
2d2f267907 Addressed comments and fixed pipeline 2020-11-18 13:31:13 -08:00
jiminycrick
3b47add55a Fully move sfx away from ECS event bus 2020-11-18 13:31:13 -08:00
jiminycrick
b3aa454f8e Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
77d624f640 Made level up sounds use outcomes instead of emitting an event 2020-11-18 13:31:12 -08:00
jiminycrick
9c87345135 Moved functions to client out of audio and generalized non-positional ambient sfx 2020-11-18 13:31:12 -08:00
jiminycrick
a9711eea01 Beginning to address comments 2020-11-18 13:31:12 -08:00
jiminycrick
c44a9092d3 Biome definition tweaks and more sfx 2020-11-18 13:31:12 -08:00
jiminycrick
f0d14ebe20 fix rebase 2020-11-18 13:31:12 -08:00
jiminycrick
a684bc90fd Quadraped footsteps and songs in biomes 2020-11-18 13:31:12 -08:00
jiminycrick
27dc43fe18 Audio test fixes 2020-11-18 13:31:12 -08:00
jiminycrick
ddd970b986 Even more clippy fixes 2020-11-18 13:31:12 -08:00
jiminycrick
e1fcb3744e Comment out audio device picker 2020-11-18 13:31:12 -08:00
jiminycrick
ea1bc2941b Clippy fixes 2020-11-18 13:31:12 -08:00
jiminycrick
d47e0bbb73 Getting merge ready minus device picker 2020-11-18 13:31:12 -08:00
jiminycrick
2d088faea4 Wind transition smoothing 2020-11-18 13:31:12 -08:00
jiminycrick
f182002e38 Underwater and cave reverb 2020-11-18 13:31:12 -08:00
jiminycrick
695cc7f5cb Broken wind implementation 2020-11-18 13:31:12 -08:00
jiminycrick
9b759efe41 Snow footsteps 2020-11-18 13:31:12 -08:00
jiminycrick
09a1974974 River water sfx 2020-11-18 13:31:12 -08:00
jiminycrick
8f5a22671d Re-added device selector to settings with new rodio 2020-11-18 13:31:12 -08:00
jiminycrick
decb0e3e24 Hackily upgraded rodio and cpal to 0.13 2020-11-18 13:31:12 -08:00
jiminycrick
d0bd5118bf Made biome probabilities neater 2020-11-18 13:31:12 -08:00