Forest Anderson
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9065d0ca02
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Merge branch 'imbris/audio-fixes' into 'master'
Stop unbounded wind volume when zooming out, make campfires quieter
Closes #844
See merge request veloren/veloren!1566
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2020-11-27 18:59:23 +00:00 |
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Forest Anderson
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c8735ba946
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Merge branch 'timsueberkrueb/log-path-override' into 'master'
Make VOXYGEN_LOGS override logs_path setting
See merge request veloren/veloren!1565
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2020-11-27 18:25:39 +00:00 |
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Imbris
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a96e9982c7
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Stop unbounded wind volume when zooming out, make campfires quieter
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2020-11-27 12:43:47 -05:00 |
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Marcel
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a431fe3fad
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Merge branch 'sam/dehardcode-energy' into 'master'
Graying out skills with insufficient energy no longer dependent on hard-coded values
Closes #824
See merge request veloren/veloren!1560
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2020-11-27 16:27:09 +00:00 |
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Samuel Keiffer
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352917d9cb
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Graying out skills with insufficient energy no longer dependent on hard-coded values
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2020-11-27 16:27:09 +00:00 |
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Treeco
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ca2e4080c0
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Various tiny fixes:
Text over lootbags no longer scales with distance due to performance
Fixed meshing panic
Fixed ambiant lighting default
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2020-11-26 21:46:41 +00:00 |
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Tim Süberkrüb
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49e892b948
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Make VOXYGEN_LOGS override settings
This is needed to support package managers that enforce
strict application confinement (e.g. snap).
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2020-11-25 20:36:41 +01:00 |
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Monty Marz
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e7d27a2c21
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fmt
cleanup
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2020-11-25 16:53:48 +00:00 |
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Imbris
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a545d099a2
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Restore fix for dragging on windows platforms
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2020-11-25 00:29:28 -05:00 |
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Marcel
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d1a9264a99
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Merge branch 'angryanimals' into 'master'
animal attacks
See merge request veloren/veloren!1542
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2020-11-25 01:33:20 +00:00 |
|
Sam
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33e4448542
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Replaced every unnecssary powf in the entire codebase with either powi or sqrt.
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2020-11-24 18:28:24 -06:00 |
|
Sam
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5461f002fe
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Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body.
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2020-11-24 17:56:39 -06:00 |
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jiminycrick
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aad9734055
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Agent tactic refactoring
Lower theropods spawns
clippy, changelog
review response
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2020-11-24 17:49:00 -06:00 |
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jiminycrick
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1cf0aff5ef
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More ai work
balance
Lavadrake AI tweaks
feedback tweaks
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2020-11-24 17:48:54 -06:00 |
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jshipsey
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d10dd83e5f
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theropods in world, small tweaks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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f411ff7e04
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bunch of animations and more attacks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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6f72e68ad6
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hoof attack, tweaks
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2020-11-24 17:48:50 -06:00 |
|
jshipsey
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a27b086401
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placeholder for charge animal, animated leapmelee, small fixes
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2020-11-24 17:48:49 -06:00 |
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jshipsey
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1f59ef92d8
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species specific speeds, more animation
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2020-11-24 17:48:48 -06:00 |
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jshipsey
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c07d8df58b
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assigning weapons, building animations
ability mapping
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2020-11-24 17:48:43 -06:00 |
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jshipsey
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e3e513cc11
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initial quadlow ranged work
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2020-11-24 17:48:27 -06:00 |
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jshipsey
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ae06016e9a
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Wolf attacks and ai.
initial wolf dash testing
tool.rs
Wolf attack AI
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2020-11-24 17:48:20 -06:00 |
|
Joshua Barretto
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46dc49bc0a
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Fixed bit-twiddling colour bug
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2020-11-24 18:44:41 +00:00 |
|
Christof Petig
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a3db20c9d6
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Show caves in map
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2020-11-23 19:05:17 +01:00 |
|
Joshua Barretto
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26fd40c0e3
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
|
Treeco
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8922fd949f
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Make zooming in then back out return to the previous zoom level
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2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
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0513a41981
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Iteration order fix x2
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2020-11-23 10:58:22 +00:00 |
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Imbris
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7c6fe69922
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Show indicator over site icons
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2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
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765a1ca17b
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Switched light map iteration order, fire bowls in dungeons
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2020-11-23 10:58:21 +00:00 |
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Treeco
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a1236d4da0
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Fixed map screens for rectangular worlds
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2020-11-23 10:58:21 +00:00 |
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Monty Marz
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d069eb9a57
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street lamp particles, ground fire bowl, misc fixes
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2020-11-23 10:58:21 +00:00 |
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Imbris
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898bba8884
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Demystify map site icon placement calculations
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2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
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b539ecf438
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More lights, minimised light and glow map data
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2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
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4bb0da24b6
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
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df1b19ed64
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Light/glow temporal interpolation hack
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2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
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bb9e593a44
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Fixed glow AO
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2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
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d7bbceca2d
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Added light/glow map sample interpolation for entities
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2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
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27e7fd0727
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Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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51d1a2ecff
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Added glow
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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099dfc959f
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translations, fixes
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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93a86a951e
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Tweaked default graphics settings
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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82da969707
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fix overly long names clipping on the minimap
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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7850b0bcaf
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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5b907ede9e
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fix hints
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2020-11-23 10:57:55 +00:00 |
|
Monty Marz
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884a5d9c51
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fix scrolling on non-windows OS
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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058908f603
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Made flamethrower and healing staff emit light on use
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2020-11-23 10:57:55 +00:00 |
|
Monty Marz
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97934d1070
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map fixes
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2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
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5930ca4a59
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Temporarily make particles opaque to avoid depth-related rendering problems
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2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
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7eb437501d
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Fixed various particle issues
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2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
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bcc220804a
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Added exposure to settings
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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8b6c73744e
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more map stuff
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2020-11-23 10:57:16 +00:00 |
|
Joshua Barretto
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aa59d66a76
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Fixed many map problems, re-added surface mist
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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99b3a4465a
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WIP map zooming and dragging
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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c825e33f1a
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map icon options WIP
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2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
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1d031538f9
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Added HDR
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2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
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49df604de0
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Better scattering and scatter (of both varieties)
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
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ee65b4fb17
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Improved cloud quality by improving sun access heuristic
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2020-11-23 10:45:02 +00:00 |
|
Monty Marz
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1864f4626c
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map icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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b352ef5d55
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Terrain pop-in, fixed agent pathfinding in water
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2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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6adfa547db
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Added site icons to main map
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2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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d4d4f17d3c
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Added world map size icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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fc26305ac8
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Increases maximum sprite dimensions (if you suspect an issue, check this commit)
|
2020-11-23 10:37:59 +00:00 |
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Imbris
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7ba2efcde2
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Attempt to fix ui bug with changing screens causing inventory slots and such to disappear, presumably due to dpi differences
|
2020-11-22 14:22:39 -05:00 |
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Imbris
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1355c1e8f5
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Move tracy frame markers to proper locations, add a few spans
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2020-11-22 14:22:39 -05:00 |
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Imbris
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82b95974f1
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Log errors occuring when client keeps retrying connection to the server
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2020-11-22 03:54:19 -05:00 |
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Imbris
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e72c69ca41
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Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
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2020-11-21 02:55:09 +00:00 |
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Imbris
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ea275e320f
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Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
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2020-11-20 20:51:44 -05:00 |
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Samuel Keiffer
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435d354dad
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Merge branch 'sam/interrupting-rolls' into 'master'
Rolling can now interrupt any attack.
See merge request veloren/veloren!1537
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2020-11-20 18:37:44 +00:00 |
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Sam
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987df30dc4
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Fixed audio test, added changelog line.
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2020-11-20 11:50:01 -06:00 |
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Monty Marz
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dd338eb142
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Update simple.rs
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2020-11-20 17:56:26 +01:00 |
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Joshua Barretto
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8981dce4c9
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Merge branch 'Awkor/rotate-camera-character-selection' into 'master'
Implement #334 - Enable camera rotation in character selection screen
Closes #334
See merge request veloren/veloren!1377
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2020-11-20 16:32:39 +00:00 |
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jiminycrick
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3ef00c4e76
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Fix audio disabling
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2020-11-19 10:46:31 -08:00 |
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Snowram
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d98bfa72ad
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Improves bipedlarge and theropod anims, balance tweaks
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2020-11-19 00:56:50 +01:00 |
|
Snowram
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b48de84f8c
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Adds 3 new npcs
|
2020-11-19 00:53:17 +01:00 |
|
Snowram
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44fe398ba3
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Adds 2 new npcs, some models tweaks
|
2020-11-19 00:53:13 +01:00 |
|
Snowram
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42d2108c39
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Adds mindflayer npc
|
2020-11-19 00:53:09 +01:00 |
|
Snowram
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9bfccd42d3
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Adds new animals
|
2020-11-19 00:53:02 +01:00 |
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jiminycrick
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1ce3827e22
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Address comment
|
2020-11-18 13:31:13 -08:00 |
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jiminycrick
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2d2f267907
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Addressed comments and fixed pipeline
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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3b47add55a
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Fully move sfx away from ECS event bus
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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b3aa454f8e
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Initial work to move combat sfx to outcomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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77d624f640
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Made level up sounds use outcomes instead of emitting an event
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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9c87345135
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Moved functions to client out of audio and generalized non-positional ambient sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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a9711eea01
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Beginning to address comments
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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c44a9092d3
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Biome definition tweaks and more sfx
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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f0d14ebe20
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fix rebase
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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a684bc90fd
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Quadraped footsteps and songs in biomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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27dc43fe18
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Audio test fixes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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ddd970b986
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Even more clippy fixes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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e1fcb3744e
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Comment out audio device picker
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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ea1bc2941b
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Clippy fixes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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d47e0bbb73
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Getting merge ready minus device picker
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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2d088faea4
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Wind transition smoothing
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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f182002e38
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Underwater and cave reverb
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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695cc7f5cb
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Broken wind implementation
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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9b759efe41
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Snow footsteps
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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09a1974974
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River water sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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8f5a22671d
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Re-added device selector to settings with new rodio
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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decb0e3e24
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Hackily upgraded rodio and cpal to 0.13
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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d0bd5118bf
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Made biome probabilities neater
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2020-11-18 13:31:12 -08:00 |
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