Piotr Korgól
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04d3c077d0
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Remove printlns
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2019-07-03 22:38:28 +02:00 |
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timokoesters
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a702f7258a
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Fix building
|
2019-07-03 21:28:07 +02:00 |
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Piotr Korgól
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7f08377001
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Sync CanBuild component, fix /build messages
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2019-07-03 21:28:07 +02:00 |
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Piotr Korgól
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bf748ae742
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Add CanBuild component, Block placing client messages and build mode command
|
2019-07-03 21:28:07 +02:00 |
|
Sheldon Knuth
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6d624e96a6
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fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking.
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2019-07-03 17:23:24 +00:00 |
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Imbris
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4a821446b8
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Fix common::asset doc test
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2019-07-03 05:17:46 -04:00 |
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Imbris
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d2f8c47361
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Pass BufReader to Asset::load()
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2019-07-03 05:02:01 -04:00 |
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Songtronix
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0c3d693561
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clean warnings from voxygen/hud
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2019-07-02 21:25:07 +00:00 |
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timokoesters
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f5da167ce5
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Fix warnings and clippy recommendations in common
|
2019-07-02 15:48:25 +02:00 |
|
Joshua Barretto
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a72c54011a
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Fixed relative path of current_dir
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2019-07-02 13:52:51 +01:00 |
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Joshua Barretto
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107f5caa34
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Revamped asset directory search system
|
2019-07-02 13:52:51 +01:00 |
|
Sheldon Knuth
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cdda20a1e8
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hotfix on assets_folder issue by increasing the depth to 3.
|
2019-07-02 19:43:38 +08:00 |
|
Sheldon Knuth
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d75d632279
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Add mpmc support to audio-base.
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2019-07-02 11:29:00 +08:00 |
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Piotr Korgól
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a66dc9a24f
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Add /health command
|
2019-07-01 20:07:30 +00:00 |
|
Joshua Barretto
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631df59083
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Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
|
2019-07-01 15:22:04 +00:00 |
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Joshua Barretto
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489f5f6b2a
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fmt
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2019-07-01 14:38:45 +01:00 |
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Joshua Barretto
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c8a2e4722c
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Fixed chonk memory usage bug, added block manipulation
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2019-07-01 14:36:45 +01:00 |
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jshipsey
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cc548eb669
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glider animation fix
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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e9bbe0e800
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rebase
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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2ce5c5881e
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combat run/jump/idle animation states
|
2019-06-30 18:53:44 -04:00 |
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Joshua Barretto
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e4dc145f17
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Merge branch 'zesterer/small-fixes' into 'master'
More small fixes
See merge request veloren/veloren!271
|
2019-06-30 22:52:21 +00:00 |
|
Joshua Barretto
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0de505b74c
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fmt
|
2019-06-30 23:46:55 +01:00 |
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Joshua Barretto
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14d9071670
|
Fixed minor physics bugs
|
2019-06-30 23:46:46 +01:00 |
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timokoesters
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370e7db1ee
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Fix death
|
2019-06-30 22:29:00 +02:00 |
|
Joshua Barretto
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b35832c37d
|
Prevent movement in unloaded chunks
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2019-06-30 19:54:13 +01:00 |
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Joshua Barretto
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2985f94751
|
Prevented stalling when jumping before a block-hopping
|
2019-06-30 19:54:13 +01:00 |
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timokoesters
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7fec42ce2c
|
Fix controls
|
2019-06-30 19:48:38 +02:00 |
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timokoesters
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14400f6380
|
Remove Actor and use Body instead
|
2019-06-30 18:57:24 +02:00 |
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Joshua Barretto
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af755c0964
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fmt
|
2019-06-29 22:47:24 +01:00 |
|
Joshua Barretto
|
f2df3a9d18
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Block-hopping fix, better dusk shaders
|
2019-06-29 22:47:24 +01:00 |
|
Joshua Barretto
|
f1ba97ae7a
|
Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
|
2019-06-29 21:47:05 +00:00 |
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timokoesters
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ccbacabd2f
|
Make agents use controller correctly
|
2019-06-29 22:51:22 +02:00 |
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timokoesters
|
d235374d8e
|
Fix npc and death bug
|
2019-06-29 22:43:44 +02:00 |
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timokoesters
|
5fcf6ededa
|
magnitude_squared everywhere, actionstate everywhere, constant for moving
|
2019-06-29 22:11:21 +02:00 |
|
timokoesters
|
610c86a3b9
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Animation fixes
|
2019-06-29 21:01:27 +02:00 |
|
timokoesters
|
9f83533741
|
Fix invisible characters
|
2019-06-29 20:24:07 +02:00 |
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timokoesters
|
c80351f6ca
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Fix double roll bug
|
2019-06-29 19:49:51 +02:00 |
|
Joshua Barretto
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324de39bfe
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fmt
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
0c918c835f
|
Prevented invalid username usage
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
905b3d6f45
|
Prevented block-hopping when not on ground
|
2019-06-29 16:48:43 +01:00 |
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timokoesters
|
b0ea959f67
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Remove animation syncing (does not fix any known bug)
|
2019-06-29 17:09:38 +02:00 |
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timokoesters
|
5a41a58c0a
|
End roll when going too slow
|
2019-06-29 14:10:52 +02:00 |
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timokoesters
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fe6f627d42
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Mckol
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5ffa79d07d
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Added the standard linux asset path and an enviroment variable for configuring it
The variable is VELOREN_ASSETS
|
2019-06-28 19:50:11 +02:00 |
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Monty Marz
|
cef52a0440
|
Char fixes
|
2019-06-28 14:45:02 +00:00 |
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Justin Shipsey
|
4ac7307f8f
|
minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
|
2019-06-28 08:24:13 +00:00 |
|
Joshua Barretto
|
acb184e15d
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Made physics cheaper still
|
2019-06-27 15:37:33 +01:00 |
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Joshua Barretto
|
6444ba1933
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Made collision detection cheaper, fixed snapping bug, somewhat nerfed rolling
|
2019-06-27 15:21:41 +01:00 |
|
Joshua Barretto
|
cdb405d7b8
|
Made physics fps-independent
|
2019-06-26 22:43:47 +01:00 |
|
Joshua Barretto
|
46fce696a2
|
Better path noise, better shadows
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
b987bda9ce
|
Stronger shadows, fewer cliffs in oceans
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
d0b38e9875
|
Worldgen performance improvements, better sun
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
9279611d6d
|
Added longer day/night cycle, /time command
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
7b7d843d0f
|
Comments and fmt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
4a340f69b5
|
Camera clipping and block-hop fix
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
5decd48db6
|
Used velocity bias for collision correction
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
6258035a4d
|
Added attempts counter to prevent infinite collision loops
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
44f4031e58
|
Resolved collision bugs with prioritised collision system
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
ae168711d7
|
Added configurable details
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
0d984a5671
|
Fixed collision bugs
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
af432ec510
|
Calculate delta time properly, fix low fps collision issues by decreasing max dt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
2c24ba7776
|
Fixed block-hopping, block-snapping, added interpolation to figures
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
7a1359961c
|
Removed block-hopping, fixed collisions
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
285cf2f973
|
Added proper 3D collisions
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
62f148b46f
|
Network fix for 32-bit
|
2019-06-16 22:59:25 +01:00 |
|
Joshua Barretto
|
9ad2feb037
|
Ignore ForcedUpdate insertion
|
2019-06-16 20:53:10 +01:00 |
|
timokoesters
|
eb10389eb6
|
cargo fmt
|
2019-06-16 19:59:16 +02:00 |
|
timokoesters
|
f0e6e76423
|
Don't sync animations, just sync components used to construct them
|
2019-06-16 19:59:15 +02:00 |
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jshipsey
|
8e019cdbec
|
lowered roll duration
|
2019-06-16 19:59:14 +02:00 |
|
timokoesters
|
14ff033770
|
Fix glider
|
2019-06-16 19:59:14 +02:00 |
|
timokoesters
|
2afc45617d
|
More input validation
|
2019-06-16 19:59:14 +02:00 |
|
jshipsey
|
0c534efddd
|
adjusted v-tilt, roll speed, run animation tempo
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
e066d98762
|
slight roll tweak, altered speeds in physics
|
2019-06-16 19:59:13 +02:00 |
|
timokoesters
|
ae081b8f67
|
Make roll timed
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
ecf0d9647c
|
added roll physics, improved anims for roll, glide, run, attached hands to torso
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
7deb3da1af
|
Add pub use phys:: and remove most pub mod s
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
955c20fa61
|
Remove crun and cidle components and inputs
|
2019-06-16 19:57:04 +02:00 |
|
timokoesters
|
e2c81dd036
|
Fixes for .maybe() and animation
|
2019-06-16 19:57:04 +02:00 |
|
jshipsey
|
4de5489367
|
groundwork for role, crun, cidle
|
2019-06-16 19:57:04 +02:00 |
|
Cody
|
1f6c1188bc
|
Removes input sys, moves code to combat and phys
|
2019-06-16 19:57:03 +02:00 |
|
timokoesters
|
b947d78dac
|
Improve organization of controls
|
2019-06-16 19:57:03 +02:00 |
|
timokoesters
|
69cb2ed84f
|
Revamp control system
|
2019-06-16 19:57:03 +02:00 |
|
Joshua Barretto
|
132d1a67a6
|
Merge branch 'zesterer-worldgen-stuff' into 'master'
Worldgen stuff
See merge request veloren/veloren!217
|
2019-06-16 10:46:59 +00:00 |
|
liids
|
f726d755b7
|
fix formatting
|
2019-06-15 13:48:14 +02:00 |
|
Joshua Barretto
|
a9d30bbfb6
|
Adjusted tree colour variation
|
2019-06-15 11:36:26 +01:00 |
|
liids
|
c859371ddb
|
Merge all spawn commands into one
|
2019-06-15 09:56:27 +02:00 |
|
Joshua Barretto
|
30b668d0cc
|
Added dynamic tree colours
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
9fed2c1534
|
Merged stumps, adjusted scale code
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
c445e76afa
|
Fixed usize size issue for 32-bit platforms
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
cf193a97c4
|
Set default case for block type opacity
|
2019-06-13 11:59:05 +01:00 |
|
Imbris
|
8dcf030bd8
|
Use Instant and running compensation in clock
|
2019-06-09 14:14:02 -04:00 |
|
Cody
|
14ac5babd4
|
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
|
2019-06-06 14:48:41 +00:00 |
|
Joshua Barretto
|
afd983f6f8
|
Lighting fix
|
2019-06-06 12:25:06 +01:00 |
|
Joshua Barretto
|
1b5d2d468b
|
Made idx_for use idx_for_unchecked internally
|
2019-06-06 07:42:59 +01:00 |
|
Joshua Barretto
|
9da2d82197
|
Added proper VD fog
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
9a8552d5fb
|
Added rocks
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
06201c7353
|
fmt
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
92f2d36b0c
|
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
|
2019-06-05 20:52:51 +01:00 |
|
Louis Pearson
|
4cf13cc588
|
Integrate forces *after* velocity is applied
|
2019-06-04 12:14:10 -06:00 |
|
Louis Pearson
|
84ac965240
|
Normalize move_dir only if the magnitude is greater than one
|
2019-06-04 10:13:40 -06:00 |
|