Commit Graph

542 Commits

Author SHA1 Message Date
juliancoffee
a2119e3d00 Better Admin Broom look & feel
+ Own animation
+ Add look_dir orientation
+ Boost particles only stay for 0.25 secs
+ Boost particles use ParticleMode::PortalFizz
2024-03-03 17:09:55 +02:00
Samuel Keiffer
94f6c3350c Merge branch 'danielkenji83/block-based-on-poise' into 'master'
Block based on poise

See merge request veloren/veloren!4283
2024-02-21 16:53:24 +00:00
uniior
e720ee834e Initial 2024-02-20 16:18:01 +01:00
danielkenji83
961edf910d Updates from review 2024-02-19 19:42:37 -03:00
danielkenji83
5c401215cf Rebase commit 2024-02-17 00:50:23 -03:00
flo
ed4fd55bc3 terracotta 2024-02-15 06:08:03 +00:00
Youssef Fahmy
0d2938d8f1 Beginner balance tweaks 2024-02-14 23:23:29 +00:00
Marcel Märtens
6ebbb89d4d update toolchain to nightly-2024-01-17 2024-02-05 19:51:50 +01:00
maxicarlos08
83a24acc1e
Add charm animation 2024-01-21 15:00:06 +01:00
flo
48a79b3e78 haniwa 2024-01-20 17:45:23 +00:00
Sam
f65d449aa3 Deprecated combo melee character state 2023-12-28 19:02:10 -05:00
flo
c123bdaef5 various_small_fixes 2023-12-27 07:30:22 +00:00
flo
569ab5c5ed crustacean-skeleton and crab 2023-12-16 13:47:55 +00:00
Joshua Barretto
fbd72f7400 Better walking animation 2023-12-07 20:08:40 +01:00
Isse
a3a19ecc3a tavern rtsim 2023-12-07 20:08:03 +01:00
Isse
63e500d3d8 laying and steering animation 2023-12-07 20:08:02 +01:00
Michał
14120232a0 Phoenix overhaul 2023-11-28 11:13:18 +00:00
Sam
4e0e94b5c6 Removed spin melee character state 2023-11-16 19:17:38 -05:00
Joshua Barretto
5a41d7e33e Added cart, notion of rolling resistance (hacky) 2023-10-21 13:49:04 +01:00
Joshua Barretto
e6ca99cbb4 Fixed rolling limbs 2023-10-15 15:53:34 +01:00
Joshua Barretto
eec60a3277 Improved walking animations 2023-10-15 15:33:51 +01:00
Joshua Barretto
b21ccbf480 Reduced shoulder bopping 2023-10-15 12:21:20 +01:00
Joshua Barretto
c327d0cc85 Better wielded rolling 2023-10-14 21:35:54 +01:00
Joshua Barretto
748cde14be Factored out common lantern animation 2023-10-14 15:46:20 +01:00
Joshua Barretto
30ecc997ea Factor tool back animation code out 2023-10-14 15:06:08 +01:00
Joshua Barretto
03f698034b Nicer running 2023-10-14 14:27:01 +01:00
Joshua Barretto
e293de5bae Added wielding for wallrunning 2023-10-14 12:27:08 +01:00
Joshua Barretto
64cb9b099d Better rolling 2023-10-13 22:35:34 +01:00
Joshua Barretto
510b5eaf98 Fixed vanishing legs 2023-10-13 21:55:40 +01:00
Joshua Barretto
6dc5a5b366 Made bird legs more reasonable 2023-10-13 21:25:39 +01:00
Joshua Barretto
921c1cc0d9 Fixed glidewield 2023-10-13 21:09:33 +01:00
Joshua Barretto
f29e7846f2 Better backward strafing 2023-10-13 20:22:39 +01:00
Joshua Barretto
adf77c48df Fixed glider shoulders 2023-10-13 19:44:55 +01:00
Joshua Barretto
93632c59af Somewhat balanced racial running speeds 2023-10-13 19:28:21 +01:00
Joshua Barretto
46b8533681 Better hand movement during strafe 2023-10-13 19:09:48 +01:00
Joshua Barretto
755ce65357 Revert quadmed change 2023-10-13 18:56:18 +01:00
Joshua Barretto
825c59d8d7 Much improved strafing 2023-10-13 17:11:01 +01:00
Joshua Barretto
a1349d8176 Added foot motion when turning on the spot 2023-10-13 15:16:47 +01:00
Joshua Barretto
f8c24666eb Fixed strafing 2023-10-13 14:44:37 +01:00
Joshua Barretto
7f922d8a27 Improved running animation of several skeletons 2023-10-13 14:07:49 +01:00
Joshua Barretto
9dd5cd24d1 Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
Joshua Barretto
0b1ffb6695 Fixed footstep timings 2023-10-12 20:31:10 +01:00
Joshua Barretto
245855bf5c Remove redundant code, fix riding 2023-10-12 19:00:51 +01:00
Joshua Barretto
dc6c5190f2 Correct shoulder orientation when holding lantern 2023-10-12 18:13:46 +01:00
Joshua Barretto
eab9e0e047 Shift feet due to run tilt 2023-10-12 17:57:02 +01:00
Joshua Barretto
dac228d733 Account for tilting for foot orientation 2023-10-12 17:43:29 +01:00
Joshua Barretto
ecc2991ef5 Vary animation speed based on humanoid scale 2023-10-12 17:27:22 +01:00
Joshua Barretto
a895243cb2 Fixed shoulder pads for new running animation 2023-10-12 17:01:57 +01:00
Joshua Barretto
4439d1e3fe Improved riding animation 2023-10-12 16:39:32 +01:00
Joshua Barretto
2880dd7af4 Minor improvements to running 2023-10-12 16:18:53 +01:00
Joshua Barretto
2d68a93a78 Improved existing weapon wielding animations 2023-10-12 15:12:35 +01:00
Joshua Barretto
148069b4ad Fixed rolling angles 2023-10-12 15:12:23 +01:00
Joshua Barretto
1c6aa4a53e Improved wielding animation 2023-10-12 14:18:54 +01:00
Joshua Barretto
d52f3af727 Better gliding 2023-10-12 12:34:17 +01:00
Joshua Barretto
d5565c4a41 Added strafe-like rolling 2023-10-12 12:34:08 +01:00
Joshua Barretto
ad580ab33c Better head movement 2023-10-12 01:28:21 +01:00
Joshua Barretto
7c170ce246 Improved running animation 2023-10-12 00:07:48 +01:00
maxicarlos08
8a5f237e9c Frost gigas tweaks 2023-10-08 11:35:01 +00:00
Marcel Märtens
540f0d10f2 cargo clippy after toolchain-update 2023-10-05 22:00:49 +02:00
Isse
58b541490b Merge branch 'fix_sea_wyvern_head_offset' into 'master'
fix sea wyvern head offset

See merge request veloren/veloren!4059
2023-08-09 12:44:27 +00:00
Isse
ba1cee4fd2 more animation 2023-08-06 21:39:38 +02:00
Isse
98385b3b15 animation 2023-08-04 13:59:22 +02:00
Isse
d890190af4 add animations 2023-08-03 19:45:23 +02:00
Isse
a39923e4d6 digging shovel 2023-08-03 19:32:09 +02:00
flo666
9bd5003d31 fix sea wyvern head offset 2023-08-03 19:25:55 +02:00
flo
57fe2c4adb spawn wyverns 2023-08-02 07:55:10 +00:00
Sam
9fa556b165 Axe AI 2023-07-29 19:04:07 -04:00
Sam
27f590352f Capsize 2023-07-29 19:04:04 -04:00
Sam
976ecaa0b6 Bulkhead 2023-07-29 19:04:04 -04:00
Sam
98f33f0633 Keelhaul 2023-07-29 19:04:03 -04:00
Sam
188be17b95 Defiance 2023-07-29 19:04:03 -04:00
Sam
c62626cec1 Plunder 2023-07-29 19:04:02 -04:00
Sam
820f8dca94 Sunder 2023-07-29 19:04:02 -04:00
Sam
daea14f8e5 Skull bash 2023-07-29 19:04:01 -04:00
Sam
42e804578e Riptide 2023-07-29 19:04:01 -04:00
Sam
41f69d28ac Lacerate 2023-07-29 19:04:00 -04:00
Sam
35a05329fc Fracture 2023-07-29 19:04:00 -04:00
Sam
a2deac19ee Furor 2023-07-29 19:03:59 -04:00
Sam
1548db3760 Fierce raze 2023-07-29 19:03:59 -04:00
Sam
4b398fb1cf Bloodfeast 2023-07-29 19:03:58 -04:00
Sam
1cc99c9c4a Fixes to animations and making ability that the animation system thinks is being used more correct 2023-07-29 19:03:56 -04:00
Sam
38fb7b8cd5 Rake 2023-07-29 18:53:49 -04:00
Sam
ff15780c22 Maelstrom 2023-07-29 18:53:48 -04:00
Sam
0e771c9082 Execute 2023-07-29 18:53:48 -04:00
Sam
6f31067b1a Adrenaline rush 2023-07-29 18:53:47 -04:00
Sam
4a690840e4 Savage sense 2023-07-29 18:53:47 -04:00
Sam
8c66bf8f70 Rising tide 2023-07-29 18:53:46 -04:00
Sam
af0a9ca3a4 Berserk 2023-07-29 18:53:46 -04:00
Sam
3bdde16881 Brutal swing 2023-07-29 18:53:45 -04:00
Sam
8ff7ee2819 Cleave 2023-07-29 18:53:45 -04:00
Sam
3e8b2b283a Triple chop 2023-07-29 18:53:44 -04:00
Sam
80ab9c26ec Initial setup 2023-07-29 18:53:38 -04:00
Neras
e72a8f2fcc Nerasw/defensive stance tweaks 2023-07-28 21:29:32 +00:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Samuel Keiffer
6071fe0adb Merge branch 'quadruped_low_anim_fix' into 'master'
quadruped_low anim fix

See merge request veloren/veloren!3957
2023-06-03 14:03:49 +00:00
flo
0657df80a1 quadruped_low anim fix 2023-06-03 14:03:48 +00:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
Joshua Barretto
f986e0793d Better orientation, axels 2023-05-25 00:28:35 +01:00
Joshua Barretto
8a8a5526f1 Added carriage 2023-05-25 00:28:28 +01:00
Joshua Barretto
a09dbf0396 Cleaned up and documented voxel collider code 2023-05-25 00:25:28 +01:00