Brad
a1baab1a5c
Added range check to block pickup
2020-10-30 19:50:36 -04:00
Joshua Barretto
27b2f6ae24
Merge branch 'zesterer/clouds' into 'master'
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Minor cloud tweaks
See merge request veloren/veloren!1450
2020-10-30 23:18:26 +00:00
Joshua Barretto
0aca8ee0f7
Better minimal clouds
2020-10-30 15:43:51 +00:00
Joshua Barretto
70f0a7c57c
Cloud tweaks
2020-10-30 15:43:51 +00:00
Imbris
a556d2b5e7
Merge branch 'bbenton91/fix-password-length' into 'master'
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Changed password scale to allow 34 characters. Fixes issue #743
Closes #743
See merge request veloren/veloren!1464
2020-10-30 02:37:54 +00:00
Imbris
397dffd5bc
Merge branch 'imbris/random-fixes' into 'master'
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Random Fixes 3
See merge request veloren/veloren!1463
2020-10-30 01:52:36 +00:00
Brad
8b39dafe2e
Changed password scale to allow 34 characters
2020-10-29 21:17:31 -04:00
Imbris
cb68aec291
Update changelog, address comments, fmt
2020-10-29 19:12:54 -04:00
Imbris
64def3cde4
Allow interacting with nearby blocks without pointing at them, unify selection of block/entity interactors so that only one is select at once, rearrange pickup and mount range consts
2020-10-29 18:40:11 -04:00
Imbris
325695e937
Only try to connect to the singleplayer server after it has been initialized
2020-10-29 18:30:49 -04:00
Imbris
47b06658b0
Log where the userdata folder is in binary crates, fix bug where the old
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path was logged instead of the new path when renaming invalid settings
2020-10-29 18:30:49 -04:00
Imbris
0ca3d51f29
Only allow hotbar keys instead of all UI related keys when the UI is hidden
2020-10-29 18:30:48 -04:00
Imbris
74ef766051
Rename running_tps_average -> running_average_delta
2020-10-29 18:30:19 -04:00
AlKabir
86e90cfac9
Make different mobs drop different assetts on death (not just lootbags) cargo fmt
2020-10-29 16:40:32 -05:00
AlKabir
4053ef2e69
Make different mobs drop different assetts on death (not just lootbags)
2020-10-29 15:25:19 -05:00
Samuel Keiffer
6566802b7f
Merge branch 'sam/small-fixes' into 'master'
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Sam/small fixes part 1
Closes #525 , #410 , #412 , and #397
See merge request veloren/veloren!1455
2020-10-29 04:03:07 +00:00
Sam
52c93f613e
Addressed comments.
2020-10-28 22:04:15 -05:00
Sam
7971034fde
Fixed audio tests.
2020-10-28 18:15:28 -05:00
Sam
1a8cf33a60
Transitioned forced movement to an enum.
2020-10-28 18:15:27 -05:00
Sam
981eee5936
Transitioned knockback to an enum.
2020-10-28 18:15:27 -05:00
Sam
1ccbdec35c
Tweaked dash melee some more.
2020-10-28 18:15:26 -05:00
Sam
a7e3e55a12
Transitioned damage and healing from u32/i32s to enums.
2020-10-28 18:15:25 -05:00
Sam
844e6f2b60
Slightly nerfed sword dash. Reduced particle count on fire aoe by factor of 3.
2020-10-28 18:15:25 -05:00
Sam
15286a094a
Leaps now require a non-negative vertical velocity to use.
2020-10-28 18:15:24 -05:00
Sam
555bc559f5
Axe no longer sets vertical velocity to 0, but instead preserves vertical velocity.
2020-10-28 18:15:24 -05:00
Sam
63011241ea
Added keyframes to all states that were lacking them.
2020-10-28 18:15:23 -05:00
Dominik Broński
5b19158da3
Merge branch 'Tadabito-master-patch-76036' into 'master'
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Update tr_TR.ron
See merge request veloren/veloren!1459
2020-10-28 23:11:46 +00:00
Tadabito
12d449f40f
Added translation for place holder quest.
2020-10-28 20:36:19 +00:00
Tadabito
0e3980f656
Fixed the missing comma
2020-10-28 19:25:42 +00:00
Tadabito
e24addd87d
Update tr_TR.ron
2020-10-28 18:44:34 +00:00
Monty Marz
8fe00b385c
Merge branch 'pfau/german_translation' into 'master'
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Update german translation, add missing string to en file
See merge request veloren/veloren!1457
2020-10-28 14:40:11 +00:00
Monty Marz
900e654252
update german translation, add missing string to en file
2020-10-28 14:39:58 +01:00
Samuel Keiffer
19e210672a
Merge branch 'BottledByte/buff_system' into 'master'
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The Buff system
Closes #413
See merge request veloren/veloren!1285
2020-10-27 17:11:02 +00:00
Samuel Keiffer
fab3802587
Merge branch 'bbenton91/client-item-pickup-check' into 'master'
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Added client-side is_dead check to inventory pickup
See merge request veloren/veloren!1456
2020-10-27 13:39:29 +00:00
Brad
57d09be6b9
Added client-side is_dead check to inventory pickup
2020-10-26 23:23:29 -04:00
Sam
6559df459e
Addressed comments.
2020-10-26 21:32:01 -05:00
Sam
e8f6338eb0
Admin armor now provides immunity to debuffs.
2020-10-26 19:49:40 -05:00
Sam
5d0fd3d9bc
Addressed more comments. Changed how buffs were sorted so that duration was also taken into account.
2020-10-26 19:30:18 -05:00
Adam Whitehurst
f759895d63
add maxhealthmodifier
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oops variable
2020-10-26 19:30:18 -05:00
Adam Whitehurst
8aad7adab8
add comments
2020-10-26 19:30:17 -05:00
Sam
f60985d733
Transitioned buff storage from a vec to a hashmap. Addressed other comments. Only continuous buff effects are handled right now.
2020-10-26 19:30:17 -05:00
Sam
337cf6e137
Cleaned up UI code. Removed stuff added for testing. Added 10% for melee attacks to inflict a bleeding debuff. Renamed BuffId to BuffKind. Fixed memory leak. Set event emission to false when timer is decremented.
2020-10-26 19:30:10 -05:00
Sam
fdf8decb18
Handled health change over time buff effect better.
2020-10-26 19:28:27 -05:00
Sam
5a5d35fade
Cleaned up logic used to handle buff addition. Old active buffs now get deleted if they had a smaller duration and weaker strength.
2020-10-26 19:28:26 -05:00
Monty Marz
3f7b5a095b
player buffs at minimap visuals
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Update settings.rs
buff timers
2020-10-26 19:28:25 -05:00
Imbris
be1767a5af
Fix group tooltips, make ui buff code more efficient, avoid crashing on characters button press
2020-10-26 19:28:25 -05:00
Monty Marz
8fa398954d
Initial implementation of buffs UI
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player buffs animation
more testing debuffs
sorting and display limit fix
overhead buffs
fix
WIP buff removal function
fmt
Update buffs.rs
Now with compiling: WIP group UI buffs
positioning
Update group.rs
Update group.rs
Small optimizations.
Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.
buff frame visuals
added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
Sam
007d3c09ac
Buffs now get removed on death by default. Buffs are now required to have either the 'Buff' or 'Debuff' tag. RemoveByCategory function now has support for blacklisting certain categories. Support for UI stuffs.
2020-10-26 19:28:23 -05:00
Monty Marz
b31c6877b4
skillbar fixes, buff UI module
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adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
Samuel Keiffer
60a5346a0b
Addressed comments.
2020-10-26 19:28:22 -05:00