Commit Graph

5602 Commits

Author SHA1 Message Date
Brad
a1baab1a5c Added range check to block pickup 2020-10-30 19:50:36 -04:00
Joshua Barretto
27b2f6ae24 Merge branch 'zesterer/clouds' into 'master'
Minor cloud tweaks

See merge request veloren/veloren!1450
2020-10-30 23:18:26 +00:00
Joshua Barretto
0aca8ee0f7 Better minimal clouds 2020-10-30 15:43:51 +00:00
Joshua Barretto
70f0a7c57c Cloud tweaks 2020-10-30 15:43:51 +00:00
Imbris
a556d2b5e7 Merge branch 'bbenton91/fix-password-length' into 'master'
Changed password scale to allow 34 characters. Fixes issue #743

Closes #743

See merge request veloren/veloren!1464
2020-10-30 02:37:54 +00:00
Imbris
397dffd5bc Merge branch 'imbris/random-fixes' into 'master'
Random Fixes 3

See merge request veloren/veloren!1463
2020-10-30 01:52:36 +00:00
Brad
8b39dafe2e Changed password scale to allow 34 characters 2020-10-29 21:17:31 -04:00
Imbris
cb68aec291 Update changelog, address comments, fmt 2020-10-29 19:12:54 -04:00
Imbris
64def3cde4 Allow interacting with nearby blocks without pointing at them, unify selection of block/entity interactors so that only one is select at once, rearrange pickup and mount range consts 2020-10-29 18:40:11 -04:00
Imbris
325695e937 Only try to connect to the singleplayer server after it has been initialized 2020-10-29 18:30:49 -04:00
Imbris
47b06658b0 Log where the userdata folder is in binary crates, fix bug where the old
path was logged instead of the new path when renaming invalid settings
2020-10-29 18:30:49 -04:00
Imbris
0ca3d51f29 Only allow hotbar keys instead of all UI related keys when the UI is hidden 2020-10-29 18:30:48 -04:00
Imbris
74ef766051 Rename running_tps_average -> running_average_delta 2020-10-29 18:30:19 -04:00
AlKabir
86e90cfac9 Make different mobs drop different assetts on death (not just lootbags) cargo fmt 2020-10-29 16:40:32 -05:00
AlKabir
4053ef2e69 Make different mobs drop different assetts on death (not just lootbags) 2020-10-29 15:25:19 -05:00
Samuel Keiffer
6566802b7f Merge branch 'sam/small-fixes' into 'master'
Sam/small fixes part 1

Closes #525, #410, #412, and #397

See merge request veloren/veloren!1455
2020-10-29 04:03:07 +00:00
Sam
52c93f613e Addressed comments. 2020-10-28 22:04:15 -05:00
Sam
7971034fde Fixed audio tests. 2020-10-28 18:15:28 -05:00
Sam
1a8cf33a60 Transitioned forced movement to an enum. 2020-10-28 18:15:27 -05:00
Sam
981eee5936 Transitioned knockback to an enum. 2020-10-28 18:15:27 -05:00
Sam
1ccbdec35c Tweaked dash melee some more. 2020-10-28 18:15:26 -05:00
Sam
a7e3e55a12 Transitioned damage and healing from u32/i32s to enums. 2020-10-28 18:15:25 -05:00
Sam
844e6f2b60 Slightly nerfed sword dash. Reduced particle count on fire aoe by factor of 3. 2020-10-28 18:15:25 -05:00
Sam
15286a094a Leaps now require a non-negative vertical velocity to use. 2020-10-28 18:15:24 -05:00
Sam
555bc559f5 Axe no longer sets vertical velocity to 0, but instead preserves vertical velocity. 2020-10-28 18:15:24 -05:00
Sam
63011241ea Added keyframes to all states that were lacking them. 2020-10-28 18:15:23 -05:00
Dominik Broński
5b19158da3 Merge branch 'Tadabito-master-patch-76036' into 'master'
Update tr_TR.ron

See merge request veloren/veloren!1459
2020-10-28 23:11:46 +00:00
Tadabito
12d449f40f Added translation for place holder quest. 2020-10-28 20:36:19 +00:00
Tadabito
0e3980f656 Fixed the missing comma 2020-10-28 19:25:42 +00:00
Tadabito
e24addd87d Update tr_TR.ron 2020-10-28 18:44:34 +00:00
Monty Marz
8fe00b385c Merge branch 'pfau/german_translation' into 'master'
Update german translation, add missing string to en file

See merge request veloren/veloren!1457
2020-10-28 14:40:11 +00:00
Monty Marz
900e654252 update german translation, add missing string to en file 2020-10-28 14:39:58 +01:00
Samuel Keiffer
19e210672a Merge branch 'BottledByte/buff_system' into 'master'
The Buff system

Closes #413

See merge request veloren/veloren!1285
2020-10-27 17:11:02 +00:00
Samuel Keiffer
fab3802587 Merge branch 'bbenton91/client-item-pickup-check' into 'master'
Added client-side is_dead check to inventory pickup

See merge request veloren/veloren!1456
2020-10-27 13:39:29 +00:00
Brad
57d09be6b9 Added client-side is_dead check to inventory pickup 2020-10-26 23:23:29 -04:00
Sam
6559df459e Addressed comments. 2020-10-26 21:32:01 -05:00
Sam
e8f6338eb0 Admin armor now provides immunity to debuffs. 2020-10-26 19:49:40 -05:00
Sam
5d0fd3d9bc Addressed more comments. Changed how buffs were sorted so that duration was also taken into account. 2020-10-26 19:30:18 -05:00
Adam Whitehurst
f759895d63 add maxhealthmodifier
oops variable
2020-10-26 19:30:18 -05:00
Adam Whitehurst
8aad7adab8 add comments 2020-10-26 19:30:17 -05:00
Sam
f60985d733 Transitioned buff storage from a vec to a hashmap. Addressed other comments. Only continuous buff effects are handled right now. 2020-10-26 19:30:17 -05:00
Sam
337cf6e137 Cleaned up UI code. Removed stuff added for testing. Added 10% for melee attacks to inflict a bleeding debuff. Renamed BuffId to BuffKind. Fixed memory leak. Set event emission to false when timer is decremented. 2020-10-26 19:30:10 -05:00
Sam
fdf8decb18 Handled health change over time buff effect better. 2020-10-26 19:28:27 -05:00
Sam
5a5d35fade Cleaned up logic used to handle buff addition. Old active buffs now get deleted if they had a smaller duration and weaker strength. 2020-10-26 19:28:26 -05:00
Monty Marz
3f7b5a095b player buffs at minimap visuals
Update settings.rs
buff timers
2020-10-26 19:28:25 -05:00
Imbris
be1767a5af Fix group tooltips, make ui buff code more efficient, avoid crashing on characters button press 2020-10-26 19:28:25 -05:00
Monty Marz
8fa398954d Initial implementation of buffs UI
player buffs animation

more testing debuffs

sorting and display limit fix

overhead buffs

fix

WIP buff removal function

fmt

Update buffs.rs

Now with compiling: WIP group UI buffs

positioning

Update group.rs

Update group.rs

Small optimizations.

Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.

buff frame visuals

added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
Sam
007d3c09ac Buffs now get removed on death by default. Buffs are now required to have either the 'Buff' or 'Debuff' tag. RemoveByCategory function now has support for blacklisting certain categories. Support for UI stuffs. 2020-10-26 19:28:23 -05:00
Monty Marz
b31c6877b4 skillbar fixes, buff UI module
adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
Samuel Keiffer
60a5346a0b Addressed comments. 2020-10-26 19:28:22 -05:00