juliancoffee
670e29a286
Better formatting
2021-09-04 20:56:55 +03:00
juliancoffee
3cf9d0cdb0
Adress review:
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- explanation of what pvp/pve means in /battlemode help
- check for radius from town instead of town in chunks (because it count
plant fields, which is kinda meh)
- better error displaying
2021-09-04 20:38:53 +03:00
juliancoffee
43d40c4efc
Workaround of bug with global Player component
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* Set default value of battle_mode and last_battlemode_change explicitly
if isn't found in battlemode_buffer
2021-09-04 02:29:02 +03:00
juliancoffee
844e93e67b
Improve UX of /battlemode
2021-09-04 01:41:48 +03:00
juliancoffee
1baa9e9879
Add in-memory persistence for battlemode changes
2021-09-04 01:41:48 +03:00
juliancoffee
fbe745fe1e
Cooldowns
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- Add last_battlemode_change to Player component
- check on last_battlemode_change in handle_battlemode
- set last_battlemode_change after setting battlemode
- still are not persisted in any way
2021-09-04 01:41:48 +03:00
juliancoffee
85e8c50d35
Fix town detection
2021-09-03 17:28:34 +03:00
juliancoffee
1838d151f5
Make it compile without feature(worldgen)
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+ move settings check to toggling mode segment
2021-09-03 17:28:34 +03:00
juliancoffee
68a4b269d2
Allow changing mode only with enabled settings
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- send warning in force mode
2021-09-03 17:28:34 +03:00
juliancoffee
3fd573f1ec
Allow changing battle_mode only in towns
2021-09-03 17:28:34 +03:00
juliancoffee
338e81de10
Deduplicate pvp-checks
2021-09-03 17:28:34 +03:00
juliancoffee
2e79c61123
Implement /battlemode_force command
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+ add placeholder for /battlemode command (currently can only show your
battle mode)
2021-09-03 17:28:34 +03:00
juliancoffee
f01309dfc2
Add PerPlayer server flag for BattleMode
2021-09-03 17:28:34 +03:00
juliancoffee
6b0d016418
Don't forget about pets in PvP checks
2021-09-03 17:28:34 +03:00
Samuel Keiffer
0dcfe2721b
Merge branch 'sam/fix-discontinuous-roll' into 'master'
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Fix roll
See merge request veloren/veloren!2805
2021-09-03 00:33:34 +00:00
Sam
0a3b541940
Removed ability to 'droideka' through dungeons.
2021-09-02 19:48:30 -04:00
Sam
5f08089bd9
Recover section no longer has 0 movement.
2021-09-02 19:27:07 -04:00
Marcel
815ed547ff
Merge branch 'juliancoffee/asset_override' into 'master'
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Add support for override asset folder
See merge request veloren/veloren!2802
2021-09-02 23:12:41 +00:00
Samuel Keiffer
7295204227
Merge branch 'juliancoffee/dungeon_chests' into 'master'
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Rebalance chest density in dungeons
See merge request veloren/veloren!2803
2021-09-02 22:58:33 +00:00
juliancoffee
f88373f7d8
Nerf coin drop from enemies
2021-09-03 01:15:27 +03:00
juliancoffee
38493b615b
Rebalance chest density in dungeons
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- Make it depend on relative floor and not absolute floor to keep it the
same through different dungeons.
- Make it start around the middle of dungeon to avoid chest only runs.
2021-09-03 01:08:15 +03:00
juliancoffee
6c1ecc9766
Add support for override asset folder
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- ASSETS_OVERRIDE environment variable with asset path which has higher
priority.
2021-09-02 20:24:23 +03:00
Marcel
970d57f905
Merge branch 'juliancoffee/skill_boost_rework' into 'master'
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ECS & Diary info synchronization
See merge request veloren/veloren!2771
2021-09-02 16:04:23 +00:00
Marcel
4291fe9e13
Merge branch 'xMAC94x/mumble_api' into 'master'
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mumble positional audio support via mumble-link
See merge request veloren/veloren!2788
2021-09-02 11:40:35 +00:00
Marcel Märtens
cf1a6b1806
switch to SharedLink and unset context
2021-09-02 12:29:01 +02:00
Justin Shipsey
a00c0d4c0d
Merge branch 'sam/loot' into 'master'
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Small dungeon loot rebalance.
See merge request veloren/veloren!2801
2021-09-02 05:34:19 +00:00
Sam
daf287a469
Small loot rebalance.
2021-09-01 23:50:17 -04:00
Samuel Keiffer
a733ad00e6
Merge branch 'ubruntu/sometimes-drop-nothing' into 'master'
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NPCs can drop nothing
See merge request veloren/veloren!2794
2021-09-01 23:17:36 +00:00
ubruntu
bbc366e1b3
NPCs can drop nothing
2021-09-01 23:17:36 +00:00
Marcel
ad5cb064e2
Merge branch 'juliancoffee/i18n_formatting' into 'master'
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(en) i18n cleaning
See merge request veloren/veloren!2798
2021-09-01 22:47:36 +00:00
Joshua Barretto
a193620375
Merge branch 'sam/center' into 'master'
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Turn towards center of sprite instead of corner.
See merge request veloren/veloren!2800
2021-09-01 22:25:29 +00:00
Sam
41a385c517
Turn towards center of sprite instead of corner.
2021-09-01 17:24:09 -04:00
juliancoffee
f157f8efca
(en) i18n cleaning
2021-09-01 19:38:59 +03:00
Joshua Barretto
82886dcd3f
Merge branch 'zesterer/tiny-fixes' into 'master'
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Worldgen hotfix
See merge request veloren/veloren!2797
2021-09-01 12:47:50 +00:00
Samuel Keiffer
ba2b26dfa3
Merge branch 'knightresspaladin/block-tweaks' into 'master'
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Make parrying refund the block stamina cost and cancel the recover animation
See merge request veloren/veloren!2792
2021-09-01 11:50:49 +00:00
Joshua Barretto
002cd03430
Tree trunk color differences
2021-09-01 12:49:35 +01:00
Joshua Barretto
71826bccae
Improved tree hanging and cedar distribution
2021-09-01 12:09:15 +01:00
Joshua Barretto
1b0cb40d94
Made ore streams mineable
2021-09-01 12:05:00 +01:00
Marcel
f4af2e2589
Merge branch 'xMAC94x/CodeOfConduct' into 'master'
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add smaller variant of the code of conduct and include feedback
See merge request veloren/veloren!2701
2021-09-01 10:03:00 +00:00
Knightress Paladin
f49dc2191d
Make parrying refund the block stamina cost and cancel the recover animation
2021-08-31 23:46:33 -07:00
Imbris
16e2550e46
Merge branch 'capucho/naga' into 'master'
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Replace shaderc with naga
See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga
2021-08-31 22:53:10 +01:00
Joshua Barretto
70b3374705
Merge branch 'sam/sprite-interaction' into 'master'
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Sprite Interaction
See merge request veloren/veloren!2790
2021-08-31 18:42:16 +00:00
Sam
156820cd5c
Chest sprite interact kind changed to only check that sprite is a container rather than matching on every 'chest-like' sprite.
2021-08-31 13:57:17 -04:00
Sam
5dbc05730d
Moved pathfinding check to after distance check. Added a clear fallback for cases where sprite is not added to match statement.
2021-08-31 13:37:57 -04:00
Sam
f986176604
Sprites that are colelctible but not explciitly added to SpriteInteractKind match statement have a default value to allow collection.
2021-08-31 13:37:56 -04:00
Sam
2a3cc3d35a
No longer send collect inventory event if interactable sprite kind cannot be found.
2021-08-31 13:37:56 -04:00
Sam
c66e1b3a56
Removed distance check from sprite colelction event handling as it is already checked when entering state.
2021-08-31 13:37:56 -04:00
Sam
6b71133c50
Fixed interaction to work underwater.
2021-08-31 13:37:55 -04:00
Sam
13fa154e55
Changelog and added arm length (body radius) to sprite pickup range.
2021-08-31 13:37:53 -04:00