notoria
2be4202d01
Corrected some spelling errors
2020-08-25 12:21:25 +00:00
Samuel Keiffer
6cce09be85
Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set.
2020-07-18 00:05:28 +00:00
Samuel Keiffer
25c28f26d6
Different body types now have different health values and gain different amounts of healths on leveling.
2020-07-09 00:04:25 +00:00
Marcel Märtens
c212de00c2
updated dependencies and fixed stuff
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- replace serde_derive by feature of serde
incl. source code modifications to compile
- reduce futures-timer to "2.0" to be same as async_std
- update notify
- removed mio, bincode and lz4 compress in common as networking is now in own crate
btw there is a better lz4 compress crate, which is newer than 2017
- update prometheus to 0.9
- can't update uvth yet due to usues
- hashbrown to 7.2 to only need a single version
- libsqlite3 update
- image didn't change as there is a problem with `image 0.23`
- switch old directories with newer directories-next
- no num upgrade as we still depend on num 0.2 anyways
- rodio and cpal upgrade
- const-tewaker update
- dispatch (untested) update
- git2 update
- iterations update
2020-07-07 09:43:49 +02:00
Imbris
c2d6d00b00
point to github specs to access PairedStorage type, fix Loadout sync spam
2020-07-06 01:56:02 -04:00
Ben Wallis
60871461ea
Moved skills stuff to new skills.rs file
2020-07-04 15:25:20 +01:00
Ben Wallis
4b0e2e45ab
Added Skills and Skill Groups for characters
2020-07-04 15:25:04 +01:00
Ben Wallis
54de646bb3
Server: Fixed panic on extremely high level character login due to exp overflow ( #597 )
2020-06-18 20:45:37 +01:00
Monty Marz
f7d6f76a04
Added 36 Swords
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I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
Shane Handley
a41576e767
Correctly set the exp target for the next level when spawning a character.
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Removed the unwrap_or from the update method for stats persistence, and
have a dedicated method for updating single rows with a new connection.
2020-05-15 13:27:26 +10:00
timokoesters
b9c85b9beb
Balancing
2020-03-26 22:56:33 +01:00
timokoesters
c630df7f9a
Ranged weapons now give xp on kill and also make enemies angry
2020-03-20 14:26:18 +01:00
timokoesters
f32eb1db75
fix dash attack angles, arrow damage and readd possession stick impl
2020-03-17 14:15:39 +01:00
timokoesters
b3057add42
Smaller damage and health numbers
2020-03-16 19:55:12 +01:00
timokoesters
aa963b7686
Merge remote-tracking branch 'origin/master' into clientstates
2020-03-15 15:27:06 +01:00
timokoesters
447617dc69
Make durations and damage depend on weapon type
2020-03-15 14:34:17 +01:00
timokoesters
598a4c6cbb
Add loadout struct for info on weapon configurations
2020-03-14 22:33:20 +01:00
Marcel Märtens
dae31ae5b6
apply new rustfmt - touching alot of files
2020-02-01 21:39:39 +01:00
timokoesters
28fe73825d
feat: fitness stat effects movement speed
2020-01-21 19:24:09 +01:00
Gilbert Röhrbein
4f90e6325e
feat: add endurance fitness willpower to stats
2020-01-21 18:49:17 +01:00
timokoesters
2e8bf9d212
improvement: enemy balance
2020-01-20 19:15:12 +01:00
Joseph Gerardot
c10c31043c
Make charging take a discrete amount of energy and change energy
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regeneration to use floats so it is smoother and tickrate-independent.
2020-01-19 22:39:17 +01:00
Joseph Gerardot
b4337e57aa
Add energy comsumption on rolling and charging, and accelerating
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regeneration when idle.
2020-01-19 22:39:17 +01:00
Gilbert Röhrbein
28060e7b6e
fixing #405 - Energy as its own component
2020-01-12 22:25:04 +01:00
Imbris
71cce03f29
Move sync code into common submodule
2019-12-20 22:37:12 -05:00
Monty Marz
fdfab6a807
refactor: create_projectile doesn't take a light
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It returns a builder so the caller can just do it
2019-10-17 20:59:36 +00:00
Imbris
028d010624
Make bows give experience via giving projectiles an owner field
2019-10-11 19:33:01 -04:00
timokoesters
095e66fc01
fix: tweek hp
2019-10-08 20:36:46 +02:00
timokoesters
4e87f125a2
fix: fix level and health distribution
2019-10-08 18:12:08 +02:00
Piotr Korgól
09429b45d1
Make /adminify admin-only and /waypoint free
2019-10-05 17:37:10 +02:00
Piotr Korgól
9e10c8b700
Make enemies spawn with different levels
2019-10-05 17:37:09 +02:00
timokoesters
2ba143a514
Make arrows deal damage
2019-10-04 21:02:41 +02:00
Joshua Barretto
f57c2ec453
Made consumable items have an effect, better damage animation
2019-09-26 00:15:07 +01:00
timokoesters
155605841b
Use comp::Stats to store Equipment, make char weapon selection work
2019-08-29 19:44:28 +02:00
yashaslokesh
be71aea20b
Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
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Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
2019-08-27 22:33:14 +00:00
Monty Marz
29f6186139
hotbar changes
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completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
telastrus
e4f2c73b85
undo unnecessary pub mod
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fixed comments
fixed other comment
2019-08-06 22:46:25 -04:00
telastrus
0eafd42c0f
fall damage + velocity debug
2019-08-06 17:51:13 -04:00
timokoesters
7365dbe9e6
Give xp depending on max hp and lvl of entity killed
2019-08-03 21:30:01 +02:00
Joshua Barretto
23cfe50455
Better health accessors methods
2019-08-02 20:49:48 +01:00
Joshua Barretto
677c5781ba
Added bosses, improved secret object spawn rates
2019-08-02 20:10:52 +01:00
Piotr Korgól
ec550620ad
Add a health bonus for level ups, fix pets
2019-08-01 18:56:08 +02:00
Acrimon
03253d3cc0
Switch everything to IDVStorage (No tuning yet.)
2019-07-31 11:40:58 +02:00
Piotr Korgól
5c84508015
Get EXP for killing NPCs and Players, properly show EXP bar
2019-07-26 20:51:40 +02:00
Piotr Korgól
b1aace0110
Add Level and Exp component
2019-07-26 16:44:59 +02:00
Piotr Korgól
a66dc9a24f
Add /health command
2019-07-01 20:07:30 +00:00
timokoesters
370e7db1ee
Fix death
2019-06-30 22:29:00 +02:00
timokoesters
14400f6380
Remove Actor and use Body instead
2019-06-30 18:57:24 +02:00
Cody
14ac5babd4
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
2019-06-06 14:48:41 +00:00
timokoesters
2008400169
Implement killer name in chat
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Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
2019-05-27 21:47:19 +02:00