Ben Wallis
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950c62efc6
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Suppressed all existing clippy warnings in preparation for fixes as part of #587
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2020-06-10 22:01:42 +01:00 |
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jshipsey
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b0b0fca64a
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fix shoulders in charselect
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2020-06-04 02:14:03 -04:00 |
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Justin Shipsey
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3877efec50
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optimization and tails
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2020-06-01 00:33:24 +00:00 |
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Monty Marz
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f7d6f76a04
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Added 36 Swords
I added 36 sword models to the code.
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2020-05-29 18:23:00 +00:00 |
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Justin Shipsey
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ea07d744a7
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orientation animation
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2020-05-27 06:41:55 +00:00 |
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jshipsey
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ceb771bb2c
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keep mobs from exploding whenever they're hit
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2020-05-11 21:44:21 -04:00 |
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jshipsey
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ef70949d5d
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cyclops
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2020-05-11 21:44:21 -04:00 |
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jshipsey
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137c700b80
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fix swim bug
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2020-05-11 21:44:21 -04:00 |
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jshipsey
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5b48fe5661
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delete unused jump file
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2020-05-09 19:59:34 -04:00 |
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Snowram
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4ba222abcd
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Fix dragon jaw Z fighting
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2020-05-10 01:40:53 +02:00 |
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jshipsey
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41ff0bde69
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rebase
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2020-05-09 18:56:08 -04:00 |
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jshipsey
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cf392b5a66
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fmt
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2020-05-09 18:11:25 -04:00 |
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jshipsey
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62bd79dba7
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dragon and general animation cleanup
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2020-05-09 18:10:24 -04:00 |
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Snowram
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5b77c74497
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Add cockatrice
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2020-05-09 18:09:27 -04:00 |
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Snowram
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0248c6a44e
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Cleanup
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2020-05-09 18:09:27 -04:00 |
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jshipsey
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a6de8159f6
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dragon adjustments. tweaks to humanoid run, fix for first person glide and other small fixes
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2020-05-09 18:09:06 -04:00 |
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Snowram
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9d2277ecd4
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Better animations
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2020-05-09 18:09:06 -04:00 |
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jshipsey
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5b518b137c
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skeletal tweaks
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2020-05-09 18:09:06 -04:00 |
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Snowram
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cd452cc715
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New dragon model, added jaw, splitted head into upper/lower
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2020-05-09 18:09:05 -04:00 |
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Snowram
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875838ecdf
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Initial fly animation work
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2020-05-09 18:08:35 -04:00 |
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Snowram
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9027967fb7
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Initial run animation work
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2020-05-09 18:08:35 -04:00 |
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Snowram
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7f0d1e9543
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Initial idle animation work
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2020-05-09 18:08:35 -04:00 |
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Snowram
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33f8a47cfa
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Symmetry of dragon skeleton
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2020-05-09 18:08:35 -04:00 |
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Robin Gilh
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edcde84505
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Dragon work 2
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2020-05-09 18:07:31 -04:00 |
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Robin Gilh
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40360ff149
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Dragon work
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2020-05-09 18:07:31 -04:00 |
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CapsizeGlimmer
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4e7f8c686a
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Equipped lanterns now provide an illumination effect.
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2020-05-04 15:15:31 +00:00 |
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Monty Marz
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f5c2341167
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Shoulder offsets, meta.ron versioning
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2020-05-01 21:27:12 +00:00 |
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Monty Marz
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c792cc05a9
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Justin Shipsey
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171e865f57
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new animals
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2020-04-28 03:13:23 +00:00 |
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Justin Shipsey
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b4af588a00
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skel attribute transfer
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2020-04-27 05:11:34 +00:00 |
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Justin Shipsey
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6fa13bcb7e
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body/anim tweaks
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2020-04-26 01:09:03 +00:00 |
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Joshua Barretto
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8e95444d85
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Made GPU bone updates more conservative for moar fps
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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01e2cd2b88
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Warning cleanup
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2020-04-23 18:19:42 +01:00 |
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Monty Marz
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44c5002db3
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Pfau/crops
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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729912d33b
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corrected villager empty weapon issue
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a89b28e117
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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8c73ec982c
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Resolved rebase problems
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2020-04-23 18:19:40 +01:00 |
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Joshua Barretto
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b3c9122395
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Overhauled domestic economy simulation, better debug information
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2020-04-23 18:19:40 +01:00 |
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jshipsey
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d7e605e658
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lantern visuals, random cape flutter
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2020-04-12 18:41:08 +02:00 |
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Imbris
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2c4c006396
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Lantern tweaks, remove unused bones
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2020-04-12 18:41:07 +02:00 |
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jshipsey
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e2d60b858e
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cape work
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2020-04-12 18:41:05 +02:00 |
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jshipsey
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ea2c646df3
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initial cape implementation
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2020-04-12 18:40:57 +02:00 |
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jshipsey
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ff56e5f9f9
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fireball damage tweaks/staff shooting anim
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2020-03-29 14:00:05 -04:00 |
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jshipsey
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fa54c90558
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cleanup, tweak to triplestrike stage 1
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2020-03-29 03:53:52 -04:00 |
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Imbris
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f551c4a2c5
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Move armor types to a new location, use a const for the moving cutoff in voxygen anims
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2020-03-28 01:52:12 -04:00 |
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jshipsey
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49ba196671
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proper bow animation
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2020-03-27 23:59:05 -04:00 |
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AdamWhitehurst
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d774091fa4
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Add triple_strike anims for axe and hammer
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2020-03-27 11:00:58 -07:00 |
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jshipsey
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0ffff86e25
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third attack for triple strike
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2020-03-27 01:57:30 -04:00 |
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jshipsey
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1c3d1d260c
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small animation tweaks
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2020-03-26 23:51:55 -04:00 |
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jshipsey
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7692f1d354
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fixed wield feet while jumping, tweaked charge anim
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2020-03-26 18:26:23 -04:00 |
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