Avi Weinstock
ff781198d3
Fix 18-slot pets (they now properly get inventories based on their body type, which is usually 1-slot).
...
Also fixes a related issue where pets lose their natural weapons/armour.
2022-09-30 14:51:49 -04:00
Joshua Barretto
3b195fbd55
Improved shiny water shader
2022-09-22 23:08:32 +01:00
Imbris
1b48a3008c
Merge branch 'Couls/TestBed' into 'master'
...
Extend item pickup UI to group members
Closes #1402
See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55
Extend item pickup UI to group members
2022-09-20 22:13:50 +00:00
James Melkonian
5d5cb28b59
Fix pet aggro
2022-09-14 19:48:34 +00:00
Joshua Barretto
33b807c237
Updated changelog
2022-09-10 13:36:43 +01:00
Joshua Yanovski
f5aee1d2a7
Allow mods/admins to log in when server is full.
...
As a side effect, this moves the initial game server sync message into
the login code, since that's the first place we can check for admin
permissions and we want to avoid sending large messages to users who are
not authenticated (especially if the player cap has been reached;
previously, the player cap check limited the damage that could be done
by unauthenticated players).
Some fallout from this is that we don't synchronize the Player component
anymore, which had some minor effects on voxygen. This update also
breaks Torvus, since Client::new now expects the username and password
to be provided from the getgo--an accompanying MR will be submitted to
fix it.
2022-09-06 21:42:31 -07:00
Imbris
d3c90f9078
Update changelog, update client/src/bin/* with changes in Client API
2022-08-25 23:25:58 -04:00
Imbris
7d88baef42
Move up changelog entries that were added after the latest release
2022-08-25 23:25:31 -04:00
flo666
e55eaf1782
put seachapel in unrealesed in changelog
2022-08-25 15:49:48 +02:00
flo666
55aebd5774
seachapel changelog entry
2022-08-25 08:38:32 +02:00
Imbris
5e8adb3c80
Make the present mode default to Fifo instead of Immediate since it uses
...
less power and in my own experience is generally a better experience when
the GPU is under significant load.
2022-08-23 02:17:39 -04:00
Imbris
ce8b8b6f12
Update changelog, cargo fmt
2022-08-21 12:10:20 -04:00
Marcel
3b87bf1e4a
Merge branch 'xMAC94x/slowjob_freeze_reproduction' into 'master'
...
Initial reproduction of the slowjob freezen with par_iter and slowjob,
See merge request veloren/veloren!3546
2022-08-20 20:44:07 +00:00
Marcel Märtens
25d9e5b27e
workaround for https://github.com/rayon-rs/rayon/issues/969
...
Unfortuatly rayon has a bug that if you Threadpool.spawn from inside a parallel iterator from inside a Threadpool.install, that the parallel iterator will BLOCK till the Threadpool.spawn finished, which causes many many lag spikes.
I assume this might be the case for the pictures in the gantt chart where a system took unusual long or had a long pause that was unexplained.
I also raise the number of threads by 1, as this rayon thread will prob be useless in all cases and have no real work to do.
EDIT: it turns out the tests are sporadicly failing and this soluction doesnt work
2022-08-19 09:30:00 +02:00
Tormod G. Hellen
753a51e683
Make selfish bastards ambush people when they're alone.
2022-08-17 23:50:09 +02:00
Saverio Miroddi
021a8be62e
Server: Vacuum database on startup
...
Runs after the migrations. In some cases, it can reclaim a significant amount of space (reported 30%).
2022-08-17 20:12:20 +02:00
Julio Cezar Silva
9315482fc4
Craft all
2022-08-12 00:47:48 +00:00
Julio Cezar Silva
177fbcb0bc
Login screen's first detected tab triggers username focus
2022-08-11 00:12:42 +00:00
IsseW
e236807559
Add to changelog
2022-08-09 19:25:48 +02:00
Samuel Keiffer
1066553f21
Merge branch 'juliancoffee/fluent-i18n' into 'master'
...
Use Fluent for localisation (l10n) and internationalisation (i18n)
See merge request veloren/veloren!3508
2022-08-07 18:21:31 +00:00
juliancoffee
38d3bdeeee
Pre-merge activity
...
* Add CHANGELOG
* Remove script to convert .ron files to .ftl files
2022-08-07 20:42:33 +03:00
Tavo Annus
8a132d0726
Add zoom cap to admin to keep zoom in a sensible range
...
By clamping zoom, panic due to float overflow is avoided
Regular player zoom cap is also reduced to a more sensible range
2022-08-07 20:04:07 +03:00
Vincent Foulon
8862258f61
Deny any interaction received during hostile_tree
2022-08-06 18:31:42 +00:00
DaforLynx
bf4a582cf7
WIP: New music, "now playing" line in debug overlay, and music frequency slider
2022-08-01 17:41:44 +00:00
Isse
cfdc2a8ae6
Add setting to disable flashing lights
2022-07-31 21:53:25 +00:00
Marcel Märtens
bfcc2cb802
Change the version number to 0.13
2022-07-23 14:06:08 +02:00
Avi Weinstock
7f6ba8e492
Closing a subwindow (such as inventory or the list of online players) only regrabs the cursor if no other subwindow requires it.
...
Fixes #1116 .
2022-07-17 14:58:02 -04:00
Mckol
8861e12e70
Updated the Polish translation
2022-07-16 13:07:45 +02:00
Joshua Barretto
b08a501aef
Cleaned up ready for merge
2022-07-16 11:09:35 +01:00
Christof Petig
2dce472d1f
Merge branch 'christof/modular-weapon-prices' into 'master'
...
Implement material (de-)composition for modular weapons, add tusk+crest+pincer to price list
See merge request veloren/veloren!3469
2022-07-14 18:24:21 +00:00
DaforLynx
194b1866c6
Music, ambience tweaks, and more
2022-07-14 00:55:35 +00:00
Joshua Barretto
dbff8102de
Updated changelog
2022-07-13 21:46:15 +01:00
Christof Petig
5bbb73bc17
changelog + remove dead code, but the test still fails
2022-07-13 20:15:28 +02:00
DaforLynx
00f1e9c407
Music, reorganization, metadata, and fixes
2022-07-07 04:14:20 +00:00
Julio Cezar Silva
fd34666d03
Portuguese translations parity to global
2022-07-06 07:32:43 +00:00
IsseW
daebe0070a
add to changelog
2022-07-04 18:07:22 +02:00
Imbris
85487897fa
Update changelog
2022-07-01 23:49:54 -04:00
Socksonme
4e4c466925
Move changelog changes to bottom
2022-06-30 07:26:31 +03:00
Socksonme
6a355c58f2
Remove instance from PoiseChange
2022-06-29 18:36:05 +03:00
Socksonme
d0e8f6f9d4
Edit changelog
2022-06-29 17:31:58 +03:00
Ben Wallis
be02e3ced0
Fixed title screen FPS cap not being applied correctly when background FPS is set to unlimited
2022-06-19 14:04:36 +01:00
Samantha W
57ab1c5767
Add a client-side mutelist
2022-06-14 20:35:01 +00:00
Isse
e03b733ad7
Owned mine loot
2022-06-12 17:56:59 +00:00
Christof Petig
c35edf0680
Add changelog
2022-06-01 22:14:20 +02:00
Maxwell
6e3ebb64cd
updated changelog to include new changes
2022-05-30 22:41:54 -05:00
Makselord
8df3118094
updated changelog in accordance with 2nd change
2022-05-30 10:08:22 -04:00
Makselord
f10b868dbf
modular weapon modifier costs changed to 1, 5, 10, 15, 20, 30
2022-05-29 19:50:26 -04:00
Makselord
60c2d7d968
updated changelog
2022-05-28 18:02:12 -04:00
Ben Wallis
34f580dfaa
Introduced loot ownership rules to combat loot stealing by players
...
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00