Imbris
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73244893cc
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Merge branch 'update-it_IT' into 'master'
Updated the italian translation
See merge request veloren/veloren!3359
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2022-05-19 03:51:44 +00:00 |
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Sam
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aeca67443b
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Simplified item key (assets)
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2022-05-18 16:28:10 -04:00 |
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Sam
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ba0846d6c7
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Addressed more feedback
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2022-05-16 15:11:46 -04:00 |
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UncomfySilence
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ac124b67a0
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minor loot table tweaks and removal of yellow weapon components from caves
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2022-05-16 15:11:45 -04:00 |
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Sam
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cbf5336343
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Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets).
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2022-05-16 15:11:45 -04:00 |
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Sam
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ad48b634ab
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Address feedback (assets)
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2022-05-16 15:11:44 -04:00 |
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Sam
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254b7964e1
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Balance tweaks (assets)
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2022-05-16 15:11:43 -04:00 |
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Sam
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d6ac9c43d7
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More feedback addressed (assets).
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2022-05-16 15:11:41 -04:00 |
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Sam
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13ea6dee93
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Addressed second round of balance feedback (assets).
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2022-05-16 15:11:40 -04:00 |
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brunt
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d46cdf60b5
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renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip]
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2022-05-16 15:11:39 -04:00 |
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Sam
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9b078c3383
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Addressed playtest feedback (assets).
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2022-05-16 15:11:38 -04:00 |
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brunt
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fc28449703
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rotate voxels and sceptre positioning [ci_skip]
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2022-05-16 15:11:37 -04:00 |
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UncomfySilence
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1c626da66b
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loot tables and adding models
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2022-05-16 15:11:36 -04:00 |
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Sam
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528b62c59a
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Rebase commit
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2022-05-16 15:11:36 -04:00 |
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Sam
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3f2f0a7715
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Fixed item drop manifest for secondary components.
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2022-05-16 15:11:36 -04:00 |
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Sam
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efc0189548
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Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (assets).
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2022-05-16 15:11:34 -04:00 |
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Sam
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49ff094286
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Addressed most review comments (assets).
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2022-05-16 15:11:33 -04:00 |
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brunt
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5ab9c0f1ad
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sceptre positioning [ci_skip]
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2022-05-16 15:11:32 -04:00 |
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Sam
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6ccc0b82f0
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Models for sceptres and secondary components
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2022-05-16 15:11:32 -04:00 |
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Monty Marz
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c3f92622c1
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bg icons
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2022-05-16 15:11:29 -04:00 |
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Bryant Deters
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af1a44264a
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add melee weapons to item_drop_manifest [ci skip]
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2022-05-16 15:11:29 -04:00 |
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Bryant Deters
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4edd041056
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add staffs to item_drop_manifest [ci skip]
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2022-05-16 15:11:29 -04:00 |
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Bryant Deters
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1ce474adbb
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modular bow offset tweaks [ci skip]
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2022-05-16 15:11:28 -04:00 |
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Bryant Deters
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f767e81133
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modular staff offsets [ci skip]
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2022-05-16 15:11:28 -04:00 |
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Sam
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e8c97f7a00
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Staff models
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2022-05-16 15:11:27 -04:00 |
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Bryant Deters
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f1940128bf
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modular bow offset adjustments [ci skip]
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2022-05-16 15:11:27 -04:00 |
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Bryant Deters
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075fee5190
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modular component tooltips
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2022-05-16 15:11:25 -04:00 |
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Snowram
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f6343ff4f9
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Modular bows offsets
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2022-05-16 15:11:24 -04:00 |
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Sam
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558e2aefb7
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Bow models
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2022-05-16 15:11:23 -04:00 |
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Sam
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eec0ba18a9
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Fixed eldwood recipes returning frostwood components.
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2022-05-16 15:11:22 -04:00 |
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Sam
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d436362a8d
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Consolidated crafting UI for the primnary component of modular weapons.
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2022-05-16 15:11:21 -04:00 |
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Snowram
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74a3f4a7dc
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Modular 1h weapons offsets
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2022-05-16 15:11:21 -04:00 |
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Sam
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3702952f99
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Added recipes for each material kind.
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2022-05-16 15:11:20 -04:00 |
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Sam
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ef5b2e4a1e
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Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
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2022-05-16 15:11:19 -04:00 |
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Monty Marz
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3d5e29b44d
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Ui
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2022-05-16 15:11:18 -04:00 |
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Sam
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1c0154487a
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Rebase fixes.
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2022-05-16 15:11:18 -04:00 |
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Sam
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94c19735ca
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Fixed broken stuff during rebase.
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2022-05-16 15:11:16 -04:00 |
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Sam
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5c28e3cb25
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Items with components can now have their name modified by the components. Also addressed more review. ONLY ASSETS
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2022-05-16 15:11:16 -04:00 |
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Sam
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524845b661
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Addressed more comments on MR.
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2022-05-16 15:11:15 -04:00 |
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Sam
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d7f5b907ff
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Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
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2022-05-16 15:11:14 -04:00 |
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Sam
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eecc1b42c3
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Fixed regex mistake in changing name of item assets.
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2022-05-16 15:11:13 -04:00 |
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Sam
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62632318fe
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Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. ONLY ASSETS
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2022-05-16 15:11:12 -04:00 |
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Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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03ab68eb60
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Added models for sword blade, axe head, and hammer head components.
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2022-05-16 15:11:09 -04:00 |
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Sam
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2aad3f3961
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Switched to item list as an input for modular components so that allowed items could be centralized.
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2022-05-16 15:11:08 -04:00 |
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Snowram
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b01e816c0d
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Modular axes and hammers offsets
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2022-05-16 15:11:08 -04:00 |
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Snowram
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e693b3132d
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Modular swords offsets
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2022-05-16 15:11:07 -04:00 |
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Sam
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ac306bbec0
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Added weapon models for 2h axe, hammer, and sword.
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2022-05-16 15:11:07 -04:00 |
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Sam
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5acb8cf74e
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Rebase conflcits handled.
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2022-05-16 15:11:05 -04:00 |
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Sam
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33feee787b
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Removed stuff no longer needed after new method of crafting modular weapons.
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2022-05-16 15:11:05 -04:00 |
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