Shane Handley
ef3ad3519b
Update previous references to 'volume' to prevent ambiguity. Update label for audio device selection in settings dialog. I don't think it is displayed, but maybe useful for documentation.
2019-09-25 01:25:24 +09:00
Shane Handley
8cf6546dec
Add an additional SFX Volume control to the in-game settings dialog and supporting events.
2019-09-25 01:18:09 +09:00
Monty Marz
3a0131306f
Character assets Part 1
2019-09-18 16:46:12 +00:00
Joshua Barretto
3f2e22f039
Exponential interpolation for linear damping
...
With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00
haslersn
1796c09ca1
common: Rework volume API
...
See the doc comments in `common/src/vol.rs` for more information on
the API itself.
The changes include:
* Consistent `Err`/`Error` naming.
* Types are named `...Error`.
* `enum` variants are named `...Err`.
* Rename `VolMap{2d, 3d}` -> `VolGrid{2d, 3d}`. This is in preparation
to an upcoming change where a “map” in the game related sense will
be added.
* Add volume iterators. There are two types of them:
* _Position_ iterators obtained from the trait `IntoPosIterator`
using the method
`fn pos_iter(self, lower_bound: Vec3<i32>, upper_bound: Vec3<i32>) -> ...`
which returns an iterator over `Vec3<i32>`.
* _Volume_ iterators obtained from the trait `IntoVolIterator`
using the method
`fn vol_iter(self, lower_bound: Vec3<i32>, upper_bound: Vec3<i32>) -> ...`
which returns an iterator over `(Vec3<i32>, &Self::Vox)`.
Those traits will usually be implemented by references to volume
types (i.e. `impl IntoVolIterator<'a> for &'a T` where `T` is some
type which usually implements several volume traits, such as `Chunk`).
* _Position_ iterators iterate over the positions valid for that
volume.
* _Volume_ iterators do the same but return not only the position
but also the voxel at that position, in each iteration.
* Introduce trait `RectSizedVol` for the use case which we have with
`Chonk`: A `Chonk` is sized only in x and y direction.
* Introduce traits `RasterableVol`, `RectRasterableVol`
* `RasterableVol` represents a volume that is compile-time sized and has
its lower bound at `(0, 0, 0)`. The name `RasterableVol` was chosen
because such a volume can be used with `VolGrid3d`.
* `RectRasterableVol` represents a volume that is compile-time sized at
least in x and y direction and has its lower bound at `(0, 0, z)`.
There's no requirement on he lower bound or size in z direction.
The name `RectRasterableVol` was chosen because such a volume can be
used with `VolGrid2d`.
2019-09-06 15:43:31 +02:00
Joshua Barretto
f574b1748a
Merge branch 'desttinghim/sound-effects' into 'master'
...
Sound Effects
Closes #163 and #97
See merge request veloren/veloren!473
2019-09-06 11:19:32 +00:00
Monty Marz
943495c0c5
Pixel art for axe and flying rod, shadow for zone names and death message
2019-09-05 17:28:33 +00:00
Louis Pearson
9dc1f8f549
Revamp AudioFrontend
...
audio::base had a lot of unnescessary abstractions and constructs.
The current code simplifies the API in a way that makes sense and
that will allow sound effects and fading to be added in an incremental
way.
2019-09-05 03:08:09 -06:00
Imbris
625f83e535
Don't add adjacent duplicates to the history
2019-09-02 01:07:16 -04:00
Imbris
47d0904588
Directly adjust chat input when traversing history
2019-09-02 00:54:44 -04:00
tommy
12029d7e7f
Added SetText event, rewritten based on comments
2019-09-01 23:43:06 -04:00
tommy
a63e67b8d9
Basic chat window history functionality
2019-09-01 23:43:04 -04:00
Monty Marz
f53904b534
More sprites, ui fixes, lianas
2019-09-01 19:04:03 +00:00
timokoesters
bd8e71c5aa
Rename activate_inventory_slot to use_inventory_slot
2019-08-30 22:46:45 +02:00
timokoesters
b063694d05
Implement icons based on weapon
2019-08-29 21:48:05 +02:00
Pfauenauge90
9a391332a6
fmt
2019-08-29 19:44:29 +02:00
Pfauenauge90
50c4764588
changed debug wand visuals, added icons for 2h sword main and alt attack
2019-08-29 19:44:29 +02:00
timokoesters
6e1c78e5d5
Add debug mode item giving speed boost in look_dir on click
2019-08-29 19:44:28 +02:00
yashaslokesh
be71aea20b
Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
...
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
2019-08-27 22:33:14 +00:00
timokoesters
cd061aba85
Make respawn hint text base on key bindings
2019-08-27 14:42:53 +02:00
Vechro
0f0a28d87a
Small changes to velocity
2019-08-22 22:26:35 +03:00
Vechro
2077548d5c
Simplify debug info
2019-08-22 21:53:46 +03:00
Monty Marz
29f6186139
hotbar changes
...
completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
telastrus
09b15e5278
velocity fix
2019-08-08 10:42:23 -04:00
Monty Marz
aac53f9311
Part 1 of implementing the social window
2019-08-07 13:14:26 +00:00
telastrus
e4f2c73b85
undo unnecessary pub mod
...
fixed comments
fixed other comment
2019-08-06 22:46:25 -04:00
telastrus
0eafd42c0f
fall damage + velocity debug
2019-08-06 17:51:13 -04:00
Marcel
86be3fccfc
Merge branch 'timo-cleanup' into 'master'
...
Implement specifier syntax and cleanup
See merge request veloren/veloren!413
2019-08-06 06:52:24 +00:00
timokoesters
1227596406
Implement specifier syntax and cleanup
2019-08-06 08:31:48 +02:00
telastrus
4dcb53bdb8
reverted some unnecessary changes
...
corrected typo
ran cargo fmt
2019-08-05 19:41:31 -04:00
telastrus
c098a5efd7
Added adjustable FOV slider
2019-08-05 12:37:52 -04:00
Joshua Barretto
c9f1a793db
Merge branch 'timo-kill-xp' into 'master'
...
Give xp depending on max hp and lvl of entity killed
See merge request veloren/veloren!400
2019-08-03 20:57:06 +00:00
timokoesters
7365dbe9e6
Give xp depending on max hp and lvl of entity killed
2019-08-03 21:30:01 +02:00
Joshua Barretto
fe0097c085
Made nametag position change with scale
2019-08-03 19:40:20 +01:00
Dominik Broński
f644b6ab89
Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
...
This reverts merge request !375
2019-08-01 23:32:33 +00:00
Imbris
5f56657f6c
Upgrade specs to 0.15
2019-08-01 18:09:13 -04:00
Piotr Korgól
ec550620ad
Add a health bonus for level ups, fix pets
2019-08-01 18:56:08 +02:00
Joshua Barretto
b3cae2f3dd
Added better item manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
fc49293874
Clickthrough on items
2019-08-01 09:09:26 +01:00
Pfauenauge90
37ee5b2802
fixed UI layering leading to unresponsive slots
2019-08-01 09:09:26 +01:00
Joshua Barretto
31f8794c39
Started work on inventory manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
123a78552a
Fixed block-hopping on edges, added correct inventory slots
2019-08-01 09:09:26 +01:00
Monty Marz
5cfc60da50
Small chat fixes
2019-07-29 14:40:46 +00:00
Monty Marz
96b677a2b0
Tooltips
2019-07-29 14:06:13 +00:00
Imbris
ff518a4a23
Ui scaling interface tweaks
2019-07-28 16:54:32 -04:00
Pfauenauge90
8e15117be7
set min and max values
2019-07-28 16:54:32 -04:00
Pfauenauge90
d33bbf26ad
aligned value position to crosshair transp. value
2019-07-28 16:54:32 -04:00
Pfauenauge90
e15c4eb40b
changed displayed value for scale
2019-07-28 16:54:31 -04:00
Pfauenauge90
1567c63421
checkboxes functionality
2019-07-28 16:54:31 -04:00
Pfauenauge90
7ce71dda02
visuals change
2019-07-28 16:54:31 -04:00
Imbris
4ad42c57e4
Add ui scale setting and slider
2019-07-28 16:54:30 -04:00
Piotr Korgól
198d532e38
Show level and xp on character menu
2019-07-27 15:04:34 +02:00
Piotr Korgól
5c84508015
Get EXP for killing NPCs and Players, properly show EXP bar
2019-07-26 20:51:40 +02:00
Piotr Korgól
b1aace0110
Add Level and Exp component
2019-07-26 16:44:59 +02:00
tommy
95b5f4acfb
Added private, broadcast, and game_state messages
2019-07-26 07:29:37 -04:00
tommy
cc6aa6f33d
Adds colour to tells in chat box #194
2019-07-26 07:29:37 -04:00
Sheldon Knuth
c2fa8bd615
[FIX] Callback hell of AudioDevice construction while opening audio settings window.
2019-07-23 09:54:41 +00:00
Monty Marz
7a4ad099ff
Crosshair variations
2019-07-23 01:02:57 +00:00
Songtronix
de2dbcef45
add global git hash constant
2019-07-21 17:45:31 +00:00
Forest Anderson
d45acdc645
Merge branch 'inventory-items' into 'master'
...
crosshair changes (WIP!), inventory visuals, camera changes, savannah trees
See merge request veloren/veloren!317
2019-07-07 15:42:50 +00:00
Pfauenauge90
0cc3c76542
fmt
2019-07-07 17:31:34 +02:00
Pfauenauge90
7f45d274a8
clean up
2019-07-07 16:19:20 +02:00
Pfauenauge90
f3bda57e67
fmt
2019-07-07 16:19:20 +02:00
Pfauenauge90
70f8fe9002
ui scaling relative to window size
2019-07-07 16:19:20 +02:00
Pfauenauge90
c27d55db6c
less numbers for the indicator text
2019-07-07 16:19:20 +02:00
Pfauenauge90
ff6d7206a3
fix
2019-07-07 16:19:19 +02:00
Pfauenauge90
94acd0f437
Crosshair transp slider
2019-07-07 16:19:19 +02:00
Pfauenauge90
3be2951029
crosshair correction
2019-07-07 16:19:19 +02:00
Pfauenauge90
de1cf1371c
colour and camera corrections
2019-07-07 16:19:19 +02:00
Pfauenauge90
d4a6f0c202
camera changes and nametag colour
2019-07-07 16:19:18 +02:00
Pfauenauge
bd94baa125
Added crosshair TODO
2019-07-07 16:19:18 +02:00
Pfauenauge
d186c4031e
Sharp crosshair (no multisampling)
2019-07-07 16:19:18 +02:00
Pfauenauge90
7455155198
more test items
2019-07-07 16:19:18 +02:00
Pfauenauge90
89cadf27be
fix fonts
2019-07-07 16:19:18 +02:00
Pfauenauge90
50e15333cd
set the inventory space test button to false by default and increased the starting inventory size to 10
2019-07-07 16:19:17 +02:00
Pfauenauge90
b99bd4a20a
Bag window expands with available space
2019-07-07 16:19:17 +02:00
Pfauenauge90
381b9cabd1
fmt
2019-07-07 16:19:17 +02:00
Pfauenauge
e66419b396
smaller border for available slots, item image size changed
2019-07-07 16:19:17 +02:00
Pfauenauge
991e4b15e5
fmt
2019-07-07 16:19:16 +02:00
Pfauenauge
03894cb2ab
Comments on example item, removed printing of available inventory space No.
2019-07-07 16:19:16 +02:00
Pfauenauge90
3ab01bd86b
added visual test item
2019-07-07 16:19:16 +02:00
Pfauenauge90
ff7fb032a4
fixed scaling of the slots
2019-07-07 16:19:16 +02:00
Pfauenauge90
be64662b14
added active inventory slots
2019-07-07 16:19:16 +02:00
Pfauenauge90
f4499e26af
added visual test item
2019-07-07 16:19:15 +02:00
Pfauenauge90
626978213f
fixed scaling of the slots
2019-07-07 16:19:15 +02:00
Pfauenauge90
12e7d749ec
added active inventory slots
2019-07-07 16:19:15 +02:00
Songtronix
6fa086b964
remove expects, warnings, code duplication
2019-07-07 16:16:06 +02:00
Songtronix
2338084af0
Add Linux support
2019-07-07 16:16:06 +02:00
Songtronix
1be8f5e422
Update status according the play state
2019-07-07 16:16:05 +02:00
timokoesters
215693137b
Implement chat command key
2019-07-05 18:21:11 +02:00
Piotr Korgól
e212d4d6f9
Fix comment
2019-07-03 21:28:07 +02:00
Piotr Korgól
7cf299503d
Add crosshair
2019-07-03 21:28:07 +02:00
Songtronix
0c3d693561
clean warnings from voxygen/hud
2019-07-02 21:25:07 +00:00
Sheldon Knuth
c3671590e9
Loading no-audio
mode from the game start without rodio
crate initialisation completely
2019-07-02 18:35:40 +00:00
Sheldon Knuth
c699801d78
Revamping the audio system for Voxygen from #163
2019-07-02 04:10:55 +00:00
timokoesters
14400f6380
Remove Actor and use Body instead
2019-06-30 18:57:24 +02:00
Joshua Barretto
dd82fc24a8
Prevented UI resets when toggling HUD
2019-06-29 16:48:43 +01:00
timokoesters
af52cfea6a
Show cursor when unfocussing the window
2019-06-29 03:43:35 +02:00
Songtronix
eb28ba94f6
add git commit hash to debug window
2019-06-28 12:08:12 +00:00
Pfauenauge90
b5d529f824
changes restore
2019-06-26 19:14:12 +01:00