Snowram
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b7a33c56cc
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Add basic guards to towns
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2020-11-23 10:58:21 +00:00 |
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Snowram
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8885efd702
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Adds (mini)bosses spawns
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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55c6966ad9
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Fewer trees near obstacles
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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b539ecf438
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More lights, minimised light and glow map data
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2020-11-23 10:58:21 +00:00 |
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Snowram
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6e51967079
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Dungeon tweaks
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2020-11-23 10:58:21 +00:00 |
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Snowram
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0737c71749
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Adds new cultist armors, defines loadouts for dungeons
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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df1b19ed64
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Light/glow temporal interpolation hack
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2020-11-23 10:57:57 +00:00 |
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Snowram
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3bcffe1bf7
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Assigns spawned npcs loadout with new method
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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b950447bed
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added enum for different dungeon enemies
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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95d300c0e2
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remove level 6 dungeons
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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b30dfd1539
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sync
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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93a86a951e
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Tweaked default graphics settings
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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7850b0bcaf
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
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Treeco
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f78b165320
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Replaced placeholder willow generating conditions
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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579bdcf10e
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Forest soil undulation, better acadia placement
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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99b3a4465a
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WIP map zooming and dragging
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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28b0a00b44
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Removed per-level dungeon waypoints
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2020-11-23 10:57:14 +00:00 |
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Joshua Barretto
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49df604de0
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Better scattering and scatter (of both varieties)
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2020-11-23 10:45:02 +00:00 |
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Monty Marz
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1864f4626c
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map icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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de685b00b2
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Improved water pathfinding
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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d4d4f17d3c
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Added world map size icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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22fb71905b
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Added rtsim entities moving when unloaded, better generation
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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25c50de347
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Return of the cacti
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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fc26305ac8
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Increases maximum sprite dimensions (if you suspect an issue, check this commit)
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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808d1873bd
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Began implementing rtsim
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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3ee4245652
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Added test poles, minor improvements
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2020-11-23 10:37:59 +00:00 |
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Monty Marz
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8235e94aa4
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Conversion to struct to please clippy
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2020-11-21 15:42:43 +01:00 |
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Snowram
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a939eac30d
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Refines spawn values, add gradients to debug_column
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2020-11-21 14:33:35 +01:00 |
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Snowram
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febe79e602
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Added remaining creature spawns
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2020-11-21 14:33:33 +01:00 |
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Joshua Barretto
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2ae51de7f0
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Added more creature spawns
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2020-11-21 14:33:32 +01:00 |
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Joshua Barretto
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97ec94fd3d
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Initial NPC region spawning work
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2020-11-21 14:33:30 +01:00 |
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Snowram
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d98bfa72ad
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Improves bipedlarge and theropod anims, balance tweaks
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2020-11-19 00:56:50 +01:00 |
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Snowram
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a773fd602a
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Makes mindflayers spawn in dungeons
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2020-11-19 00:53:21 +01:00 |
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Snowram
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9bfccd42d3
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Adds new animals
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2020-11-19 00:53:02 +01:00 |
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jiminycrick
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a9711eea01
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Beginning to address comments
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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c44a9092d3
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Biome definition tweaks and more sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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a684bc90fd
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Quadraped footsteps and songs in biomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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bc1059610b
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More clippy fixes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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ea1bc2941b
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Clippy fixes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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9b759efe41
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Snow footsteps
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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09a1974974
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River water sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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c8d79b0b0e
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Dungeon and cave specific music
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2020-11-18 13:31:12 -08:00 |
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Monty Marz
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0e072f72cc
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frost cleaver
velorite mage set
offsets
armor stats
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2020-11-10 21:43:45 +00:00 |
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Joshua Barretto
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bce6195479
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Added birch forest
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2020-11-09 22:59:41 +00:00 |
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Joshua Barretto
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b09148abee
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Updated changelog, removed old models
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2020-11-09 17:19:29 +00:00 |
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Joshua Barretto
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962f0ec812
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Better snow effects for non-trees
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2020-11-09 17:09:33 +00:00 |
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Joshua Barretto
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b0f7cdfe66
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Reduced oaks in desert
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2020-11-09 16:28:57 +00:00 |
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Joshua Barretto
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d9550ddebd
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Better pine forests by shifting average oak temperature
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2020-11-09 16:22:47 +00:00 |
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Joshua Barretto
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71718d9c98
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Better humidity, better snow trees
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2020-11-09 15:06:37 +00:00 |
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Joshua Barretto
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3f02aa5134
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Removed more redundant code, desert dunes, better bridges
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2020-11-09 10:20:22 +00:00 |
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