Joshua Barretto
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b29e2b0017
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Fixed admin physics check exemption
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2021-04-30 14:06:07 +01:00 |
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Samuel Keiffer
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4f5f15979a
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Merge branch 'sam/deduplicate-items' into 'master'
Sam/deduplicate items
See merge request veloren/veloren!2225
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2021-04-29 20:11:43 +00:00 |
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Sam
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7870109856
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Deduplicated stuff in npc_armor.
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2021-04-29 15:45:14 -04:00 |
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Sam
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91bb6392bb
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Removed old 2h variants of 1h weapons.
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2021-04-29 13:18:04 -04:00 |
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Ben Wallis
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e2d6326615
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Made admins exempt from the server-side position and velocity checks
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2021-04-29 17:46:40 +01:00 |
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Ben Wallis
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c16bf51ab2
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Merge branch 'xvar/reduce-timeofday-sync-frequency' into 'master'
Reduced frequency of TimeOfDay message being sent to clients
See merge request veloren/veloren!2218
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2021-04-29 13:50:08 +00:00 |
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Ben Wallis
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3c20e8ed4e
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Reduced sync of TimeOfDay to once per 100 ticks
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2021-04-29 12:34:27 +01:00 |
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James Melkonian
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2fafcded93
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Set bird default to not flying and give non-strafing NPCs a larger attack angle
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2021-04-28 02:31:51 +00:00 |
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James Melkonian
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24095187c7
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Partially fixes wolf AI
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2021-04-27 17:57:31 +00:00 |
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Ludvig Böklin
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34660462e9
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Glider physics
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2021-04-27 14:41:48 +00:00 |
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Sam
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1a7779beb3
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Added angle check for new npcs.
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2021-04-25 22:19:30 -04:00 |
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Sam
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9084e93f8b
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Added an angle check to all agent attacks.
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2021-04-25 22:02:31 -04:00 |
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Marcel
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991ccf0033
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Merge branch 'aweinstock/deflate-downgrade-20210425' into 'master'
Downgrade deflate from level 5 to level 1 in the terrain system to match LZ4's...
See merge request veloren/veloren!2199
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2021-04-25 23:35:43 +00:00 |
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Samuel Keiffer
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add895764b
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Merge branch 'holychowders/fix_villagers_spamming_messages_in_safezones' into 'master'
Prevent safezoned villagers from spamming messages upon seeing an enemy
See merge request veloren/veloren!2190
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2021-04-25 21:24:06 +00:00 |
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holychowders
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5488f9f525
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Prevent safezoned villagers from spamming messages upon seeing an enemy
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2021-04-25 21:24:06 +00:00 |
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Marcel
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35584d0344
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Merge branch 'xMAC94x/reduce_deps' into 'master'
remove some unused deps Yuri found
See merge request veloren/veloren!2197
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2021-04-25 20:22:31 +00:00 |
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Avi Weinstock
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57aee57d82
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Downgrade deflate from level 5 to level 1 in the terrain system to match LZ4's worst-case encoding time.
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2021-04-25 16:18:57 -04:00 |
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Marcel
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ecb176158c
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Merge branch 'tormeh/rtsim-first' into 'master'
Tormeh/rtsim first
See merge request veloren/veloren!2053
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2021-04-25 18:53:39 +00:00 |
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Marcel Märtens
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1842b2d6eb
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remove some unused deps Yuri found
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2021-04-25 20:18:20 +02:00 |
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Sam
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372eff2a02
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Initial SCT implementation to display blocks.
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2021-04-25 13:09:09 -04:00 |
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Sam
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288a6f3a82
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Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
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2021-04-25 13:09:02 -04:00 |
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Sam
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91c6288213
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Melee weapons can now block.
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2021-04-25 13:08:42 -04:00 |
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Snowram
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8f54a0bf31
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More phoenix AI work
More phoenix AI work
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2021-04-25 04:07:12 +02:00 |
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James Melkonian
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0cf7e7114f
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Phoenix AI pass
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2021-04-25 04:07:11 +02:00 |
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Snowram
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8cf8e51962
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Phoenix npc + AI (WIP)
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2021-04-25 04:07:11 +02:00 |
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Snowram
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bd84677906
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Day period dependant wildlife spawns
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2021-04-25 02:14:51 +02:00 |
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Snowram
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bc95484863
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Swaps bird_small skeleton to a new bird_large
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2021-04-25 02:14:49 +02:00 |
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Avi Weinstock
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95d32b40bb
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Remove redundant terrain message per MR 2166 comment.
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2021-04-20 23:48:15 -04:00 |
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Avi Weinstock
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308ad4d81e
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Cleanup errors introduced in rebase.
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2021-04-20 23:34:17 -04:00 |
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Avi Weinstock
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15e32e5655
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Move terrain compression code to common_net and disable redundant LZ4 compression on the terrain stream.
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2021-04-20 23:24:24 -04:00 |
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Avi Weinstock
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6d9de520f3
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Compress terrain chunks with deflate. Includes a benchmark showing that this makes them around 70% smaller, and is the same speed as LZ4.
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2021-04-20 23:23:53 -04:00 |
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Imbris
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e17477979f
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Remove extra chunk cloning and parallelize serialization in the server terrain sys
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2021-04-20 15:25:05 -04:00 |
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Imbris
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9e0fbd392d
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Remove some of the spans in the agent system
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2021-04-20 15:25:05 -04:00 |
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Imbris
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110165de3a
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Add more profiling spans to the agent system and add timing notes
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2021-04-20 15:25:04 -04:00 |
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Imbris
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e750c9d570
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Switch agent target search to use a spatial grid, add convience method for querying the aabr of a circle
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2021-04-20 15:25:04 -04:00 |
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Imbris
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26222a0a2d
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Rename common-sys to common-systems and rearrange common-state slightly
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2021-04-20 15:25:04 -04:00 |
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Ludvig Böklin
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762c68cfbb
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Basic fluid dynamics and physical properties for entities
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2021-04-20 17:38:19 +02:00 |
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Joshua Barretto
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36e95e0c03
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Cleaned up client-side recipe handling
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2021-04-20 12:33:22 +01:00 |
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Monty
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a1b4e0bdaf
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remove old craftsman hammer, add migration
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2021-04-20 03:34:11 +02:00 |
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Joshua Barretto
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1a0f6f03ef
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Prevent crafting without station
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2021-04-20 02:46:05 +02:00 |
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Monty
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a1fe7c12c3
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fmt, add sprites
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2021-04-20 02:46:04 +02:00 |
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Joshua Barretto
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5598d07944
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Added crafting stations
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2021-04-20 02:45:59 +02:00 |
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Marcel Märtens
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7348e399e0
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only have 1 Fn passed to tick fn
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2021-04-20 01:49:45 +02:00 |
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Marcel Märtens
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485a477503
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include origin into system name
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2021-04-20 01:30:27 +02:00 |
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Marcel Märtens
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425063e24e
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remove authc from common::net
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2021-04-20 01:30:23 +02:00 |
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Marcel Märtens
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5862920f32
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seperate sys/state
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2021-04-20 01:30:17 +02:00 |
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James Melkonian
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ef38d9778f
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Fix bow AI
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2021-04-19 12:17:31 -07:00 |
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Joshua Barretto
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cd0a65da81
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Added minimum chunk unload distance to make chunk reload cheesing harder
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2021-04-19 11:29:20 +01:00 |
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Marcel
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ba55a46db1
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Merge branch 'UMR1352/fix#1077' into 'master'
fix issue #1077: show kill msg only to group members and nearby players if...
Closes #1077
See merge request veloren/veloren!2135
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2021-04-18 20:46:17 +00:00 |
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Enrico Marconi
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a941833ff1
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fix issue #1077: show kill msg only to group members and nearby players if...
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2021-04-18 20:46:16 +00:00 |
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