Sam
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dc7e45c8bd
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Rebalancing
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2021-05-05 14:43:56 -04:00 |
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Marcel Märtens
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4cfdbdd069
|
use a constant for recommended_threads
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2021-05-05 14:35:06 +02:00 |
|
Sam
|
062c290e49
|
Made buff commands exhaustive
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2021-05-04 09:54:28 -04:00 |
|
Sam
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2652660a58
|
Addressed comments and more testing feedback.
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2021-05-04 08:45:14 -04:00 |
|
Sam
|
240a8e577d
|
Minor balancing tweaks.
|
2021-05-04 08:45:13 -04:00 |
|
Sam
|
5c241850f1
|
Added sfx. Addressed comments.
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2021-05-04 08:45:12 -04:00 |
|
Sam
|
48fa4e7c1f
|
Balancing.
|
2021-05-04 08:45:11 -04:00 |
|
Sam
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7ac1488181
|
Added kit for testing tier 4 dungeons.
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2021-05-04 08:45:11 -04:00 |
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Sam
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164fd0de04
|
Particles for frenzy buff and ground cleave.
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2021-05-04 08:45:10 -04:00 |
|
Sam
|
2290a22a15
|
Gave minotaur AI.
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2021-05-04 08:45:09 -04:00 |
|
Sam
|
811f1fadb2
|
Replaced action_timer with action_state so there are additional fields.
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2021-05-04 08:45:09 -04:00 |
|
jshipsey
|
c886accaf1
|
anims
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2021-05-04 08:45:08 -04:00 |
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Sam
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d1139c3b7c
|
Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
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2021-05-04 08:45:07 -04:00 |
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Sam
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160bd3ef0c
|
Crippling strike now functional. Crippled debuff added.
|
2021-05-04 08:45:05 -04:00 |
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juliancoffee
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b81981f805
|
Draft implementation
|
2021-05-03 22:07:09 +03:00 |
|
Samuel Keiffer
|
771a8db2a8
|
Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
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2021-05-03 18:49:22 +00:00 |
|
Samuel Keiffer
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610c529c42
|
Merge branch 'sam/ability-sets' into 'master'
Allow Specification of Custom Ability Sets per Weapon
See merge request veloren/veloren!2231
|
2021-05-03 17:50:11 +00:00 |
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jshipsey
|
63fdc4f590
|
animal adjustments
|
2021-05-02 23:17:58 -04:00 |
|
Daniel Mizerski
|
7faa0d3cd9
|
Add fundamentals for wiring system.
|
2021-05-02 22:38:44 +02:00 |
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jshipsey
|
769e21104e
|
higher health lower damage
|
2021-05-01 12:29:28 -04:00 |
|
jshipsey
|
dc5a38f1e8
|
ori addition to combomelee
|
2021-05-01 12:29:28 -04:00 |
|
Ludvig Böklin
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d7ef414f59
|
Fix glider pitching down when trying to take off
|
2021-05-01 15:35:26 +02:00 |
|
Sam
|
d500a00414
|
Made naming of fields more explicit.
|
2021-05-01 09:25:56 -04:00 |
|
Sam
|
708cb12086
|
Fixed tests.
|
2021-05-01 09:25:55 -04:00 |
|
Sam
|
d3d4ee8bb0
|
Formatting stuffs.
|
2021-05-01 09:25:53 -04:00 |
|
Sam
|
3cb0ee98c8
|
Removed all unique and simple tool kinds.
|
2021-05-01 09:25:51 -04:00 |
|
Sam
|
a35b8b4aad
|
Removed ability set as field on items.
|
2021-05-01 09:25:49 -04:00 |
|
Ludvig Böklin
|
cc7f0f3ac2
|
Fix ori
|
2021-04-30 17:37:51 +02:00 |
|
DaforLynx
|
7334cce426
|
Poise (stun) SFX and fix for town music
|
2021-04-29 23:36:22 +00:00 |
|
Samuel Keiffer
|
e177aebd9e
|
Merge branch 'lboklin/lower-zero-lift-drag' into 'master'
Lower zero-lift drag
See merge request veloren/veloren!2223
|
2021-04-29 19:11:12 +00:00 |
|
Ludvig Böklin
|
c4444a908a
|
Lower zero-lift drag
|
2021-04-29 19:22:09 +02:00 |
|
Ludvig Böklin
|
6b52ea89b4
|
Add more specific masses to objects
|
2021-04-29 11:46:03 +02:00 |
|
Ben Wallis
|
b0aca9a348
|
Merge branch 'xvar/item-serialization' into 'master'
Changed Item serialization to not send ItemDef struct across the network
See merge request veloren/veloren!2215
|
2021-04-28 20:50:32 +00:00 |
|
Ben Wallis
|
14caae3667
|
Changed Item serialization to only send item_definition_id across the network rather than the whole ItemDef
|
2021-04-28 21:00:25 +01:00 |
|
DaforLynx
|
2e0272ce28
|
Town music
|
2021-04-28 05:07:59 +00:00 |
|
Ludvig Böklin
|
34660462e9
|
Glider physics
|
2021-04-27 14:41:48 +00:00 |
|
jshipsey
|
f845f2bd11
|
fix glide wield
|
2021-04-26 23:17:04 -04:00 |
|
Sam
|
1a7779beb3
|
Added angle check for new npcs.
|
2021-04-25 22:19:30 -04:00 |
|
jshipsey
|
a0a75b1921
|
comments
|
2021-04-25 22:02:32 -04:00 |
|
jshipsey
|
2c74a86170
|
skill adjustments, ori changes
|
2021-04-25 22:02:32 -04:00 |
|
jshipsey
|
c01fd86f44
|
ori fixes
|
2021-04-25 22:02:30 -04:00 |
|
Joshua Barretto
|
94b6fa6da3
|
Don't use movement efficiency for orientation
|
2021-04-25 23:00:30 +01:00 |
|
Joshua Barretto
|
3af4793762
|
Minor control over velocity when in the air
|
2021-04-25 22:37:25 +01:00 |
|
Sam
|
372eff2a02
|
Initial SCT implementation to display blocks.
|
2021-04-25 13:09:09 -04:00 |
|
Sam
|
d2d8d43410
|
Addressed testing feedback.
Particles better.
|
2021-04-25 13:09:08 -04:00 |
|
Sam
|
b9d6bd2fd2
|
Parrying no longer requires releasing the block button, and instead can parry if block happened in buildup.
|
2021-04-25 13:09:07 -04:00 |
|
Sam
|
288a6f3a82
|
Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
|
2021-04-25 13:09:02 -04:00 |
|
Sam
|
f5ec23df48
|
Parrying
|
2021-04-25 13:08:42 -04:00 |
|
Sam
|
91c6288213
|
Melee weapons can now block.
|
2021-04-25 13:08:42 -04:00 |
|
Sam
|
0170a38ebc
|
Removed unwraps in buffs
|
2021-04-25 12:01:21 -04:00 |
|