Avi Weinstock
b36b3152fe
Improve the efficiency of the voxel minimap by only updating it when crossing a chunk boundary or changing z-level. Allows making the 9 chunks nearest to the player fancier by compositing multiple z levels.
2021-05-11 17:43:45 -04:00
Avi Weinstock
3abcdbf109
Make all the offsets for voxel minimap work properly for arbitrary sizes, and fix the memory leak.
2021-05-11 01:08:03 -04:00
Avi Weinstock
d1d7147aa6
Add a minimap overlay based on voxel data.
2021-05-10 23:09:14 -04:00
jshipsey
770d07ac90
anims
2021-05-10 18:54:03 -05:00
Sam
0d53e790fd
Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks.
2021-05-10 18:54:00 -05:00
Snowram
47a2bf7de8
Adds haniwa sentry object
2021-05-10 18:53:48 -05:00
Sam
5fa4358e74
Clay golem attacks done.
2021-05-10 18:53:01 -05:00
Illia Denysenko
f626d27955
Refactor i18n analysis code and improve UX of testing binary
2021-05-10 22:13:00 +00:00
Joshua Barretto
1478daecbc
Prevented low FPS from limiting chunk loading performance
2021-05-10 14:23:37 +01:00
Joshua Yanovski
0cf0f59fa7
Merge branch 'sharp/modtools' into 'master'
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Added non-admin moderators and timed bans.
See merge request veloren/veloren!2276
2021-05-10 04:54:06 +00:00
Joshua Yanovski
e7587c4d9d
Added non-admin moderators and timed bans.
...
The security model has been updated to reflect this change (for example,
moderators cannot revert a ban by an administrator). Ban history is
also now recorded in the ban file, and much more information about the
ban is stored (whitelists and administrators also have extra
information).
To support the new information without losing important information,
this commit also introduces a new migration path for editable settings
(both from legacy to the new format, and between versions). Examples
of how to do this correctly, and migrate to new versions of a settings
file, are in the settings/ subdirectory.
As part of this effort, editable settings have been revamped to
guarantee atomic saves (due to the increased amount of information in
each file), some latent bugs in networking were fixed, and server-cli
has been updated to go through StructOpt for both calls through TUI
and argv, greatly simplifying parsing logic.
2021-05-09 21:19:16 -07:00
Samuel Keiffer
a86c3af42b
Merge branch 'aweinstock/mindflayerfixes-202105' into 'master'
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Mindflayer AI improvments
See merge request veloren/veloren!2285
2021-05-10 02:54:21 +00:00
Avi Weinstock
1dfcdce1c0
Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons.
2021-05-09 18:09:31 -04:00
juliancoffee
93b3d12478
remove ssh feature from git2
2021-05-10 00:49:45 +03:00
juliancoffee
5e598964b1
Downgrade git2 to compile on windows
2021-05-10 00:09:33 +03:00
juliancoffee
2035c041f9
add authors
2021-05-09 13:12:26 +03:00
juliancoffee
279d57658d
Fix paths and adding tests
2021-05-09 13:12:26 +03:00
juliancoffee
0a63b10f4c
rename i18n/src/i18n.rs to i18n/src/data.rs
2021-05-09 13:12:26 +03:00
juliancoffee
735e8ab4ec
Extract common/src/assets.rs to own crate
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This gives us ability to use assets-related code in i18n without
depending on whole veloren-common
2021-05-09 13:12:26 +03:00
juliancoffee
0784c2a76a
Make fields more private
2021-05-09 13:12:26 +03:00
juliancoffee
c511028290
remove unneeded imports
2021-05-09 13:12:26 +03:00
juliancoffee
911bf974f3
Use hashbrown
2021-05-09 13:12:26 +03:00
juliancoffee
89b6111064
Remove unused dependencies
2021-05-09 13:12:26 +03:00
juliancoffee
5573fc33b9
Extract voxygen/src/i18n.rs into own crate
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- New crate (i18n), currently under voxygen directory
- Updated CI to run localization test from i18n, not from voxygen
2021-05-09 13:12:26 +03:00
juliancoffee
50e992ed0d
use hashbrown instead of std::collections
2021-05-09 13:12:26 +03:00
juliancoffee
622101d3b1
Update instuction for using binary
2021-05-09 13:12:26 +03:00
juliancoffee
fd387bda7c
Add comments
2021-05-09 13:12:25 +03:00
juliancoffee
5f32b37768
Integrate verification from i18n_check
2021-05-09 13:12:25 +03:00
juliancoffee
f42e8aa147
Integrate changes and improving code style
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- Integrate voxygen/i18n-check to voxygnen/src/i18n.rs
- Make `cargo clippy` happy
2021-05-09 13:12:25 +03:00
juliancoffee
57cddb3ee3
Extract localization test to binary
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- Implement `--all` option
- Implement `--lang <code>` option
- Implement `--verify` command
2021-05-09 13:12:25 +03:00
Monty Marz
9f0ca486f7
Merge branch 'aweinstock/small-fixes' into 'master'
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Distinguish NAMETAG_MERCHANT_RANGE from NAMETAG_GROUP_RANGE.
See merge request veloren/veloren!2277
2021-05-09 09:58:44 +00:00
Monty Marz
a17bb0ad73
Better inactive/active audio slider logic
2021-05-09 09:51:41 +00:00
Avi Weinstock
0f424ec95a
Distinguish NAMETAG_MERCHANT_RANGE from NAMETAG_GROUP_RANGE.
2021-05-08 17:49:51 -04:00
Avi Weinstock
76da18da3c
Add red-orange pulsing "Nothing!" to the second phase of an a 0-quantity trade, and improve the distance merchants are visible at.
2021-05-07 15:24:55 -04:00
Avi Weinstock
e4cda4309e
Add DamageKind
, and make piercing damage partially ignore damage resistence.
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- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
Marcel Märtens
4cfdbdd069
use a constant for recommended_threads
2021-05-05 14:35:06 +02:00
Marcel Märtens
0142cf37f0
limit tokio threads to 1/4 of num_cpus
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make sure that rayon has at least 2 threads even on 1cpu systems to increase stability
2021-05-04 21:06:11 +02:00
Marcel Märtens
6e3a74b476
rayon::join creates a global threadpool, which is only used in /world
...
instead just use the same threadpool for everything
helps with debugging problems with GDB
using threadpool.install() to also be used when `into_par_iter()` is called
2021-05-04 21:06:07 +02:00
Sam
5521c886c0
Removed useless clippy allow, added todo.
2021-05-04 11:27:17 -04:00
Sam
062c290e49
Made buff commands exhaustive
2021-05-04 09:54:28 -04:00
Sam
d99623b298
Buff icons
2021-05-04 08:45:14 -04:00
Sam
5c241850f1
Added sfx. Addressed comments.
2021-05-04 08:45:12 -04:00
Sam
7ac1488181
Added kit for testing tier 4 dungeons.
2021-05-04 08:45:11 -04:00
Sam
164fd0de04
Particles for frenzy buff and ground cleave.
2021-05-04 08:45:10 -04:00
jshipsey
c886accaf1
anims
2021-05-04 08:45:08 -04:00
Sam
d1139c3b7c
Added frenzy ability to minotaur.
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Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
2021-05-04 08:45:07 -04:00
Sam
160bd3ef0c
Crippling strike now functional. Crippled debuff added.
2021-05-04 08:45:05 -04:00
Illia Denysenko
f04a4f907a
Add possibility to translate buff outcomes
2021-05-03 23:02:59 +00:00
Samuel Keiffer
771a8db2a8
Merge branch 'slipped/oritweak' into 'master'
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ori tweaks, animal adjusts
See merge request veloren/veloren!2234
2021-05-03 18:49:22 +00:00
Samuel Keiffer
610c529c42
Merge branch 'sam/ability-sets' into 'master'
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Allow Specification of Custom Ability Sets per Weapon
See merge request veloren/veloren!2231
2021-05-03 17:50:11 +00:00