ccgauche
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89774980b4
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First commit
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2021-03-07 22:32:52 +01:00 |
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Marcel
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e29964ead1
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Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework
See merge request veloren/veloren!1856
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2021-03-07 18:37:35 +00:00 |
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Joshua Barretto
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911acdd9db
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Fixed clippy warnings and fmt
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2021-03-07 14:25:07 +00:00 |
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Joshua Barretto
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db573f6b2d
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Turn giant trees into proper sites
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2021-03-07 14:25:07 +00:00 |
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Joshua Barretto
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862cd5fe49
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fmt
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2021-03-07 14:25:03 +00:00 |
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Joshua Barretto
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a229d65932
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Static light improvements, fixed lighting update bug
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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9875e2c025
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Began work on CSG-based primitive tree site structure generation system
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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7d94c3600f
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New town layouts, initial progress
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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6274987fa6
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Fixed snow blocking all light
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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620e2000d2
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Experimental cliffs, use column alt for world map
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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717bbbf23e
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Better static light propagation between translucent objects
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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6af0e77efd
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Better stairs
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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0c302bb020
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Lanterns in trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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6fc7d2a906
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Faster More interesting giant trees, better oaks, hives on branches
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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185b1c3053
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Specialised giant trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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7d526da735
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Experimental giant mother trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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e30c625d81
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More tree variety, denser forests
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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68b0aa5c50
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sync
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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9cf13ac3b2
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Simple coral
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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6dd0f73c2d
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Fixed clipping issues, faster generation
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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23f0dfb078
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Began work on new sites
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2021-03-07 14:25:00 +00:00 |
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Sarra
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ab12df50cc
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added white firework
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2021-03-07 03:59:04 -05:00 |
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Sarra
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db3bc1b9bb
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added a white firework
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2021-03-07 03:48:50 -05:00 |
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Avi Weinstock
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22fcc6417c
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Make fireworks recursively shoot more fireworks (95% average replication).
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2021-03-06 14:05:51 -05:00 |
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Marcel
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875bdd8d71
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Merge branch 'sam/asset-validation-tests' into 'master'
Added Item Validation Test
See merge request veloren/veloren!1849
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2021-03-04 15:46:12 +00:00 |
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Joshua Yanovski
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2dd7089e52
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Bring vek up to date so we can bump rustc (hopefully).
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2021-03-04 05:46:59 +01:00 |
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Sam
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39a580b5ee
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Added test that all items are properly formatted and valid. Fixed items that were broken.
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2021-03-03 16:45:36 -05:00 |
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James Melkonian
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018d51b1a0
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Move agent data into structs
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2021-03-02 15:51:43 -08:00 |
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James Melkonian
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0c25896b2c
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Fix fleeing and combat a little
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2021-03-02 15:51:40 -08:00 |
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James Melkonian
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29c5ae5af9
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Fix interaction and clean up, broken fleeing
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2021-03-02 15:51:38 -08:00 |
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James Melkonian
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045ec011c9
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Behavior tree minus interacting
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2021-03-02 15:51:32 -08:00 |
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James Melkonian
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8bdadc47b5
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Initial behavior tree refactoring
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2021-03-02 15:49:58 -08:00 |
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ccgauche
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7f4411ba1f
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Merge branch 'master' into 'ccgauche/plugin-player-join-event'
# Conflicts:
# CHANGELOG.md
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2021-03-02 09:45:15 +00:00 |
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Sam
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d02c61ad8a
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Item use is now goes through a control action rather than a control event.
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2021-03-01 20:51:08 -05:00 |
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Justin Shipsey
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9ad8804b60
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Merge branch 'armor-org' into 'master'
armor org
See merge request veloren/veloren!1835
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2021-03-02 01:29:46 +00:00 |
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Ben Wallis
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0f7ff21c20
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Merge branch 'item-stacking-and-splitting' into 'master'
Implement stacking and splitting
Closes #904
See merge request veloren/veloren!1802
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2021-03-02 00:08:47 +00:00 |
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Jesus Bracho
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c0573cca44
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Implement stacking and splitting
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2021-03-02 00:08:46 +00:00 |
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ccgauche
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db9991ce6d
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Adressed all comments
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2021-03-01 22:24:02 +01:00 |
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heydabop
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bfc82f7236
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Fixes #974 - convert tool/weapon equip time to floating point seconds
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2021-03-01 15:06:39 -06:00 |
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ccgauche
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9628dfaf99
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Fixed comments
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2021-03-01 21:29:18 +01:00 |
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ccgauche
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dbd4d70b79
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Lots of improvement in pointer management (switched from i32 to u64) + New event implemented
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2021-03-01 19:00:44 +01:00 |
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Sam
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f304fe0f10
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Fix a few asset paths for armors.
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2021-03-01 00:58:43 -05:00 |
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Samuel Keiffer
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0497a437a4
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Merge branch 'sam/invulnerability-buff' into 'master'
Invulnerability Buff
Closes #965
See merge request veloren/veloren!1834
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2021-03-01 05:46:46 +00:00 |
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Sam
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7e34f1225f
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Migration for armor re-organization.
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2021-03-01 00:42:35 -05:00 |
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jshipsey
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8944115f8e
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more asset organization
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2021-02-28 22:18:43 -05:00 |
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Samuel Keiffer
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537efdd47e
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Merge branch 'aweinstock/trade-requestitem' into 'master'
During a trade, allow requesting items from the counterparty's inventory...
See merge request veloren/veloren!1829
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2021-03-01 02:39:36 +00:00 |
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Sam
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d09baadab2
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Added command: '/safezone'
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2021-02-28 18:14:59 -05:00 |
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Sam
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a88ad7b971
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Added invulnerability debuff. Currently tied to campfire spawned with '/campfire' command.
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2021-02-28 15:02:03 -05:00 |
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Samuel Keiffer
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7a62cbbafc
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Merge branch 'sam/fix-roll-combo' into 'master'
Fixes being stuck in roll when interrupting combo melee.
See merge request veloren/veloren!1831
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2021-02-28 18:02:01 +00:00 |
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Avi Weinstock
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7e458ecd40
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During a trade, allow requesting items from the counterparty's inventory (prequisite for NPC trading).
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2021-02-28 10:13:49 -05:00 |
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