Commit Graph

4659 Commits

Author SHA1 Message Date
bdd255beb6 Tooltips now disappear when hovered and no longer appear on top of the mouse position (e.g. in the bottom of the inventory) 2020-08-07 03:30:17 -04:00
d74a1d371e Avoid cloning armor/tool in tooltip generation, add temporary case for legacy item descriptions 2020-08-07 01:25:51 -04:00
44febaabdf Merge branch 'nepo/dullahan' into 'master'
nepo/dullahan

See merge request veloren/veloren!1266
2020-08-07 03:57:00 +00:00
cb65070aba nepo/dullahan 2020-08-07 03:56:59 +00:00
e3e72a3de0 Merge branch 'sharp/fix-migration-issues' into 'master'
Fix various migration issues.

See merge request veloren/veloren!1268
2020-08-07 00:37:26 +00:00
6d425f125e Fix various migration issues. 2020-08-07 01:35:51 +02:00
433c857573 Merge branch 'patch-2' into 'master'
I did it from scratch to match other languages files. -Deleted some tabs and empty spaces. I hope it's the last fix and that it finally appears in the next update.

See merge request veloren/veloren!1262
2020-08-06 23:05:41 +00:00
fbac12d28f Merge branch 'silentium/combat-tweeks' into 'master'
Silentium/combat tweaks

See merge request veloren/veloren!1261
2020-08-06 16:27:11 +00:00
Sam
3b1163fa50 Removed commented code 2020-08-06 10:15:24 -05:00
Sam
83a6e08c7a Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike. 2020-08-06 09:43:50 -05:00
1c40218de9 More weapon and hit box tweaks 2020-08-06 09:43:47 -05:00
1de40154c7 Weapon balancing 2020-08-06 09:39:49 -05:00
a59438e3e4 Dis some distance and attack arc tweaking 2020-08-06 09:39:09 -05:00
b0f55b3f79 Weapon balancing 2020-08-06 09:38:22 -05:00
11807c836b Merge branch 'revert-a0b1259b' into 'master'
Revert "Merge branch 'BottledByte/ability_design' into 'master'"

See merge request veloren/veloren!1265
2020-08-06 12:53:43 +00:00
c2f3e1b47f Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
2020-08-06 08:04:03 +00:00
a0b1259b7e Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI

See merge request veloren/veloren!1264
2020-08-06 04:44:51 +00:00
4b00decb90 Merge branch 'BottledByte/more_enum_stringification' into 'master'
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar

See merge request veloren/veloren!1260
2020-08-05 21:36:56 +00:00
34c87d7a86 Add ability IDs and use them in GUI 2020-08-05 23:00:43 +02:00
da70e59210 I did it from scratch to match other languages files. -Deleted some tabs and empty spaces. 2020-08-05 16:22:44 +00:00
ab1c43be84 Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
a717276d81 Merge branch 'patch-2' into 'master'
-Added crafting commands missed in the file (Probably the reason why the file...

See merge request veloren/veloren!1257
2020-08-03 15:12:27 +00:00
5b35cb4618 -Added crafting commands missed in the file (Probably the reason why the file wasn't read by the game). Removed some weird whitespaces. Added some NPC lines while attacked. 2020-08-03 12:22:07 +00:00
92115ec39d Merge branch 'patch-2' into 'master'
-Removed some white spaces. Added some lines about tips. Fixed some sections.

See merge request veloren/veloren!1251
2020-08-03 08:13:41 +00:00
c118765477 Merge branch 'sharp/os-x-resize' into 'master'
Fix window resizing on OS X.

See merge request veloren/veloren!1256
2020-08-03 03:47:48 +00:00
f5aaa4d334 Merge branch 'BottledByte/armor_stringify' into 'master'
De-enumerized armor variants

See merge request veloren/veloren!1255
2020-08-03 03:41:32 +00:00
a167ee98ee De-enumerized armor variants 2020-08-03 03:41:32 +00:00
4e99a3d142 Fix window resizing on OS X.
Not really clear why this was working on any platform...
2020-08-03 04:40:36 +02:00
7d524f6062 Merge branch 'w3yden/overitem_hud' into 'master'
Voxygen/HUD: Display item name over dropped items

See merge request veloren/veloren!1240
2020-08-02 19:54:33 +00:00
3e9cfa45bb Voxygen/HUD: Display item name over dropped items
Fix clippy warning: Removed unneeded () in fn style

Fix formatting for fn style
2020-08-02 09:49:39 +02:00
aced5f9797 Merge branch 'shandley/collect-block-keyup-fix' into 'master'
Prevent inventory collect events from firing on keyup

See merge request veloren/veloren!1252
2020-08-02 06:49:14 +00:00
1ae02244bc Prevent keyholds for collect (e) 2020-08-02 15:25:57 +10:00
c083c8241b Merge branch 'strings_not_enums' into 'master'
Fixed #590, Removed fine-grained weapon Kind enums and replaced them with Strings

Closes #590

See merge request veloren/veloren!1253
2020-08-02 01:21:33 +00:00
dc91209a7b Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
8d31cfd459 Merge branch 'sam/weapon-stats' into 'master'
Weapon stats

Closes #645

See merge request veloren/veloren!1238
2020-08-01 20:08:30 +00:00
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
bae5352cea Merge branch 'snowram/npcs-rework' into 'master'
npc improvements

See merge request veloren/veloren!1234
2020-08-01 14:41:20 +00:00
f34894087a Prevent inventory collect events from firing on keyup, which is causing item pickup actions to be called twice. 2020-08-01 20:26:44 +10:00
f167026889 changelog 2020-08-01 02:28:57 -04:00
bcc257f893 cleanup, last tweaks 2020-08-01 02:19:45 -04:00
aa3bdc42d7 arming the cyclops 2020-08-01 02:19:45 -04:00
1421517f84 Add frog npc, tweak pig model 2020-08-01 02:19:45 -04:00
487131efb8 cyclops run anim 2020-08-01 02:19:45 -04:00
990762ba76 Bonerattler tweaks 2020-08-01 02:19:45 -04:00
5d2be2240e maneater and feed anim 2020-08-01 02:19:45 -04:00
90d7485c38 Add troll, truffler and wendigo npcs 2020-08-01 02:19:45 -04:00
8991b60929 catoblepas, bonerattler, rabbit, improved anims 2020-08-01 02:19:44 -04:00
baf67f303e new models, anim tweaks 2020-08-01 02:19:44 -04:00
3524d644f5 Various changes to npcs animations
- Improved dragon run with tilting
- New run animation for quadsmall, added tilting
2020-08-01 02:19:43 -04:00
a0da059676 Skeleton rework with rough offsets 2020-08-01 02:19:43 -04:00