Imbris
1a081cdc5b
Merge branch 'james/map-ui' into 'master'
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Reduce number of map layers and remove unneeded alpha channel
See merge request veloren/veloren!2676
2021-07-25 17:24:50 +00:00
Avi Weinstock
edad38098f
Revert "Resolve all '#[allow(clippy::excessive_precision)]' error supressions"
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This reverts commit 0247ae2bf6
.
2021-07-25 12:29:21 -04:00
Avi Weinstock
516ad1c772
Revert "Resolve all '#[allow(clippy::identity_op)]' error supressions"
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This reverts commit 63eff216f0
.
2021-07-25 12:28:25 -04:00
Jonathan Berglin
cd2992afd3
Tygyh/resolve clippy error supressions
2021-07-25 15:35:14 +00:00
James Melkonian
54eb97b9de
Reduce number of map layers and remove unneeded alpha channel
2021-07-24 19:54:40 -07:00
Dr. Dystopia
72058ef32e
Resolve unused '#[allow(clippy::eval_order_dependence)]' error supressions
2021-07-24 20:24:57 +02:00
Jonathan Berglin
b15f426ee5
Resolve all approved error supressions
2021-07-18 17:11:46 +00:00
Samuel Keiffer
37147e2a83
Merge branch 'juliancoffee/overworld_assetization' into 'master'
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Wildlife assetization
See merge request veloren/veloren!2591
2021-07-18 13:43:32 +00:00
Imbris
251c201604
Merge branch 'revert-eb08b6a1' into 'master'
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Revert "Resolve all '#[allow(clippy::approx_constant)]' error supressions" and re-address the lint using just the PI constant
See merge request veloren/veloren!2639
2021-07-18 08:00:43 +00:00
Marcel
ecdd95ee49
Merge branch 'tygyh/Resolve-all-'#-allow(clippy--logic_bug)]'-error-supressions' into 'master'
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Resolve all '#[allow(clippy::logic_bug)]' error supressions
See merge request veloren/veloren!2624
2021-07-17 23:46:28 +00:00
Imbris
9c72333741
Revert "Merge branch..."
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This reverts merge request !2608
2021-07-17 22:04:59 +00:00
Marcel
aac3a3a5f7
Merge branch 'tygyh/Resolve-all-'#-allow(clippy--print_literal)]'-error-supressions' into 'master'
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Resolve all '#[allow(clippy::print_literal)]' error supressions
See merge request veloren/veloren!2627
2021-07-17 20:29:35 +00:00
Imbris
d44702ef20
Merge branch 'tygyh/Resolve-all-'#-allow(clippy--clone_on_copy)]'-error-supressions' into 'master'
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Resolve all '#[allow(clippy::clone_on_copy)]' error supressions
See merge request veloren/veloren!2623
2021-07-17 20:00:29 +00:00
Dr. Dystopia
353c4411c7
Resolve all '#[allow(clippy::print_literal)]' error supressions
2021-07-17 17:32:00 +02:00
Dr. Dystopia
52b4192dbd
Resolve all '#[allow(clippy::logic_bug)]' error supressions
2021-07-17 17:27:44 +02:00
Dr. Dystopia
beed7b81f9
Resolve all '#[allow(clippy::clone_on_copy)]' error supressions
2021-07-17 17:26:23 +02:00
Dr. Dystopia
a98edaace9
Resolve all '#[allow(clippy::useless_conversion)]' error supressions
2021-07-17 16:55:11 +02:00
juliancoffee
ccaacdd166
Better naming & comments
2021-07-17 15:37:31 +03:00
juliancoffee
c999720dbf
adress review
2021-07-17 15:37:31 +03:00
juliancoffee
fa34739ed6
clippy
2021-07-17 15:37:31 +03:00
juliancoffee
80f61e34a5
Move spawn_manifest to Index
2021-07-17 15:37:31 +03:00
juliancoffee
23a020f602
Add Automatic NameKind to EntityConfig
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+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
6403ee0634
Merge None-loot in EntityConfig to LootKind
2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6
Add wildlife assetization support
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+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00
juliancoffee
d920f911a2
Add Exact body field for EntityConfig
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Add Alignment field to EntityConfig
+ Migrate to specifying alignment and body in entity assets
+ Make Body required field (with Uninit if you want to specify it later)
2021-07-17 15:37:30 +03:00
Imbris
eb999b2821
Merge branch 'aweinstock/fix-waypoint' into 'master'
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Spawn players aboveground when using `/site` or when their waypoint is underground.
See merge request veloren/veloren!2612
2021-07-16 23:18:33 +00:00
Avi Weinstock
c417e8c5b9
Defer repositioning until after chunks are generated normally, to reduce latency and avoid duplicate work.
2021-07-16 15:42:50 -04:00
Marcel
423b87316e
Merge branch 'xMAC94x/experiment_ci' into 'master'
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fix/cleanup ci
See merge request veloren/veloren!2595
2021-07-16 00:33:35 +00:00
Avi Weinstock
7555be0e25
Spawn players aboveground when using /site
or when their waypoint is underground.
2021-07-15 17:54:29 -04:00
Jonathan Berglin
b88c23e74f
Resolve all '#[allow(clippy::if_same_then_else)]' error supressions
2021-07-15 21:07:55 +00:00
Jonathan Berglin
c1c331d59e
Resolve all '#[allow(clippy::approx_constant)]' error supressions
2021-07-15 16:56:55 +00:00
Marcel
ad2cf88e33
Merge branch 'tygyh/Resolve-all-'#-allow(clippy--int_plus_one)]'-error-supressions' into 'master'
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Resolve all '#[allow(clippy::int_plus_one)]' error supressions
See merge request veloren/veloren!2606
2021-07-15 13:35:28 +00:00
Dr. Dystopia
5cc2fc8182
Resolve all '#[allow(clippy::or_fun_call))]' error supressions
2021-07-15 13:49:59 +02:00
Dr. Dystopia
d10cb2f161
Resolve all '#[allow(clippy::int_plus_one)]' error supressions
2021-07-15 12:47:57 +02:00
Marcel Märtens
07c044f2e5
extract relevant code in a script in order to remove duplicate coding with docker-ci repo
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export VELOREN_ASSETS without pwd to keep caching working
2021-07-14 20:57:08 +02:00
Marcel Märtens
9a2c2b300a
alternative to packaged_simd, as coverage does not compile withit, and it was left out in the simd feature
2021-07-14 14:53:27 +02:00
Marcel Märtens
468cfe84e7
clippy fixes in tests
2021-07-12 13:35:26 +02:00
Marcel Märtens
9b3b21f368
fix clippy warnings
2021-07-12 12:09:09 +02:00
Marcel Märtens
98800c5424
update depednencies
2021-07-08 12:21:02 +02:00
Snowram
5dfef5a563
Spawn dungeon entrances depending on the Site origin biome
2021-07-07 00:35:50 +02:00
juliancoffee
2c714dadad
(fix) spawn HaniwaSentry in T3
2021-07-05 18:49:25 +03:00
juliancoffee
1ed9d8d455
(fix) Use backpack item for merchant's ingredients
2021-07-05 18:49:25 +03:00
juliancoffee
dd2d0a98fb
Improve Merchant inventory from UX perspective
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Changes:
- Make it use red bags with 18 slots (2 rows * 9)
- Sort items by quality
- Stack ingredients, food, potions
- Move coins to ingedients bag and put it first
- Filter unconsumed good (case when you saw 16 rugged shirts)
Refactoring:
- Split bag creation to separate functions
2021-07-03 22:16:06 +03:00
Marcel
c751ec1381
Merge branch 'aweinstock/blockstats' into 'master'
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Add block statistics generator to world/examples.
See merge request veloren/veloren!2526
2021-07-02 17:10:26 +00:00
Avi Weinstock
f9c263faf6
Add benchmark for color quantization using the rtree crate.
2021-07-01 13:41:37 -04:00
juliancoffee
f2f50c88dc
Split room enemy generation to separate functions
2021-06-30 03:52:51 +03:00
juliancoffee
7ff62275bf
Add RoomKind enum, address comments
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- enum RoomKind {Peaceful, Fight, Boss, Miniboss} to specify type of
generated room.
2021-06-30 03:52:51 +03:00
juliancoffee
63a9ceda29
More deterministic dungeon fights
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- Spawn fixed number of enemies (2-4) in a room with any size. 1-3 enemies for T5 dungeon.
2021-06-30 03:52:50 +03:00
Avi Weinstock
47b3b5e5d9
Generate palette info from block statistics, and benchmark how well it compresses.
2021-06-28 22:11:19 -04:00
Avi Weinstock
3f3f8a40c5
Use SQL transactions in world_block_statistics to try to speed it up.
2021-06-28 15:50:58 -04:00