Commit Graph

34 Commits

Author SHA1 Message Date
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
flo666
c7831a8ca9 loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
flo
0eba37ce6a dark_guitar & icy_talharpa 2023-01-13 13:37:45 +00:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
flo
e43608ce80 add guitar & instrument sample edits 2022-09-10 17:23:38 +00:00
juliancoffee
3cbfe02a8e Add Golden Cheese debug item 2022-09-06 15:50:04 +03:00
juliancoffee
54a1adea31 Assets work
* Remove endgame /kit, move cultist weapons to cultist, move legendaries
  to tier-5
* Remove root_evil sceptre from endgame travelers
2022-09-05 00:24:59 +03:00
Youssef Fahmy
080d8ef8b1 Tweaks for this week 2022-05-19 19:35:31 +00:00
Sam
94c19735ca Fixed broken stuff during rebase. 2022-05-16 15:11:16 -04:00
Sam
4f466d0523 Modular weapons now work in kits. 2022-05-16 15:11:03 -04:00
Sam
a908eb5791 Made a few more changes to migration, removed additional weapon. 2022-05-16 15:11:01 -04:00
Sam
9776760f47 Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon. 2022-05-16 15:11:00 -04:00
Monty Marz
ec07dbb05e Merchant Outfit 2021-11-18 16:31:12 +00:00
Doctor Kompot
51f8aa06df DoctorKompot - New Necklaces 2021-10-22 05:24:20 +00:00
Monty Marz
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00
Monty Marz
7ced7e184e witch lantern 2021-08-28 14:53:31 +01:00
Monty Marz
dff5bbe1ec witch kit 2021-08-28 14:53:31 +01:00
juliancoffee
3ac74a8259 Implement /kit all and a bit of refactoring
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
juliancoffee
21d10b641b Add new food to consumables /kit 2021-07-05 10:56:29 +03:00
juliancoffee
f9b71750ca Make cultist great again
- Change cultist set stats to mixed dragonscale (hands and feet),
sunsilk (belt, pants and shoulders) and orichalcum (chest and cape)
Distribute cultist set stats as hybrid set.

- Make cultist cape count towards npc aggro
- Remove unused staff skilltree from cultist
- Remove spin number skill from sword cultist skillset
2021-06-30 03:52:50 +03:00
Scott Williams
8d0a1ad7b4 Gem Rings and small change to trading. 2021-06-26 02:44:02 +00:00
juliancoffee
4f49012aca add new armour and legendary weapons to /kit 2021-06-11 01:33:18 +03:00
jshipsey
18e9b5b890 recipes, re-organization, cleanup 2021-06-07 10:58:05 +02:00
Sam
e835cb1392 Added kits for tiers 1 and 2 2021-06-03 21:39:17 -05:00
juliancoffee
66709c4d17 Adjust mob numbers and add /kit tier-0 2021-05-23 01:04:11 +03:00
Monty Marz
30bcc6aaa3 Ferocious armour for t5-dungeon minibosses 2021-05-22 10:55:36 +00:00
Sam
a497ac0353 Added kit for testing. 2021-05-10 18:53:50 -05:00
Sam
48fa4e7c1f Balancing. 2021-05-04 08:45:11 -04:00
Sam
7ac1488181 Added kit for testing tier 4 dungeons. 2021-05-04 08:45:11 -04:00
Illia Denysenko
569d0a1ba5 - Split 'debug' kit to 'debug' and 'admin_cosmetics'
- Add Velorite Admin Bow to 'debug'
- Add rings, cape and necklace to cultist kit
- Add mushroom curry to 'consumables' (former 'potions')
2021-05-02 13:27:03 +00:00
Vincent Foulon
a4bd47f340 Support quantity + use Enum for autocompletion + Address comments 2021-04-12 20:07:34 +02:00
Vincent Foulon
0692562533 New Command: "kit" + Removed Command: "debug"
Update CHANGELOG.md

Update CHANGELOG.md
2021-04-12 18:53:36 +02:00