Joshua Barretto
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ec3a7d1898
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Make items vanish after 5 minutes
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2023-06-01 14:51:19 +01:00 |
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flo
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40832456f2
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spawn frost gigas
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2023-05-31 12:31:54 +00:00 |
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Joshua Barretto
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b086b43a88
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Better wheeled ship movement
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2023-05-25 00:28:36 +01:00 |
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Joshua Barretto
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f986e0793d
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Better orientation, axels
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2023-05-25 00:28:35 +01:00 |
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Joshua Barretto
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8a8a5526f1
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Added carriage
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2023-05-25 00:28:28 +01:00 |
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Joshua Barretto
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a09dbf0396
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Cleaned up and documented voxel collider code
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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04687aa0b2
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An underwater thing
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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610d1d8497
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Simplified replacement drag logic, special-case volume entities to improve movement
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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7b4bb2de99
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Use non-physical mode for liquid drag
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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3c1cfe574d
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Added skiff
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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dfbd9e8132
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Rebalanced ships
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2023-05-25 00:25:27 +01:00 |
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Joshua Barretto
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96bf86dae0
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Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
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2023-05-25 00:25:25 +01:00 |
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flo
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a55276ea73
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seachapel_rework
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2023-05-24 18:13:29 +00:00 |
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Tao In Way
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f18297ec75
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taoist/charms
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2023-05-19 03:07:44 +00:00 |
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Joshua Barretto
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a0ffeb7252
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Clippy fixes
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2023-05-17 00:23:14 +01:00 |
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Joshua Barretto
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8e9314d32b
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Fixed mount offsets for more quarupeds
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2023-05-16 21:57:18 +01:00 |
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Joshua Barretto
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306c3e1423
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Fixed masses, mount offsets and mountability for quad_low
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2023-05-16 21:48:09 +01:00 |
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Joshua Barretto
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3238863c26
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Good bird_large mount offsets
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2023-05-16 21:10:53 +01:00 |
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Joshua Barretto
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52b5967914
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Fix pet idle movement, add a way to configure agent behaviour through manifests
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2023-05-16 18:51:46 +01:00 |
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flo666
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9a6ab28c3d
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adlet elder tweaks
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2023-05-13 09:32:24 -04:00 |
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taoist.way
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b7c5c22070
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mob creature tweaks
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2023-05-13 09:32:23 -04:00 |
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flo666
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f66cc47554
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- adlet melee tweaks
- fix adlet elder shoot combomelee
- adjust trap projectile mass
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2023-05-13 09:32:23 -04:00 |
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flo666
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f13c3774c0
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fix Trap projectile
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2023-05-13 09:32:22 -04:00 |
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flo666
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7e6e8c97a3
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Roshwalr scale up & hitbox adjust
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2023-05-13 09:32:20 -04:00 |
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flo666
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17e4af3c48
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BlockKind::ArtSnow
replace BlockKind::Snow with BlockKind::Misc
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2023-05-13 09:32:19 -04:00 |
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flo666
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25ef582f1a
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- sprites IceCrystal, GlowIceCrystal for yetipit
- rough creature balance
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2023-05-13 09:32:16 -04:00 |
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flo666
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6668df9f08
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add adlet elder
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2023-05-13 09:30:56 -04:00 |
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flo666
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c46ea4ae91
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-add quadruped_medium/combomelee
-frostfang ability_set
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2023-05-13 09:30:55 -04:00 |
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flo666
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86803c43bf
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adlet tracker tweaks
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2023-05-13 09:30:54 -04:00 |
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flo666
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f936c2f00e
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rocky yetipit entrance & AdletTrap object
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2023-05-13 09:30:54 -04:00 |
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flo666
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c8bb0050ad
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adlet npc work
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2023-05-13 09:30:53 -04:00 |
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Sam
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680d987e11
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Adlet hunter AI
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2023-05-13 09:30:51 -04:00 |
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Sam
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92e28f09fc
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Adlet abilities
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2023-05-13 09:30:51 -04:00 |
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Joshua Barretto
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451e586aac
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Made mounting biped_large work, for the hell of it
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2023-05-12 22:11:06 +01:00 |
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Joshua Barretto
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9e9889eed6
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Allowed bird pets to mount their owners when nearby
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2023-05-12 21:03:44 +01:00 |
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Marcel Märtens
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3a19669d53
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use workspace dependencies to make our life easier maintaining them :)
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2023-05-10 18:16:25 +02:00 |
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Isse
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a6665ed988
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some comments
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2023-05-09 19:43:10 +02:00 |
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Isse
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192356f6c5
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use interpolated pos and ori
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2023-05-09 19:43:09 +02:00 |
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Isse
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e39790e9e4
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make sprites work on multiple ships at once
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2023-05-09 19:43:09 +02:00 |
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Isse
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134d0f0c04
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varius fixes
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2023-05-09 19:43:09 +02:00 |
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Isse
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a35a1a34c4
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more sprites on airships
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2023-05-09 19:43:09 +02:00 |
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Isse
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6674cce2cc
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intercat with sprites on ships
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2023-05-09 19:43:09 +02:00 |
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Isse
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d292234c47
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lod for sprites on volumes
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2023-05-09 19:43:09 +02:00 |
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Isse
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fcb7011cde
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sprites on volumes
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2023-05-09 19:43:09 +02:00 |
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Isse
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2928eb8d15
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sit on sprites
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2023-05-09 19:43:08 +02:00 |
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Joshua Barretto
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1cc221f653
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Merge branch 'zesterer/rtsim-tweaks' into 'master'
Started adding wandering rtsim monsters
See merge request veloren/veloren!3908
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2023-05-09 14:51:15 +00:00 |
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Marcel Märtens
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377787e3c8
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avoid:
```
PHI nodes not grouped at top of basic block!
%246 = phi <4 x float> [ <float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00>, %114 ], [ %241, <badref> ], !dbg !961029
label %243
in function _ZN14veloren_common4comp9inventory4item7modular11ModularBase4kind17h0950571ff74739d8E
LLVM ERROR: Broken function found, compilation aborted!
```
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2023-05-08 18:58:54 +02:00 |
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Marcel Märtens
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95bca5418a
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update toolchain to nightly-2023-04-20
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2023-05-08 18:58:54 +02:00 |
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Sam
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a38f336c9e
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Added dual wielding sword contextual abilities.
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2023-05-07 20:43:51 -04:00 |
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Sam
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0ecf4fbe87
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Dual wielding weapons of the same kind added as a context
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2023-05-07 20:43:51 -04:00 |
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