Snowram
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a6e396e29a
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Stunned and jump anims, stats, spawns, more IA work
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2022-01-20 00:53:29 +01:00 |
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Snowram
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f6d7ba33ef
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Arthropods spawns and loots
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2022-01-19 19:01:16 +01:00 |
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jshipsey
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82df5f23c3
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spit anim
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2022-01-19 19:01:16 +01:00 |
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jshipsey
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269b1fcd00
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summon an
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2022-01-19 19:01:15 +01:00 |
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Snowram
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38bbd60fd2
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Arthropod basic attack
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2022-01-19 19:01:14 +01:00 |
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Snowram
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6da42e61ab
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Arthropod jump attack, hitboxes
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2022-01-19 19:01:14 +01:00 |
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Snowram
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1e6ead4005
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Arthropod charge
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2022-01-19 19:01:13 +01:00 |
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Snowram
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02ed6ffd60
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More arthropod work
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2022-01-19 19:01:13 +01:00 |
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Snowram
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ae71f2e4f0
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Adds poisoned debuff (energy change over time)
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2022-01-19 19:01:13 +01:00 |
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Snowram
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fa549eece7
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Adds new arthropod species
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2022-01-19 19:01:12 +01:00 |
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Snowram
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f67bf2a539
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Adds arthropod skeleton
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2022-01-19 19:01:11 +01:00 |
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Imbris
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59d195b9bc
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Merge branch 'imbris/component-sync' into 'master'
Sync some components only from the client's own entity.
See merge request veloren/veloren!3108
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2022-01-19 07:44:14 +00:00 |
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Samuel Keiffer
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c3e92b6c7a
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Merge branch 'sam/melee-constructor' into 'master'
Melee Constructor
See merge request veloren/veloren!3111
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2022-01-19 06:36:51 +00:00 |
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Sam
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f93b85368d
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Addressed review comments.
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2022-01-19 00:56:44 -05:00 |
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Imbris
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13d970bf6f
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Rename SyncFrom::AllEntities to SyncFrom::AnyEntity for more clarity, add more comments for component syncing code, address MR comment
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2022-01-19 00:56:42 -05:00 |
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Imbris
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3beb3c8205
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Address review comments
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2022-01-19 00:56:42 -05:00 |
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Imbris
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374bd10e5d
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Small comment fixes
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2022-01-19 00:56:42 -05:00 |
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Imbris
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cc40058ae2
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Reduce extra energy updates
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2022-01-19 00:56:42 -05:00 |
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Imbris
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fa42be75b8
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Fix health last change time not being set properly
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2022-01-19 00:56:42 -05:00 |
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Imbris
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5494bd31f2
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Sync SkillSet from all entities for now since it is needed for some things in voxygen, fix character_behavior system always triggering energy and density modification flags
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2022-01-19 00:56:42 -05:00 |
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Imbris
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7f7dc5ff8a
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Add ability to plot component update counts each tick in tracy, controlled by the PLOT_UPDATE_COUNTS env var
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2022-01-19 00:56:42 -05:00 |
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Imbris
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b19f780d9f
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Make Combo also only sync for the client's entity
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2022-01-19 00:56:42 -05:00 |
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Imbris
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aa122c1a18
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Sync some components only from the client's own entity. Vastly reduce the amount of places to modify when adding/removing a component from network syncing.
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2022-01-19 00:56:42 -05:00 |
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juliancoffee
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14cf272c8e
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Change equip_time CR weapon calculation
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2022-01-18 16:44:23 +02:00 |
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roidujeu
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7da9f7dd47
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changed the range of CRs
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2022-01-18 12:27:13 +05:30 |
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roidujeu
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85965b7161
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let fmt/clippy do it's thing
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2022-01-18 11:19:30 +05:30 |
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roidujeu
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a6a825a97f
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gave speed more weight, reduced equip_time_weight, etc
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2022-01-18 10:48:53 +05:30 |
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roidujeu
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f77baeac4b
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normalised crit_chance, zeroed out some stats(for now)
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2022-01-18 10:48:53 +05:30 |
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roidujeu
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d6ca1bfd93
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reverted accidental change
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2022-01-18 10:48:53 +05:30 |
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roidujeu
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3f43610cfd
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made stats separate and gave them different weights
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2022-01-18 10:48:53 +05:30 |
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roidujeu
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13b0ad8c0e
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included other stats, gave constant definition for some constants
reduced weight for poise
refuced weight for equipment time
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2022-01-18 10:48:53 +05:30 |
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roidujeu
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dcc6b75c1c
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fixed equip_time reverse logic, dimished effect_power's effect on CR
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2022-01-18 10:48:53 +05:30 |
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roidujeu
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773bf9d9fd
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changed the combat rating equation to a simpler one, which results in a more accurate weapon ranting.
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2022-01-18 10:48:52 +05:30 |
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James Melkonian
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ac6f53922f
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Move agent code into separate files
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2022-01-18 03:02:43 +00:00 |
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Sam
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b0644ca767
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Melee attacks are now created through a melee constructor.
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2022-01-17 20:41:24 -05:00 |
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Joshua Barretto
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9c565dadc5
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Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest
See merge request veloren/veloren!3101
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2022-01-17 13:21:38 +00:00 |
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Sam
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bc402dd1b2
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Changed then_some to then
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2022-01-16 18:36:46 -05:00 |
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Sam
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31a894601f
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Removed health sclaing from summon character state.
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2022-01-16 18:18:23 -05:00 |
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Joshua Barretto
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7f3d9898db
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More sensible turn rate in air
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2022-01-16 19:43:13 +00:00 |
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Joshua Barretto
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20509a7818
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Removed mounted combat edge cases
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2022-01-16 19:28:53 +00:00 |
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Joshua Barretto
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5008dba413
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Sensibly filter mount inputs
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2022-01-16 18:45:27 +00:00 |
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Joshua Barretto
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2966a42093
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Added mounted combat
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2022-01-16 18:30:00 +00:00 |
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Joshua Barretto
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043016a433
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Don't try to mount unmountable entities, clippy fixes and fmt
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2022-01-16 17:53:14 +00:00 |
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Joshua Barretto
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504e2a38d5
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Added overhead hints, smoother mount movement
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2022-01-16 17:53:14 +00:00 |
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Joshua Barretto
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157cd6cd14
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Fixed unusual speech bubble placement
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2022-01-16 17:53:14 +00:00 |
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Joshua Barretto
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2923d3cd2b
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Made NPCs prefer food when idle
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2022-01-16 17:53:13 +00:00 |
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Joshua Barretto
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537cc38b5e
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Fixed lantern position when mounting
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2022-01-16 17:53:13 +00:00 |
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Joshua Barretto
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b3e2d825ed
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
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Sam
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7ae8ed09f6
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Addressed MR comments.
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2022-01-15 21:50:27 -05:00 |
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Sam
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ed38272d23
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Diary stats now use real values.
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2022-01-15 21:46:55 -05:00 |
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