Alex Ryapolov
be75a31c39
Update coreaudio-sys to v0.2.8
2021-06-26 18:39:53 +00:00
juliancoffee
12b5d655cf
Split Material and Dismantle crafting tabs
2021-06-26 21:37:13 +03:00
juliancoffee
123b2814cf
Sort tabs in logical sequence
2021-06-26 21:37:13 +03:00
juliancoffee
3b6d6b9393
Improve Dismantle UX
...
- Change `Any {}` to `Any {} item` so for example when you want to
dismantle something into linen, you will see `Any linen item` which
points you that you need to get some item which is made from linen, and
not some generic linen.
2021-06-26 21:37:13 +03:00
Ben Wallis
da319e71ec
Added default-publish feature and updated build scripts.
2021-06-26 17:48:48 +01:00
Benoît du Garreau
1cba7db9b6
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
Snowram
ef6d6563ea
Ajust new npcs from feedback
2021-06-25 03:26:32 +02:00
Snowram
d7f25627ab
Ajustments to new npcs
2021-06-24 19:31:21 +02:00
Snowram
8760b69345
Husk brute animations
2021-06-24 19:31:19 +02:00
Snowram
58b95d12d4
Adds alpaca and llama npcs
2021-06-24 19:30:15 +02:00
Snowram
fef0f407d3
Removes warlord and warlock armours
2021-06-24 19:30:11 +02:00
Snowram
87ca00fac0
Adds new species
2021-06-24 19:29:44 +02:00
Imbris
58f237eaf5
Ensure bind groups are ordered with the most frequently changed ones in later slots
2021-06-24 00:47:59 -04:00
Sam
aac24ad601
Added ensnared debuff icon.
2021-06-23 22:38:16 -05:00
Snowram
47cc040301
Adds SpriteSummon animation
2021-06-23 22:38:16 -05:00
Sam
0a32b676c8
Vines now ensnare you by applying a buff.
2021-06-23 22:38:16 -05:00
Sam
763461ebef
Ensnaring vines now ensnare you.
2021-06-23 22:38:16 -05:00
Snowram
15a2fbc555
3 attack anims done
2021-06-23 22:38:16 -05:00
Joshua Barretto
b84708ca75
Added chat toggle
2021-06-21 20:16:03 +01:00
Joshua Barretto
288f2c13d4
Enable strafing in first-person mode
2021-06-21 13:27:19 +01:00
Imbris
83c49895ae
Improve rendering spans for tracy
2021-06-19 04:27:51 -04:00
Imbris
315ab872f5
add prof_span to hud elements
2021-06-19 04:27:51 -04:00
Imbris
659b42e813
Remove tracy features that are no longer needed now that macros have been fixed
2021-06-19 04:27:50 -04:00
Imbris
380c58b6fc
Merge branch 'imbris/init-error' into 'master'
...
Log the raw client error at the ERROR level and include the dates in the...
See merge request veloren/veloren!2464
2021-06-19 07:53:16 +00:00
Joshua Barretto
bb6e8582a6
Merge branch 'zesterer/no-cmd-santisation' into 'master'
...
Made dealing with chat vs commands safer for clients, made /alias require moderator permissions
See merge request veloren/veloren!2472
2021-06-18 10:55:57 +00:00
DaforLynx
c85238014a
More npc sfx
2021-06-18 06:24:57 +00:00
Imbris
15bf815750
Fix error message when no connection attempts succeed
2021-06-17 23:29:49 -04:00
Imbris
247606f8d5
Log the raw client error at the ERROR level and include the dates in the message displayed in the UI
2021-06-17 22:20:40 -04:00
Joshua Barretto
96cbf60c3f
Made commands a distinct ClientMsg to avoid possible sanitisation problems for clients
2021-06-17 19:55:21 +01:00
DaforLynx
9a5b95bc16
Added npc hurt sfx
2021-06-17 05:49:09 +00:00
Forest Anderson
6097bf0b1d
Merge branch 'capucho/gpu-poll' into 'master'
...
cleanup gpu resources on maintain
See merge request veloren/veloren!2466
2021-06-16 20:30:30 +00:00
João Capucho
9454c34cc2
Submit queue when maintaining and minimized
2021-06-16 20:22:33 +01:00
Joshua Barretto
b8749dc219
Added more cow noises, prepare for merge
2021-06-16 17:23:54 +01:00
Joshua Barretto
9510869870
Significantly more efficient sound effect processing, more NPC sounds
2021-06-16 17:23:22 +01:00
Joshua Barretto
e3c44ba7fe
More voice kinds, more opportunities for sounds
2021-06-16 17:23:22 +01:00
Joshua Barretto
0ef29a6989
VoiceKind for better sound effect specs
2021-06-16 17:23:22 +01:00
Joshua Barretto
559311e1b0
Chasing sounds
2021-06-16 17:23:22 +01:00
João Capucho
cb55676bb9
poll device to cleanup resources
2021-06-16 14:07:23 +01:00
Imbris
a9229e3625
Merge branch 'imbris/small-fixes' into 'master'
...
Small fixes
See merge request veloren/veloren!2461
2021-06-16 08:18:45 +00:00
Imbris
1483c2be74
Reset the slot 1 bind group to shadows when dropping the DebugDrawer
2021-06-16 03:24:10 -04:00
Imbris
2d7b82c2f4
Do some checks to make sure WGPU_TRACE_DIR is useable if set and exit early if it isn't to avoid the user not being aware that they are failing to collect a trace
2021-06-16 03:24:10 -04:00
Imbris
19f741b33f
Show the graphics backend in the hud debug info and include the adapter info when panicking in the wgpu error handler
2021-06-16 03:24:10 -04:00
Imbris
09a914aa84
Log format used for the swapchain
2021-06-16 03:24:10 -04:00
Imbris
8f429d532a
Add note on the reasoning for the visual position interpolation rate value in voxygen
2021-06-16 03:24:10 -04:00
Imbris
345add91db
Eliminate panics when .current_monitor() returns None
2021-06-16 01:36:59 -04:00
Imbris
b7162ac15c
Upgrade to winit 0.25
2021-06-15 22:59:54 -04:00
Imbris
3e79972061
Merge branch 'capucho/wgpu-format-fixes' into 'master'
...
Update wgpu and check for best swap chain format
See merge request veloren/veloren!2454
2021-06-16 01:24:05 +00:00
Snowram
b82dde2332
Revert "Merge branch 'snowram/snappier-pos-interp' into 'master'"
...
This reverts merge request !2457
2021-06-15 22:12:11 +00:00
Snowram
4d3362586f
Double the speed factor of pos interp
2021-06-15 22:11:57 +02:00
Imbris
1ed6a04a34
Merge branch 'zakru/fix/1193' into 'master'
...
Avoid saving settings if maps are not updating
Closes #1193
See merge request veloren/veloren!2456
2021-06-15 19:55:14 +00:00
Imbris
343b35b9cd
Merge branch 'rodio014' into 'master'
...
bump rodio to 0.14
See merge request veloren/veloren!2443
2021-06-15 19:04:28 +00:00
Zakru
afc04ae22f
Fix settings not saving when zooming map with keys
2021-06-15 21:20:10 +03:00
Zakru
52c965fb6d
Avoid saving settings if maps are not updating
...
Fixes #1193
2021-06-15 21:19:52 +03:00
Snowram
84080607cd
Truncates consumables value to the first decimal place
2021-06-15 19:36:20 +02:00
juliancoffee
3f176ca068
Panic if can't parse file
2021-06-15 19:15:17 +03:00
Snowram
8fde002189
Merge branch 'snowram/more-trolls' into 'master'
...
Add more trolls npcs, and roc npc with tornado attack
See merge request veloren/veloren!2384
2021-06-15 08:35:30 +00:00
Imbris
a41c7a9a5b
Merge branch 'imbris/resize-tweaks' into 'master'
...
Resize related tweaks
See merge request veloren/veloren!2448
2021-06-15 07:53:12 +00:00
Snowram
f2c7836161
Makes summon range inclusive
2021-06-15 09:49:13 +02:00
Avi Weinstock
cb0566299a
Make tornado (and empty models in general) work on WGPU.
2021-06-15 09:49:13 +02:00
Snowram
3ba0500b90
Tornado summoning attack
2021-06-15 09:49:13 +02:00
Snowram
97ce50e5d4
Add troll variants and roc npcs
2021-06-15 09:49:13 +02:00
Imbris
f3657903c9
[iced renderer] Skip content processing if the clip intersection is zero sized or invalid
2021-06-15 02:02:10 -04:00
Imbris
cbf0a6baf1
Fix trying to create a zero sized shadow texture when resizing window down to a small size
2021-06-15 01:53:00 -04:00
Samuel Keiffer
fec328a617
Merge branch 'juliancoffee/swing_fix' into 'master'
...
Introduce hit_timing for combo_melee
See merge request veloren/veloren!2426
2021-06-15 02:38:23 +00:00
asumface
8568dfb38e
Bump rodio to 0.14
2021-06-14 22:04:23 +02:00
Avi Weinstock
c5f82b241d
Mitigate conrod widget id crash by disabling pickaxe icon in xp scroller.
2021-06-14 13:39:50 -04:00
Monty Marz
45f79059d0
mining exp sct color and icon; add mining to skill_preset
2021-06-13 14:34:42 -04:00
Avi Weinstock
9d4a65e8ac
Adjust mining xp numbers and add SkillGroupKind information to Outcome::ExpChange.
2021-06-13 14:34:42 -04:00
Monty Marz
01a04a80fa
icons and naming
2021-06-13 14:34:42 -04:00
Avi Weinstock
0e394029de
Mining skill tree.
2021-06-13 14:34:42 -04:00
Marcel Märtens
34f5ff62d4
implement a simple roundrobin to assure if multiple are spawned the older one has prio, spelling
2021-06-13 17:42:28 +02:00
juliancoffee
62eaabfe88
Introduce hit_timing for combo_melee
...
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
2021-06-12 14:10:19 +03:00
Marcel Märtens
4167621f5d
Change the version number to 0.10
2021-06-12 10:14:07 +02:00
Forest Anderson
f578c56db7
Merge branch 'juliancoffee/small_fixes' into 'master'
...
Ranged, Tidal Warrior, spears, assets
See merge request veloren/veloren!2416
2021-06-11 17:46:56 +00:00
Cr0ss0vr
8e0891e3b1
Fix incorrect tooltip on Staff Damage skill - Update diary.rs
2021-06-11 11:59:09 +00:00
juliancoffee
25cbff68d3
remove meaningless variables
2021-06-11 11:44:48 +03:00
juliancoffee
2e5f868f31
Make bow zoom less intense
2021-06-11 01:46:32 +03:00
juliancoffee
edc4af8023
fix Wet debuff image
2021-06-11 01:45:02 +03:00
João Capucho
cc566abe5c
Update wgpu and check for best swap chain format
2021-06-09 21:15:37 +01:00
Marcel
f255f01ac0
Merge branch 'tygyh/Extract-get-duration-image-from-update' into 'master'
...
Extract 'get_duration_image' function from 'update'
See merge request veloren/veloren!2407
2021-06-09 14:08:38 +00:00
Dr. Dystopia
cead9a019b
Extract 'create_new_text' function from 'update'
2021-06-09 13:35:41 +02:00
Dr. Dystopia
e31cb062a2
Extract 'get_duration_image' function from 'update'
2021-06-09 13:09:31 +02:00
jshipsey
7cb5323eb6
small tweaks
...
t
2021-06-09 01:58:08 -04:00
juliancoffee
df2c3a4950
Fix find_root() search in case if .git isn't dir
2021-06-08 13:34:46 +03:00
Marcel
7e8bebdfa1
Merge branch 'xMAC94x/hashbrown' into 'master'
...
switch to hashbrown 0.11 and specs 0.16.2
See merge request veloren/veloren!2390
2021-06-07 14:31:58 +00:00
Monty
dd0368eed4
3d icon shading
2021-06-07 14:27:49 +02:00
Marcel Märtens
7185dcee68
switch to hashbrown 0.11 and specs 0.16.2
2021-06-07 13:01:01 +02:00
Snowram
279d3ade83
Item tooltip refactor and fixed related to new stats
2021-06-07 11:06:32 +02:00
Sam
0488b2fcd0
Adressed comments on energy and armor functions.
2021-06-07 11:06:25 +02:00
Snowram
76ca99ece4
Derive str from Material, better deserialization
2021-06-07 11:03:50 +02:00
jshipsey
4deeb42155
cave adjustments
2021-06-07 11:02:34 +02:00
jshipsey
9034d0f25d
comment addressing, cave tweaks
2021-06-07 11:01:46 +02:00
jshipsey
0e269b59d7
tooltip work
2021-06-07 11:01:32 +02:00
jshipsey
5fdb2ac01d
migration
2021-06-07 11:01:04 +02:00
Snowram
29a38e6d4f
Split tags into material class and material
2021-06-07 11:00:57 +02:00
Snowram
3fa7d0b6d4
Add material and armor class tags
2021-06-07 11:00:31 +02:00
jshipsey
7a573efab7
proper recipes, tanning racks, various fixes
2021-06-07 11:00:14 +02:00
jshipsey
754b60d810
crafting stations
2021-06-07 10:59:35 +02:00
jshipsey
74fbe9a123
cloth/metallic armor
2021-06-07 10:56:54 +02:00
Imbris
95bfcde6d1
Remove unused velocity field in the Hud and remove unused fields from
...
the image slider widget code
2021-06-07 02:49:35 -04:00
Monty
336d83fc49
new bgs
2021-06-06 19:30:37 +02:00
Marcel
521e1eacf3
Merge branch 'aweinstock/add-models-20210603' into 'master'
...
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
See merge request veloren/veloren!2371
2021-06-06 16:56:21 +00:00
Marcel
45741b0dbd
Merge branch 'hqurve/crafting-sorting2' into 'master'
...
Widened recipe list in crafting menu and added quality indicators to names in the list
See merge request veloren/veloren!2378
2021-06-06 15:55:11 +00:00
hqurve
39fc48ac17
Widened recipe list in crafting menu and added quality indicators to names in the list
2021-06-06 15:55:11 +00:00
Jonathan Berglin
38c0e02114
Extract 'create_unlock_skill_button' function from 'update' in diary.rs
2021-06-06 14:14:53 +00:00
Snowram
edfe713076
Cyclops, basilisk, air balloon offsets
2021-06-06 14:12:08 +02:00
Samuel Keiffer
85b8d4e7c0
Merge branch 'sam/yeti' into 'master'
...
Yeti Rework
See merge request veloren/veloren!2359
2021-06-05 23:15:20 +00:00
Snowram
864f230a3c
Yeti combat anims
2021-06-06 00:17:23 +02:00
João Capucho
a148d4d01a
Fix scissor panics when window height is 1
2021-06-05 20:36:27 +01:00
Ben Wallis
7b8a398234
Merge branch 'xvar/title-screen-fps-cap' into 'master'
...
Added 60 FPS framerate cap for title/menu screens
See merge request veloren/veloren!2377
2021-06-05 14:00:57 +00:00
Ben Wallis
1a93e3d84f
Added 60 FPS framerate cap for title/menu screens
2021-06-05 14:13:53 +01:00
Ben Wallis
e9a5fe1b4d
Merge branch 'capucho/wgpu-outdated-swapchain' into 'master'
...
Rebuild swapchain on Outdate error
See merge request veloren/veloren!2376
2021-06-05 10:27:32 +00:00
Sam
93f90d514c
Particles for ice spikes
2021-06-04 18:17:15 -05:00
Sam
81f7e690fd
Snowball attack.
2021-06-04 18:17:15 -05:00
Sam
a82984b925
Added base ability set
2021-06-04 18:17:14 -05:00
João Capucho
b647cd35f1
Don't draw when window size is minimized
2021-06-04 23:37:33 +01:00
Ben Wallis
059dfd2602
Merge branch 'hqurve/fix-lootscrller' into 'master'
...
Fixed loot scroller collisions and cleaned up previous changes
See merge request veloren/veloren!2358
2021-06-04 20:00:18 +00:00
João Capucho
36c28af46d
Regenerate the swapchain if the frame is outdated
2021-06-04 20:37:39 +01:00
Sam
f066f844b6
Fmt and clippy from toolchain rebase.
2021-06-03 21:39:18 -05:00
jshipsey
ca43a0058a
some animation
2021-06-03 21:39:17 -05:00
Sam
35876411cd
Fixed tests
2021-06-03 21:39:16 -05:00
Sam
5bf99eac11
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
2021-06-03 21:39:15 -05:00
Sam
c81e1534f7
First 3 abilities for tidal warrior functional. Added bubble particles.
2021-06-03 21:39:13 -05:00
Avi Weinstock
05c699878f
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
2021-06-03 19:24:34 -04:00
Yusuf Bera Ertan
05cbaff682
build(nix): add new dependencies to nix build and dev env for wgpu
2021-06-04 00:08:02 +03:00
Imbris
6ffdad173d
Switch to using block_on directly from futures-executor instead of the umbrella crate
2021-06-03 14:28:28 -04:00
Imbris
be5ee8e205
Properly calculate the necessary length of the index buffers for checks that ensure they are large enough
2021-06-03 00:45:11 -04:00
Imbris
7fd952e139
Remove stabilized or_patterns feature
2021-06-03 00:10:07 -04:00
Imbris
538677263b
Enable since naga currently has issues translating our SPIRV -> metal
2021-06-03 00:10:07 -04:00
Imbris
2b8eaae572
Update wgpu, cleanup a bit of commented shader code, improve sprite LOD selection code
2021-06-03 00:10:06 -04:00
Imbris
8db11cce37
Use expect to document potential panic when starting a new frame recording, fix clippy warning
2021-06-03 00:10:06 -04:00
Imbris
01aa6af1fd
Address various TODOs introduced in wgpu transition
2021-06-03 00:10:06 -04:00
Imbris
8403e4c483
address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace)
2021-06-03 00:10:06 -04:00
Joshua Yanovski
38d2d46165
Fix shadows for wgpu.
...
In the process, we also fix our n_e / f_e calculation to actually
compute plane intersections properly.
2021-06-03 00:10:06 -04:00
Avi Weinstock
a1326d0734
Address MR 2253 review comments.
2021-06-03 00:10:06 -04:00
Avi Weinstock
cf6717ac90
Show hitbox cylinders based on actual ECS data, and add a settings toggle in voxygen for it.
2021-06-03 00:10:06 -04:00
Avi Weinstock
7b04599a3b
Implement a Debug pipeline for hitboxes and pathfinding lines.
...
- Implements mesh generation for cylinders and lines.
- Implements an Id-allocator so that clients can mutate positions efficiently.
- Is split into pipeline and scene modules.
- Contains simple shaders that just pass through a position and color.
2021-06-03 00:10:06 -04:00
Imbris
99998b9870
Use profling to get spans from wgpu, update wpgu & its deps for various
...
fixes
2021-06-03 00:10:06 -04:00
Imbris
ffdf7012bc
Update wgpu to fix dx11 issue
2021-06-03 00:10:06 -04:00
Imbris
2da58029b9
Make models require a non-zero amount of vertices
2021-06-03 00:10:06 -04:00
Imbris
5749983868
Make shadow vert shaders always contain their content but ensure they are never used when shadow maps are disabled, remove uneeded shadow frag shader
2021-06-03 00:10:06 -04:00
Imbris
9ec4fd5b4b
Remove commented out sprite code, including the code for getting verts for sprites with a texture rather than a storage buffer
2021-06-03 00:10:06 -04:00
Imbris
81939b4e4e
Remove uneeded commented out gfx rendering code
2021-06-03 00:10:06 -04:00
Imbris
1647c9d607
Update wgpu to latest version and improve error formating
2021-06-03 00:10:06 -04:00
Imbris
d5f4a4443a
Fix all clippy warnings
2021-06-03 00:10:05 -04:00
Imbris
9be424de53
Remove unused waves texture
2021-06-03 00:10:05 -04:00
Imbris
93ad05d237
Fix most of the cargo check warnings
2021-06-03 00:10:05 -04:00
Imbris
972a6f3605
Replace default wgpu error handler with one that includes the error in the panic message
2021-06-03 00:10:05 -04:00
Imbris
7f9ba17dee
Remove unused shadow bind group from the cloud pipeline
2021-06-03 00:10:05 -04:00
Imbris
c381059e28
Require WGPU_TRACE_DIR to be set manually instead of having a default value
2021-06-03 00:10:05 -04:00
Imbris
30f02af6a4
Wait for ingame pipelines to build before entering char select, show pipeline rebuilding status text in the graphics settings tab
2021-06-03 00:10:04 -04:00
Imbris
9c3e3ea638
wgpu rebase fix: crossbeam -> crossbeam_channel
2021-06-03 00:09:55 -04:00
Imbris
f2fed72785
Fix bug in sprite pipeline creation & misc other pipeline creation fixes
2021-06-02 23:59:51 -04:00
Imbris
1830a591f6
Make Drawer work with background pipeline creation
2021-06-02 23:59:51 -04:00
Imbris
c2da81cf18
Move pipeline creation into the background, still needs Drawer modications and UI to display status
2021-06-02 23:59:51 -04:00
Imbris
5b4c60c4ec
Fix wrong intermediate target texture format
2021-06-02 23:59:51 -04:00
Imbris
77689d1420
Comment out lod depth tweaks not designed for reverse depth, convert waves image to rgba before constructing a texture, misc fix after rebase
2021-06-02 23:59:50 -04:00
Imbris
72cb3d0124
Clear textures that will be partially written to work around Dx12 bug on AMD
2021-06-02 23:59:50 -04:00
Imbris
76c7161364
Update wgpu to get gfx-hal update that fixes the dx12 depth cube view construction issue
2021-06-02 23:59:50 -04:00
Imbris
aa2c7721fe
Add env vars to set wgpu backend and wgpu api trace save dir (api trace still needs feature to be set ofc)
2021-06-02 23:59:50 -04:00
Imbris
ceaa20c668
Update wgpu
2021-06-02 23:59:50 -04:00
João Capucho
aaa397a52a
Fix panic on zero sized scissor
2021-06-02 23:59:50 -04:00
João Capucho
04eff56523
Fix resizing using the wrong value
2021-06-02 23:59:50 -04:00
Imbris
390048263a
Allow setting env var to only use the vulkan backend, deactivate profiling if the feature is not available
2021-06-02 23:59:50 -04:00
Imbris
577caa3047
Implement screenshots
2021-06-02 23:59:50 -04:00
Imbris
7723ce265e
Update wgpu-profiler, smol rebase fix
2021-06-02 23:59:50 -04:00
Imbris
0e0c8fbfc8
wgpu branch rebase fixes
2021-06-02 23:59:50 -04:00
Imbris
89cb00907a
Display gpu timing info in the HUD when enabled
2021-06-02 23:59:50 -04:00
Imbris
64398f6c0a
Try out using storage buffer for sprite vertices
2021-06-02 23:59:50 -04:00
Imbris
b9931588e4
Fix bugs with sprite rendering
2021-06-02 23:59:50 -04:00
Imbris
a90373604e
Fix sprite vertex lookup, normalize sprite
...
normals in vert shader
2021-06-02 23:59:50 -04:00
Imbris
8d63446300
Almost implement instance merging for sprites (validation error), rebase
...
fix
2021-06-02 23:59:50 -04:00
Imbris
0f1c4080c4
Start sprite refactor
2021-06-02 23:59:49 -04:00
João Capucho
d96f5a07e2
Fix winit returning wrong window size
...
It seems like waiting for wgpu to create a instance is enough to make
winit return the correct window size
2021-06-02 23:59:49 -04:00
João Capucho
e04970addd
Fix scissor panic
...
Removes the Scale::physical_resolution method as it could become
desynced from the renderer resolution causing the panic
2021-06-02 23:59:49 -04:00
João Capucho
f5dc871c59
Update to the most recent wgpu
2021-06-02 23:59:49 -04:00
Imbris
a8851b6561
Switch to index rendering for most quad-like things
2021-06-02 23:59:49 -04:00
Imbris
e204a58be2
Small fixes to gpu profiling
2021-06-02 23:59:49 -04:00
Imbris
22d67d4cc1
Update to the latest wgpu git
2021-06-02 23:59:49 -04:00
Imbris
7a67ce87e7
Implement toggleable gpu profiling that saves the timings from a recent frame with the screenshot key, rebase fixes
2021-06-02 23:59:49 -04:00
Imbris
8c21023500
WIP gpu timer thing (not for squashing!)
2021-06-02 23:59:49 -04:00
Imbris
0a60fb2d72
Update wgpu to fix segfault
2021-06-02 23:59:49 -04:00
Imbris
f01d59c1df
Fix char select shadows by clearing shadow textures
2021-06-02 23:59:49 -04:00
Imbris
e1af485e5f
Add setting for the PresentMode
2021-06-02 23:59:49 -04:00
Imbris
2f69c41b00
fix nametag depth culling as well as a tweak to maybe make the main menu not flicker on intel iGPU
2021-06-02 23:59:49 -04:00
Imbris
261fd24dfd
Fix lod alt texture filtering
2021-06-02 23:59:49 -04:00
Imbris
6f6167cd90
Resolve validation errors with trying to use unsupported filtering modes
2021-06-02 23:59:49 -04:00
Joshua Barretto
ae6c5a5c54
Corrected shadow cull mode
2021-06-02 23:59:49 -04:00
Imbris
843529c7bb
Update to latest wgpu git (around 0.7), temporarily disable shader validation due to naga bug, rebase fixes!!
2021-06-02 23:59:49 -04:00
Imbris
c532f50e64
Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
...
vek functions for left, right, up, down, forward_rh, forward_lh
2021-06-02 23:59:49 -04:00
Imbris
fc5e8cb18d
Comment out secondary backends
2021-06-02 23:59:49 -04:00
Imbris
fce14fbaa9
Avoid extra set_pipeline calls
2021-06-02 23:59:48 -04:00
Imbris
7012e16706
Properly rebind shadow textures when they are changed
2021-06-02 23:59:48 -04:00
Joshua Yanovski
93568754a0
Inverse depth planes.
...
Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625). In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-06-02 23:59:48 -04:00
Joshua Yanovski
adf3f83b4b
Fix point shadows.
2021-06-02 23:59:48 -04:00
Joshua Yanovski
363c55c521
Fix directed shadows, mostly.
2021-06-02 23:59:48 -04:00
Joshua Yanovski
868293a802
More frustration with shadows.
2021-06-02 23:59:48 -04:00
Joshua Yanovski
c97a42fdb7
Various fixes for shadows.
2021-06-02 23:59:48 -04:00
Capucho
23f1144fe2
Fix the shadow drawing code
...
Very poorly optimized
2021-06-02 23:59:48 -04:00
Capucho
7389f8893d
Re enable the skybox rendering in char select
2021-06-02 23:59:48 -04:00