2018-10-07 09:30:15 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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2016-04-19 17:59:41 +00:00
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<Project name="ACE">
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2019-11-18 18:48:40 +00:00
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<Package name="GForces">
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2020-06-13 00:06:03 +00:00
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<Key ID="STR_ACE_GForces_Category">
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<English>ACE G-Forces</English>
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<Polish>ACE Przeciążenia</Polish>
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2020-06-15 19:37:37 +00:00
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<French>ACE Force gravitationnelle</French>
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2020-06-18 15:41:23 +00:00
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<Russian>ACE Перегрузки</Russian>
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2020-08-28 15:30:32 +00:00
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<Japanese>ACE G フォース</Japanese>
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2020-10-04 15:57:46 +00:00
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<Turkish>ACE G-Kuvveti</Turkish>
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2021-04-26 16:48:02 +00:00
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<Spanish>ACE Fuerza G</Spanish>
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2020-06-13 00:06:03 +00:00
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</Key>
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2019-11-18 18:48:40 +00:00
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<Key ID="STR_ACE_GForces_enabledFor_displayName">
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2016-04-19 17:59:41 +00:00
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<English>Gforces Effects</English>
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2018-02-01 18:09:11 +00:00
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<German>Effekte der G-Kräfte</German>
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2020-01-11 16:08:35 +00:00
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<Spanish>Efectos de fuerza G</Spanish>
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2016-04-29 22:57:24 +00:00
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<Czech>G Force efekty</Czech>
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2019-09-20 00:44:46 +00:00
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<Portuguese>Efeitos da Força G</Portuguese>
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2016-06-18 23:18:12 +00:00
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<French>Effets de force gravitationnelle</French>
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2016-08-13 09:25:43 +00:00
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<Russian>Эффекты перегрузок</Russian>
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2016-09-16 16:46:19 +00:00
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<Japanese>G による効果</Japanese>
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2016-09-18 20:00:13 +00:00
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<Polish>Efekty przeciążeń</Polish>
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2017-01-02 23:52:01 +00:00
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<Korean>중력가속도 효과</Korean>
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2017-05-23 18:44:17 +00:00
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<Italian>Effetti forza G</Italian>
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2017-07-08 14:48:39 +00:00
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<Chinesesimp>G力影响</Chinesesimp>
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<Chinese>G力影響</Chinese>
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2020-01-05 17:37:48 +00:00
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<Turkish>G-Kuvveti Efekti</Turkish>
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2016-04-19 17:59:41 +00:00
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</Key>
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2019-11-18 18:48:40 +00:00
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<Key ID="STR_ACE_GForces_enabledFor_onlyAircraft">
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2016-04-19 17:59:41 +00:00
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<English>Only Aircraft</English>
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<German>Nur Luftfahrzeug</German>
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<Spanish>Sólo Aeronave</Spanish>
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2016-04-29 22:57:24 +00:00
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<Czech>Pouze letadla</Czech>
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2016-06-04 02:11:40 +00:00
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<Portuguese>Somente Aeronave</Portuguese>
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2016-06-18 23:18:12 +00:00
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<French>Avions seulement</French>
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2016-08-13 09:25:43 +00:00
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<Russian>Только для летательных аппаратов</Russian>
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2016-09-16 16:46:19 +00:00
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<Japanese>航空機のみ</Japanese>
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2016-09-18 20:00:13 +00:00
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<Polish>Tylko samoloty</Polish>
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2017-01-02 23:52:01 +00:00
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<Korean>비행기에만 적용</Korean>
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2017-05-23 18:44:17 +00:00
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<Italian>Solo Aerei</Italian>
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2017-07-08 14:48:39 +00:00
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<Chinesesimp>只有战斗机</Chinesesimp>
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<Chinese>只有戰鬥機</Chinese>
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2020-01-05 17:37:48 +00:00
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<Turkish>Sadece Uçaklar</Turkish>
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2016-04-19 17:59:41 +00:00
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</Key>
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2019-11-18 18:48:40 +00:00
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<Key ID="STR_ACE_GForces_statGReduction">
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Add ACE Arsenal stats (#6110)
* Add test class
* Add stats mockup
* Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats
* Finish mockup, add basic hide/show logic
* Add base for stats
* Use CBA EHs for stats to allow 3rd party mods of it
* Add handleStats and most of the UI behaviors for stats
* Continue work on stats
* Add container stats
* Add page support for stats
* Add text for the ROF stat
* Add accuracy in MOA for the accuracy stat
* Change accuracy shown number to 1 decimal instead of 2
* Add MIL in the dispersion stat text
* Change stats layout, remove dummy text strings
* Add some AB stats
* Remove last test string
* Replace configExtremes by normal lookup where it's relevant
* Add "undefined value" string when AB stat isn't present
Mostly for laucnhers
* Fix typo in preInit
* Change drag model stat to ballistic coef
* Fix issue with unused stats, change text to white when bar is present
* Rewrite some part of handleStats
Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me
* Re-add _hideUnusedFnc, handle empty stats arrays
* Pass args to stat conditions, add test condition stat
* Add hearing related stats
* Remove the padding between stats and the stat bar / text
* Add strings for stats
* Change stats window to fit baer's suggestion
* Algin the close stats button, add missing strings
* Finish code review
* Add missing newline
* Remove duplicate strings
* Add explosive range stat
* Use proper string for the explo range stat
* Fix capitalization for ctrlParent
* Fix conditional stats blocking other stats
* Add better integration for ballistics, hearing and explosive stats
* Replace the private array in handleStat by params
* Add backblast stats
* Add backblast stat strings
* Add flashlight map color and g-force reduction stats
* Shorten preInit
* Change stats close button to fit arsenal design
* Improve stats page indicator look
* Rework how stats are stored and retrieved
* Remove args config entry, add priority entry, add vanilla weapon stats
* Add vanilla container stats
* Remove some lines in preInit
* Add ballistics stats
* Add hearing stats
* Remove uneeded config entries
* Add explosive range stat
* Add backblast stats
* Add spaces after semicolons in statements
To make JJ happy because I don't care.
* Add flashlights map color stat
* Add gforce reduction stat
FINALLY FUCKING DONE
* Fix headers for the new stats funcs
* Add add / remove stat API
* Fix typo in removeStat header
* Remove uneeded inline func
* Clean up add / remove stat
* Move all CfgACEArsenalStats entries to their own file
* Replace STR_ACE_Ballistics_statAmmo by a BI string
* Add script profiler related macro and code
* Use the highest ballistic coef instead of first one defined
* Add support for future ammo displayname
* Add ACE_standardAtmosphere for ballistic coef
* Add mag muzzle velocity stat
* Add weapon muzzle velocity stat
* Add comment explaining the ENABLE_PERF_PROFILING macro
* Change cfgACEArsenalStats to ACE_Arsenal_Stats
* Make JJ less pissy about spaces around =
* Fix indentation in weaponMuzzleVelocity, use param
* Use GVAR and EGVAR when appropriate
* Prefix all stats except the base class
* Fix Merge
* Fix aspect ratio scaling of stats panel
* Minor fixes
2018-02-15 16:03:22 +00:00
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<English>G-force reduction</English>
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2019-06-08 15:35:42 +00:00
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<German>G-Kräfte Reduzierung</German>
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2020-06-15 19:37:37 +00:00
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<French>Réduction des Gs</French>
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2018-05-11 13:39:32 +00:00
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<Japanese>耐 G 性</Japanese>
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2018-06-27 19:16:11 +00:00
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<Chinesesimp>减少G力</Chinesesimp>
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<Chinese>減少G力</Chinese>
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Italian Translation Update (#6425)
* Fix wrong order shown in addon category list
Just put 'ACE' at begin
* Typo
* Add/Fix: arsenal, nightvision and others.
common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 15:17:13 +00:00
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<Italian>Riduzione forza G</Italian>
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2018-12-11 22:50:36 +00:00
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<Polish>Redukcja przeciążenia</Polish>
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2019-06-03 14:59:13 +00:00
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<Russian>Уменьшение перегрузок</Russian>
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2019-09-14 18:36:28 +00:00
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<Portuguese>Redução de Força-G</Portuguese>
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2019-12-20 19:38:53 +00:00
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<Czech>Redukce G Force</Czech>
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2020-01-03 03:56:02 +00:00
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<Spanish>Reducción de fuerzas G</Spanish>
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2020-10-04 15:57:46 +00:00
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<Turkish>G-Kuvvetinde azalma</Turkish>
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Add ACE Arsenal stats (#6110)
* Add test class
* Add stats mockup
* Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats
* Finish mockup, add basic hide/show logic
* Add base for stats
* Use CBA EHs for stats to allow 3rd party mods of it
* Add handleStats and most of the UI behaviors for stats
* Continue work on stats
* Add container stats
* Add page support for stats
* Add text for the ROF stat
* Add accuracy in MOA for the accuracy stat
* Change accuracy shown number to 1 decimal instead of 2
* Add MIL in the dispersion stat text
* Change stats layout, remove dummy text strings
* Add some AB stats
* Remove last test string
* Replace configExtremes by normal lookup where it's relevant
* Add "undefined value" string when AB stat isn't present
Mostly for laucnhers
* Fix typo in preInit
* Change drag model stat to ballistic coef
* Fix issue with unused stats, change text to white when bar is present
* Rewrite some part of handleStats
Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me
* Re-add _hideUnusedFnc, handle empty stats arrays
* Pass args to stat conditions, add test condition stat
* Add hearing related stats
* Remove the padding between stats and the stat bar / text
* Add strings for stats
* Change stats window to fit baer's suggestion
* Algin the close stats button, add missing strings
* Finish code review
* Add missing newline
* Remove duplicate strings
* Add explosive range stat
* Use proper string for the explo range stat
* Fix capitalization for ctrlParent
* Fix conditional stats blocking other stats
* Add better integration for ballistics, hearing and explosive stats
* Replace the private array in handleStat by params
* Add backblast stats
* Add backblast stat strings
* Add flashlight map color and g-force reduction stats
* Shorten preInit
* Change stats close button to fit arsenal design
* Improve stats page indicator look
* Rework how stats are stored and retrieved
* Remove args config entry, add priority entry, add vanilla weapon stats
* Add vanilla container stats
* Remove some lines in preInit
* Add ballistics stats
* Add hearing stats
* Remove uneeded config entries
* Add explosive range stat
* Add backblast stats
* Add spaces after semicolons in statements
To make JJ happy because I don't care.
* Add flashlights map color stat
* Add gforce reduction stat
FINALLY FUCKING DONE
* Fix headers for the new stats funcs
* Add add / remove stat API
* Fix typo in removeStat header
* Remove uneeded inline func
* Clean up add / remove stat
* Move all CfgACEArsenalStats entries to their own file
* Replace STR_ACE_Ballistics_statAmmo by a BI string
* Add script profiler related macro and code
* Use the highest ballistic coef instead of first one defined
* Add support for future ammo displayname
* Add ACE_standardAtmosphere for ballistic coef
* Add mag muzzle velocity stat
* Add weapon muzzle velocity stat
* Add comment explaining the ENABLE_PERF_PROFILING macro
* Change cfgACEArsenalStats to ACE_Arsenal_Stats
* Make JJ less pissy about spaces around =
* Fix indentation in weaponMuzzleVelocity, use param
* Use GVAR and EGVAR when appropriate
* Prefix all stats except the base class
* Fix Merge
* Fix aspect ratio scaling of stats panel
* Minor fixes
2018-02-15 16:03:22 +00:00
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</Key>
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2020-06-13 00:06:03 +00:00
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<Key ID="STR_ACE_GForces_Coefficient_DisplayName">
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<English>G-Force Coefficient</English>
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<Polish>Współczynnk przeciążenia</Polish>
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2020-06-15 19:37:37 +00:00
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<French>Coefficient de force gravitationnelle</French>
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2020-06-18 15:41:23 +00:00
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<Russian>Коэффициент перегрузки</Russian>
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2020-08-28 15:30:32 +00:00
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<Japanese>G 効果係数</Japanese>
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2020-10-04 15:57:46 +00:00
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<Turkish>G-Kuvvet Katsayısı</Turkish>
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2021-04-26 16:48:02 +00:00
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<Spanish>Coeficiente de Fuerza G</Spanish>
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2020-06-13 00:06:03 +00:00
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</Key>
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<Key ID="STR_ACE_GForces_Coefficient_Description">
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<English>Controls strength of G-Force affecting players.</English>
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<Polish>Wpływa na siłe przeciążeń oddziałujących na graczy</Polish>
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2020-06-15 19:37:37 +00:00
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<French>Coefficient permettant d'ajuster le niveau de force gravitationnelle affectant les joueurs.</French>
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2020-06-18 15:41:23 +00:00
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<Russian>Определяет силу перегрузок, влияющих на игроков.</Russian>
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2020-08-28 15:30:32 +00:00
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<Japanese>G 効果がプレイヤーに与える影響量を設定できます。</Japanese>
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2020-10-04 15:57:46 +00:00
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<Turkish>Oyuncuları etkileyen G-Force'un gücünü kontrol eder.</Turkish>
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2021-04-26 16:48:02 +00:00
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<Spanish>Controla la intensidad de fuerza G que afecta a los jugadores.</Spanish>
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2020-06-13 00:06:03 +00:00
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</Key>
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2016-04-19 17:59:41 +00:00
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</Package>
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2016-09-27 18:54:17 +00:00
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</Project>
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