* Convert ACE_settings to CBA_settings
* Run Modules Globaly, BWC for SetSetting
* Add support for string settings
* ACE_ServerSettings warning
* Add handler for global setting being changed
* Add deprecated and replaced not to Settings Framework doc
* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu
* Change modules scope to 1
* Disable debug
* Fix medical respawn/init
* Medical use CBA addClassEH
* Movement inventoryDisplayLoad
* Medical handleRespawn header typo
* Parachute handleRespawn
* Rearm and parachute handleRespawn
* concertina_wire handleInit
* Fix header
* use XEH function instead of config
* use XEH function instead of config
* remove unneeded init eh
* Priority ERROR units never die possibility
Cases when _lifesLeft goes below 0.
Low or limb damage, then recovered with PAK from unconcious & revivestate.
* Update fnc_setDead.sqf
* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
* Update the Jpn translation
few tweak to translation
* Update the Jpn translation
couple tweak
* Update the Jpn translation
added more simplify translation
* Update the Jpn translation
few tweak and fix miss translation
* Update the Jpn translation
Added missing symbol and few tweak
* Update the Jpn translation
added shortest word because text is protruding the button
* Update the Jpn translation
fix miss translation and some tweaks
* Update the Jpn translation
just few tweak
* Update the Jpn translation
fix miss translation
* Update the Jpn translation
just a little tweak
* Update the Jpn translation
just a tweak
* Update the Jpn translation
added more simply translation
* Update the Jpn translation
tweaked to some entry
* Update the Jpn translation
tweak to few entry
* Update the Jpn translation
fix for miss translation
* Update the Jpn translation
fix miss translation
* Update the Jpn translation
some tweaks to translation
* Update the Jpn translation
fix miss translation
* fix the Jpn translation
fix the kanji
* Fix Magazine Repack underwater - fix#5513
Also prevent common goKneeling function underwater
* Fix loading patients underwater - fix#5515
* Fix load object underwater
* Fix take nozzle on jerry can underwater
* Fix refuel underwater conditions further
* Use isTouchingGround, Make refuel semi-compatible
reports false if head is out of the water, we want true even if we are not diving
* Less interact exceptions duplication
* Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround
* Fix condition
* Support dragging underwater
No carrying due to animation timing issues and other misc things
* Allow Medical Legs SelfActions underwater
* Fix fixPosition function underwater (use getPosATL instead of getPos)
* Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well
* Add load in child actions to medical & captive
* Add actions with proper structure
* Move vehicles actions code to common function
* Simplify code in config, Fix docs
* Remove unused vars
* Fix header example
* Add _distance param to fnc_nearestVehiclesFreeSeat
* Change docs
* Fix spacing
* Update the Jpn translation
following to official localization.
* Update the Jpn translation
fix for miss translation
* Update the Jpn translation
added more natural words and fix miss translation.
* Update the Jpn translation
fixed for miss translation.
* Update the Jpn translation
just tweaks
* Update the Jpn translation
added to new entry. fixed or tweaked to few entry.
* Update the Jpn translation
added the jpn translation to new entry
* Update the Jpn translation
Added the Jpn translation to new entry.
* Update the Jpn translation
tweak to jpn translation
* Update the Jpn translation
following to official Japanese localization
* Update the Jpn translation
support to new entrys and few fix
* Update the Jpn translation
just tweaks to few entrys
* Disable (un)load patient action if unit is dead but was uncoscious before
* Remove handcuffs on death (prevents stand-up ragoll restart), Don't show load patient and captive at the same time
* Only allow unloading from outside - fix#5525 as discussed
* Also prevent unloading captives from inside
* Add debug logging
* update the Jpn translation
Add translation for new words and small changes.
* Update Jpn translation
add translation for new words and some tweaks.
* Update Jpn translation
fix miss translation and minor tweak.
* Enable majority of actions underwater
* Remove log
* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)
* Don't perform kneel animations when repairing or medicaling underwater
* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)
* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define
* Remove left-over systemChat
* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
* Update the Jpn translation
Support to new entry
* Update the Jpn translation
for more Natural words.
* Update the Jpn translation
Unification of words.
* Update the Jpn translation
tweaks to words.
* Update the Jpn translation
Fix to wrong translation.
* Update the Jpn translation
added translation to Proper noun
* Update to Jpn translation
Fix to wrong translation.
* add the Jpn translation for repair
add the Japanese translation for repair
* minor fix to Jpn translation for medical
minor fix to Jpn translation for medical
* Add the Japanese translation for cargo
Add the Japanese translation for cargo, fix to html tag and few improvement
* fix the Japanese transltion
Fix the Japanese translation for attach. it was used wrong html tag.
* changed The Japanese translation
Changed the Japanese translation of azimuth angle
* fix The Japanese translation
Fix the Japanese translation for chemlights. it was used wrong html tag.
* fix The Japanese translation
Fix the Japanese translation for laserpointer. it was used wrong html tag.
* Fix the Japanese translation
Fix the Japanese translation for medical_blood. it was used wrong translation.
* Fix the Japanese translation
Fix the Japanese translation for rearm. it was used wrong translation.
* add The Japanese translation
add The Japanese translation to new words
* Improve The Japanese translation
Improve, fix and change The Japanese translation
* minor fix to Japanese translation
minor fix to Japanese translation. see b1b07c5
* French loc improvement
(French) text as it is clutters the interface interface, making it
uneasy for medic to use the it smoothly.
https://i.gyazo.com/8d7a5bb2f15dd1332cec36f2eef510c8.png
Hopefully suggested changes fixes that.
There were a few typos and, in my opinion, unaccurate or missing
translation.
Based on French Army Field Manual, actual paramedical personnel and past
work on XMedSys.
* Pull 5017 with spaces instead of tabs
https://github.com/acemod/ACE3/pull/5017
* Fixes a minor typo
Selectioner -> Sélectionner
* Duplicate entry (French)
Removes a duplicate entry, didn't saw first time
* French translation of "Advanced fatigue" and "Advanced throwing"
Full translation of "Advanced fatigue" and "Advanced throwing".
* New batch of translation/correction
* Add files via upload
* Add files via upload
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
* Added Korean translation
japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.
* Fix encoding