Commit Graph

902 Commits

Author SHA1 Message Date
ulteq
604cd122d3 Experiment 2015-06-12 13:54:52 +02:00
ulteq
6ac2ca9208 Fixes _projectile not being updated 2015-06-12 11:48:49 +02:00
Glowbal
9d82b9a1f3 Merge pull request #1550 from acemod/medicalVanillaDamageFix
Attempt to fix #1465 and #1354
2015-06-11 10:25:50 +02:00
Glowbal
b6ed944123 Merge pull request #1563 from acemod/medicalCleanup
Cleanup
2015-06-11 10:25:28 +02:00
ulteq
8a7d3e9ede handleDamage_advanced cleanup 2015-06-10 17:10:09 +02:00
ulteq
91ce327580 Newline 2015-06-10 17:07:35 +02:00
ulteq
caae62b2af Reverted handleDamage_advanced 2015-06-10 17:07:00 +02:00
ulteq
245151d8c2 Removed spaces 2015-06-10 17:03:09 +02:00
ulteq
1c2c7ef8d7 Fixed empty selectionNames in vehicle crashes 2015-06-10 17:02:14 +02:00
ulteq
9336e7c9e1 [WIP] Various handleDamage_caching fixes 2015-06-10 16:51:46 +02:00
ulteq
772a1e508b Cleanup 2015-06-10 16:07:09 +02:00
ulteq
0661d25ae3 Removed debug output 2015-06-10 16:06:46 +02:00
ulteq
0f6c93852c Fixed handling of falling damage 2015-06-10 12:59:55 +02:00
ulteq
8bb3dbbaf6 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medicalVanillaDamageFix 2015-06-10 12:59:11 +02:00
ulteq
7318aae629 Cleanup 2015-06-10 12:47:22 +02:00
Glowbal
efa9cf4709 Fix handleDamage caching return value
Should never return nil. Instead, return a 0 as it's expecting new damage. this may fix the random vanilla damage kicking in.
2015-06-10 12:21:06 +02:00
PabstMirror
e2890b0699 #1473 - Fix Medical Log Localization
also swap some common EFUNCs
2015-06-09 17:30:02 -05:00
ulteq
d454a2ccfc Attempt to fix #1465 and #1354 2015-06-09 15:46:00 +02:00
Glowbal
610f74d9d6 Merge pull request #1523 from AgentRev/onSetDead
Added "medical_onSetDead" local event in fnc_setDead.sqf
2015-06-07 23:58:22 +02:00
AgentRev
f7007b4175 Fixed "medical_onSetDead" event 2015-06-07 17:52:42 -04:00
PabstMirror
6b612a9890 Merge pull request #1520 from acemod/hideFakeWeapon
Hide fake weapon
2015-06-07 16:37:26 -05:00
PabstMirror
fb9c1e14a3 Merge branch 'master' into allStringtableMacros
Conflicts:
	addons/kestrel4500/CfgWeapons.hpp
2015-06-07 12:24:40 -05:00
KoffeinFlummi
c47e0ce796 Merge https://github.com/ODK-Bn/ACE3 into russian-merge 2015-06-06 21:13:03 +00:00
AgentRev
4a416a12a2 Added "medical_onSetDead" local event in fnc_setDead.sqf 2015-06-05 22:03:27 -04:00
PabstMirror
32ce0aa6fd Macroize all stringtables 2015-06-05 21:02:24 -05:00
PabstMirror
84428e5e6c Medical - unconsciousness: fix exitWith scope 2015-06-05 15:43:09 -05:00
PabstMirror
4e8fc49b5e Always remove fakeWeapon after adding
Should fix #1500
2015-06-05 15:38:45 -05:00
PabstMirror
e01ba64683 Fix Missing Strings 2015-06-04 22:51:40 -05:00
Glowbal
e103007ae7 Merge pull request #1492 from GitHawk/master
Disabled pain effect while unconscious
2015-06-04 21:45:48 +02:00
IngoKauffmann
ede8d74c54 Disabled pain effect while unconscious
If the player is unconscious the pain effect is disabled.
2015-06-03 17:53:09 +02:00
IngoKauffmann
e60cfddc77 Limited strength of pain effect while unconscious
Limited _strength to 0.1 so a player does not have to watch a flashing
screen while he can't do anything about it. Otherwise we need to include
a serious epilepsy warning!
2015-06-03 17:17:35 +02:00
jonpas
5496333c26 Merge branch 'master' into macroSTR
Conflicts:
	addons/nametags/ACE_Settings.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nametags/stringtable.xml
2015-06-02 22:22:51 +02:00
jonpas
541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
ulteq
048e5b6f6d Body bag cleanup:
* Increased the treatment time to match the animation duration
* Fixed the body bag alignment with the dead unit
2015-06-01 22:33:25 +02:00
ulteq
14607f7aba Fixes random body bag teleports 2015-06-01 21:23:00 +02:00
PabstMirror
f57427ec96 switch waitAndExecute with 0 delay to execNextFrame
Should Fix #1463
2015-06-01 13:14:05 -05:00
Glowbal
1c0c73be54 Merge pull request #1433 from acemod/fixSettingsFromModules
Delay initialization of modules until settings are properly setup
2015-06-01 19:18:11 +02:00
KoffeinFlummi
fa73aec15b Merge https://github.com/Macusercom/ACE3 into german-merge 2015-06-01 14:27:49 +02:00
Macusercom
5d1f2eafaa Fix German Translation 2015-05-30 23:34:19 +02:00
jonpas
d934c25b78 Merge branch 'master' into macroSTR
Conflicts:
	addons/interact_menu/ACE_Settings.hpp
2015-05-30 19:54:32 +02:00
PabstMirror
84d940e69d Fix circular dependency - ModuleDescription 2015-05-30 00:31:07 -05:00
Glowbal
552b2f390f Merge pull request #1256 from acemod/medicalExtension
Medical Extension for handleDamage wounds
2015-05-29 23:16:00 +02:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
Glowbal
d34c96038e Merge branch 'master' of github.com:acemod/ACE3 2015-05-28 20:56:35 +02:00
Glowbal
9135d956f0 Merge branch 'surgicalkit' 2015-05-28 20:54:52 +02:00
Glowbal
27106ce59f minor refactor 2015-05-28 20:54:13 +02:00
PabstMirror
3a4a02e524 #1407 - Make Saline 500ml match mass blood/plasma 2015-05-27 16:23:25 -05:00
jonpas
b85ae8f194 Fixed missed external strings 2015-05-27 22:34:57 +02:00
jonpas
0b0f7274d7 Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
jonpas
1c58ff823d Stringtable fixes medical 2015-05-27 21:58:35 +02:00