Commit Graph

66 Commits

Author SHA1 Message Date
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
voiperr
52ea640c4b ace_map: More realistic flashlight glow + minor fix (#3824)
* -Converted flashlight glow object to chemlight type (emits light without sprite)
-Fixed issue where glow object was being deleted without being first detached

* Cleanup of temp classes.

* Spaces before and after =

* Moved effects into Effects.hpp.
2016-05-27 19:16:15 +02:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
looterz
b86e5d8ad6 Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer 2016-03-01 18:23:33 -06:00
looterz
859a4321c6 Actually, nevermind that last commit 2016-02-25 09:03:30 -06:00
looterz
e6314eb114 Wrapped _groupsToDrawMarkers filtering with a condition check 2016-02-25 09:00:47 -06:00
looterz
b354fed39a Moved _playersToDrawMarkers into BFT_ShowPlayerNames code region 2016-02-25 08:35:33 -06:00
looterz
00f06f81d1 Added Show Player Names option to Blue Force Tracking Module 2016-02-25 07:57:32 -06:00
commy2
0a9048815b simlify some select CODE statements 2016-02-06 14:59:31 +01:00
commy2
41e39c9c3a replace more filter with select 2016-02-06 11:58:31 +01:00
freghar
a383da5b2d fix inverted isTurnedOut for map lighting
According to the comment, the idea is to provide unobscured map when
inside an enclosed vehicle (!isTurnedOut).

Signed-off-by: freghar <freghcz@gmail.com>
2015-12-20 11:53:08 +01:00
PabstMirror
7981faad64 private -> local 2015-11-23 17:47:58 -06:00
PabstMirror
e72c1d874a Merge branch 'master' into fixFlashlightPrivates
Conflicts:
	addons/map/functions/fnc_determineMapLight.sqf
2015-11-10 21:21:06 -06:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
PabstMirror
acc3504d7b Merge branch 'master' into fixFlashlightPrivates
Conflicts:
	addons/map/stringtable.xml
2015-10-19 13:59:15 -05:00
Glowbal
843eb16837 Merge pull request #2650 from acemod/setDefaultChannel
Set Default Channel at mission start
2015-10-18 12:28:13 +02:00
PabstMirror
da2d140a39 Cleanup unnecessary statement 2015-10-17 14:30:59 -05:00
PabstMirror
6ffde8150f Simplify Map Light Interactions 2015-10-14 14:36:40 -05:00
jokoho48
2dcdd224bd fix privates in Map module 2015-10-14 19:56:54 +02:00
PabstMirror
5d76395914 #2734 - Map effects / flashlights for TrippleHead 2015-10-12 11:27:38 -05:00
PabstMirror
c0b78ecf3a Set Default Channel at mission start 2015-09-29 11:36:30 -05:00
PabstMirror
97921aa665 #2503 - run BFT module on server 2015-09-18 12:18:43 -05:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
jokoho48
b7e02da1cc remove if (!hasInterface) from PFH
move ! in ()
2015-09-11 16:58:26 +02:00
Michael Braun
a5fb09a7e1 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
commy2
07ab7d1c35 correct comment 2015-09-02 02:00:53 +02:00
commy2
29efc13556 hide clock, use eventhandler 2015-09-02 01:59:07 +02:00
commy2
43c54d51e8 hide clock on map if no watch in inventory, #414 2015-09-02 01:40:38 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
voiper
f8f8d7fd19 Simplified the colour check again. 2015-08-24 15:43:21 -07:00
voiper
54f1a87222 Simplified the colour check. 2015-08-24 15:42:12 -07:00
voiper
720f6c075a Removed old references to NVG. 2015-08-24 14:08:02 -07:00
voiper
72b12e3af4 Fixed indentation. 2015-08-24 14:03:23 -07:00
voiper
b230762abd Add some string checking for flashlight glow type. 2015-08-24 13:59:35 -07:00
voiper
8230dbd272 Git fix #4. 2015-08-11 11:08:01 -07:00
voiper
2144a56be1 Fix attempt. 2015-08-11 10:49:39 -07:00
PabstMirror
2d051188a7 #1957 - Fix BFT Module / Settings (for 3.2.1) 2015-08-01 00:01:33 -05:00
jonpas
a7d9489555 Fixed map module init, Prevented BFT execution on Headless, Changed BFT Enabled string 2015-06-21 21:08:37 +02:00
jonpas
4f35e10afa Changed BFT_Enabled to module option for proper ACE_Settings handling 2015-06-21 04:46:55 +02:00
jonpas
10602f10c6 Fixed BFT ACE_Settings, Fixed Map Module Initialized diag_log 2015-06-21 04:19:12 +02:00
PabstMirror
7dec983397 #1383 - Fix map shake interfering with other anims
Don't run ctrlMapAnimClear each frame, only when ending the animation
2015-05-24 23:56:22 -05:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
1ccf6fb70d #1181 - Reset BFT_markers array each time 2015-05-16 21:54:11 -05:00
jaynus
d8d658602f Apply to all aircraft gunner and pilot 2015-04-21 12:50:42 -07:00
jaynus
08203b26c7 Illuminate map for gunner of helicopters. Fixes #558 2015-04-21 11:58:07 -07:00
PabstMirror
caef5c105f More Privates 2015-04-17 22:40:37 -05:00
commy2
1ae69d56ff Merge pull request #377 from KoffeinFlummi/142light
142 directional light for map effects
2015-04-08 21:46:48 +02:00
commy2
deece11689 remove debug 2015-04-08 10:47:56 +02:00