Joko
6a59bf2a6c
Advanced Ballistics - Improve Performance in handleFirePFH ( #7699 )
...
* Improve Performance from handleFirePFH in Advanced Ballistics
* PabstMirror Suggestion
* Dont remove and readd the PFH but have one persitently running
* Update addons/advanced_ballistics/XEH_postInit.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-13 15:45:09 -05:00
Filip Maciejewski
7c93ee9ed3
GForces - Add forces strength coefficient setting ( #7750 )
...
* Move GForce settings to CBA Settings
* Add GForce coefficient setting
* Fix typo
* Restore ACE Settings class and mark as moved to SQF
* Apply translation suggestions from code review
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-06-12 19:06:03 -05:00
Whigital
e7256dad3d
Explosives - Fix place explosives cache not being cleared on respawn ( #7637 ) ( #7739 )
...
* respawn handler
* Revert "respawn handler"
This reverts commit abdf9599bf
.
* unit switched eh
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-10 16:24:15 -05:00
PabstMirror
5de7b6b6a3
MicroDagr - Don't show markers on compass "map" control ( #7751 )
...
Close #7738
2020-06-08 23:05:57 +02:00
mharis001
99df791c43
Arsenal - Add grenade fuse time stat ( #7694 )
...
* Arsenal - Add grenade fuse time stat
* Add German translation
Co-authored-by: Jo David <github@jonathandavid.de>
* Add French translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Improve IR grenades handling
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Get ammo config once
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-07 19:58:55 -05:00
McDiod
e25b02263a
switchUnits - Fix switching units not working ( #6188 ) ( #7676 )
2020-06-07 18:25:11 -05:00
mharis001
7746dbcc75
Spectator - Add display loaded and unloaded events ( #7720 )
2020-06-05 20:13:10 -05:00
PabstMirror
1b94b25ff6
Trenches - Fix mission placed trench interactions ( #7672 )
...
Assume progress is 1 if undefined
define placeData if undefined
2020-06-05 18:35:32 +02:00
Smith
7a8a17b924
Add Russian translation ( #7742 )
...
* Russian translation
* Update AUTHORS.txt
* CSW Fix Russian translation
* Fix RU translation mistakes
* Small fixes RU translation
2020-05-31 16:04:21 -05:00
Filip Maciejewski
6fb8991bd6
Medical - Prevent packing into bodybag for bodies in vehicle ( #7731 )
...
* Prevent packing into bodybag for bodies in vehicle
* Fix comment
2020-05-28 23:07:26 -05:00
Abogado
19523f028a
Crew served weapons - Add spanish translations ( #7728 )
...
* Update stringtable.xml
-Added spanish translations
-Minor corrections
-"Armas de manejo colectivo" could be more appropriate.
https://www.linguee.co/ingles-espanol/traduccion/crew-served+weapons.html
https://www.defensa.com/en-abierto/armamento-ligero-colectivo-pesado-infanteria-marina-espanola-20
* Update addons/csw/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:36:58 +02:00
Abogado
a06e230f7f
Translations - Spanish Cookoff ( #7725 )
...
* Update stringtable.xml
Added translations to cook-off
* Update addons/cookoff/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:36:19 +02:00
Abogado
6a814ac468
Translations - Improve Artillery Tables ( #7723 )
...
* Update stringtable.xml
Little correction to the traslation, so now it has more sense.
* Update addons/artillerytables/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:35:02 +02:00
Abogado
7c6de719be
Translations - Spanish ( #7722 )
...
* Update stringtable.xml
Added spanish translation to most strings.
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:33:10 +02:00
Abogado
eae28f35d3
Update stringtable.xml ( #7729 )
...
-Minor corrections
2020-05-23 10:59:40 +02:00
Abogado
b754956b61
Update stringtable.xml ( #7724 )
...
Added some shotgun shells translations.
2020-05-22 18:30:16 +02:00
Taha
35e4c2ae35
Turkish Language Update ( #7690 )
...
* Fatal
Turkish Language Update
* Update AUTHORS.txt
* Update stringtable.xml
Problems solved
* Update stringtable.xml
Problems solved
* Update stringtable.xml
Problems solved
* Update stringtable.xml
Problems solved
* Fix medical_treatment
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-09 12:26:27 -05:00
Elgin675
9286d9727e
Translations - Add French CSW StaticM2ShieldBag key ( #7696 )
2020-05-09 12:21:31 -05:00
Jo David
29ccd9c362
MG3 is not by Heckler&Koch ( #7697 )
2020-05-08 17:11:39 +02:00
Jo David
3c9a5d71ea
Fix german abbr of Ozelot Wiesel ( #7698 )
2020-05-08 16:55:38 +02:00
Neviothr
f718fd20f0
Nightvision - Increase max amount of IR rays to 64 ( #7669 )
...
* increase max amount of IR rays to 64
* comment
2020-05-07 11:34:41 -05:00
Michael Warr
ab3af34be4
Advanced Fatigue consumes SwayFactor setting again ( #7680 )
2020-05-07 11:31:46 -05:00
PabstMirror
7311e644a2
FCS - Fix not working in MP ( #7675 )
...
also fix TRACE_10 macro
2020-05-07 11:28:32 -05:00
regiregi22
64de0388c7
Translations - Spanish ( #7687 )
...
* Update stringtable.xml
* restore english str
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-06 17:39:01 -05:00
regiregi22
66a6fa444e
Update stringtable.xml ( #7689 )
2020-05-06 17:38:24 -05:00
regiregi22
d17f4cc2ed
Update stringtable.xml ( #7688 )
2020-05-06 17:37:33 -05:00
regiregi22
7b652dd502
Update stringtable.xml ( #7686 )
2020-05-06 17:34:58 -05:00
regiregi22
167200b799
Update stringtable.xml ( #7685 )
2020-05-06 17:34:21 -05:00
Dominik Butschek
7a7485e016
Translations - Add missing Czech translation strings ( #7683 )
...
* add missing Czech translation strings
* improve ClearTraumaAfterBandage translation
2020-05-06 17:33:44 -05:00
Konrad Szumiec
e2157ac4c2
Hearing - Fix for "MrapAttenuation" ( #7664 )
...
* Hearing: MRAP Attenuation Fix
Hearing: MRAP Attenuation Fix
* Update addons/hearing/functions/fnc_updatePlayerVehAttenuation.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-04-30 20:01:34 -05:00
PabstMirror
58bc4b7ed8
CSW - Add configs for 1.98's M2 Turret ( #7619 )
2020-04-30 11:40:57 -05:00
PabstMirror
a84f59091e
Map - Only add BFT PFEH if enabled and fix missing markers ( #7674 )
2020-04-30 11:40:18 -05:00
Filip Maciejewski
25e212cfa3
Interaction - Show current team color in Team Management menu ( #7650 )
...
* Show current team in interaction menu
* Use nametags color for Team Management icon color
* Use nametags color in Join team action icons colors
* Update addons/interaction/functions/fnc_modifyTeamManagementAction.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
2020-04-30 11:39:03 -05:00
Elgin675
ff252a5bf9
Translations - fix some french keys (blood status and trenches) ( #7670 )
...
* Translations: fix some french "blood lost" status
* Translations: fix some french "trenches" keys
2020-04-30 11:37:56 -05:00
classic
7cc168e1b9
Updated japanese translation ( #7668 )
2020-04-27 11:24:34 -05:00
billw2012
8f1dc1d252
New group side in Leave Group interaction is same as original group side ( #7667 )
...
Previously it would be `side player`, now it is `side group player`, which is more consistent (as unit and group sides are not necessarily the same).
2020-04-27 06:22:48 +02:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples ( #7663 )
2020-04-25 08:41:45 +02:00
commy2
1d407b314b
fix Unknown name ( #7662 )
2020-04-24 23:59:47 +02:00
PabstMirror
1e2b88f170
Minor RPT cleanup ( #7658 )
2020-04-22 10:05:22 -05:00
PabstMirror
a17f108ea8
Prep 3.13.2 Build 49
2020-04-21 11:01:45 -05:00
PabstMirror
b682e8fb6a
Merge branch 'master' into release-3.13.2
2020-04-21 11:01:08 -05:00
Elgin675
123ac52404
Translations - Add French Dragging_RaiseLowerRotate key ( #7656 )
2020-04-21 09:48:53 -05:00
PabstMirror
c824163fff
Prep 3.13.2 - Build 48
2020-04-20 10:51:17 -05:00
PabstMirror
d898b7de81
Merge branch 'master' into release-3.13.2
2020-04-20 10:50:45 -05:00
Jo David
3b15014099
Dragging - Add possiblity to rotate a carried object ( #7640 )
...
* Add possiblity to rotate a carried object
* simplify the code by using cba_events_control instead of a custom set variable
* le ACE and don't save frames
2020-04-20 17:45:59 +02:00
PabstMirror
21c927195a
Cargo - Re-enable damage on unloaded tanks ( #7655 )
2020-04-20 17:45:27 +02:00
Elgin675
c4667c896f
French translation: Medical_Damage_Eden_threshold keys ( #7652 )
...
STR_ACE_Medical_Damage_Eden_threshold_DisplayName
STR_ACE_Medical_Damage_Eden_threshold_Description
2020-04-19 21:29:01 -05:00
Filip Maciejewski
eb8856e7c5
Vehicles - Configurable speed limiter step ( #7601 )
...
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-Authored-By: Elgin675 <elgin675@hotmail.com>
2020-04-20 02:17:42 +02:00
diwako
142fc1e3de
Medical - Add ability for unit specific damage threshold ( #7455 )
2020-04-20 02:17:13 +02:00
Blutze
217ccce465
Grenades - use correct type for cookoff_enabled, check for AI and variable on vehicle ( #7634 )
...
* check for variable and ai, use correct type
* clean up negations
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-04-19 11:30:02 -05:00
PabstMirror
36cbdb301e
Prep 3.13.2 Build 47
2020-04-18 19:25:17 -05:00
Joko
ab989d4c34
Map Gestures - Improve transmit process ( #7646 )
...
* simplify map gestures transmit process
* Update addons/map_gestures/functions/fnc_transmit.sqf
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
* Update addons/map_gestures/functions/fnc_transmit.sqf
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
* Update addons/map_gestures/functions/fnc_transmit.sqf
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
* remove setPlayerOwner call
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-04-18 19:15:12 -05:00
shukari
4302a944d7
ace_cargoLoaded for zeus module ( #7520 )
2020-04-18 16:14:54 -05:00
Vdauphin
82d7980ada
CSW - Add event when deploy weapon succeded ( #7635 )
2020-04-14 09:34:34 -05:00
PabstMirror
fafc597321
CSW - Update 3den config for 1.98 changes ( #7335 )
2020-04-14 09:33:25 -05:00
Rutger "RedBery" Meijering
b3f7de9f0f
Cargo - Fix tankx vehicles receiving water damage when loaded ( #7636 )
...
* Adds tankX simulation type to check for water damage fix
* Changes simulationType to variable
* Update addons/cargo/functions/fnc_loadItem.sqf
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
* Update addons/cargo/functions/fnc_loadItem.sqf
Co-Authored-By: Dystopian <sddex@ya.ru>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: Dystopian <sddex@ya.ru>
2020-04-14 06:57:11 +02:00
PabstMirror
c4514b3fb3
Reload - Fix check ammo display for empty GL launchers ( #7624 )
...
* Reload - Fix check ammo display for empty GL launchers
* Improve display for secondary muzzle
2020-04-10 15:13:55 -05:00
Elgin675
68ef196bcf
Translation fr: fix inaccurate 'ACE_Medical_Fractures_SplintHasEffects' key. ( #7633 )
2020-04-10 15:13:33 -05:00
mharis001
a7260c6974
Magazine Repack - Add inventory context menu action ( #7631 )
2020-04-09 03:52:54 +02:00
pterolatypus
79ea841eeb
Medical Damage - Determine ammo damage type through config property ( #7608 )
...
* Determine ammo damage type through config property
* Tabs
* Add warning when property is missing
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Fixed up inheritance
Some classes were not editable;
changes moved to relevant subclasses instead
* Newlines for readability
* More sensible default value
* Fix mistakes I added
* Update addons/medical_damage/CfgAmmo.hpp
* Pre-cache special values for damage types
* Support # values
For backwards compatibility
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-04-07 21:52:20 -05:00
Filip Maciejewski
64c30a94be
Map - Detect switchable flashlight attachments for map ( #7578 )
2020-04-07 17:48:32 +02:00
Laid3acK
cf3b0467ac
Ballistics - B_50BW_Ball_F updated ( #7572 )
...
* 50bw_noformat
* 50bw_noformat
* 50bw_noformat
* 50bw_noformat
* 50bw_noformat
2020-04-06 10:27:39 -05:00
TyroneMF
9c4aef3096
Realistic Names - Add 2D optics ( #7571 )
...
* Add 2D optics to realistic names.
* require ace_optics
2020-04-06 10:23:24 -05:00
pterolatypus
90338fd893
Fix typo in HandleDamage ( #7629 )
2020-04-06 16:05:57 +01:00
PabstMirror
a84af7ba9a
Medical - Improve some error msgs ( #7588 )
2020-04-05 05:01:51 +02:00
jonpas
dd0ca9dc84
Respawn - Add save gear event ( #7607 )
2020-04-04 10:24:59 -05:00
Saborknight
68143cba41
Explosives - Remove "Activate mine" action menu item ( #7622 )
...
* Fixed - "Activate mine" action menu item still showing
The "Activate mine" action menu item was still showing, but only after an explosive was set, then diffused.
* Update addons/explosives/config.cpp
Co-authored-by: commy2 <commy-2@gmx.de>
2020-04-04 14:58:10 +02:00
BaerMitUmlaut
54086bb2ef
Fix being stuck dragging when in combat pace ( #7617 )
2020-04-03 18:28:14 -05:00
Rutger "RedBery" Meijering
1f20047410
Rearm - Fix vehicles failing rearm due to case differences ( #7609 )
2020-03-20 17:54:30 +01:00
TWC-Rik
be3d69ff25
Reload Launchers - Improve External Launcher Reload ( #7605 )
...
Launchers reloaded by an external player will be instantly loaded since
the external player already has to go through a loading bar.
2020-03-15 21:41:55 +01:00
PabstMirror
82116bd98b
CSW - Check carry mag exists ( #7587 )
...
Fix #7579
2020-03-11 18:42:21 -05:00
PabstMirror
e89c172d34
Arsenal - Fix main menu mission ( #7594 )
...
* Arsenal - Fix main menu mission
* fix double space
* Add note
2020-03-11 21:09:36 +01:00
Laid3acK
3db9a24007
Ballistics - 300WM Berger Hybrid OTM airFriction updated ( #7570 )
...
* ballistics_300WM
* ballistics_300WM
* ballistics_300WM
* ballistics_300WM
2020-03-09 11:43:11 -05:00
classic
85f67ac883
Update Japanese translation ( #7568 )
2020-03-09 11:26:20 -05:00
jonpas
4607f39249
Prepare release 3.13.1
2020-02-29 23:15:33 +01:00
jonpas
c42a004ab3
General - Fix preprocessor issues ( #7563 )
...
* Fix preprocessor issues
* Fix more preprocessor issues
2020-02-29 16:09:31 -06:00
commy2
15b4b98e5b
Medical Status - Fix double execution of killed
event ( #7561 )
...
* fix double execution of killed event
* revert the execNextFrame change
* make second execution run with null
* make second execution run with null
2020-02-29 16:09:00 -06:00
commy2
9b86446b26
fix some magwells ( #7562 )
2020-02-28 18:33:11 +01:00
pterolatypus
c949a07c83
Medical Engine - Apply damage to the correct hitpoint ( #7415 )
...
* HandleDamage uses armour values to determine which hitpoint was damaged
* Tidied up comments
* Newlines
* Tabs? In MY code?!
* Added uniform caching and option to force disable caching
* Review suggestions
* Review suggestions/code style
* Spelling and select
* Removed unnecessary validity check
* Apply suggestions from code review
Co-Authored-By: commy2 <commy-2@gmx.de>
* Tweaks and optimisations, removed _noCache
Also fixed cache nil vs empty
* Different approach with fewer loops
Lookup is now done per-hitpoint and default values cached
fnc_getItemArmor made a helper function as it's now only a few lines
* Tabs & newlines
* Moved uniform logic inside helper function
* Optimisations
* Tweaks & optimisations, improved formatting
* Ignore explosionShielding
* Moved getArmor back to separate func, add per-unit caching
* Formatting
* Review suggestions
Co-authored-by: commy2 <commy-2@gmx.de>
2020-02-28 17:54:53 +01:00
Laid3acK
1d9361c503
fix_brace
2020-02-28 11:08:40 +01:00
Laid3acK
4a6d32774e
space_atragmx_initgunlist
2020-02-28 10:13:59 +01:00
Laid3acK
09332d333f
polish_atragmx_initgunlist
2020-02-28 10:11:07 +01:00
Laid3acK
3a3e0c53a0
dispersion_removed
2020-02-28 10:09:06 +01:00
Laid3acK
02b7b6d2c3
dispersion_removed
2020-02-28 10:02:51 +01:00
Laid3acK
06f2c8e1d5
Pistol_Base_F_cleanup
2020-02-28 09:42:31 +01:00
Laid3acK
a1adf73d4b
Rifle_Short_Base_F_cleanup
2020-02-28 09:12:26 +01:00
Laid3acK
85a5e5ab8c
rifle_base_cleanup
2020-02-28 08:21:30 +01:00
Laid3acK
b64d988aa8
Rifle_Base_MX variants
2020-02-27 19:11:50 +01:00
Laid3acK
0a5f87df8c
Rifle_Long_Base_Sniper_Marksman
2020-02-27 17:30:04 +01:00
Laid3acK
8be0a8b1ca
dispersion_removed
2020-02-25 15:02:39 +01:00
PabstMirror
60155f2ab8
NightVision - Fix border missing while in FFV ( #7554 )
...
Fix #6769
2020-02-24 12:13:24 -06:00
Elgin675
92a987059c
French translation ( #7550 )
...
* French translation: Fracture chance
* French translation: AdvancedBandages_EnabledCanReopen key
* French translation: BloodVolumeEffectType keys
2020-02-23 09:26:51 -06:00
commy2
2715ef954a
Merge pull request #7549 from acemod/clamp-TreatmentAnimationSpeedModifiers
...
Medical Treatment - Prevent extremely slow or fast animations
2020-02-23 16:10:56 +01:00
commy2
ae7feae433
Merge pull request #7548 from acemod/fix-AimDownSightsBlur
...
NightVision - Don't apply AimDownSightsBlur on optics with integrated night vision
2020-02-23 16:10:19 +01:00
commy2
754a9e09af
values, simplify
2020-02-23 14:25:11 +01:00
commy2
27ecfc6a5b
prevent extremely slow or fast animations
2020-02-23 14:14:11 +01:00
commy2
42f710cdd0
reset effect on magnifaction transition
2020-02-23 13:52:32 +01:00
commy2
f9f1d634ae
remove a debug line
2020-02-23 13:32:50 +01:00
commy2
a375e068f7
don't apply AimDownSightsBlur on optics with integrated night vision
2020-02-23 13:29:38 +01:00
commy2
a6373e936d
fix MenuClosed event may not fire on menu type replacement
2020-02-23 11:59:14 +01:00