Commit Graph

128 Commits

Author SHA1 Message Date
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
BaerMitUmlaut
7a8506cefd Update handleFired header comment 2016-05-31 23:12:57 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
BaerMitUmlaut
f3fbb6cbdd Fixed HuntIR deployment 2016-05-31 22:13:01 +02:00
commy2
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
commy2
e7fa02d0d9 Merge pull request #3812 from acemod/cbaDelayedExecFnc
Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
gpgpgpgp
cfb3d7f0a9 add a line to support JSRS Eden (getting rid of JSRS explosion sound effect)
JSRS Eden defines a SoundSetExplosion[] on ShellBase to define explosion sounds, which gives huntir unexpected exploding sound when used together. Adding SoundSetExplosion[] = {}; shall fix the problem.
2016-05-25 09:17:19 +08:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
f956ea557a Merge branch 'master' into armake 2016-05-22 17:41:43 +02:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
KoffeinFlummi
13691fb5fa More changes for Linux / armake 2016-05-02 21:18:44 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
Glowbal
f409ce8248 Add config style validation 2016-04-07 19:55:10 +02:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
NorXAengell
772c4cc100 Another batch of translations and corrections (Fr) 2016-03-01 02:27:19 +01:00
jonpas
7f022eda00 Replace Purista with Roboto - everywhere, close #3401 2016-02-24 15:06:27 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
bux
49f565f541 fix merging errors 2016-02-18 20:05:30 +01:00
licht-im-Norden87
8ef2905e99 Hunt IR 2016-02-10 16:42:03 +01:00
esteldunedain
7ace1738c0 Apply the ufeh to ACE_HuntIr 2016-02-06 17:29:05 -03:00
ProfessorCZ
61611d0ec7 Czech Translation - Update
Update
2016-02-03 18:31:31 +01:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
PabstMirror
cae9f436f6 Merge branch 'release' 2015-12-08 15:14:33 -06:00
ProfessorCZ
cf41ac5fba Czech Translations - Update 2015-12-04 22:28:10 -06:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
jokoho48
b7e02da1cc remove if (!hasInterface) from PFH
move ! in ()
2015-09-11 16:58:26 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
jokoho48
defbdf1b1a fix that HC throw a issue if PPEffect was used/applyed 2015-09-09 17:05:48 +02:00
ulteq
f1d41731fb Merge pull request #2149 from jokoho48/codeCleanupHuntIR
Code cleanup of HuntIR module
2015-08-26 15:48:29 +02:00
jonpas
de033f0ff2 README.md files added to all modules 2015-08-19 04:18:33 +02:00
jokoho48
8e7e9b9ee3 Fix Typo 2015-08-14 14:57:29 +02:00
jokoho48
d62f00146e Comment CleanUp 2015-08-14 00:02:19 +02:00
jokoho48
0656418cd1 Code cleanup of HuntIR module. 2015-08-14 00:00:34 +02:00
SzwedzikPL
6258e73290 addX macro in confgis 2015-07-25 21:59:52 +02:00
PabstMirror
e616f2240e Merge pull request #1863 from acemod/huntIR-itemRemoved
Close huntIR monitor if item removed
2015-07-25 12:50:05 -05:00
Glowbal
0e872a5ed5 Merge pull request #1845 from acemod/huntir-deadProjectile
HuntIR - Handle Dead Projectile
2015-07-25 19:48:32 +02:00
PabstMirror
b6e124d340 #1856 - Close huntIR monitor if item removed 2015-07-16 19:12:11 -05:00
PabstMirror
7a204cbdb1 #1843 - HuntIR - Handle Dead Projectile 2015-07-11 19:48:52 -05:00
Ivan Navarro Cabello
78529af60c Update spanish translation 2015-07-08 20:57:46 +02:00
ToasterBR
f4a51d57ef Translation to Brazilian Portuguese (PT-BR)
Made all remaining translations, including new ones like the sitting
module, for example.
2015-06-27 15:48:39 -03:00
ulteq
c3fea42bce Merge pull request #1622 from acemod/huntirHitpoints
Added 'parachute' and 'camera' hitpoints to the HuntIR model:
2015-06-18 11:03:15 +02:00
ulteq
bb877bc54c Added HuntIR and tactical ladder to ACE_Box_Misc 2015-06-18 11:02:04 +02:00
ulteq
32f02b72a5 Fixed missing 'HitEngine' RPT warning. 2015-06-14 13:57:38 +02:00
ulteq
14fd5c930b You can no longer connect to destroyed HuntIR cameras 2015-06-14 12:54:10 +02:00
ulteq
af2e2f71fd Added 'parachute' and 'camera' hitpoints to the HuntIR model:
* You can now shoot the parachute to make it fall faster
* And you can shoot the camera to kill the video feed
2015-06-14 12:25:56 +02:00
ViperMaul
cb1d016a39 Merge pull request #1592 from ProfessorCZ/master
CZ - Translation
2015-06-13 07:39:18 -07:00
ulteq
62fc0a90e6 Removed the model.cfg 2015-06-12 21:41:17 +02:00
ulteq
6fe7b15832 Removed debug output 2015-06-12 21:40:44 +02:00
ulteq
1393b79a82 Reduced the descending speed of the parachute:
* Adjusted the geometry LOD mass in the huntir.p3d
* Fixed the calculating of the recording time
2015-06-12 20:22:09 +02:00
ulteq
4b0c4b9dd6 handleDamage EH for the HuntIR 2015-06-12 18:01:53 +02:00
ProfessorCZ
531372b2a3 CZ - Translation
Already in README
2015-06-12 14:50:50 +02:00
ulteq
eff31db128 HuntIR parachute falling speed experiment 2015-06-11 21:50:43 +02:00
ulteq
d8877d0dbd Fixed 'spotterscope' typo; Moved m_m1070.paa into \data folder 2015-06-11 21:28:44 +02:00
ulteq
f7a76480f9 Made the HuntIR camera destroyable:
* Shooting the parachute will increase its damage
* The falling speed now increases with damage
* Damaged cameras won't be able to transmit video
* The HuntIR spawn positions now really depends on the grenade trajectory
2015-06-11 19:37:51 +02:00
ulteq
f0f36ea9b2 Fixed incorrect CSTRING 2015-06-10 18:10:12 +02:00
PabstMirror
3bf9592a5d Macroize huntIR 2015-06-07 12:39:24 -05:00
ulteq
b1b8fe3645 Removed debug output 2015-06-07 14:48:46 +02:00
ulteq
cb2b120023 Reduced the max. transmission range 2015-06-07 14:47:56 +02:00
ulteq
618d557227 Layer IDs are now stored in #defines 2015-06-07 13:55:35 +02:00
ulteq
9ce655dcd2 Fixes stuck camera on remote controlled units. 2015-06-07 13:50:38 +02:00
ulteq
fb1ddb4dd6 Removed HuntIR explosion sound 2015-06-07 12:48:01 +02:00
ulteq
665fa55adf Further reduced the container shell timeToLive value. 2015-06-07 12:12:06 +02:00
ulteq
5e30c88d11 Made use of the += operator 2015-06-07 11:58:56 +02:00
ulteq
9818f65545 Improved HuntIR descriptions 2015-06-07 11:58:34 +02:00
ulteq
0f186154c0 Tabs -> Spaces 2015-06-07 11:44:28 +02:00
ulteq
4339344aee Merge branch 'HuntIR' of https://github.com/KoffeinFlummi/ACE3 into HuntIR 2015-06-07 11:43:42 +02:00
ulteq
48f8730415 Removed dead code 2015-06-07 11:43:32 +02:00
ulteq
66193a8c67 Removed duplicate code 2015-06-07 11:36:58 +02:00
ulteq
a870d5d760 ACE2 HuntIR port 2015-06-06 14:13:34 +02:00