KoffeinFlummi
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f07949cf19
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Remove some old todos
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2015-04-14 22:57:18 +02:00 |
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KoffeinFlummi
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13d7649c4a
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Buff colour flashing effect
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2015-04-14 22:49:26 +02:00 |
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KoffeinFlummi
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684c36f8a5
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Add pain effect option
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2015-04-14 21:49:56 +02:00 |
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KoffeinFlummi
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e7807c009f
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Use playerInventoryChanged instead of Take
This makes sure to also fire when other mods, like TFAR (when adding
backpacks) add items via script.
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2015-04-14 21:28:18 +02:00 |
|
Glowbal
|
af255604ac
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Switched to event based sync system for open wounds
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2015-04-14 21:17:36 +02:00 |
|
Glowbal
|
3702679ee4
|
fixed wrong value for radio disabled on waking up
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2015-04-08 21:31:59 +02:00 |
|
Glowbal
|
3d82cb8eac
|
Removed deprecated onTreatmentCompleted event
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2015-04-07 19:54:24 +02:00 |
|
Glowbal
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12493f8595
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Improved wounds configuration (missing maxDamage values added)
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2015-04-07 00:57:05 +02:00 |
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Glowbal
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10a1108aae
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Added support for customizable treatment location limitation
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2015-04-06 14:11:10 +02:00 |
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Glowbal
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77d39877d2
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Merge branch 'master' into medicalImprovements
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2015-04-04 22:01:15 +02:00 |
|
Glowbal
|
93d9088410
|
fixed cardiac arrest
|
2015-04-04 21:20:03 +02:00 |
|
esteldunedain
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d090b3328c
|
- Close interact_menu when the player falls unconscious
- Prevent all types of interactions while unconscious
|
2015-04-04 12:25:49 -03:00 |
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Glowbal
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b399768798
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Changed postInit wound sync to playerChanged eventhandler.
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2015-04-03 00:04:41 +02:00 |
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Glowbal
|
7252966a78
|
Replaced advanced wounds event sync by regular setvariable public
|
2015-04-01 20:03:44 +02:00 |
|
Glowbal
|
9f540e0473
|
fixed Missing unconcious effects #253
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2015-03-26 08:43:30 +01:00 |
|
Glowbal
|
7420f70020
|
Fixed #232
|
2015-03-24 21:26:20 +01:00 |
|
Glowbal
|
f252b2c96f
|
advanced medical JIP improvements
|
2015-03-22 17:04:42 +01:00 |
|
Glowbal
|
8b4c0c0e36
|
fixed postInit depending on setting
|
2015-03-22 15:16:42 +01:00 |
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Glowbal
|
4bcfd1a0ba
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Merge branch 'master' into medical-advanced
Conflicts:
addons/medical/functions/fnc_handleUnitVitals.sqf
|
2015-03-21 14:54:37 +01:00 |
|
Glowbal
|
ff5c8e911d
|
Added InteractionMenuClosed event for closing the patient information display
|
2015-03-21 14:40:51 +01:00 |
|
KoffeinFlummi
|
7f19ab7750
|
Only run JIP updates for wounds in advanced
|
2015-03-15 01:46:23 +01:00 |
|
Glowbal
|
9b856ea38b
|
Merge branch 'master' into Medical_Improvements
|
2015-03-09 21:08:18 +01:00 |
|
Glowbal
|
c7edd83296
|
Improvements made for airway implementation
|
2015-03-08 15:58:35 +01:00 |
|
Glowbal
|
cf82966d57
|
fixed pain with advanced medical
|
2015-03-08 15:13:44 +01:00 |
|
Glowbal
|
784a5e9fcb
|
Synchronizing of vital values across the net every 10-25 seconds
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2015-03-08 13:56:24 +01:00 |
|
Glowbal
|
2e07aabd41
|
wrong function name
|
2015-03-08 12:28:17 +01:00 |
|
Glowbal
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e6042ca04f
|
Added revive state / prevent death and unconscious conditions
|
2015-03-08 12:27:52 +01:00 |
|
Glowbal
|
f322884176
|
Added medical settings module
|
2015-03-06 22:54:44 +01:00 |
|
KoffeinFlummi
|
a45486cfc8
|
Remove superfluous todos
|
2015-03-06 07:36:13 +01:00 |
|
Glowbal
|
10f30fa543
|
Improvements and fixes for injured loop and enabledFor check
|
2015-03-05 18:42:08 +01:00 |
|
Glowbal
|
4b584846b4
|
Replaced disableUserInput by setDisableUserInputStatus
Makes use of the wrapper around disableUserInput, so it will play nice with others
|
2015-03-01 14:27:44 +01:00 |
|
Glowbal
|
d5e5ab24f2
|
Improvements made to heart rate effects
|
2015-03-01 14:06:44 +01:00 |
|
Glowbal
|
91a52a4b76
|
Added support for JIP injury synchronizing
Enabled heart beat sounds
|
2015-03-01 12:33:05 +01:00 |
|
Glowbal
|
15afb8846a
|
Fixed private array and added event listener
|
2015-02-28 20:50:08 +01:00 |
|
KoffeinFlummi
|
ddadabc661
|
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/XEH_preInit.sqf
addons/medical/config.cpp
addons/medical/equipment/Atropin-pen_used.p3d
addons/medical/equipment/Bandage-Pack.p3d
addons/medical/equipment/Bandage-elastic.p3d
addons/medical/functions/fnc_ActionCheckPulse.sqf
addons/medical/functions/fnc_ActioncheckBloodPressure.sqf
addons/medical/functions/fnc_actionCarryUnit.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
addons/medical/functions/fnc_actionCheckResponse.sqf
addons/medical/functions/fnc_actionDragUnit.sqf
addons/medical/functions/fnc_actionLoadUnit.sqf
addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
addons/medical/functions/fnc_actionRemoveTourniquet.sqf
addons/medical/functions/fnc_actionUnloadUnit.sqf
addons/medical/functions/fnc_cleanUpCopyOfBody.sqf
addons/medical/functions/fnc_getBloodVolumeChange.sqf
addons/medical/functions/fnc_getUnconsciousCondition.sqf
addons/medical/functions/fnc_handleDropUnit.sqf
addons/medical/functions/fnc_handleHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_AirwayLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_BandageLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_CPR.sqf
addons/medical/functions/fnc_handleTreatment_Action_Stitching.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHealLocal.sqf
addons/medical/functions/fnc_handleTreatment_Category_Advanced.sqf
addons/medical/functions/fnc_handleTreatment_Category_Airway.sqf
addons/medical/functions/fnc_handleTreatment_Category_Bandaging.sqf
addons/medical/functions/fnc_handleTreatment_Category_Medication.sqf
addons/medical/functions/fnc_handleUnitVitals.sqf
addons/medical/functions/fnc_initalizeModuleCMS.sqf
addons/medical/functions/fnc_makeCopyOfBody.sqf
addons/medical/functions/fnc_moduleAssignMedicalEquipment.sqf
addons/medical/functions/fnc_moduleBasicRevive.sqf
addons/medical/functions/fnc_onKilled.sqf
addons/medical/functions/fnc_onStartMovingUnit.sqf
addons/medical/functions/fnc_onTreatmentCompleted.sqf
addons/medical/functions/fnc_registerUnconsciousCondition.sqf
addons/medical/functions/fnc_setDead.sqf
addons/medical/functions/fnc_setUnconscious.sqf
addons/medical/ui/define.hpp
addons/medical/ui/menu.hpp
|
2015-02-24 22:35:05 +01:00 |
|
Glowbal
|
3f12af8b21
|
Added onTreatmentCompleted event calls
|
2015-02-21 23:17:20 +01:00 |
|
KoffeinFlummi
|
3aae72aa70
|
Cleanup
|
2015-02-18 19:22:35 +01:00 |
|
KoffeinFlummi
|
58873e1c97
|
Pain Effect
|
2015-02-18 19:01:25 +01:00 |
|
Glowbal
|
13c2127574
|
Clean up of old CSE code
Removed all _F suffixes
Reorganized the RPEP list.
Removed unnecessary functions.
|
2015-02-14 20:29:07 +01:00 |
|
KoffeinFlummi
|
89a505ea44
|
Remove old effects code
|
2015-02-10 23:14:56 +01:00 |
|
KoffeinFlummi
|
675b89f360
|
Add blinding effect to wakeup
|
2015-02-10 23:14:39 +01:00 |
|
KoffeinFlummi
|
28dbd857c2
|
Fix generic error
|
2015-02-10 23:14:11 +01:00 |
|
KoffeinFlummi
|
faa7e1fb63
|
Merge alive and Zeus conditions
|
2015-02-10 23:13:52 +01:00 |
|
KoffeinFlummi
|
fe0eac7896
|
First port of AGM's visual loop.
|
2015-02-10 18:17:26 +01:00 |
|
Glowbal
|
a609d00730
|
Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
|
2015-02-08 13:18:08 +01:00 |
|
Glowbal
|
633037c1b4
|
Replaced injuredCollection array for separate PFH for each unit.
|
2015-02-08 11:34:20 +01:00 |
|
Glowbal
|
3be442c31a
|
Added initial draft of new player effects handling.
|
2015-02-08 11:24:36 +01:00 |
|
Glowbal
|
0a161319d2
|
Added initial draft of setUnconscious
|
2015-02-08 10:25:03 +01:00 |
|
KoffeinFlummi
|
930fb51a20
|
Medical: First Draft
|
2015-02-03 20:09:25 +01:00 |
|
Thomas Kooi
|
b28fa367cb
|
Fixed unconscious. Now functions properly again after move from common to medical.
|
2015-01-25 16:40:47 +01:00 |
|
Thomas Kooi
|
3c60af5a14
|
Fixed: Changed medicClass to isMedic.
|
2015-01-25 16:05:09 +01:00 |
|
Thomas Kooi
|
8d34f98909
|
Moved relevant functions from common to medical.
Removed unnecessary event function.
|
2015-01-24 17:18:38 +01:00 |
|
Thomas Kooi
|
dce0b61d57
|
Added damage threshold module
Removed debug prints
|
2015-01-22 23:29:18 +01:00 |
|
Thomas Kooi
|
e7ebcbe3fb
|
Added new unconscious condition for bleeding
|
2015-01-22 22:25:24 +01:00 |
|
Thomas Kooi
|
7e5806b834
|
Improved drag and carry actions.
|
2015-01-21 15:52:59 +01:00 |
|
Thomas Kooi
|
9a0b73bf3a
|
Changed drag/carry to event driven architecture
|
2015-01-20 18:57:33 +01:00 |
|
Thomas Kooi
|
e4b1265a84
|
Fixed incorrect parameter passing in treatment actions
|
2015-01-19 00:58:36 +01:00 |
|
Thomas Kooi
|
5745408647
|
Added hold and release functionality for CMS menu.
|
2015-01-18 23:44:32 +01:00 |
|
Thomas Kooi
|
e468832324
|
Added initial port of CSE medical (CMS)
|
2015-01-18 22:16:35 +01:00 |
|