Commit Graph

1802 Commits

Author SHA1 Message Date
Glowbal
8e176eff55 Fixed treatment locations 2015-04-06 14:32:37 +02:00
Glowbal
43b3190202 config fix 2015-04-06 14:14:00 +02:00
Glowbal
10a1108aae Added support for customizable treatment location limitation 2015-04-06 14:11:10 +02:00
Glowbal
2657677bd8 Added support for TFR/ACRE on unconscious 2015-04-06 14:09:59 +02:00
esteldunedain
be81e16c71 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-06 09:07:20 -03:00
esteldunedain
4cf2410622 Fix duplicated laser designator actions 2015-04-06 09:06:56 -03:00
Glowbal
0bcb7f76dc This should not be here 2015-04-06 13:12:40 +02:00
Glowbal
83c670576b fixed typeOf instead of typeName 2015-04-06 11:58:52 +02:00
esteldunedain
52918557f2 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into abIntegration 2015-04-06 00:30:29 -03:00
esteldunedain
5a0faf720f EFUNC(advanced_ballistics,calculateWindSpeed) 2015-04-06 00:27:33 -03:00
esteldunedain
7a1e905c79 Move Latitude and Altitude parameters to weather 2015-04-06 00:19:48 -03:00
esteldunedain
c73aff03bd displayWindInfo tab to space 2015-04-06 00:13:43 -03:00
esteldunedain
2d770eb355 Make wind in displayWindInfo dependant on wether AB is used or not 2015-04-06 00:12:50 -03:00
esteldunedain
caf52e8a2f Move wind display resources to weather 2015-04-06 00:12:22 -03:00
esteldunedain
6f89233e12 Move wind info display to weather 2015-04-06 00:02:34 -03:00
esteldunedain
33a87b0488 Reenable weather (disabled in 076c5abf88) 2015-04-05 23:56:24 -03:00
Glowbal
befb52e855 Merge pull request #260 from KoffeinFlummi/serverConfig
Server Config support
2015-04-06 01:42:33 +02:00
esteldunedain
038c871356 Make overheating use bullet mass in grains introduced by ab 2015-04-05 20:11:42 -03:00
esteldunedain
100686d34a Move ballistic data outside the advance_ballistics pbo, so:
- it can be used by other pbos like overheating without it requiring ab.
- the tweaks to airfriction are available to basic wind_deflection too if ab is not present.
2015-04-05 20:05:04 -03:00
jaynus
c87f2f8bcc Added: Generic placeholder medical box. 2015-04-05 15:16:32 -07:00
esteldunedain
b8c493a495 Merge branch 'master' into AdvancedBallistics 2015-04-05 19:05:12 -03:00
jaynus
8fa6ab38fd Merge branch 'serverConfig' of github.com:KoffeinFlummi/ACE3 into serverConfig 2015-04-05 14:08:54 -07:00
jaynus
d6632a0e45 Module should default to true. 2015-04-05 14:08:42 -07:00
jaynus
e3ad83e109 Merge pull request #286 from KoffeinFlummi/lasers
Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
VKing
8255ff666d Fix long-standing typo (get it?) 2015-04-05 22:18:28 +02:00
VKing
8ad202b039 Fix Fall-of-Shot units being inverted 2015-04-05 22:16:47 +02:00
Glowbal
9e3bb8ac95 fixed triage card 2015-04-05 22:07:38 +02:00
jaynus
7d5fca3c5a DIR guidance on Javelin missiles/Titan. TODO: The guidance codes need re-works. 2015-04-05 12:55:17 -07:00
Glowbal
12d10b8bf7 Blood loss for basic (from AGM medical) 2015-04-05 21:38:15 +02:00
ulteq
93eaaeb8e2 Added new advanced_ballistics module 2015-04-05 21:08:55 +02:00
jaynus
788487baa5 Debug disable 2015-04-05 11:54:00 -07:00
jaynus
34b834e700 Rudimentary hold-tab lock on titan, sounds added, jink removed, state tracking. 2015-04-05 11:51:39 -07:00
Glowbal
147bb92541 Added setting to disable variable sync (recommended on) 2015-04-05 20:23:07 +02:00
Glowbal
7ffd690a71 Changed: IVs are now synced and medics can see a unit is receiving an IV 2015-04-05 20:11:54 +02:00
jaynus
278ffe7d65 save 2015-04-05 10:45:09 -07:00
Glowbal
89015c94d4 Removed rouge system chat and diag_log messages 2015-04-05 19:42:55 +02:00
Glowbal
ae2adc17b9 changed all medical items to inherit from ACE_ItemCore 2015-04-05 19:37:07 +02:00
Glowbal
2c0bec2b07 disabled injury visualization for bandaged wounds 2015-04-05 19:36:40 +02:00
Glowbal
171ebf827a No litter created when in vehicle 2015-04-05 19:28:57 +02:00
Glowbal
a0bbbdb0b7 fixed place in bodybag 2015-04-05 19:27:53 +02:00
Glowbal
f52891436a oops 2015-04-05 19:27:40 +02:00
Glowbal
ecf84ae039 Updated module classname to be inline with others 2015-04-05 19:27:28 +02:00
Glowbal
0f52059249 Fixed CPR script error 2015-04-05 19:27:09 +02:00
Glowbal
dca75c5557 Implemented bandaged wounds setting (adv) 2015-04-05 19:26:33 +02:00
Glowbal
e3e17d8fcb Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-05 15:51:42 +02:00
Glowbal
c210efcef0 fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle. 2015-04-05 15:51:28 +02:00
Glowbal
c514fde5d3 Not necessary here. Makes it only work once. 2015-04-05 15:13:34 +02:00
Glowbal
bae3826bdf Polished server config export 2015-04-05 14:48:23 +02:00
Glowbal
b6b880fba0 Merge pull request #310 from KoffeinFlummi/medicalActionsWhileBoarded
Add medical actions while boarded.
2015-04-05 14:36:17 +02:00
Glowbal
92bdae9321 Removed diag_log spam 2015-04-05 13:25:53 +02:00
Glowbal
32625b446b fixed animation being reset even when inside a vehicle 2015-04-05 13:03:09 +02:00
Glowbal
cf1f641424 Moved selfActions to a separate hpp file 2015-04-05 13:02:55 +02:00
Glowbal
f1a3d588ba Changed initialization order of config settings.
ACE_Settings should never force any setting by default. Loading it first ensures that all settings from ACE_Settings exist. This way, ACE_ServerSettings will override ACE_Settings, even if no force is used. Mission settings will override the server config settings, if no force is used.

This ensures that all settings are of their correct type, in case an outdated or corrupt server config is used, as well as have their correct localized display name and description
2015-04-05 12:38:10 +02:00
Glowbal
279641787d Added checks for enforce usage only in SP with settings enabled 2015-04-05 11:11:54 +02:00
Glowbal
202904f1f9 Using 1 and 0 instead of true and false for config export 2015-04-05 10:32:40 +02:00
jaynus
6288a809f7 actually final terminal decent. woops. 2015-04-04 22:36:09 -07:00
Glowbal
d487092d84 formatting 2015-04-05 02:33:45 +02:00
Glowbal
110635df7b improved formatting 2015-04-05 02:33:11 +02:00
Glowbal
a0af055917 export config should force the settings 2015-04-05 02:22:24 +02:00
Glowbal
7928ca71a5 Server side config export 2015-04-05 02:17:43 +02:00
jaynus
583acf6558 ctrlShow is not operational on ControlGroups in RscOptics. 2015-04-04 17:15:59 -07:00
jaynus
ab0d289762 Merge remote-tracking branch 'origin/master' into lasers 2015-04-04 16:56:03 -07:00
jaynus
aee7eb9406 Working save. 2015-04-04 16:55:53 -07:00
PabstMirror
75351f2a5b TapShoulder - fix hint message 2015-04-04 17:54:15 -05:00
esteldunedain
f417fa2285 Add medical actions while boarded. 2015-04-04 19:41:12 -03:00
PabstMirror
e03d3ed619 Merge pull request #284 from KoffeinFlummi/beltRepacking
MagRepack - Belt Repacking / Child Actions
2015-04-04 17:18:53 -05:00
esteldunedain
848b5133ef Remove debug chats for interact_menu 2015-04-04 19:15:29 -03:00
Glowbal
044d2551ce Merge branch 'master' into serverConfig 2015-04-04 23:00:47 +02:00
Glowbal
b18d704686 Merge pull request #300 from KoffeinFlummi/medicalImprovements
Medical Litter & other additions
2015-04-04 22:52:05 +02:00
Glowbal
7f9043897c wake up by epinephrine in revive state 2015-04-04 22:50:38 +02:00
Glowbal
551c36d690 fixed treatment didnt work inside vehicles 2015-04-04 22:48:52 +02:00
Glowbal
77d39877d2 Merge branch 'master' into medicalImprovements 2015-04-04 22:01:15 +02:00
Glowbal
a56e8745c3 fixed module settings 2015-04-04 21:59:18 +02:00
Glowbal
d37094dc7a Work around for self treatment when cursorMenu from interact is used.
Executing it one frame later works fine, but otherwise the loading bar will fail.
2015-04-04 21:52:00 +02:00
Glowbal
5c3ee0dd1a Added settings to modules & fixed medicalVehicle module 2015-04-04 21:51:18 +02:00
PabstMirror
6ec0859f85 MicroDAGR - Allow use in vehicles
Can't show minimap display in turret view (cameraView = "gunner"), but
can bring up the interactive dialog
2015-04-04 14:35:24 -05:00
Glowbal
89ec817ce3 Added setting for litter cleanup delay 2015-04-04 21:26:41 +02:00
Glowbal
1d33ce52b3 added support for adjustable settings for consumeItem and medicalLevel 2015-04-04 21:20:24 +02:00
Glowbal
93d9088410 fixed cardiac arrest 2015-04-04 21:20:03 +02:00
Glowbal
e3aaac7005 Only select primary weapon if no current weapon is selected 2015-04-04 20:49:30 +02:00
Glowbal
a7edd00420 removed useless doAnimation call when animation is not "unconscious" in unconscious state 2015-04-04 20:41:49 +02:00
Glowbal
2b9afcbb6c Now supports unconscious state fully 2015-04-04 20:37:25 +02:00
Nicolás Badano
5f4030469f Merge pull request #309 from KoffeinFlummi/closeInteractMenu
Close interact menu when knocked out
2015-04-04 15:35:00 -03:00
Glowbal
e78fc55b45 changed; When standing before treatment, the caller will now move into crouch instead of standing up again. 2015-04-04 20:21:52 +02:00
Glowbal
ddb01e7865 Improved unconscious wakeup animations 2015-04-04 20:21:06 +02:00
Glowbal
2420db78a1 CreateLitter now supports conditions and is selection specific.
Format:
litter[] = {
   {"SelectionName", "Condition", {"litterClassname"} },
   ...
};

The array with litter classnames also support 2d arrays. ie:
{"SelectionName", "Condition", {{"litterClassname"}} }
Of array entries it will select a random classname.
2015-04-04 20:20:29 +02:00
PabstMirror
efe810ae4e Private Variables for localEvent 2015-04-04 12:08:59 -05:00
jaynus
9d06d7c7ca readme/author updates. 2015-04-04 09:09:42 -07:00
Glowbal
08e1949078 Improved patient unconscious animation 2015-04-04 18:08:41 +02:00
Glowbal
31b7ade057 Support unconscious animation for patient upon treatment 2015-04-04 17:33:20 +02:00
esteldunedain
d090b3328c - Close interact_menu when the player falls unconscious
- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00
Glowbal
48758ff0e3 fixed incorrect typeNames 2015-04-04 16:59:52 +02:00
Glowbal
b54179696a fixed basic revive 2 2015-04-04 16:28:09 +02:00
Glowbal
18900cb82c fixed revive for basic 2015-04-04 16:27:44 +02:00
Glowbal
3a117e9b4d fixed incorrect unit used for fullheal (was healing caller) 2015-04-04 16:26:49 +02:00
commy2
e27c91710c Revert "Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events."
This reverts commit 6864529d9c.
2015-04-04 16:26:32 +02:00
Nicolás Badano
b78b93f2cd Merge pull request #303 from KoffeinFlummi/strongerTextShadow
Stronger shadow for the interact_menu text
2015-04-04 10:25:27 -03:00
Glowbal
914c5ffd0f fixed bandage optional parameter 2015-04-04 12:14:21 +02:00
Glowbal
7c296c413d Litter has a more random spread 2015-04-04 12:13:55 +02:00
Glowbal
d81dcba543 Added more litter variants 2015-04-04 12:13:42 +02:00