KoffeinFlummi
d7b961043b
Remove animation reset before falling unconscious
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This caused the unit to briefly move to the default animation,
which looked shite.
2015-04-24 22:20:16 +02:00
KoffeinFlummi
d1c95ba8a1
Add maximum unconsciousness time option
2015-04-23 11:31:27 +02:00
KoffeinFlummi
84e1937515
Add damage threshold to basic
2015-04-22 23:50:37 +02:00
KoffeinFlummi
d10f4d543d
Enable unit specific bleeding coefficient
2015-04-22 22:38:48 +02:00
KoffeinFlummi
74ca85cbd9
Change getBloodLoss to expect an array
2015-04-22 22:36:41 +02:00
KoffeinFlummi
f6eeb5e3ba
Add pain coefficient
2015-04-22 22:29:31 +02:00
jaynus
0c6786a138
use the vehicle of the player for variables, not the player. allows static optics. FIxes #808
2015-04-22 08:07:58 -07:00
jaynus
d63de3a09e
restart PFH on optic reload. Fixes #812
2015-04-22 07:49:18 -07:00
ulteq
1d108f42a7
Added a magazine for the new 6.5 Creedmor cartridge
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*Fixed the 65x47mm short name
2015-04-22 11:53:22 +02:00
ulteq
2ec95c2862
Brackets
2015-04-22 11:32:16 +02:00
ulteq
f8006eaac9
Expanded the ammo database:
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*30-06 Springfield (.30 Cal M1 Ball 174 grain)
*6.5 Creedmore (Berger .264 cal 140 grain Hybrid)
*7mm Rem Mag (Berger .284 cal 180 grain Hybrid)
*.243 Win (Berger .243 cal 105 grain Hybrid)
2015-04-22 11:31:11 +02:00
ulteq
e479557f8a
Some magazine Stringtable fixes
2015-04-22 10:48:45 +02:00
ulteq
b4ec13aa8c
Merge branch 'feature/realname_extend' of https://github.com/rlex/ACE3 into rlex-feature/realname_extend
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Conflicts:
addons/realisticnames/stringtable.xml
2015-04-22 10:10:00 +02:00
Glowbal
fedbf84d5f
Merge pull request #800 from acemod/fixDraggingAvailableWithoutMedical
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Fixed dragging always available when medical module is removed
2015-04-22 07:43:23 +02:00
PabstMirror
8ec86a337f
Show Loaded Ammo for static weapons
2015-04-21 19:35:04 -05:00
jaynus
b2c5e5e9f1
Remove AB verison check until versioning is complete.
2015-04-21 17:04:16 -07:00
jaynus
b384d62edd
Fixes typos in medical strings causing missing strings.
2015-04-21 17:02:50 -07:00
Nicolás Badano
b6d7e12507
Merge pull request #779 from gienkov/master
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PL translation fix
2015-04-21 19:25:53 -03:00
commy2
1facca2ba9
fix: missing authors on flares, remove inert duplicate of handgrenade from zeus
2015-04-22 00:24:54 +02:00
Grzegorz
485fd7078f
Update stringtable.xml
2015-04-22 00:22:44 +02:00
Nicolás Badano
1bfb13abac
Revert "remove author from items inheriting ACE_ItemCore"
2015-04-21 19:07:42 -03:00
commy2
cfda0e17c6
Merge pull request #788 from acemod/animfix
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put weapon on back without having to stand up
2015-04-21 23:40:52 +02:00
ulteq
a886afb7d0
Added a model for the ACE_Box_Ammo
2015-04-21 23:26:38 +02:00
Nicolás Badano
3105cef364
Merge pull request #787 from acemod/interactionHighVisibility
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User changeable text/shadow colors for interaction
2015-04-21 17:31:11 -03:00
Nicolás Badano
18bb40b72b
Merge pull request #798 from acemod/fixMapAir
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Illuminate map for gunner of helicopters. Fixes #558
2015-04-21 16:52:17 -03:00
jaynus
d8d658602f
Apply to all aircraft gunner and pilot
2015-04-21 12:50:42 -07:00
Glowbal
0ab25a2866
fixed #659
2015-04-21 21:41:00 +02:00
jaynus
b2f978da3c
Added unstabalized optic mode to comanche for following the chopper. Is the first optic, all other zoom levels are stabalized. Fixes #556
2015-04-21 12:01:30 -07:00
jaynus
08203b26c7
Illuminate map for gunner of helicopters. Fixes #558
2015-04-21 11:58:07 -07:00
Nicolás Badano
ce3cc71869
Merge pull request #795 from acemod/fixAuthor
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remove author from items inheriting ACE_ItemCore
2015-04-21 15:08:53 -03:00
Nicolás Badano
421954c829
Merge pull request #794 from Legolasindar/master
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updated stringtable for spanish
2015-04-21 15:07:12 -03:00
bux578
3897b73d56
remove author from items inheriting ACE_ItemCore
2015-04-21 19:16:54 +02:00
PabstMirror
be031801ab
#770 - m84 - don't add pain if strength is low
2015-04-21 12:09:58 -05:00
Ivan Navarro Cabello
55887b7cfe
updated stringtable for spanish
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added some spanish translate
2015-04-21 19:03:55 +02:00
bux578
7b4f451d8a
reduce m84 mass
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m84 weighs ~260g compared to a m18 with ~520g. Ingame the m18 has a mass
of 4 but giving the m84 a mass of 2 seems odd to me. That's why I've
reduced it from 10 to 4.
2015-04-21 19:00:13 +02:00
ulteq
7c57ad25bd
Fixes a recently introduced bug in the relative click memory
2015-04-21 16:54:26 +02:00
ulteq
e22a7e1aad
Improved the range card column spacing
2015-04-21 16:01:53 +02:00
ulteq
c27f3fb131
Added target speed direction switch / Improved the solution result output
2015-04-21 15:46:53 +02:00
ulteq
4833193860
Added a new solution setup menu
2015-04-21 15:01:23 +02:00
ulteq
c24586ce02
Reworked the result output GUI on the main page
2015-04-21 11:53:28 +02:00
ulteq
0cf2374475
Atmospheric Calc Method GUI improvement
2015-04-21 11:43:16 +02:00
ulteq
f98a0cdfae
Overworked the scope click number GUI
2015-04-21 11:24:59 +02:00
ulteq
6c4b078dce
Updated the default gun profile used for adding new profiles
2015-04-21 09:46:57 +02:00
commy2
616eee6aa4
remove broken launcher anim
2015-04-21 06:22:41 +02:00
commy2
5093307756
experiment with launcher anim
2015-04-21 06:10:30 +02:00
commy2
de660cf45f
messing with animations
2015-04-21 05:21:04 +02:00
commy2
5e440686bb
put weapon on back without having to stand up
2015-04-21 04:43:24 +02:00
PabstMirror
96be881ea9
User changeable text/shadow colors for interaction
2015-04-20 18:28:01 -05:00
esteldunedain
1fa9ba1cbf
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-20 18:24:50 -03:00
esteldunedain
90288b495e
Interactions inside vehicles. Skip the "Main Interactions" level; mount its children intead.
2015-04-20 18:24:12 -03:00