421071027e
Common - Add wheel hitpoint function ( #10075 )
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* Add wheel hitpoint function
* Moved cache to missionNamespace
2024-06-17 10:31:35 -07:00
824679e40a
Common - Fixed status effects ( #9741 )
2024-01-16 16:20:40 -03:00
464ab0cefb
Tools - Add HEMTT SQF support and fix commas are not semicolons ( #9663 )
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com >
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
Co-authored-by: jonpas <jonpas33@gmail.com >
2023-12-07 03:20:47 +00:00
cc26f00df3
Common/Adv. Fatigue/Medical - Add unified sway calculation ( #9226 )
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* fix adv fatigue sway interaction with medical
* change medical sway scaling
* move to common
* function header
* number tweaks
* baseline is always at least 1
* Add error msgs and warn if using old ACE_setCustomAimCoef
* Update addons/common/functions/fnc_addSwayFactor.sqf
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Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2023-09-02 18:09:19 -04:00
35ce8d1883
Common - Add variable to block item replacement temporarily ( #9265 )
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* add blocking item replacement
* don't add if player changed
* re-curse instead of fake item
* compileFinal
* Update fnc_registerItemReplacement.sqf
* move to separate function
* remove fakeitem replacement
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com >
2023-07-22 06:31:30 +03:00
cac223c6ec
Common - Use hashmap variable for canDig surfaces ( #9147 )
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* Common - Use hashmap variable for canDig surfaces
* Update XEH_preInit.sqf
* Update fnc_canDig.sqf
* Update fnc_canDig.sqf
2023-02-09 13:16:42 -06:00
51b703a746
Common - Fix undefined variable ( #8872 )
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Moved ace_common_isModLoadedCache from postinit to preinit. The hash object can be used before post init which then produces errors.
2022-04-10 15:27:10 -05:00
97deef5617
General - Use engine hashmaps ( #8468 )
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Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com >
2021-10-10 18:55:14 +02:00
e870e2f1f9
Common - Improve vehicle icon caching implementation ( #8318 )
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* Use native hashmap for common vehicle icon caching
Should be more optimised
2021-07-18 18:26:23 +01:00
7f04d00b7f
Add localUnits array and use that inside medical statemachines ( #4836 )
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* Added localUnits EH
Code by @Commy2
* Init localUnits Variable
* use localUnits for medical_blood statemachine
* use localUnits for medical_ai statemachine
* Remove bracket hell
* Add Deleted EH
* Run at preInit, move to seperate file
* Handle Respawns, Filter Dead
* Add detection for Fake deleted EH
* Use a getter function
* delete all objNull at deletedEH
* Cleanup header/comments
* Move isBleeding check to inside statemachine
* opps
* debug off
2019-02-26 23:28:16 -06:00
547dfff683
Common - optimize toHex ( #6788 )
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* optimize toHex
* Use predefined hex array in preInit
2019-01-26 11:01:41 -06:00
6a70ab1ff4
allowFadeMusic setting
2018-01-02 14:57:19 +01:00
6dec4c8259
Merge branch 'master' of https://github.com/fishykins/ACE3 into fishykins-master
2018-01-02 14:37:13 +01:00
2bf67ea057
Use common icon function for vehicle actions ( #5923 )
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* Use common icon function for vehicle actions
* Always create vehicle icon namespace
2017-12-20 14:30:50 -06:00
0d69f6ac67
Add persistent laserpointer ( #5821 )
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* Add persistent laser
* Fix init in favour of CBA Settings one
2017-12-03 07:22:49 +01:00
cd30b09b4f
Convert ACE_settings to CBA_settings ( #4895 )
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* Convert ACE_settings to CBA_settings
* Run Modules Globaly, BWC for SetSetting
* Add support for string settings
* ACE_ServerSettings warning
* Add handler for global setting being changed
* Add deprecated and replaced not to Settings Framework doc
* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu
* Change modules scope to 1
* Disable debug
2017-11-11 20:21:55 +01:00
ea22ebdf09
Update XEH_preInit.sqf
2017-06-29 15:03:53 +01:00
a3c50a6c76
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
9228bb9349
manual merge
2016-08-09 18:28:42 +02:00
5a1b33a5da
convert common to cba hashes
2016-07-30 12:28:06 +02:00
1ffe3131e3
remove deprecated functions
2016-07-30 11:16:19 +02:00
d7f9c52c2f
Merge branch 'master' into cbaEventSystem
2016-06-02 19:29:30 -05:00
68d6c1969b
Cleanup transistion to CBA's waitAndExec ( #3858 )
2016-06-02 09:22:40 -05:00
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
7512c4e52e
manual merge
2016-05-30 21:14:34 +02:00
f0b8da33c4
Deprecate ACE events framework
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CBA 2.4.0 entirely replaces the ACE events framework.
Adds wrappers with deprecated warnings to all of the public event framework functions and removes all of the underlying GVARs and code.
2016-05-22 16:09:49 +01:00
f69142dd45
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
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* Hearing - New XEH, Fix dead effects, Medical var
* Use setHearingCapability
* Cleanup dead player vol update
* Don't change global hearing in medical
* Fix exitWith
2016-05-20 11:23:14 -05:00
08bafd535f
deleted to much
2016-05-18 12:00:13 +02:00
655277cc17
remove previously deleted block
2016-05-18 11:58:42 +02:00
da70854568
manual merge
2016-05-18 11:48:27 +02:00
f8b46e859c
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
9712f9c1a4
manual merge
2016-02-22 16:24:10 +01:00
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
9c4121f3b1
replace ace_common_fnc_selectWeaponMode with CBA_fnc_selectWeapon
2016-02-20 23:30:40 +01:00
a67917c590
add deprecate log
2016-02-20 23:11:50 +01:00
73d5b3c77b
relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon
2016-02-20 22:41:24 +01:00
97008d8fc3
Merge pull request #3131 from acemod/removedep
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remove deprecated functions
2016-02-19 11:48:20 +01:00
77f5aebf73
Merge pull request #3282 from acemod/eventLocationHash
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Use location hash for ace events
2016-02-17 15:32:50 -06:00
1e66cd406b
Use location hash for ace events
2016-02-06 15:27:53 -06:00
89354e25c8
Unified fired event handler
2016-02-06 16:09:48 -03:00
cbafe05f76
Merge pull request #3082 from acemod/deterministicOverheatingX
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Deterministic overheating (updated)
2016-02-04 16:03:30 -03:00
35333cbe9d
Merge branch 'cargoCleanup'
2016-02-04 12:51:52 -06:00
397a12056a
Merge branch 'master' into deterministicOverheatingX
2016-02-02 17:11:00 -06:00
17a882fe4d
Add findUnloadPosition integration
2016-01-26 18:01:01 -06:00
782934c4b2
Add the setApproximateVariablePublic function to common
2016-01-19 16:58:07 -03:00
7e84a9d9b0
Add getter, readd old public funcs, add blockSprint
2016-01-19 09:39:06 -06:00
9a3972de76
Unified Status Effect Handler
2016-01-19 09:39:05 -06:00
62f589ac84
remove deprecated functions
2016-01-08 15:56:32 +01:00
abf516aeb1
manual merge
2016-01-06 15:57:09 +01:00