Commit Graph

1534 Commits

Author SHA1 Message Date
He-Man
b16baeab2e Calculate Attribute on comsume EnergyPack 2018-04-23 15:41:46 +02:00
He-Man
6d10c9ecac Rollback Buildmode on Target
Admins reported, that it is annoying, so let's remove it again.
2018-04-20 19:09:11 +02:00
He-Man
9a4ba98515 Config to calculate bullets for crafted mags
Example:
- You need 3x energy pack small + 1x electronic + 1x Gold to craft a
large energy pack.
- The 3 small packs can hold max 30 bullets
- If you have in these 3 small packs only 15 bullets, you will return
only a half full large pack (50 Bullets)
- If you have only 10 Bullets, you will get back 100*10/30 -> 33
Bullets.
2018-04-20 18:31:23 +02:00
He-Man
878723b244 Solar Charger Scripts 2018-04-20 18:19:31 +02:00
He-Man
139963c8d5 Mature GoldenSeal delete fix 2018-04-20 15:12:39 +02:00
He-Man
9945f9246e Energy Tweaks
Added some missing and new configs to CfgEpochClient
Added Energy settings for default map sources to CfgBaseBuilding
Included wind / overcast / distance to energy calculations (depents on
powertype)
- Solars are affected by SunOrMoon and overcast
- Windmills are affected by wind
- Satellites are affected by distance
2018-04-18 19:41:16 +02:00
He-Man
d8632a89d5 Calculate Multigun distance by size of Target 2018-04-17 17:14:45 +02:00
Grahame
861703574c
Added water purification tablets 2018-04-16 09:47:59 -04:00
He-Man
12ed6cfdf9 Return attachments from sold primary / secondary 2018-04-15 00:01:03 +02:00
He-Man
3966ad7010 Advanced Veh Repair Fix #2 after Tank DLC 2018-04-13 14:27:27 +02:00
He-Man
f9de95ffc7 HitPoint Fix test 2018-04-13 00:15:07 +02:00
He-Man
c5abeed9f7 Add SecondaryWeapon to TraderArray (untested !!!) 2018-04-12 21:00:24 +02:00
He-Man
001c49f148 1 seconds broadcast-time for setunitloadout 2018-04-09 19:19:42 +02:00
He-Man
8769421ca1 SnapPoint Tweaks
- More accurate Snappositions für Walls without Floors
- More accurate Snappoints for Foundations
- Added ability to snap Wood / Cynder Walls to each other
- Added SnapPoint for 2 Stairs onto each other for double-Walls (Higher
Garages)
2018-04-09 18:37:24 +02:00
He-Man
946762fa06 Penalty for looking through Floors (Tower-Glitch) 2018-04-08 04:28:01 +02:00
He-Man
8796a2de89 Config to disable fuelsources in PlotRange 2018-04-08 01:02:54 +02:00
He-Man
bef09d5cd3 Reduce to only one Var 2018-04-07 23:52:22 +02:00
He-Man
1f8293ccc7 Config to restrict Vectorbuilding (max tilting) 2018-04-07 23:46:37 +02:00
He-Man
af6318940b More precise Vehicle saving / loading
This change will save / load Vehicles much more accurate (especially on
Ramps / slopy terrain.

Background:
If use VectorDir / VectorUp, the Vehicle will be tilted around the model
Center and PosWorld also use the Modelcenter, while PosATL / PosASL use
the lowest level of the Vehicle.
2018-04-07 00:11:12 +02:00
He-Man
ad7d7ddb2d Missing commandmenu exception 2018-04-06 22:42:48 +02:00
He-Man
561012b09c Config to make Temp Vehicles tradeable 2018-04-06 17:57:42 +02:00
He-Man
18dfb95e03 Set lockstate after upgrade 2018-04-03 23:30:17 +02:00
He-Man
a11e8c6f9c Convert Starter Mags to Rounds 2018-03-31 00:58:05 +02:00
He-Man
54b739a4a2 One more Trader Limit fix 2018-03-30 16:17:27 +02:00
He-Man
84d7167a14 Recalculating of _currentStock 2018-03-30 15:58:17 +02:00
He-Man
2abcf105b5 Removed Trader Limits - handled with new vars
Have to be tested!!!!
2018-03-30 05:09:27 +02:00
vbawol
887fd41b7c bump version to 1.1.1 for experimental 2018-03-25 10:00:50 -05:00
He-Man
4df4a3f684
Ejector Seat 2018-03-21 13:32:25 +01:00
He-Man
633f448b82 Missing Crafting entry 2018-03-19 20:37:47 +01:00
He-Man
d2b92db808 Allowdamage after porting 2018-03-19 16:57:46 +01:00
He-Man
ec192de482 Create new Player alwas at respawn first
Create new Playerobject first on respawn marker and move Player +
Playerobject at least together to final position.
Seems to help against login issues as loadout is more accurate
broadcasted to client.
2018-03-19 16:53:26 +01:00
He-Man
cefb301181 RadSuits + Extinguisher
- Added RadSuits and FireExtinguisher to Loot, Pricing and Itemsort
2018-03-18 21:46:28 +01:00
He-Man
92035636be HeliRopeAction fix 2018-03-18 01:53:24 +01:00
He-Man
14fdd80060 base_mode_enable with target only at home 2018-03-18 01:12:06 +01:00
He-Man
48efb98237 Build Mode for ActionMenu_Target 2018-03-18 00:10:37 +01:00
He-Man
56b8918478 fixed description 2018-03-16 22:19:52 +01:00
He-Man
25d2f2b24f Config to enable / disable needed items for actions
Also increased needed "bullets" to inflame
2018-03-16 22:11:52 +01:00
He-Man
353960e38a Alive Toxic-Sapper was not toxic 2018-03-16 20:43:12 +01:00
He-Man
72fde8640a Minerocks fixed 2018-03-16 14:14:49 +01:00
He-Man
0374211bca comment for magazinesAllTurrets 2018-03-14 23:23:14 +01:00
DESKTOP-UH65DCE\MusTanG
e2c881ea31 missing ; 2018-03-13 12:59:06 -05:00
DESKTOP-UH65DCE\MusTanG
0d1becf09f Move events to epoch_events pbo
Modified config for easier reading of each settings comments.
Changed all events to PrePostFix 2 with move to that folder
Removed events folder from epoch_settings pbo
2018-03-11 21:21:23 -05:00
DESKTOP-UH65DCE\MusTanG
501a189861 heliCrash event configs
Heli Crash MarkerSet, Loot Tables and config settings
container_heliCrash_epoch from EpochCore added to loot tables
2018-03-11 21:11:48 -05:00
He-Man
2fe4b0ff96 Usefull Dyna Cores 2018-03-11 08:30:02 +01:00
He-Man
1e8a428d3c Power Sword Price + Sort + Loot 2018-03-10 00:17:34 +01:00
He-Man
923a41abff Config to block ATMs in Plot Range 2018-03-09 22:37:51 +01:00
He-Man
7891bd37d5 New Classes to CfgEpochVehicles.h 2018-03-09 21:00:51 +01:00
He-Man
419359e84b Pricings / Itemsorts 2018-03-08 17:10:21 +01:00
He-Man
857f8c057a BackPack + BE 2018-03-06 21:25:04 +01:00
He-Man
9ff76f4989 Last Script and BE for Power Sword 2018-03-06 20:18:36 +01:00