Commit Graph

2415 Commits

Author SHA1 Message Date
9e43105413 added changes for #587 2016-07-28 09:57:36 -05:00
f436d4207b Merge pull request #591 from Ignatz-HeMan/patch-1
Update EPOCH_startNpcTrade.sqf
2016-07-26 21:50:17 -05:00
f093723949 Update EPOCH_startNpcTrade.sqf
Handgunweapons are 2
Secondary Weapons are 4
2016-07-26 20:07:05 +02:00
89dec8acd7 (placeholder) Radiation effects PP + Drunk PP fix - #834 + #690 2016-07-16 20:11:36 +01:00
b77a091eb0 Crafting fixes: 3D Preview + Dan's error #583 2016-07-16 11:55:56 +01:00
1688486cd1 configize isBuildAllowed 2016-07-14 16:36:24 -05:00
dd54f07534 prevent Error Zero divisor here 2016-07-13 07:51:43 -05:00
4420175667 tone down player detonate power 2016-07-12 16:16:03 -05:00
dcfc352e71 Merge pull request #584 from EpochModTeam/experimental
0.3.9 b570
0.3.9.0570
2016-07-12 15:22:30 -05:00
792e2d90bf 0.3.9 b570 2016-07-12 15:17:22 -05:00
e865ab218e 0.3.9 b569 2016-07-12 14:41:03 -05:00
c1a7c977e0 remove references to unneeded player var 2016-07-12 14:38:03 -05:00
ee7f7497c0 0.3.9 b568
change gamemode from Survival to Survive
enabled Ryan Zombies support by default.
added random delay in revenge detonation.
added min alive time setting for player revenge options. Default 15
minutes (900 seconds).
2016-07-12 14:19:56 -05:00
654927ba60 Merge pull request #582 from EpochModTeam/experimental
0.3.9 b566
0.3.9.0566
2016-07-10 08:55:01 -05:00
443c6e90bc 0.3.9 b566
fixed incorrect index in weighted array fnc when zombies not used
added 3 additional water sources
fixed BE kick when base building since b564
removed allowdamage false on player revive, that caused player immunity
to server side AI.
trade request text feedback changed
2016-07-10 08:54:27 -05:00
2fe61d42ca caused revived player to be immune to server side AI 2016-07-09 15:11:10 -05:00
4ec283034d change trade request text
http://epochmod.com/forum/topic/42379-p2p-trade-message/
2016-07-09 15:09:44 -05:00
e2f4410b3d add additional water source 2016-07-09 14:19:19 -05:00
f8b1f7e734 Merge pull request #577 from EpochModTeam/experimental
0.3.9 b565
0.3.9.0565
2016-07-09 11:11:57 -05:00
071a49aa51 0.3.9 b565
fixed typo from b563
2016-07-09 11:10:53 -05:00
d3b0d80005 fixed more typos 2016-07-09 11:07:10 -05:00
0cdb6034ff Merge pull request #576 from EpochModTeam/release
merge from release
2016-07-09 11:06:32 -05:00
bad9153304 Merge pull request #575 from Ignatz-HeMan/patch-3
Update CfgEpochClient.hpp
2016-07-09 11:05:44 -05:00
76eace8252 Update CfgEpochClient.hpp 2016-07-09 17:45:41 +02:00
dd3d86a51b Merge pull request #574 from EpochModTeam/experimental
0.3.9 b564
0.3.9.0564
2016-07-09 10:30:18 -05:00
2df932cda6 fixed typo pt2 2016-07-09 10:29:23 -05:00
88ba4b9e6b 0.3.9 b564
fixed error in load vehicles function
2016-07-09 10:26:35 -05:00
c6e5bad2ff fixed error in load vehicles 2016-07-09 10:24:33 -05:00
67033bf9af Merge pull request #573 from EpochModTeam/experimental
0.3.9 b563
0.3.9.0563
2016-07-09 09:41:58 -05:00
ffad14348b repack 2016-07-09 09:13:59 -05:00
35b28e94f9 fix comment 2016-07-09 09:08:51 -05:00
7f23f761ca 0.3.9 b563 pt2 2016-07-09 09:05:07 -05:00
8dcb38d655 0.3.9 b563 2016-07-09 09:04:08 -05:00
57930c84a4 add configs for revenge dialog 2016-07-09 09:01:40 -05:00
59934bae10 Merge pull request #572 from EpochModTeam/release
merge base building changes
2016-07-09 08:42:26 -05:00
dd42401de2 Merge pull request #568 from Ignatz-HeMan/patch-1
Building Configs
2016-07-09 08:40:54 -05:00
0b2ab11370 Merge pull request #570 from EpochModTeam/experimental
0.3.9 b562
0.3.9.0562
2016-07-08 17:35:26 -05:00
5728c29baa 0.3.9 b562
simplify new load vehicle, (realized sleep was not needed as allowDamage
does not effect scripted damage (per the wiki)
[added] old load vehicle script and epochconfig,hpp flag. (default is
false = use new load vehicles, true use old one from 0.3.8
2016-07-08 17:34:13 -05:00
afb3ce6023 Merge pull request #569 from EpochModTeam/experimental
0.3.9 b561
0.3.9.0561
2016-07-08 10:34:23 -05:00
e94971867b 0.3.9 b561 2016-07-08 10:26:27 -05:00
1310098264 disable vehicle simulation handler
changed var name to force change, new variable is: simulationHandlerOld
2016-07-08 09:51:47 -05:00
1f17430e2c Revert "move simulation handler to main loop"
This reverts commit 19a0252278.
2016-07-08 09:46:09 -05:00
52e8008f16 fixed be kick # 39 2016-07-08 09:06:32 -05:00
19a0252278 move simulation handler to main loop 2016-07-08 09:06:15 -05:00
4532219923 Update EPOCH_isBuildAllowed.sqf 2016-07-08 01:58:09 +02:00
b2fd0e4c67 Update EPOCH_isBuildAllowed.sqf 2016-07-08 01:54:50 +02:00
f7ad2e1754 Update CfgEpochClient.hpp 2016-07-08 01:51:53 +02:00
b86c3e7436 Update EPOCH_isBuildAllowed.sqf 2016-07-08 01:48:34 +02:00
dbd959a3a0 remove extra comma 2016-07-07 17:29:02 -05:00
055995e795 not needed to setface again 2016-07-07 16:00:21 -05:00