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810 Commits

Author SHA1 Message Date
17ab982200 installers download branch HEAD not tag 2022-11-11 03:56:54 +00:00
a04965b0e9 improve messaging during installation process 2022-11-11 03:48:21 +00:00
0b529f0c57 enable outcropping of random JPG/PNG images
- Works best with runwayML inpainting model
- Numerous code changes required to propagate seed to final metadata.
  Original code predicated on the image being generated within InvokeAI.
2022-11-11 02:57:46 +00:00
6f9f848345 enhance outcropping with ability to direct contents of new regions
- When outcropping an image you can now add a `--new_prompt` option, to specify
  a new prompt to be used instead of the original one used to generate the image.

- Similarly you can provide a new seed using `--seed` (or `-S`). A seed of zero
  will pick one randomly.

- This PR also fixes the crash that happened when trying to outcrop an image
  that does not contain InvokeAI metadata.
2022-11-11 02:56:51 +00:00
918c1589ef fix #1402 2022-11-11 02:55:54 +00:00
116415b3fc fix invoke.py crash if no models.yaml file present
- Script will now offer the user the ability to create a
  minimal models.yaml and then gracefully exit.
- Closes #1420
2022-11-11 02:55:54 +00:00
b4b6eabaac Revert "Log strength with hires"
This reverts commit 82d4904c07.
2022-11-10 21:58:35 +00:00
4ef1f4a854 remove temporary directory from repo 2022-11-10 20:01:49 +00:00
510fc4ebaa remove -e from clipseg load in installer 2022-11-10 19:59:03 +00:00
a20914434b change clipseg repo branch to avoid clipseg not found error 2022-11-10 19:37:07 +00:00
0d134195fd update repo URL to point to rc 2022-11-10 18:39:29 +00:00
649d8c8573 integrate tildebyte installer 2022-11-10 18:13:28 +00:00
a358d370a0 add @tildebyte compiled pip installer 2022-11-10 17:48:14 +00:00
94a9033c4f ignore source installer zip files 2022-11-10 14:52:00 +00:00
18a947c503 documentation and environment file fixes
- Have clarified the relationship between the @tildebyte and @cmdr2 installers;
  However, @tildebyte installer merge is still a WIP due to conflicts over
  such things as `invoke.sh`.
- Rechristened 1click installer as "source" installer. @tildebyte installer will be
  "the" installer. (We'll see which one generates the least support requests and
  maintenance work.)
- Sync'd `environment-mac.yml` with `development`. The former was failing with a
  taming-transformers error as per https://discord.com/channels/@me/1037201214154231899/1040060947378749460
2022-11-10 14:46:36 +00:00
a23b031895 Fixes typos in README.md 2022-11-10 14:18:15 +00:00
23af68c7d7 downgrade win installs to basicsr==1.4.1 2022-11-10 07:02:27 -05:00
e258beeb51 Merge branch 'release-candidate-2-1-3' of github.com:invoke-ai/InvokeAI into release-candidate-2-1-3 2022-11-10 06:37:45 -05:00
7460c069b8 remove --prefer-binary from requirements-base.txt
It appears that some versions of pip do not recognize this option
when it appears in the requirements file. Did not explore this further
but recommend --prefer-binary in the manual install instructions on
the command line.
2022-11-10 06:36:48 -05:00
e481bfac61 Merge branch 'release-candidate-2-1-3' of github.com:/invoke-ai/InvokeAI into release-candidate-2-1-3 2022-11-10 11:21:56 +00:00
5040747c67 fix windows install instructions & bat file 2022-11-10 11:21:43 +00:00
d1ab65a431 update WEBUIHOTKEYS.md 2022-11-10 07:18:59 +01:00
af4ee7feb8 update INSTALL_DOCKER.md 2022-11-10 06:33:49 +01:00
764fb29ade fix formatting in INSTALL.md 2022-11-10 06:30:15 +01:00
1014d3ba44 fix build.sh invokeai_conda_env_file default value 2022-11-10 06:29:14 +01:00
40a48aca88 fix environment-mac.yml
moved taming-transformers-rom1504 to pip dependencies
2022-11-10 05:25:30 +01:00
92abc00f16 fix test-invoke-conda
- copy required conda environment yaml
- use environment.yml
- I use cp instead of ln since would be compatible for windows runners
2022-11-10 05:19:52 +01:00
a5719aabf8 update Dockerfile
- link environment.yml from new environemnts path
- change default conda_env_file
- quote all variables to avoid splitting
- also remove paths from conda-env-files in build-container.yml
2022-11-10 04:14:35 +01:00
44a18511fa update paths in container build workflow 2022-11-09 20:51:06 +00:00
b850dbadaf finished reorganization of install docs 2022-11-09 20:16:57 +00:00
9ef8b944d5 tweaks to manual install documentation
--prefer-binary is an iffy option in the requirements file. It isn't
supported by some versions of pip, so I removed it from
requirements-base.txt and inserted it into the manual install
instructions where it seems to do what it is supposed to.
2022-11-09 18:50:58 +00:00
efc5a98488 manual installation documentation tested on Linux 2022-11-09 18:20:03 +00:00
1417c87928 change name of requirements.txt to avoid confusion 2022-11-09 17:37:06 +00:00
2dd6fc2b93 Merge branch 'release-candidate-2-1-3' of github.com:/invoke-ai/InvokeAI into release-candidate-2-1-3 2022-11-09 17:26:24 +00:00
22213612a0 directory cleanup; working on install docs 2022-11-09 17:25:59 +00:00
71ee44a827 prevent crash when switching to an invalid model 2022-11-09 10:16:37 -05:00
b17ca0a5e7 don't suppress exceptions when doing cross-attention control 2022-11-09 10:16:30 -05:00
71bbfe4a1a Fix #1362 by improving VRAM usage patterns when doing .swap()
commit ef3f7a26e242b73c2beb0195c7fd8f654ef47f55
Author: damian0815 <null@damianstewart.com>
Date:   Tue Nov 8 12:18:37 2022 +0100

    remove log spam

commit 7189d649622d4668b120b0dd278388ad672142c4
Author: damian0815 <null@damianstewart.com>
Date:   Tue Nov 8 12:10:28 2022 +0100

    change the way saved slicing strategy is applied

commit 01c40f751ab72955140165c16f95ae411732265b
Author: damian0815 <null@damianstewart.com>
Date:   Tue Nov 8 12:04:43 2022 +0100

    fix slicing_strategy_getter callsite

commit f8cfe25150a346958903316bc710737d99839923
Author: damian0815 <null@damianstewart.com>
Date:   Tue Nov 8 11:56:22 2022 +0100

    cleanup, consistent dim=0 also tested

commit 5bf9b1e890d48e962afd4a668a219b68271e5dc1
Author: damian0815 <null@damianstewart.com>
Date:   Tue Nov 8 11:34:09 2022 +0100

    refactored context, tested with non-sliced cross attention control

commit d58a46e39bf562e7459290d2444256e8c08ad0b6
Author: damian0815 <null@damianstewart.com>
Date:   Sun Nov 6 00:41:52 2022 +0100

    cleanup

commit 7e2c658b4c06fe239311b65b9bb16fa3adec7fd7
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:57:31 2022 +0100

    disable logs

commit 20ee89d93841b070738b3d8a4385c93b097d92eb
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:36:58 2022 +0100

    slice saved attention if necessary

commit 0a7684a22c880ec0f48cc22bfed4526358f71546
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:32:38 2022 +0100

    raise instead of asserting

commit 7083104c7f3a0d8fd96e94a2f391de50a3c942e4
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:31:00 2022 +0100

    store dim when saving slices

commit f7c0808ed383ec1dc70645288a798ed2aa4fa85c
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:27:16 2022 +0100

    don't retry on exception

commit 749a721e939b3fe7c1741e7998dab6bd2c85a0cb
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:24:50 2022 +0100

    stuff

commit 032ab90e9533be8726301ec91b97137e2aadef9a
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:20:17 2022 +0100

    more logging

commit 3dc34b387f033482305360e605809d95a40bf6f8
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:16:47 2022 +0100

    logs

commit 901c4c1aa4b9bcef695a6551867ec8149e6e6a93
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:12:39 2022 +0100

    actually set save_slicing_strategy to True

commit f780e0a0a7c6b6a3db320891064da82589358c8a
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 22:10:35 2022 +0100

    store slicing strategy

commit 93bb6d566fd18c5c69ef7dacc8f74ba2cf671cb7
Author: damian <git@damianstewart.com>
Date:   Sat Nov 5 20:43:48 2022 +0100

    still not it

commit 5e3a9541f8ae00bde524046963910323e20c40b7
Author: damian <git@damianstewart.com>
Date:   Sat Nov 5 17:20:02 2022 +0100

    wip offloading attention slices on-demand

commit 4c2966aa856b6f3b446216da3619ae931552ef08
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 15:47:40 2022 +0100

    pre-emptive offloading, idk if it works

commit 572576755e9f0a878d38e8173e485126c0efbefb
Author: root <you@example.com>
Date:   Sat Nov 5 11:25:32 2022 +0000

    push attention slices to cpu. slow but saves memory.

commit b57c83a68f2ac03976ebc89ce2ff03812d6d185f
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 12:04:22 2022 +0100

    verbose logging

commit 3a5dae116f110a96585d9eb71d713b5ed2bc3d2b
Author: damian0815 <null@damianstewart.com>
Date:   Sat Nov 5 11:50:48 2022 +0100

    wip fixing mem strategy crash (4 test on runpod)

commit 3cf237db5fae0c7b0b4cc3c47c81830bdb2ae7de
Author: damian0815 <null@damianstewart.com>
Date:   Fri Nov 4 09:02:40 2022 +0100

    wip, only works on cuda
2022-11-09 10:16:21 -05:00
5702271991 speculative reorganization of the requirements & environment files
- This is only a test!
- The various environment*.yml and requirements*.txt files have all
  been moved into a directory named "environments-and-requirements".
- The idea is to clean up our root directory so that the github home
  page is tidy.
- The manual install instructions will start with the instructions to
  create a symbolic link from environment.yml to the appropriate file
  for OS and GPU.
- The 1-click installers have been updated to accommodate this change.
2022-11-09 14:09:36 +00:00
10781e7dc4 refactoring requirements 2022-11-09 01:59:45 +00:00
099d1157c5 better way to make sure if conda is useable 2022-11-09 00:16:18 +01:00
ab825bf7ee add back --prefer-binaries to requirements 2022-11-08 22:05:33 +00:00
10cfeb5ada add quotes to set and use $environment_file 2022-11-08 22:27:19 +01:00
e97515d045 set environment file for conda update 2022-11-08 22:24:21 +01:00
0f04bc5789 use conda env update 2022-11-08 22:21:25 +01:00
3f74aabecd use command instead of hash 2022-11-08 22:20:44 +01:00
b1a99a51b7 remove --global git config from 1-click installers 2022-11-08 14:44:44 -05:00
8004f8a6d9 Revert "Use array slicing to calc ddim timesteps"
This reverts commit 1f0c5b4cf1.
2022-11-08 13:13:20 -05:00
ff8ff2212a add initfile support from PR #1386 2022-11-08 14:01:40 +00:00
8e5363cd83 move 'installer/' to '1-click-installer' to make room for tildebyte installer 2022-11-08 13:26:18 +00:00
1450779146 update branch for installer to pull against 2022-11-08 12:56:36 +00:00
8cd5d95b8a move all models into subdirectories of ./models
- this required an update to the invoke-ai fork of gfpgan
- simultaneously reverted consolidation of environment and
  requirements files, as their presence in a directory
  triggered setup.py to try to install a sub-package.
2022-11-08 05:31:02 +00:00
abd6407394 leave a copy of environment-cuda.yml at top level
- named it environment.yml
- need to avoid a big change for users and breaking older support
  instructions.
2022-11-08 03:52:46 +00:00
734dacfbe9 consolidate environment files
- starting to remove unneeded entries and pins
- no longer require -e in front of github dependencies
- update setup.py with release number
- update manual installation instructions
2022-11-08 03:50:07 +00:00
636620b1d5 change initfile to ~/.invokeai
- adjust documentation
- also fix 'clipseg_models' to 'clipseg', which seems to be working now
2022-11-08 03:26:16 +00:00
1fe41146f0 add support for an initialization file, invokeai.init
- Place preferred startup command switches in a file named
  "invokeai.init". The file can consist of a single line of switches
  such as "--web --steps=28", a series of switches on each
  line, or any combination of the two.

 Example:
 ```
   --web
   --host=0.0.0.0
   --steps=28
   --grid
   -f 0.6 -C 11.0 -A k_euler_a
```

- The following options, which were previously only available within
  the CLI, are now available on the command line as well:

  --steps
  --strength
  --cfg_scale
  --width
  --height
  --fit
2022-11-06 22:02:45 -05:00
2ad6ef355a update discord link 2022-11-06 18:08:36 +00:00
865502ee4f update changelog 2022-11-06 09:27:59 -08:00
c7984f3299 update TROUBLESHOOT.md 2022-11-06 09:27:59 -08:00
7f150ed833 remove :from headlines in CONTRIBUTORS.md 2022-11-06 09:27:59 -08:00
badf4e256c enable navigation tabs
Since the docs are growing, this way they look cleaner
2022-11-06 09:27:59 -08:00
e64c60bbb3 remove preflight checks from assets
seems like somebody executed tests and commited them
2022-11-06 09:27:59 -08:00
1780618543 update INSTALLING_MODELS.md 2022-11-06 09:27:59 -08:00
f91fd27624 Bug fix for inpaint size 2022-11-06 09:25:50 -08:00
09e41e8f76 Add inpaint size options to inpaint at a larger size than the actual inpaint image, then scale back down for recombination 2022-11-06 09:25:50 -08:00
6eeb2107b3 remove create-caches.yml since not used anywhere 2022-11-06 09:21:43 -08:00
8b47c82992 Update README.md 2022-11-06 09:21:05 -08:00
eab435da27 Update index.md 2022-11-06 09:21:05 -08:00
17053ad8b7 fix duplicated argument introduced by conflict resolution 2022-11-05 16:01:55 -04:00
fefb4dc1f8 Merge branch 'development' into fix_generate.py 2022-11-05 12:47:35 -07:00
d05b1b3544 Resize hires as an image 2022-11-05 11:54:23 -07:00
82d4904c07 Log strength with hires 2022-11-05 11:54:23 -07:00
1cdcf33cfa Merge branch 'main' into development
- this synchronizes recent document fixes by mauwii
2022-11-05 09:57:38 -04:00
6616fa835a fix Windows library dependency issues
This commit addresses two bugs:

1) invokeai.py crashes immediately with a message about an undefined
   attritube sigKILL (closes #1288). The fix is to pin torch at 1.12.1.

2) Version 1.4.2 of basicsr fails to load properly on Windows, and is
   a requirement of realesrgan, however 1.4.1 works. Pinning basicsr
   in our requirements file resulted in a dependency conflict, so I
   ended up cloning realesrgan into the invoke-ai Git space and changing
   the requirements file there.

If there is a more elegant solution, please advise.
2022-11-05 09:46:29 -04:00
cbc029c6f9 fix Windows library dependency issues
This commit addresses two bugs:

1) invokeai.py crashes immediately with a message about an undefined
   attritube sigKILL (closes #1288). The fix is to pin torch at 1.12.1.

2) Version 1.4.2 of basicsr fails to load properly on Windows, and is
   a requirement of realesrgan, however 1.4.1 works. Pinning basicsr
   in our requirements file resulted in a dependency conflict, so I
   ended up cloning realesrgan into the invoke-ai Git space and changing
   the requirements file there.

If there is a more elegant solution, please advise.
2022-11-05 06:45:28 -07:00
7b9a4564b1 Update-docs (#1382)
* update IMG2IMG.md

* update INPAINTING.md

* update WEBUIHOTKEYS.md

* more doc updates (mostly fix formatting):
- OUTPAINTING.md
- POSTPROCESS.md
- PROMPTS.md
- VARIATIONS.md
- WEB.md
- WEBUIHOTKEYS.md
2022-11-05 09:36:45 -04:00
d318968abe remove --no_interactive from preload_scripts.py example (#1378) 2022-11-05 06:23:56 +01:00
fcdefa0620 Hotifx docs (#1376) (#1377) 2022-11-04 12:47:31 -07:00
e71655237a Hotifx docs (#1376) 2022-11-04 15:17:28 -04:00
ef8b3ce639 Merge-main-into-development (#1373)
To get the rid of the difference between main and development.

Since otherwise it will be a pain to start fixing the documentatino
(when the state between main and development is not the same ...)

Also this should fix the problem of all tests failing since environment
yamls get updated.
2022-11-04 12:08:44 -04:00
36870a8f53 Merge branch 'development' into merge-main-into-development 2022-11-04 16:25:00 +01:00
b70420951d fix parsing error doing eg forest ().swap(in winter) 2022-11-03 20:15:23 -04:00
1f0c5b4cf1 Use array slicing to calc ddim timesteps 2022-11-03 20:11:04 -04:00
8648da8111 update environment-linux-aarch64 to use python 3.9 2022-11-03 20:06:26 -04:00
45b4593563 update environment-linux-aarch64.yml
- move getpass_asterisk to pip
2022-11-03 20:06:26 -04:00
41b04316cf rename job, remove debug branch from triggers 2022-11-03 20:06:26 -04:00
e97c6db2a3 include build matrix to build x86_64 and aarch64 2022-11-03 20:06:26 -04:00
896820a349 disable caching 2022-11-03 20:06:26 -04:00
06c8f468bf disable PR-Validation
since there are no files passed from context this is unecesarry
2022-11-03 20:06:26 -04:00
61920e2701 update action to use current branch
also update build-args of dockerfile and build.sh
2022-11-03 20:06:26 -04:00
f34ba7ca70 remove unecesarry mkdir command again 2022-11-03 20:06:26 -04:00
c30ef0895d remove symlink to GFPGANv1.4
also re-add mkdir to prevent action from failing
2022-11-03 20:06:26 -04:00
aa3a774f73 update build-container.yml to use cachev3 2022-11-03 20:06:26 -04:00
2c30555b84 update Dockerfile
- create models.yaml from models.yaml.example
- run preload_models.py with --no-interactive
2022-11-03 20:06:26 -04:00
743f605773 update build.sh to download sd-v1.5 model 2022-11-03 20:06:26 -04:00
6b89adfa7e change "python3" to "python" in instructions 2022-11-03 19:22:05 -04:00
8aa4a258f4 replace old fashined markdown templates with forms
this will help the readability of issues a lot 🤓
2022-11-03 16:28:06 -04:00
519c661abb replace old fashined markdown templates with forms
this will help the readability of issues a lot 🤓
2022-11-03 21:21:43 +01:00
174a9b78b0 Bring main back into a consistent state with other branches
- Due to misuse of rebase command, main was transiently
  in an inconsistent state.

- This repairs the damage, and adds a few post-release
  patches that ensure stable conda installs on Mac and Windows.
2022-11-03 15:44:06 -04:00
22c956c75f Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-11-03 10:20:21 -04:00
13696adc3a speculative change to solve windows esrgan issues 2022-11-03 10:20:10 -04:00
0196571a12 remove merge markers from preload_models.py 2022-11-02 22:39:35 -04:00
9666f466ab use refined model by default 2022-11-02 18:35:35 -04:00
240e5486c8 Merge branch 'spezialspezial-patch-9' into development 2022-11-02 18:35:00 -04:00
aa247e68be use refined model by default 2022-11-02 18:29:34 -04:00
895c47fd11 Merge branch 'patch-9' of https://github.com/spezialspezial/stable-diffusion into spezialspezial-patch-9 2022-11-02 18:24:55 -04:00
0c32d7b507 add release-candidate-branch to mkdocs action 2022-11-02 18:17:16 -04:00
09625eae66 webgui working again 2022-11-02 18:07:18 -04:00
76249b3d4e copy dev frontend code over again 2022-11-02 17:56:30 -04:00
d85cd99f17 add option to show intermediate latent space 2022-11-02 17:53:11 -04:00
f4576dcc2d update frontend 2022-11-02 17:51:01 -04:00
62fe308f84 wip base64 2022-11-02 17:47:25 -04:00
9b984e0d1e resolve conflicts 2022-11-02 17:45:48 -04:00
5502b29340 do not try to save base64 intermediates in gallery on cancellation 2022-11-02 17:44:53 -04:00
15fa246ccf convert progress display to a drop-down 2022-11-02 17:44:14 -04:00
4929ae6c1d shorter strings 2022-11-02 17:41:42 -04:00
16a52a607d updated documentation 2022-11-02 17:28:50 -04:00
7c68eff99f remove unused frontend assets 2022-11-02 17:10:20 -04:00
2048a47b85 copy frontend from dev 2022-11-02 17:08:00 -04:00
8164b6b9cf Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-11-02 17:06:46 -04:00
f73d5a647d Final WebUI build for Release 2.1
- squashed commit of 52 commits from PR #1327

don't log base64 progress images

Fresh Build For WebUI

[WebUI] Loopback Default False

Fixes bugs/styling

- Fixes missing web app state on new version:
Adds stateReconciler to redux-persist.

When we add more values to the state and then release the update app, they will be automatically merged in.

Reseting web UI will be needed far less.
7159ec

- Fixes console z-index
- Moves reset web UI button to visible area

Decreases gallery width on inpainting

Increases workarea split padding to 1rem

Adds missing tooltips to site header

Changes inpainting controls settings to hover

Fixes hotkeys and settings buttons not working

Improves bounding box interactions

- Bounding box can now be moved by dragging any of its edges
- Bounding box does not affect drawing if already drawing a stroke
- Can lock bounding box to draw directly on the bounding box edges
- Removes spacebar-hold behaviour due to technical issues

Fixes silent crash when init image too large

To send the mask to the server, the UI rendered the mask onto the init image and sent the whole image. The mask was then cropped by the server.

If the image was too large, the app silently failed. Maybe it exceeds the websocket size limit.

Fixed by cropping the mask in the UI layer, sending only bounding-box-sized mask image data.

Disabled bounding box settings when locked

Styles image uploader

Builds fresh bundle

Improves bounding box interaction

Added spacebar-hold-to-transform back.

Address bounding box feedback

- Adds back toggle to hide bounding box
- Box quick toggle = q, normal toggle = shift + q
- Styles canvas alert icons

Adds hints when unable to invoke

- Popover on Invoke button indicates why exactly it is disabled, e.g. prompt is empty, something else is processing, etc.
- There may be more than one reason; all are displayed.

Fix Inpainting Alerts Styling

Preventing unnecessary re-renders across the app

Code Split Inpaint Options

Isolate features to their own components so they dont re-render the other stuff each time.

[TESTING] Remove  global isReady checking

I dont believe this is need at all because the isready state is constantly updated when needed and tracked real time in the Redux store. This causes massive re-renders. @psychedelicious If this is absolutely essential for a reason that I do not see, please hit me up on Discord.

Fresh Bundle

Fix Bounding Box Settings re-rendering on brush stroke

[Code Splitting] Bounding Box Options

Isolated all bounding box components to trigger unnecessary re-renders. Still need to fix  bounding box  triggering re-renders on the control panel inside the canvas itself. But the options panel should be a good to go with this change.

Inpainting Controls Code Spitting and Performance

Codesplit the entirety of the inpainting controls. Created new selectors for each and every component to ensure there are no unnecessary re-renders. App feels a lot smoother.

Fixes rerenders on ClearBrushHistory

Fixes crash when requesting post-generation upscale/face restoration

- Moves the inpainting paste to before the postprocessing.

Removes unused isReady state

Changes Report Bug icon to a bug

Restores shift+q bounding box shortcut

Adds alert for bounding box size to status icons

Adds asCheckbox to IAIIconButton

Rough draft of this. Not happy with the styling but it's clearer than having them look just like buttons.

Fixes crash related to old value of progress_latents in state

Styling changes and settings modal minor refactor

Fixes: uploaded JPG images not loading

Reworks CurrentImageButtons.tsx

- Change all icons to FA iconset for consistency
- Refactors IAIIconButton, IAIButton, IAIPopover to handle ref forwarding
- Redesigns buttons into group

Only generate 1 iteration when seed fixed & variations disabled

Fixes progress images select

Fixes edge case: upload over gets stuck while alt tabbing

- Press esc to close it now

Fixes display progress images select typing

Fixes current image button rerenders

Adds min width to ImageUploader

Makes fast-latents in progress default

Update Icon Button Checkbox Style Styling

Fixes next/prev image buttons

Refactor canvas buttons + more

Add Save Intermediates Step Count

For accurate mode only.

Co-Authored-By: Richard Macarthy <richardmacarthy@protonmail.com>

Restores "initial image" text

Address feedback

- moves mask clear button
- fixes intermediates
- shrinks inpainting icons by 10%

Fix Loopback Styling

Adds escape hotkey to close floating panels

Readd Hotkey for Dual Display

Updated Current Image Button Styling
2022-11-02 17:01:02 -04:00
365e2dde1b [WebUI] Final 2.1 Release Build 2022-11-02 16:48:35 -04:00
4fc82d554f [WebUI] Final 2.1 Release Build 2022-11-02 16:46:07 -04:00
96b34c0f85 Final WebUI build for Release 2.1
- squashed commit of 52 commits from PR #1327

don't log base64 progress images

Fresh Build For WebUI

[WebUI] Loopback Default False

Fixes bugs/styling

- Fixes missing web app state on new version:
Adds stateReconciler to redux-persist.

When we add more values to the state and then release the update app, they will be automatically merged in.

Reseting web UI will be needed far less.
7159ec

- Fixes console z-index
- Moves reset web UI button to visible area

Decreases gallery width on inpainting

Increases workarea split padding to 1rem

Adds missing tooltips to site header

Changes inpainting controls settings to hover

Fixes hotkeys and settings buttons not working

Improves bounding box interactions

- Bounding box can now be moved by dragging any of its edges
- Bounding box does not affect drawing if already drawing a stroke
- Can lock bounding box to draw directly on the bounding box edges
- Removes spacebar-hold behaviour due to technical issues

Fixes silent crash when init image too large

To send the mask to the server, the UI rendered the mask onto the init image and sent the whole image. The mask was then cropped by the server.

If the image was too large, the app silently failed. Maybe it exceeds the websocket size limit.

Fixed by cropping the mask in the UI layer, sending only bounding-box-sized mask image data.

Disabled bounding box settings when locked

Styles image uploader

Builds fresh bundle

Improves bounding box interaction

Added spacebar-hold-to-transform back.

Address bounding box feedback

- Adds back toggle to hide bounding box
- Box quick toggle = q, normal toggle = shift + q
- Styles canvas alert icons

Adds hints when unable to invoke

- Popover on Invoke button indicates why exactly it is disabled, e.g. prompt is empty, something else is processing, etc.
- There may be more than one reason; all are displayed.

Fix Inpainting Alerts Styling

Preventing unnecessary re-renders across the app

Code Split Inpaint Options

Isolate features to their own components so they dont re-render the other stuff each time.

[TESTING] Remove  global isReady checking

I dont believe this is need at all because the isready state is constantly updated when needed and tracked real time in the Redux store. This causes massive re-renders. @psychedelicious If this is absolutely essential for a reason that I do not see, please hit me up on Discord.

Fresh Bundle

Fix Bounding Box Settings re-rendering on brush stroke

[Code Splitting] Bounding Box Options

Isolated all bounding box components to trigger unnecessary re-renders. Still need to fix  bounding box  triggering re-renders on the control panel inside the canvas itself. But the options panel should be a good to go with this change.

Inpainting Controls Code Spitting and Performance

Codesplit the entirety of the inpainting controls. Created new selectors for each and every component to ensure there are no unnecessary re-renders. App feels a lot smoother.

Fixes rerenders on ClearBrushHistory

Fixes crash when requesting post-generation upscale/face restoration

- Moves the inpainting paste to before the postprocessing.

Removes unused isReady state

Changes Report Bug icon to a bug

Restores shift+q bounding box shortcut

Adds alert for bounding box size to status icons

Adds asCheckbox to IAIIconButton

Rough draft of this. Not happy with the styling but it's clearer than having them look just like buttons.

Fixes crash related to old value of progress_latents in state

Styling changes and settings modal minor refactor

Fixes: uploaded JPG images not loading

Reworks CurrentImageButtons.tsx

- Change all icons to FA iconset for consistency
- Refactors IAIIconButton, IAIButton, IAIPopover to handle ref forwarding
- Redesigns buttons into group

Only generate 1 iteration when seed fixed & variations disabled

Fixes progress images select

Fixes edge case: upload over gets stuck while alt tabbing

- Press esc to close it now

Fixes display progress images select typing

Fixes current image button rerenders

Adds min width to ImageUploader

Makes fast-latents in progress default

Update Icon Button Checkbox Style Styling

Fixes next/prev image buttons

Refactor canvas buttons + more

Add Save Intermediates Step Count

For accurate mode only.

Co-Authored-By: Richard Macarthy <richardmacarthy@protonmail.com>

Restores "initial image" text

Address feedback

- moves mask clear button
- fixes intermediates
- shrinks inpainting icons by 10%

Fix Loopback Styling

Adds escape hotkey to close floating panels

Readd Hotkey for Dual Display

Updated Current Image Button Styling
2022-11-02 16:46:18 -04:00
dd5a88dcee [WebUI] Final 2.1 Release Build 2022-11-02 16:40:47 -04:00
95ed56bf82 Updated Current Image Button Styling 2022-11-02 16:40:47 -04:00
1ae80f5ab9 Readd Hotkey for Dual Display 2022-11-02 16:40:47 -04:00
1f0bd3ca6c Adds escape hotkey to close floating panels 2022-11-02 16:40:47 -04:00
a1971f6830 Fix Loopback Styling 2022-11-02 16:40:47 -04:00
c6118e8898 Address feedback
- moves mask clear button
- fixes intermediates
- shrinks inpainting icons by 10%
2022-11-02 16:40:47 -04:00
7ba958cf7f Restores "initial image" text 2022-11-02 16:40:47 -04:00
383905d5d2 Add Save Intermediates Step Count
For accurate mode only.

Co-Authored-By: Richard Macarthy <richardmacarthy@protonmail.com>
2022-11-02 16:40:47 -04:00
6173e3e9ca Refactor canvas buttons + more 2022-11-02 16:40:47 -04:00
3feb7d8922 Fixes next/prev image buttons 2022-11-02 16:40:47 -04:00
1d9edbd0dd Update Icon Button Checkbox Style Styling 2022-11-02 16:40:47 -04:00
d439abdb89 Makes fast-latents in progress default 2022-11-02 16:40:47 -04:00
ee47ea0c89 Adds min width to ImageUploader 2022-11-02 16:40:47 -04:00
300bb2e627 Fixes current image button rerenders 2022-11-02 16:40:47 -04:00
ccf8593501 Fixes display progress images select typing 2022-11-02 16:40:47 -04:00
0fda612f3f Fixes edge case: upload over gets stuck while alt tabbing
- Press esc to close it now
2022-11-02 16:40:47 -04:00
5afff65b71 Fixes progress images select 2022-11-02 16:40:47 -04:00
7e55bdefce Only generate 1 iteration when seed fixed & variations disabled 2022-11-02 16:40:47 -04:00
620cf84d3d Reworks CurrentImageButtons.tsx
- Change all icons to FA iconset for consistency
- Refactors IAIIconButton, IAIButton, IAIPopover to handle ref forwarding
- Redesigns buttons into group
2022-11-02 16:40:47 -04:00
cfe567c62a Fixes: uploaded JPG images not loading 2022-11-02 16:40:47 -04:00
cefe12f1df Styling changes and settings modal minor refactor 2022-11-02 16:40:47 -04:00
1e51c39928 Fixes crash related to old value of progress_latents in state 2022-11-02 16:40:47 -04:00
42a02bbb80 Adds asCheckbox to IAIIconButton
Rough draft of this. Not happy with the styling but it's clearer than having them look just like buttons.
2022-11-02 16:40:47 -04:00
f1ae6dae4c Adds alert for bounding box size to status icons 2022-11-02 16:40:47 -04:00
6195579910 Restores shift+q bounding box shortcut 2022-11-02 16:40:47 -04:00
16c8b23b34 Changes Report Bug icon to a bug 2022-11-02 16:40:47 -04:00
07ae626b22 Removes unused isReady state 2022-11-02 16:40:47 -04:00
8d171bb044 Fixes crash when requesting post-generation upscale/face restoration
- Moves the inpainting paste to before the postprocessing.
2022-11-02 16:40:47 -04:00
6e33ca7e9e Fixes rerenders on ClearBrushHistory 2022-11-02 16:40:47 -04:00
db46e12f2b Inpainting Controls Code Spitting and Performance
Codesplit the entirety of the inpainting controls. Created new selectors for each and every component to ensure there are no unnecessary re-renders. App feels a lot smoother.
2022-11-02 16:40:47 -04:00
868e4b2db8 [Code Splitting] Bounding Box Options
Isolated all bounding box components to trigger unnecessary re-renders. Still need to fix  bounding box  triggering re-renders on the control panel inside the canvas itself. But the options panel should be a good to go with this change.
2022-11-02 16:40:47 -04:00
2e562742c1 Fix Bounding Box Settings re-rendering on brush stroke 2022-11-02 16:40:47 -04:00
68e6958009 Fresh Bundle 2022-11-02 16:40:47 -04:00
ea6e3a7949 [TESTING] Remove global isReady checking
I dont believe this is need at all because the isready state is constantly updated when needed and tracked real time in the Redux store. This causes massive re-renders. @psychedelicious If this is absolutely essential for a reason that I do not see, please hit me up on Discord.
2022-11-02 16:40:47 -04:00
b2879ca99f Code Split Inpaint Options
Isolate features to their own components so they dont re-render the other stuff each time.
2022-11-02 16:40:47 -04:00
4e911566c3 Preventing unnecessary re-renders across the app 2022-11-02 16:40:47 -04:00
9bafda6a15 Fix Inpainting Alerts Styling 2022-11-02 16:40:47 -04:00
871a8a5375 Adds hints when unable to invoke
- Popover on Invoke button indicates why exactly it is disabled, e.g. prompt is empty, something else is processing, etc. 
- There may be more than one reason; all are displayed.
2022-11-02 16:40:47 -04:00
0eef74bc00 Address bounding box feedback
- Adds back toggle to hide bounding box
- Box quick toggle = q, normal toggle = shift + q
- Styles canvas alert icons
2022-11-02 16:40:47 -04:00
423ae32097 Improves bounding box interaction
Added spacebar-hold-to-transform back.
2022-11-02 16:40:47 -04:00
8282e5d045 Builds fresh bundle 2022-11-02 16:40:47 -04:00
19305cdbdf Styles image uploader 2022-11-02 16:40:47 -04:00
eb9028ab30 Disabled bounding box settings when locked 2022-11-02 16:40:47 -04:00
21483f5d07 Fixes silent crash when init image too large
To send the mask to the server, the UI rendered the mask onto the init image and sent the whole image. The mask was then cropped by the server.

If the image was too large, the app silently failed. Maybe it exceeds the websocket size limit.

Fixed by cropping the mask in the UI layer, sending only bounding-box-sized mask image data.
2022-11-02 16:40:47 -04:00
82dcbac28f Improves bounding box interactions
- Bounding box can now be moved by dragging any of its edges
- Bounding box does not affect drawing if already drawing a stroke
- Can lock bounding box to draw directly on the bounding box edges
- Removes spacebar-hold behaviour due to technical issues
2022-11-02 16:40:47 -04:00
d43bd4625d Fixes hotkeys and settings buttons not working 2022-11-02 16:40:47 -04:00
ea891324a2 Changes inpainting controls settings to hover 2022-11-02 16:40:47 -04:00
8fd9ea2193 Adds missing tooltips to site header 2022-11-02 16:40:47 -04:00
fb02666856 Increases workarea split padding to 1rem 2022-11-02 16:40:47 -04:00
f6f5c2731b Decreases gallery width on inpainting 2022-11-02 16:40:47 -04:00
b4e3f771e0 Fixes bugs/styling
- Fixes missing web app state on new version:
Adds stateReconciler to redux-persist.

When we add more values to the state and then release the update app, they will be automatically merged in.

Reseting web UI will be needed far less.
7159ec

- Fixes console z-index
- Moves reset web UI button to visible area
2022-11-02 16:40:47 -04:00
99bb9491ac [WebUI] Loopback Default False 2022-11-02 16:40:47 -04:00
a48e021c0b remove antlr4 from requirements 2022-11-02 16:35:14 -04:00
825fa6977d Update outcrop.py 2022-11-02 16:33:35 -04:00
e332529fbd Prevent outcrop error when no callback is supplied 2022-11-02 16:33:35 -04:00
0f6aa7fe19 add antlr4 to requirements to fix Windows conda glitch 2022-11-02 15:31:09 -04:00
b8870d8290 more bug fixes to install scripts 2022-11-02 15:26:02 -04:00
ffa91be3f1 Install older version of torch and matching torchvision, fix pytorch-lightning=1.7.7 2022-11-02 14:49:36 -04:00
2d5294bca1 speculative change for .bat installer 2022-11-02 13:56:17 -04:00
0453f21127 Fresh Build For WebUI 2022-11-02 23:26:49 +13:00
9fc09aa4bd don't log base64 progress images 2022-11-02 22:32:31 +13:00
2468a28e66 save VRAM by not recombining tensors that have been sliced to save VRAM 2022-11-01 22:39:48 -04:00
e3ed748191 fix a bug that broke cross attention control index mapping 2022-11-01 22:39:39 -04:00
3f5bf7ac44 report full size for fast latents and update conversion matrix for v1.5 2022-11-01 22:39:27 -04:00
00378e1ea6 add damian0815 to contributors list 2022-11-01 22:38:16 -04:00
5e87062cf8 Option to directly invert the grayscale heatmap - fix 2022-11-01 22:24:31 -04:00
3e7a459990 Update txt2mask.py 2022-11-01 22:24:31 -04:00
bbf4c03e50 Option to directly invert the grayscale heatmap
Theoretically less work inverting the image while it's small but I can't measure a significant difference. Though, handy option to have in some cases.
2022-11-01 22:24:31 -04:00
b45e632f23 Option to directly invert the grayscale heatmap - fix 2022-11-01 22:18:00 -04:00
611a3a9753 fix name of caching step 2022-11-01 22:17:23 -04:00
1611f0d181 readd caching of sd-models
- this would remove the necesarrity of the secret availability in PRs
2022-11-01 22:17:23 -04:00
08835115e4 pin pytorch_lightning to 1.7.7, issue #1331 2022-11-01 22:11:44 -04:00
2d84e28d32 Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-11-01 22:11:04 -04:00
57be9ae6c3 pin pytorch_lightning to 1.7.7, issue #1331 2022-11-01 22:10:12 -04:00
ef17aae8ab add damian0815 to contributors list 2022-11-02 13:55:52 +13:00
0cc39f01a3 report full size for fast latents and update conversion matrix for v1.5 2022-11-02 13:55:29 +13:00
688d7258f1 fix a bug that broke cross attention control index mapping 2022-11-02 13:54:54 +13:00
4513320bf1 save VRAM by not recombining tensors that have been sliced to save VRAM 2022-11-02 13:54:54 +13:00
6c9a2761f5 Optional refined model for Txt2Mask
Don't merge right now, just wanted to show the necessary changes
2022-11-02 00:33:46 +01:00
533fd04ef0 Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-11-01 17:40:36 -04:00
2bdd738f03 Update txt2mask.py 2022-11-01 17:39:56 -04:00
7782760541 Option to directly invert the grayscale heatmap
Theoretically less work inverting the image while it's small but I can't measure a significant difference. Though, handy option to have in some cases.
2022-11-01 17:39:56 -04:00
dff5681cf0 shorter strings 2022-11-01 17:39:08 -04:00
5a2790a69b convert progress display to a drop-down 2022-11-01 17:39:08 -04:00
7c5305ccba do not try to save base64 intermediates in gallery on cancellation 2022-11-01 17:39:08 -04:00
4013e8ad6f Fixes b64 image sending and displaying 2022-11-01 17:39:08 -04:00
d1dfd257f9 wip base64 2022-11-01 17:39:08 -04:00
5322d735ee update frontend 2022-11-01 17:39:08 -04:00
cdb107dcda add option to show intermediate latent space 2022-11-01 17:39:08 -04:00
be1393a41c ensure existing exception handling code also handles new exception class 2022-11-01 17:37:26 -04:00
e554c2607f Rebuilt prompt parsing logic
Complete re-write of the prompt parsing logic to be more readable and
logical, and therefore also hopefully easier to debug, maintain, and
augment.

In the process it has also become more robust to badly-formed prompts.

Squashed commit of the following:

commit 8fcfa88a16e1390d41717e940d72aed64712171c
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 30 17:05:57 2022 +0100

    further cleanup

commit 1a1fd78bcfeb49d072e3e6d5808aa8df15441629
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 30 16:07:57 2022 +0100

    cleanup and document

commit 099c9659fa8b8135876f9a5a50fe80b20bc0635c
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 30 15:54:58 2022 +0100

    works fully

commit 5e6887ea8c25a1e21438ff6defb381fd027d25fd
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 30 15:24:31 2022 +0100

    further...

commit 492fda120844d9bc1ad4ec7dd408a3374762d0ff
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 30 14:08:57 2022 +0100

    getting there...

commit c6aab05a8450cc3c95c8691daf38fdc64c74f52d
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 28 14:29:03 2022 +0200

    wip doesn't compile

commit 5e533f731cfd20cd435330eeb0012e5689e87e81
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 28 13:21:43 2022 +0200

    working with CrossAttentionCtonrol but no Attention support yet

commit 9678348773431e500e110e8aede99086bb7b5955
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 28 13:04:52 2022 +0200

    wip rebuiling prompt parser
2022-11-01 17:37:26 -04:00
de2686d323 fix crash (be a little less aggressive clearing out the attention slice) 2022-11-01 17:35:43 -04:00
0b72a4a35e be more aggressive at clearing out saved_attn_slice 2022-11-01 17:35:34 -04:00
6215592b12 Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-11-01 17:34:55 -04:00
349cc25433 fix crash (be a little less aggressive clearing out the attention slice) 2022-11-01 17:34:28 -04:00
214d276379 be more aggressive at clearing out saved_attn_slice 2022-11-01 17:34:28 -04:00
ef24d76adc fix library problems in preload_modules 2022-11-01 17:23:27 -04:00
ab2b5a691d fix model_cache memory management issues 2022-11-01 17:23:20 -04:00
942a202945 fix model_cache memory management issues 2022-11-01 17:22:48 -04:00
1379642fc6 fix library problems in preload_modules 2022-11-01 14:34:23 -04:00
408cf5e092 candidate install scripts for testing 2022-11-01 13:54:42 -04:00
ce298d32b5 attempt to make batch install more reliable
1. added nvidia channel to environment.yml
2. updated pytorch-cuda requirement
3. let conda figure out what version of pytorch to install
4. add conda install status checking to .bat and .sh install files
5. in preload_models.py catch and handle download/access token errors
2022-11-01 12:02:22 -04:00
d7107d931a disable checks with sd-V1.4 model...
...to save some resources, since V1.5 is the default now
2022-10-31 21:35:33 -04:00
147dcc2961 update test-invoke-conda.yml
- fix model dl path for sd-v1-4.ckpt
- copy configs/models.yaml.example to configs/models.yaml
2022-10-31 21:35:20 -04:00
efd7f42414 fix models example weights for sd-v1.4 2022-10-31 21:35:09 -04:00
4e1b619ad7 [WebUI] Loopback Default False 2022-10-31 21:35:01 -04:00
c7de2b2801 disable checks with sd-V1.4 model...
...to save some resources, since V1.5 is the default now
2022-10-31 21:19:53 -04:00
e8075658ac update test-invoke-conda.yml
- fix model dl path for sd-v1-4.ckpt
- copy configs/models.yaml.example to configs/models.yaml
2022-10-31 21:19:53 -04:00
4202dabee1 fix models example weights for sd-v1.4 2022-10-31 21:19:53 -04:00
d67db2bcf1 [WebUI] Loopback Default False 2022-10-31 21:18:03 -04:00
f26199d377 further improvements to preload_models.py
- Faster startup for command line switch processing
- Specify configuration file to modify using --config option:

  ./scripts/preload_models.ply --config models/my-models-file.yaml
2022-10-31 11:34:22 -04:00
7159ec885f further improvements to preload_models.py
- Faster startup for command line switch processing
- Specify configuration file to modify using --config option:

  ./scripts/preload_models.ply --config models/my-models-file.yaml
2022-10-31 11:33:05 -04:00
90cd791e76 improve behavior of preload_models.py
- NEVER overwrite user's existing models.yaml
- Instead, merge its contents into new config file,
  and rename original to models.yaml.orig (with
  message)
- models.yaml has been removed from repository and renamed
  models.yaml.example
2022-10-31 11:09:57 -04:00
b5cf734ba9 improve behavior of preload_models.py
- NEVER overwrite user's existing models.yaml
- Instead, merge its contents into new config file,
  and rename original to models.yaml.orig (with
  message)
- models.yaml has been removed from repository and renamed
  models.yaml.example
2022-10-31 11:08:19 -04:00
5a95ce5625 restore models.yaml to virgin state 2022-10-31 10:48:42 -04:00
f7dc8eafee restore models.yaml to virgin state 2022-10-31 10:47:35 -04:00
89da42ad79 Merge branch 'pin-options-panel' of https://github.com/psychedelicious/stable-diffusion into psychedelicious-pin-options-panel
- from PR #1301
2022-10-31 09:37:13 -04:00
e8aba99c92 Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-10-31 09:35:21 -04:00
ced9c83e96 various prompting fixes 2022-10-31 09:34:56 -04:00
247816db9a Adds @psychedelicious to contributors list 2022-10-31 09:34:20 -04:00
80f2cfe3e3 set default max_models to 2 internally as well as as arg 2022-10-31 09:05:38 -04:00
9a15a89e20 Tabs Styling Fix 2022-10-31 23:58:08 +11:00
c73a61b785 Add Invoke AI Logo to unpinned Options 2022-10-31 23:58:08 +11:00
88203d8db2 Styling fixes 2022-10-31 23:58:08 +11:00
881c69e905 Fixes invisible image uploader button 2022-10-31 23:58:08 +11:00
c40278dae7 Fixes re-renders triggered by typing prompt 2022-10-31 23:58:08 +11:00
7b329b7c91 Fixes: Progress bar does not activate when changing model 2022-10-31 23:58:08 +11:00
c19b02ab21 Fixes disappearing cursor edge case 2022-10-31 23:58:08 +11:00
6ebddf09c2 Fixes: cancel button disabled after model change 2022-10-31 23:58:08 +11:00
5841e1b5be Fixes safari process buttons style bug 2022-10-31 23:58:08 +11:00
5f09ffa276 Fixes error when inpainting with show progress images enabled 2022-10-31 23:58:02 +11:00
9e70c216f6 Sets defaults to show inpaint box and fill 2022-10-31 23:57:40 +11:00
cbe8a9550c Updates styling 2022-10-31 23:57:40 +11:00
259ecb7b71 Fixes very slightly incorrect pixel offset 2022-10-31 23:57:40 +11:00
002791ef68 Removes unused file 2022-10-31 23:57:40 +11:00
21e491f878 Fixes empty canvas detection 2022-10-31 23:57:40 +11:00
12c4c715aa Demotes inpainting to img2img when mask is empty 2022-10-31 23:57:40 +11:00
fe700d27df Improves styling 2022-10-31 23:57:33 +11:00
7a4ceb0f7c Fixes empty canvas detection 2022-10-31 23:57:19 +11:00
bb5d77a9fb Testing Build 2022-10-31 23:57:19 +11:00
3c55baf06b Readded Bounding Box Visibility Toggle
Only affects preview. The backend still takes the set bounding box.
2022-10-31 23:57:19 +11:00
ca882ad5ff Reworked Invoke Icon Layout when unpinned 2022-10-31 23:57:19 +11:00
6a7b4ef63f Styling Fix 2022-10-31 23:57:19 +11:00
f60d22b29b Fix an issue with the OutsideWatcher
The OutsideWatcher was disabling hotkeys because it was always being active -- whether the object was pinned or not. Modified the hook to now take a new optional argument called "req" which is a boolean that indicates whether to trigger it or not.

We can pass this from the component to control when the outside watcher should work and when it shouldn't.
2022-10-31 23:57:19 +11:00
6a6fbe24a3 Styling & Hotkeys Update 2022-10-31 23:57:19 +11:00
5efd2ed7a8 Demotes inpainting to img2img when mask is empty 2022-10-31 23:56:49 +11:00
62c346850c Improves styling 2022-10-31 23:56:49 +11:00
f6fafe3eb3 Improves bounding box fit behaviour when changing inpaint image 2022-10-31 23:56:49 +11:00
6547c320a9 Adds "loopback" feature 2022-10-31 23:56:49 +11:00
2d32cf4eeb Styling improvements 2022-10-31 23:56:49 +11:00
7a4e358d53 Fixes: unable to postprocess uploaded image "metadata" error 2022-10-31 23:56:49 +11:00
ac1469bbd3 Fixes: inpainting bug "images do not match" 2022-10-31 23:56:49 +11:00
c0c32d9daa Fixes bug with bounding box transforming cursor 2022-10-31 23:56:49 +11:00
52e74fef7c Fixes missing gallery category on generated images 2022-10-31 23:56:49 +11:00
e431d296c0 Builds fresh bundle + tidy 2022-10-31 23:56:49 +11:00
1e7a5fda24 Fixes #1295 2022-10-31 23:56:49 +11:00
050d72478e Attempts to fix #1297 2022-10-31 23:56:49 +11:00
d3a09f1284 Updates styles 2022-10-31 23:56:49 +11:00
e096eef049 Fixes next/prev image not working if category doesn't match 2022-10-31 23:56:49 +11:00
62c97dd7e6 Fixes edge cases, adds invoke button to header when options floating 2022-10-31 23:56:49 +11:00
e58b7a7ef9 Adds pin feature to options panel 2022-10-31 23:56:49 +11:00
dc556cb1a7 add max_load_models parameter for model cache control
- ldm.generate.Generator() now takes an argument named `max_load_models`.
  This is an integer that limits the model cache size. When the cache
  reaches the limit, it will start purging older models from cache.

- CLI takes an argument --max_load_models, default to 2. This will keep
  one model in GPU and the other in CPU and switch back and forth
  quickly.

- To not cache models at all, pass --max_load_models=1
2022-10-31 08:55:53 -04:00
0c8f0e3386 add max_load_models parameter for model cache control
- ldm.generate.Generator() now takes an argument named `max_load_models`.
  This is an integer that limits the model cache size. When the cache
  reaches the limit, it will start purging older models from cache.

- CLI takes an argument --max_load_models, default to 2. This will keep
  one model in GPU and the other in CPU and switch back and forth
  quickly.

- To not cache models at all, pass --max_load_models=1
2022-10-31 08:53:16 -04:00
98f03053ba hard-code strength to 0.9 during outcropping 2022-10-31 07:52:34 -04:00
59ef2471e1 improve outcropping performance
- applied inpainting parameters recommended by @kyle0654
- results are aesthetically pleasing
- Closes #1319
2022-10-31 07:52:26 -04:00
ce7651944d adapt outcrop.py to use new outpainting code
- unfortunately it does not look as good as the old code
  which just used plain inpainting.
2022-10-31 07:52:13 -04:00
a3e0b285d8 fix embiggen crash 2022-10-31 07:52:06 -04:00
3cdfedc649 hard-code strength to 0.9 during outcropping 2022-10-31 01:54:32 -04:00
531f596bd1 improve outcropping performance
- applied inpainting parameters recommended by @kyle0654
- results are aesthetically pleasing
- Closes #1319
2022-10-31 01:37:12 -04:00
8683426041 add seamless to metadata 2022-10-31 00:40:30 -04:00
631592ec99 add --seamless to 2d waterlilly example 2022-10-31 00:39:51 -04:00
4cd29420ef rerun preflight checks 2022-10-31 00:36:38 -04:00
582fee6c3a adapt outcrop.py to use new outpainting code
- unfortunately it does not look as good as the old code
  which just used plain inpainting.
2022-10-31 00:20:53 -04:00
2b39d1677c fix embiggen crash 2022-10-30 22:57:15 -04:00
47342277dd fix captionining 2022-10-30 22:40:09 -04:00
f7ce6fae9a specify which outpainted images use inpainting model 2022-10-30 22:38:50 -04:00
8566490e51 remove redundant output images 2022-10-30 22:37:19 -04:00
6151968cd3 updated preflight prompts file 2022-10-30 22:34:38 -04:00
ba4691dae8 added remainder of preflight check outputs 2022-10-30 22:28:06 -04:00
7d16af3aa7 fix input pictures 2022-10-30 18:32:59 -04:00
61ff90d1fd added files needed for preflight checks 2022-10-30 18:30:22 -04:00
303a2495c7 fix broken url fetch in preload_models.py 2022-10-30 17:43:48 -04:00
23d54ee69e fix mps crash with safety checker 2022-10-30 16:54:06 -04:00
330b417a7b installer pulls from release-candidate-2-1 2022-10-30 12:20:28 -04:00
f70af7afb9 remove debug image gen from outcrop 2022-10-30 12:19:43 -04:00
e7368d7231 preload_models interactively downloads sd model files 2022-10-30 12:19:05 -04:00
07c3c57cde folded in the 1-click installer
- The installer will pull from the branch release-candidate-2-1 for the
  purposes of testing.
- This needs to be changed to "main" before release.
2022-10-30 12:13:11 -04:00
b774c8afc3 Merge branch 'main' of https://github.com/cmdr2/InvokeAI into cmdr2-main 2022-10-30 11:10:54 -04:00
231dfe01f4 fix incorrect thresholding reporting for karras noise; close #1300 2022-10-30 10:35:55 -04:00
5319796e58 add --no-interactive to preload_models step 2022-10-30 08:26:51 -04:00
39daa5aea7 Merge branch 'integrate-models-into-test-matrix' of https://github.com/mauwii/stable-diffusion into mauwii-integrate-models-into-test-matrix 2022-10-30 01:09:29 -04:00
a7517ce0de add pointer to hugging face concepts library 2022-10-30 00:54:00 -04:00
fbfffe028f add --no-interactive mode 2022-10-30 00:33:48 -04:00
19b6c671a6 further improvements to preload_models script
- User can choose to download just recommended models, customize list to download,
  or skip downloading altogether.
- Does direct download to models directory instead of to HuggingFace cache
- Able to resume interrupted downloads
2022-10-30 00:17:05 -04:00
c2fab45a6e Prevent indexing error for mode RGB
I have not explicitly tested mode P
2022-10-29 18:20:53 -04:00
0596ebd5a9 **IMPORTANT FIX**
- pull_request_target trigger does not verify the requesters commit(s)
- is more to be used for automations like labeling, commenting, ...
  - stuff where a token with write access to the repo is necesarry
2022-10-29 23:48:25 +02:00
338efa5a7a remove debug branch 2022-10-29 22:39:37 +02:00
5d4d8f54df Merge branch 'update-workflows' into development 2022-10-29 22:34:49 +02:00
3d4a9c2deb remove redundant information from pipeline names 2022-10-29 22:25:41 +02:00
74fad5f6ed Merge branch 'development' into main 2022-10-30 00:00:26 +05:30
9c264b42c3 Make create_installers.sh executable 2022-10-29 23:41:37 +05:30
09ee1b1877 Run the installer create script inside its own directory 2022-10-29 23:41:00 +05:30
4b27d8821d Script to create the installer zips 2022-10-29 23:40:03 +05:30
c49d9c2611 Open the developer console on windows, and print some debugging info 2022-10-29 23:26:21 +05:30
4134e2e9da Refactored invoke.sh to open a dev console only if the user wants it 2022-10-29 23:22:24 +05:30
e4a212dfca prop. integrate stable-diffusion-model in matrix 2022-10-29 13:52:16 -04:00
19bb185fd9 remove '-O' from curl arguments 2022-10-29 13:52:16 -04:00
1eaa58c970 use propper bearer authentication to dwnload model
instead of --user username:token
2022-10-29 13:52:16 -04:00
4245c9e0cd fix environment-mac.yml - tested on x64 and arm64
- using conda packages where possible according to conda docs
2022-10-29 13:50:06 -04:00
2b078c0d6e Don't need break 2022-10-29 23:14:58 +05:30
0f4413da7d Merge branch 'inpainting-rebase' of https://github.com/psychedelicious/stable-diffusion into psychedelicious-inpainting-rebase 2022-10-29 13:42:00 -04:00
91b491b7e7 Don't need to create the models folder using this script 2022-10-29 23:07:48 +05:30
61e8916141 Merge branch 'development' into main 2022-10-29 23:05:45 +05:30
da5de6a240 remove some bloating caches
since free 10GB Limit is already  overused multiple times
2022-10-29 18:50:37 +02:00
fdf9b1c40c fix CLI inpainting crash 2022-10-29 11:47:06 -04:00
bc7bfed0d3 Show the next steps to the user; Allow starting the command-line or web UI 2022-10-29 21:16:40 +05:30
b532e6dd17 wording and formatting tweaks 2022-10-29 11:28:17 -04:00
b46921c22d move model installation docs into installation dir 2022-10-29 11:15:57 -04:00
13f26a99b8 documentation and usability fixes 2022-10-29 10:37:38 -04:00
3d265e28ff call invoke.py with model parameter 2022-10-29 16:21:31 +02:00
29d9ce03ab Redownload micromamba if the download failed midway; Start the script in the script's directory, not where it was run from 2022-10-29 19:47:55 +05:30
3caa95ced9 add more step-by-step documentation and links 2022-10-29 09:18:48 -04:00
94cf660848 Merge branch 'main' of github.com:cmdr2/InvokeAI 2022-10-29 18:42:18 +05:30
e1cb5b8251 Fixes: inpaint canvas not cleared when its src image is deleted 2022-10-29 23:53:47 +11:00
101fe9efa9 Adds full-app image drag and drop, also image paste 2022-10-29 23:34:21 +11:00
2e9463089d Fixes bounding box being able to escape canvas 2022-10-29 23:32:16 +11:00
8127f0691e fix os matrix 2022-10-29 10:14:24 +02:00
b55dcf5943 remove id from test prompts 2022-10-29 10:11:54 +02:00
bb5fe98e94 rename matrix-job, use macOS-12, add ids to steps 2022-10-29 10:03:03 +02:00
0290cd6814 Fixes bounding box slider & adds canvas caching on gallery actions 2022-10-29 18:32:01 +11:00
fc4d07f198 reenable preload models, move huggingface-cache...
... on top of conda env activation, since `~/.cache` also contains pip
2022-10-29 08:59:23 +02:00
e7aeaa310c run without preload_models.py
since an upcoming update makes it interactive
2022-10-29 08:39:28 +02:00
85b5fcd5e1 fix cache hit expression in download sd-model step
- also update sd-cache display name to include current model
2022-10-29 08:28:17 +02:00
e5d0c9c224 include sd-switch in artifact name 2022-10-29 08:08:15 +02:00
162e420e9c Adds socketio event for Ctrl+C cancel, style fixes 2022-10-29 16:57:05 +11:00
bfbae09a9c Merge remote-tracking branch 'upstream/development' into inpainting-rebase 2022-10-29 16:35:46 +11:00
d2e8ecbd4b fix missing matrix-parameters 2022-10-29 07:35:43 +02:00
a701e4f90b Fixes compilation error; builds new bundle 2022-10-29 16:32:21 +11:00
f22f81b4ff Refactors gallery resizing, persists width 2022-10-29 16:30:51 +11:00
63202e2467 try to run matrix with different models 2022-10-29 07:25:19 +02:00
ef68a419f1 preload_models.py script downloads the weight files
- user can select which weight files to download using huggingface cache
- user must log in to huggingface, generate an access token, and accept
  license terms the very first time this is run. After that, everything
  works automatically.
- added placeholder for docs for installing models
- also got rid of unused config files. hopefully they weren't needed
  for textual inversion, but I don't think so.
2022-10-29 01:02:45 -04:00
9fc6ee0c4c WIP: Fixes gallery resize bug 2022-10-29 14:50:04 +11:00
ea65650883 add conda pkgs cache, remove conda env cache
also directly setup correct conda env
2022-10-29 05:49:12 +02:00
5d76c57ce2 Misc fixes 2022-10-29 14:18:07 +11:00
2c250a515e Misc fixes 2022-10-29 14:17:38 +11:00
4204740cb2 Fixes failed inpainting with float bounding box 2022-10-29 14:17:18 +11:00
bd3ba596c2 fix hashFiles function 2022-10-29 04:58:10 +02:00
0a89d350d9 update conda cache to use actions/cache@v3 2022-10-29 04:54:01 +02:00
b7fcf6dc04 readd conda env cache 2022-10-29 04:49:43 +02:00
accb1779cb Fixes react dom warnings 2022-10-29 13:36:07 +11:00
387f39407a Fixes bounding box hotkey conditions 2022-10-29 13:28:53 +11:00
6a32adb7ed Fixes brush strokes not compositing correct on initial load 2022-10-29 13:12:34 +11:00
3ab3a7d37a use same environment-mac.yml as in #1289 2022-10-29 04:01:44 +02:00
da5fd10bb9 pin nomkl 2022-10-29 03:34:12 +02:00
9291fde960 Fixes responsive images (omg finally), removes app padding 2022-10-29 12:22:07 +11:00
31ef15210d pin versions corelating between arm64 and x64 2022-10-29 03:21:26 +02:00
aa01657678 very fast on m1, synced with output of main branch 2022-10-29 02:43:52 +02:00
6fb6bc6d7f Fixes #940 2022-10-29 11:10:48 +11:00
da33e038ca unpin pytorch / torchvision
also loosen verisons of scipy flask-socketio flask_cors
2022-10-29 02:06:33 +02:00
78f7094a0b set torchmetrics >=0.7.0 and use py-opencv=4.6.0 2022-10-29 01:24:38 +02:00
0b046c95ef Merge remote-tracking branch 'origin/user-image-uploads' into inpainting-rebase 2022-10-29 09:41:07 +11:00
c13d7aea56 Merge pull request #1 from blessedcoolant/user-image-uploads-styling
Styling Updates
2022-10-29 09:40:23 +11:00
f7a47c1b67 reenable caching of sd model 2022-10-28 23:56:13 +02:00
6c34b89cfb loosen pytorch and torchvision version 2022-10-28 23:51:43 +02:00
7138faf5d3 include stable-diffusion-model in job name 2022-10-28 23:51:17 +02:00
0d3a931e88 update mac environment
use conda packages where possible as mentioned in conda docs
https://docs.conda.io/projects/conda/en/latest/user-guide/tasks/manage-pkgs.html#installing-non-conda-packages
2022-10-28 23:11:07 +02:00
861e825ebf Styling Updates 2022-10-29 09:27:44 +13:00
1ca1ab594c fix matrix 2022-10-28 21:11:18 +02:00
9425389240 prop. integrate stable-diffusion-model into matrix 2022-10-28 21:07:59 +02:00
9f16ff1774 remove cache for debugging 2022-10-28 21:01:06 +02:00
2ac3c9e8fd remove -O from curl arguments 2022-10-28 20:58:18 +02:00
4a9209c5e8 add debug branch to trigger run 2022-10-28 20:42:14 +02:00
b78d718357 use propper bearer authentication to dwnload model
instead of --user username:token
2022-10-28 20:41:04 +02:00
104466f5c0 use sd-model link from matrix
this enables running tests with diffferent models
2022-10-28 13:47:45 -04:00
2ecdfca52f also update create-caches.yml
imho this could also be deleted, not sure what it is used for
2022-10-28 13:47:45 -04:00
e81df1a701 add forgotten output-file 2022-10-28 13:47:45 -04:00
61013e8eee prevent secret leakage with pull_request_target
- in this way the action is used from the base repository
- also use new secret HUGGINGFACE_TOKEN (username:token)
  - f.e. `noreply@github.com:hf_lkaugfklagwrjglaslzfgkjzzf`
- change pr prompt file to validate_pr_prompt.txt
2022-10-28 13:47:45 -04:00
48d4fccd61 add tests/validate_pr_prompt.txt 2022-10-28 13:47:45 -04:00
2859af386c Fixes places where isCancelable could get stuck on 2022-10-29 04:44:03 +11:00
8dee3387fd Merge branch 'user-image-uploads' into inpainting-rebase
Adds
- Separate user uploads gallery
- Drag and drop uploads for img2img and inpainting
- Many bugfixes, scss refactored
2022-10-29 04:40:38 +11:00
63eeac49f8 Blacklists isCancelable 2022-10-29 04:25:27 +11:00
d5fdee72d3 Builds fresh bundle 2022-10-29 04:25:27 +11:00
765092eb12 Fixes bug with gallery not closing 2022-10-29 04:25:27 +11:00
2c9747fd41 Fixes bug with infinite redux action loop 2022-10-29 04:25:27 +11:00
62898b0f8f Adds gallery auto-switch toggle; ref #1272 2022-10-29 04:25:27 +11:00
ac7ee9d0a5 Puts model switching into accordion, styling 2022-10-29 04:25:27 +11:00
0adb7d4676 Adds error handling to & improves model switching UI 2022-10-29 04:25:27 +11:00
27a7980dad Update Site Header Icons Layout 2022-10-29 04:25:27 +11:00
a5915ccd2c Adds initial model switching UI 2022-10-29 04:25:27 +11:00
d6815f61ee Fixes build error 2022-10-29 04:25:27 +11:00
d71f11f55c Fixes typo 2022-10-29 04:25:27 +11:00
ed45dca7c1 Improves bounding box hotkeys/UX 2022-10-29 04:25:27 +11:00
dd71066391 Fixes more bounding box bugs 2022-10-29 04:25:27 +11:00
6f51b2078e Improves bounding box behavior 2022-10-29 04:25:27 +11:00
d035e0e811 Fixes bounding box move ending when mouse leaves canvas 2022-10-29 04:25:27 +11:00
55a8da0f02 Adds lock bounding box 2022-10-29 04:25:27 +11:00
43de16cae4 Don't try to tile fill if image doesn't have an alpha layer 2022-10-29 04:25:27 +11:00
320cbdd62d Builds fresh bundle 2022-10-29 04:25:27 +11:00
f8dce07486 Add Space Hotkey to legend
Add space as hotkey for moving boundbox to the hotkeys modal legend.
2022-10-29 04:25:27 +11:00
37382042c1 Adding Bounding Box Reset Disables
Add disable conditions for reset buttons on bounding box width and height
2022-10-29 04:25:27 +11:00
2af8139029 Styling Updates
- Moved Inpaint Replace higher in the options panel
- Fixed inpaint replace switch getting cut off slightly by padding a bit.
2022-10-29 04:25:27 +11:00
a5c77ff926 Fully Updated Hotkeys + Categorization
Added the entire list of available hotkeys to the hotkey module and categorized them accordingly.
2022-10-29 04:25:27 +11:00
15df6c148a Fix galleryImageObjectFit now persisting 2022-10-29 04:25:27 +11:00
e6226b45de Change default of inpaintReplace to 1 2022-10-29 04:25:27 +11:00
ab1e207765 Fixes gallery closing on context menu 2022-10-29 04:25:27 +11:00
d2ed8883f7 Adds support for inpaint_replace 2022-10-29 04:25:27 +11:00
3ddf1f6c3e Removes mask lines check 2022-10-29 04:25:27 +11:00
5395707280 Adds Maintain Aspect Ratio checkbox to ImageGallery 2022-10-29 04:25:27 +11:00
710e465054 Add Inpainting Settings
- Enable and Disable Inpainting Box (with backend support)
- Enable and Disable Bounding Box Darkening
- Reset Bounding Box
2022-10-29 04:25:27 +11:00
30bd79ffa1 Adds fn to checkIsMaskEmpty, tidy 2022-10-29 04:25:27 +11:00
20c83d7568 Fixes bug with overflowing bounding box 2022-10-29 04:25:27 +11:00
67e0e97eda Increases size of bounding box handles 2022-10-29 04:25:27 +11:00
6bebc679c4 Fixes invoke button working when only eraser strokes 2022-10-29 04:25:26 +11:00
9406b95518 Fixes missing border on brush 2022-10-29 04:25:26 +11:00
8d8f93fd00 Fixes bug where bounding box could escape bounds of canvas 2022-10-29 04:25:26 +11:00
20a3875f32 Fixes edge cases with bounding box 2022-10-29 04:25:26 +11:00
8ab428e588 Adds bounding box handles 2022-10-29 04:25:26 +11:00
e5dcae5fff Merges development 2022-10-29 04:25:26 +11:00
329cd8a38b Adds inpainting image reset button 2022-10-29 04:13:15 +11:00
39f0995d78 Reverts models.yaml 2022-10-29 04:12:36 +11:00
0855ab4173 Adds user/result galleries, refactors workarea CSS 2022-10-29 03:54:46 +11:00
fe7ab6e480 fix crash in !del_model command 2022-10-28 11:20:04 -04:00
f8dd2df953 remove conda cache 2022-10-28 11:12:42 -04:00
3795bec037 remove debug branch, set fail-fast to false
to find out if only mac or ubuntu is broken
(otherwise if one fails the otherone automatically cancels)
2022-10-28 11:12:42 -04:00
35face48da adds models.user.yml to .gitignore 2022-10-28 10:43:22 -04:00
864d080502 handle all unicode characters 2022-10-28 10:39:12 -04:00
3a7b495167 Initial user uploads implementation 2022-10-28 23:15:03 +11:00
9d1594cbcc Builds fresh bundle 2022-10-28 21:10:23 +11:00
c48a1092f7 Fixes bug with gallery not closing 2022-10-28 21:03:33 +11:00
35dba1381c Fixes bug with infinite redux action loop 2022-10-28 20:50:10 +11:00
631dce3aca Adds gallery auto-switch toggle; ref #1272 2022-10-28 20:22:01 +11:00
ea6e998094 Puts model switching into accordion, styling 2022-10-28 20:04:57 +11:00
d551de6e06 Adds error handling to & improves model switching UI 2022-10-28 18:51:50 +11:00
7ce1cf6f3e Update Site Header Icons Layout 2022-10-28 19:49:50 +13:00
2e89997d29 Adds initial model switching UI 2022-10-28 16:47:15 +11:00
a7e2a7037a Fixes build error 2022-10-28 15:44:04 +11:00
75d8fc77c2 Fixes typo 2022-10-28 15:00:45 +11:00
4ea954fd66 Improves bounding box hotkeys/UX 2022-10-28 14:53:07 +11:00
8b8c1068d9 fix missleading name to Build container
since it it not pushing the  container anywhere
2022-10-27 23:14:31 -04:00
7793dbb4b4 change pull_request_target to pull_request
since no secrets are used in this action this should be totally fine.
2022-10-27 23:14:31 -04:00
77b93ad0c2 remove debug branch from action trigger 2022-10-27 23:14:31 -04:00
f99671b764 fix tag for repositorys containing uppercase 2022-10-27 23:14:31 -04:00
a8a30065a4 Fixes more bounding box bugs 2022-10-28 14:14:28 +11:00
05b8de5300 fix --hires to support inpainting model 2022-10-27 23:12:21 -04:00
387f796ebe Merge branch 'development' into development 2022-10-27 23:04:04 -04:00
27ba91e74d Improves bounding box behavior 2022-10-28 13:59:52 +11:00
3033331f65 remove unneeded warnings from attention.py 2022-10-27 22:50:06 -04:00
362b234cd1 fix long-standing issue with metadata retrieval
The Args object would crap out when trying to retrieve metadata from
an image file that did not contain InvokeAI-generated metadata, such
as a JPG. This corrects that and returns dummy values (seed of zero,
prompt of '') to avoid downstream breakage.
2022-10-27 22:43:34 -04:00
bbe53841e4 Fixes bounding box move ending when mouse leaves canvas 2022-10-28 11:50:39 +11:00
a825210bd3 Merge branch 'inpainting-rebase' of https://github.com/psychedelicious/stable-diffusion into inpainting-rebase 2022-10-27 17:49:30 -07:00
88fb2a6b46 Don't try to tile fill if image doesn't have an alpha layer 2022-10-27 17:49:26 -07:00
042d3e866f Adds lock bounding box 2022-10-28 11:37:46 +11:00
0ea711e520 Builds fresh bundle 2022-10-28 11:28:58 +11:00
ef5f9600e6 Add Space Hotkey to legend
Add space as hotkey for moving boundbox to the hotkeys modal legend.
2022-10-28 11:28:45 +11:00
acdffb1503 Adding Bounding Box Reset Disables
Add disable conditions for reset buttons on bounding box width and height
2022-10-28 11:28:39 +11:00
6679e5be69 Styling Updates
- Moved Inpaint Replace higher in the options panel
- Fixed inpaint replace switch getting cut off slightly by padding a bit.
2022-10-28 11:28:28 +11:00
89ad2e55d9 Fully Updated Hotkeys + Categorization
Added the entire list of available hotkeys to the hotkey module and categorized them accordingly.
2022-10-28 11:28:20 +11:00
f8dff5b6c2 Fix galleryImageObjectFit now persisting 2022-10-28 11:28:13 +11:00
104b0ef0ba Change default of inpaintReplace to 1 2022-10-28 11:28:03 +11:00
07cdf6e9cb Fixes gallery closing on context menu 2022-10-28 11:27:41 +11:00
4cf9c965d4 Adds support for inpaint_replace 2022-10-28 11:27:41 +11:00
4039e9e368 Removes mask lines check 2022-10-28 11:27:41 +11:00
38fd0668ba Adds Maintain Aspect Ratio checkbox to ImageGallery 2022-10-28 11:27:41 +11:00
5cae8206f9 Add Inpainting Settings
- Enable and Disable Inpainting Box (with backend support)
- Enable and Disable Bounding Box Darkening
- Reset Bounding Box
2022-10-28 11:27:41 +11:00
3ce60161d2 Adds fn to checkIsMaskEmpty, tidy 2022-10-28 11:27:41 +11:00
00b5466f0d Fixes bug with overflowing bounding box 2022-10-28 11:27:41 +11:00
6eeef7c17e Increases size of bounding box handles 2022-10-28 11:27:41 +11:00
219da47576 Fixes invoke button working when only eraser strokes 2022-10-28 11:27:41 +11:00
47106eeeea Fixes missing border on brush 2022-10-28 11:27:41 +11:00
07e21acab5 Fixes bug where bounding box could escape bounds of canvas 2022-10-28 11:27:41 +11:00
65acdfb09b Fixes edge cases with bounding box 2022-10-28 11:27:35 +11:00
9e2ce00f7b Adds bounding box handles 2022-10-28 11:27:35 +11:00
44599a239f Merges development 2022-10-28 11:27:22 +11:00
7b46d5f823 complete inpaint/outpaint documentation
- still need to write INSTALLING-MODELS.md documentation.
2022-10-27 18:43:17 -04:00
2115874587 resolve conflicts with outpainting implementation 2022-10-27 18:06:38 -04:00
cd5141f3d1 fix issues with outpaint merge 2022-10-27 18:02:08 -04:00
b815aa2130 Merge branch 'development' into outpaint 2022-10-27 17:17:34 -04:00
19a6e904ec resolved whitespace difference 2022-10-27 17:12:22 -04:00
1200fbd3bd add threshold for switchover from Karras to LDM noise schedule 2022-10-27 17:07:50 -04:00
343ae8b7af update docker docs 2022-10-27 17:06:50 -04:00
442f584afa add action to build the container
it does not push the container but verify buildability
2022-10-27 17:06:50 -04:00
55482d7ce3 add conda env for linux-aarch64
- neither environment.yml nor environment-mac.yml was working
2022-10-27 17:06:50 -04:00
0c3de595df update entrypoint
- when run without arguments it starts the web-interface
- can also be run with your own arguments
  - if u do so it does not start web unless u do
2022-10-27 17:06:50 -04:00
38ff75c7ea add script to easily run the container 2022-10-27 17:06:50 -04:00
963e0f8a53 add env.sh with variables shared in run and build 2022-10-27 17:06:50 -04:00
12f40cbbeb add build script which also creates volume
it needs a token from huggingface to be able to download the checkpoint
2022-10-27 17:06:50 -04:00
e524fb2086 add .dockerignore to repo-root
since transfering  the 2GB context would not be rly productive
2022-10-27 17:06:50 -04:00
eb7ccc356f update Dockerfile 2022-10-27 17:06:50 -04:00
4635836ebc Update IMG2IMG.md 2022-10-27 17:06:49 -04:00
d25bf7a55a cut over from karras to model noise schedule for higher steps
The k_samplers come with a "karras" noise schedule which performs
very well at low step counts but becomes noisy at higher ones.

This commit introduces a threshold (currently 30 steps) at which the
k samplers will switch over from using karras to the older model
noise schedule.
2022-10-27 17:06:49 -04:00
3539f0a1da slightly more verbose docs 2022-10-27 22:50:32 +02:00
737a7f779b tweak prompt syntax docs 2022-10-27 22:48:06 +02:00
71dcc17fa0 fix prompt syntax doc table error 2022-10-27 22:45:59 +02:00
a90ce61b1b fix broken images 2022-10-27 22:43:21 +02:00
d43167ac0b improve documentation of "attention weighting" syntax 2022-10-27 22:41:06 +02:00
245cf606a3 be more forgiving about prompts with ((words)) 2022-10-27 22:36:33 +02:00
943616044a Merge branch 'switch-ksampler-noise-scheduler-adaptively' into development
- This sets a step switchover point at which the k-samplers stop using the
  Karras noise schedule and start using the LatentDiffusion noise schedule.
  The advantage of this is that the Karras schedule produces excellent
  results at low step counts but starts to become unstable at high
  steps.

- A new command argument --karras_max, lets the user set where the
  switchover occurs. Default is 29 steps (1-29 steps Karras),
  (30 or greater LDM)

- Tildebyte, sorry to do a fast forward three-way merge for this
  but rebasing was just too painful due to extensive recent
  changes to the diffuser code.
2022-10-27 16:11:26 -04:00
943808b925 add threshold for switchover from Karras to LDM noise schedule 2022-10-27 15:50:32 -04:00
30745f163d add one more test case 2022-10-27 21:18:08 +02:00
e20108878c fix attention weight inside .swap() 2022-10-27 21:17:23 +02:00
f73d349dfe refactor hybrid and cross attention control codepaths for readability 2022-10-27 19:40:37 +02:00
dc86fc92ce fix crash parsing empty prompt "" 2022-10-27 19:01:54 +02:00
aa785c3ef1 ready for merge after documentation added 2022-10-27 11:55:00 -04:00
fb4feb380b update docker docs 2022-10-27 11:51:36 -04:00
9b15b228b8 add action to build the container
it does not push the container but verify buildability
2022-10-27 11:51:36 -04:00
99eb7e6ef2 add conda env for linux-aarch64
- neither environment.yml nor environment-mac.yml was working
2022-10-27 11:51:36 -04:00
bf50a68eb5 update entrypoint
- when run without arguments it starts the web-interface
- can also be run with your own arguments
  - if u do so it does not start web unless u do
2022-10-27 11:51:36 -04:00
67a7d46a29 add script to easily run the container 2022-10-27 11:51:36 -04:00
3e2cf8a259 add env.sh with variables shared in run and build 2022-10-27 11:51:36 -04:00
624fe4794b add build script which also creates volume
it needs a token from huggingface to be able to download the checkpoint
2022-10-27 11:51:36 -04:00
44731f8a37 add .dockerignore to repo-root
since transfering  the 2GB context would not be rly productive
2022-10-27 11:51:36 -04:00
b2a3c5cbe8 update Dockerfile 2022-10-27 11:51:36 -04:00
e9f690bf9d Update IMG2IMG.md 2022-10-27 11:16:15 -04:00
0eb07b7488 Merge branch 'outpaint' of https://github.com/Kyle0654/InvokeAI into Kyle0654-outpaint 2022-10-27 09:16:40 -04:00
16e7cbdb38 tweaks to documentation and call signature for advanced prompting 2022-10-27 08:30:09 -04:00
135c62f1a4 fix issue with hot-dog, improve () suppression 2022-10-27 07:37:48 -04:00
582e19056a Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-10-27 02:06:25 -04:00
52de5c8b33 documentation fix 2022-10-27 01:58:20 -04:00
799dc6d0df acceptable integration of new prompting system and inpainting
This was a difficult merge because both PR #1108 and #1243 made
changes to obscure parts of the diffusion code.

- prompt weighting, merging and cross-attention working
  - cross-attention does not work with runwayML inpainting
    model, but weighting and merging are tested and working
- CLI command parsing code rewritten in order to get embedded
  quotes right
- --hires now works with runwayML inpainting
- --embiggen does not work with runwayML and will give an error
- Added an --invert option to invert masks applied to inpainting
- Updated documentation
2022-10-27 01:51:35 -04:00
79689e87ce fix crash making embeddings from too-long prompts with attention weights 2022-10-26 22:42:17 -04:00
0d0481ce75 inpaint model progress
- working with plain prompts, weighted prompts and merge prompts
- not tested with prompt2prompt
2022-10-26 22:40:01 -04:00
869d9e22c7 documentation fix 2022-10-26 22:37:30 -04:00
3f77b68a9d fix mishandling of embedded quotes in prompt 2022-10-26 18:27:35 -04:00
2daf187bdb working with 1.4, 1.5, not with inpainting 1.5 2022-10-26 18:25:48 -04:00
e73a2d68b5 Add Library\usr\bin to the PATH 2022-10-26 15:38:08 -04:00
2dd5c0696d Repo URL constant 2022-10-26 15:38:08 -04:00
f25ad03011 header 2022-10-26 15:38:08 -04:00
c00da1702f Single-file installer script, micromamba will now be downloaded automatically on the first run; Activate the base environment before running the rest of the conda commands; Don't download conda/git again if it's already been installed by the installer 2022-10-26 15:38:08 -04:00
83f20c23aa Use the correct conda os arch for mac x64 2022-10-26 15:38:08 -04:00
0050176d57 Don't continue if micromamba was required but didn't initialize properly 2022-10-26 15:38:08 -04:00
f7bb90234d Fix line endings for mac 2022-10-26 15:38:08 -04:00
1d3c43b67f Add a pause before the script ends 2022-10-26 15:38:08 -04:00
ef505d2bc5 Update How to create the installers.md 2022-10-26 15:38:08 -04:00
a9a59a3046 Prefer the locally installed conda over any global conda installation 2022-10-26 15:38:08 -04:00
da012e1bfd Prefer the locally installed conda over any global conda installation; activate the env before updating 2022-10-26 15:38:08 -04:00
90c8aa716d Typo in bash path 2022-10-26 15:38:08 -04:00
94cd20de05 Typo in the bash script 2022-10-26 15:38:08 -04:00
14725f9d59 Initialize conda for the shell before running the activate 2022-10-26 15:38:08 -04:00
c6c146f54f Remove -y in linux script 2022-10-26 15:38:08 -04:00
90d9d6ea00 Typo in install.sh 2022-10-26 15:38:08 -04:00
1f62517636 Don't close after updating 2022-10-26 15:38:08 -04:00
29eea93592 Fix the tmp file used for checking the existence of git and conda commands 2022-10-26 15:38:08 -04:00
7179cc7f25 Remove unnecessary quotes while checking if git and conda exist 2022-10-26 15:38:08 -04:00
b12c8a28d7 Updated the installer to simplify the use of micromamba, and use conda for the actual installation; Update conda during the update script 2022-10-26 15:38:08 -04:00
8c2e82cc54 Make the linux/mac scripts executable 2022-10-26 15:38:08 -04:00
3ae094b673 Create the env using -y 2022-10-26 15:38:08 -04:00
74e6ce3e6a Check for missing python/git before activating micromamba 2022-10-26 15:38:08 -04:00
71426d200e 1-click installer using micromamba to install git and python into a contained environment (if necessary) before running the normal installation script 2022-10-26 15:38:08 -04:00
9b7159720f resolve conflicts between PR #1108 and #1243 2022-10-26 15:37:24 -04:00
e7c2b90bd1 Merge branch 'outpaint' of https://github.com/Kyle0654/InvokeAI into outpaint 2022-10-26 12:12:17 -07:00
d05373d35a Force RGB for img2img 2022-10-26 12:12:08 -07:00
bd8bb8c80b Adding outpainting implementation (as part of inpaint). 2022-10-26 12:12:08 -07:00
dac1ab0a05 Better inpainting color-correction 2022-10-26 12:12:08 -07:00
2a44411f5b Force RGB for img2img 2022-10-26 12:09:38 -07:00
2f1c1e7695 Merge branch 'fix-prompts' of https://github.com/damian0815/InvokeAI into merge-prompt-and-inpaint-model 2022-10-26 08:50:55 -04:00
2b6d78e436 minor cleanups
- remove --fnformat from canonicalized dream prompt arguments
  (not needed for image reproducibility)
- add -tm to canonicalized dream prompt arguments
  (definitely needed for image reproducibility)
2022-10-26 08:32:54 -04:00
b1da13a984 minor cleanups
- change default model back to 1.4
- remove --fnformat from canonicalized dream prompt arguments
  (not needed for image reproducibility)
- add -tm to canonicalized dream prompt arguments
  (definitely needed for image reproducibility)
2022-10-26 08:29:56 -04:00
d03947a6ee Add Library\usr\bin to the PATH 2022-10-26 16:39:21 +05:30
422f2ecc91 Repo URL constant 2022-10-26 15:38:49 +05:30
f73a116f43 header 2022-10-26 15:35:42 +05:30
8aa40714e3 Single-file installer script, micromamba will now be downloaded automatically on the first run; Activate the base environment before running the rest of the conda commands; Don't download conda/git again if it's already been installed by the installer 2022-10-26 15:30:48 +05:30
eaf6d46a7b Adding outpainting implementation (as part of inpaint). 2022-10-26 00:39:36 -07:00
906dafe3cd make variations work with inpainting model 2022-10-26 00:18:31 -04:00
d3047c7cb0 do not encode init image in starting latent 2022-10-25 22:44:42 -04:00
62412f8398 fixing aspect ratio on hires 2022-10-25 21:28:50 -05:00
f1ca789097 Better inpainting color-correction 2022-10-25 17:10:28 -07:00
4104ac6270 copied workflows from main to dev 2022-10-25 17:27:38 -04:00
8d5a225011 allow for empty prompts (useful for inpaint removal) 2022-10-25 17:26:00 -04:00
ca2f579f43 prevent crash when providing empty quoted prompt ("") 2022-10-25 15:56:07 -04:00
b1a2f4ab44 Merge branch 'inpaint-model' of github.com:invoke-ai/InvokeAI into inpaint-model 2022-10-25 14:00:18 -04:00
3c1ef48fe2 fix crash when doing img2img with ddim sampler and SD 1.5 2022-10-25 13:57:42 -04:00
c732fd0740 Merge branch 'inpaint-model' of github.com:invoke-ai/InvokeAI into inpaint-model 2022-10-25 13:21:00 -04:00
04c8937fb6 Merge branch 'inpaint-model' of github.com:invoke-ai/InvokeAI into inpaint-model 2022-10-25 13:17:20 -04:00
4352eb6628 stop crashes on non-square images 2022-10-25 13:17:06 -04:00
1ae269b8e0 Merge branch 'development' into inpaint-model 2022-10-25 11:50:08 -04:00
dd07392045 Merge branch 'inpaint-model' of github.com:invoke-ai/InvokeAI into inpaint-model 2022-10-25 11:45:24 -04:00
e33971fe2c plms works, bugs quashed
- The plms sampler now works with custom inpainting model
- Quashed bug that was causing generation on normal models to fail (oops!)
- Can now generate non-square images with custom inpainting model

Credits for advice and assistance during porting:

@any-winter-4079 (http://github.com/any-winter-4079)
@db3000 (Danny Beer http://github.com/db3000)
2022-10-25 11:44:01 -04:00
83e1c39ab8 plms works, bugs quashed
- The plms sampler now works with custom inpainting model
- Quashed bug that was causing generation on normal models to fail (oops!)
- Can now generate non-square images with custom inpainting model
2022-10-25 11:42:30 -04:00
b101be041b add support for runwayML custom inpainting model
This is still a work in progress but seems functional. It supports
inpainting, txt2img and img2img on the ddim and k* samplers (plms
still needs work, but I know what to do).

To test this, get the file `sd-v1-5-inpainting.ckpt' from
https://huggingface.co/runwayml/stable-diffusion-inpainting and place it
at `models/ldm/stable-diffusion-v1/sd-v1-5-inpainting.ckpt`

Launch invoke.py with --model inpainting-1.5 and proceed as usual.

Caveats:

1. The inpainting model takes about 800 Mb more memory than the standard
   1.5 model. This model will not work on 4 GB cards.

2. The inpainting model is temperamental. It wants you to describe the
   entire scene and not just the masked area to replace. So if you want
   to replace the parrot on a man's shoulder with a crow, the prompt
   "crow" may fail. Try "man with a crow on shoulder" instead. The
   symptom of a failed inpainting is that the area will be erased and
   replaced with background.

3. This has not been tested well. Please report bugs.
2022-10-25 10:45:15 -04:00
909740f430 Builds fresh bundle 2022-10-26 03:04:14 +13:00
aaf7a4f1d3 inpaint and txt2img working with ddim sampler 2022-10-25 10:00:28 -04:00
99d23c4d81 fix merge conflicts 2022-10-25 07:30:26 -04:00
5e8d1ca19f resolve conflicts 2022-10-25 07:17:54 -04:00
fb4dc7eaf9 Merge branch 'development' into fix-disabled-prompt 2022-10-25 07:13:57 -04:00
175c7bddfc add missing inpainting yaml file 2022-10-25 07:12:31 -04:00
71a1e0d0e1 Merge branch 'development' into vite-relative-paths 2022-10-25 07:09:14 -04:00
ce1bfbc32d nix: add shell.nix file 2022-10-25 07:08:31 -04:00
a2e53892ec fixed synax errors; now channel mismatch issue 2022-10-25 00:47:13 -04:00
7a923beb4c add missing image needed by nsfw filter 2022-10-25 00:39:00 -04:00
be8a992b85 add missing file 2022-10-25 00:38:24 -04:00
03353ce978 Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-10-25 00:31:58 -04:00
c8f4a04196 fix clipseg install problem; close #1150 2022-10-25 00:31:43 -04:00
9bef643bf5 fix a few more metadata bugs
- facetool and upscale arguments now written into metadata
- cleaned up handling of !fetch command
2022-10-25 00:31:43 -04:00
f6b31d51e0 fix incorrect handling of single quotes in prompts 2022-10-25 00:31:43 -04:00
62e1cb48fd developer documentation fixes 2022-10-25 00:31:43 -04:00
543464182f inpainting fix per PR #1218
- This is a merge of the final version of PR #1218 "Inpainting
  Improvements"

  Various merge conflicts made it easier to commit directly.

Author: Kyle0654
Co-Author: lstein
2022-10-25 00:31:42 -04:00
83a3cc9eb4 start support for 1.5 inpainting model, not complete 2022-10-25 00:30:48 -04:00
d12ae3bab0 documentation for new prompt syntax 2022-10-24 14:58:38 +02:00
61a4897b71 re-enable tokenization logging 2022-10-24 11:49:47 +02:00
194c8e1c2e Merge branch 'development' into fix-prompts 2022-10-24 11:28:37 +02:00
44e4090909 re-enable legacy blend syntax 2022-10-24 11:16:52 +02:00
0564397ee6 cleanup logs 2022-10-24 11:16:43 +02:00
3081b6b7dd fix clipseg install problem; close #1150 2022-10-23 23:46:16 -04:00
37d38f196e fix a few more metadata bugs
- facetool and upscale arguments now written into metadata
- cleaned up handling of !fetch command
2022-10-23 23:01:32 -04:00
17aee48734 fix incorrect handling of single quotes in prompts 2022-10-23 23:01:32 -04:00
9cdd78c6cb developer documentation fixes 2022-10-23 22:56:58 -04:00
5561a95232 inpainting fix per PR #1218
- This is a merge of the final version of PR #1218 "Inpainting
  Improvements"

  Various merge conflicts made it easier to commit directly.

Author: Kyle0654
Co-Author: lstein
2022-10-23 22:52:32 -04:00
27f0f3e52b Merge branch 'inpaint-improvement' of https://github.com/Kyle0654/InvokeAI into add-safety-checker 2022-10-23 22:37:43 -04:00
b159b2fe42 add support for safety checker (NSFW filter)
Now you can activate the Hugging Face `diffusers` library safety check
for NSFW and other potentially disturbing imagery.

To turn on the safety check, pass --safety_checker at the command
line. For developers, the flag is `safety_checker=True` passed to
ldm.generate.Generate(). Once the safety checker is turned on, it
cannot be turned off unless you reinitialize a new Generate object.

When the safety checker is active, suspect images will be blurred and
a warning icon is added. There is also a warning message printed in
the CLI, but it can be a little hard to see because of its positioning
in the output stream.

There is a slight but noticeable delay when the safety checker runs.

Note that invisible watermarking is *not* currently implemented. The
watermark code distributed by the CompViz distribution uses a library
that does not seem to be able to retrieve the watermarks it creates,
and it does not appear that Hugging Face `diffusers` or other SD
distributions are doing any watermarking.
2022-10-23 22:26:18 -04:00
63902f3d34 also apply conditioing during hires fix upscale 2022-10-24 02:08:55 +02:00
1fb15d5c81 fix hires fix 2022-10-24 02:02:42 +02:00
cc2042bd4c keep the effect of _start and _end arguments consistent across k* and other samplers 2022-10-24 01:43:35 +02:00
ee4273d760 fix step count on ddim 2022-10-24 01:23:43 +02:00
2619a0b286 allow longer substitutions without quotes for cross attention swap 2022-10-24 00:22:14 +02:00
92c6a3812d catch fewer exceptions in prompt2image 2022-10-24 00:06:53 +02:00
230527b1fb Add back model description for 1.4 2022-10-23 14:08:41 -07:00
bfe36c9f8b Revert unintended model changes 2022-10-23 14:08:05 -07:00
40388b5b90 Merge branch 'development' into inpaint-improvement 2022-10-23 14:06:30 -07:00
0c34554170 Merge branch 'inpaint-improvement' of https://github.com/Kyle0654/InvokeAI into inpaint-improvement 2022-10-23 14:02:52 -07:00
b0eb864a25 move attention weighting operations to postfix 2022-10-23 23:01:53 +02:00
1264cc2d36 Switch from dilate to erode to fix inpaint edges. Default model to 1.4 instead of 1.5. 2022-10-23 14:01:06 -07:00
f7cd98c238 tweak default cross-attention values 2022-10-23 20:38:28 +02:00
8e7d744c60 fix bad math 2022-10-23 19:43:35 +02:00
9210bf7d3a also parse shape_freedom keyword 2022-10-23 19:40:00 +02:00
8f35819ddf add shape_freedom arg to .swap() 2022-10-23 19:38:31 +02:00
04d93f0445 for k* samplers, estimate step_index from sigma 2022-10-23 16:26:50 +02:00
b7ce5b4f1b Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-10-23 09:42:28 -04:00
7e27f189cf minor fixes to inpaint code
1. If tensors are passed to inpaint as init_image and/or init_mask, then
   the post-generation image fixup code will be skipped.

2. Post-generation image fixup will work with either a black and white "L"
   or "RGB"  mask, or an "RGBA" mask.
2022-10-23 09:33:15 -04:00
9472945299 ported code refactor changes from PR #1221
- pass a PIL.Image to img2img and inpaint rather than tensor
- To support clipseg, inpaint needs to accept an "L" or "1" format
  mask. Made the appropriate change.
2022-10-23 09:33:15 -04:00
f25c1f900f add support for loading VAE autoencoders
To add a VAE autoencoder to an existing model:

1. Download the appropriate autoencoder and put it into
   models/ldm/stable-diffusion

   Note that you MUST use a VAE that was written for the
   original CompViz Stable Diffusion codebase. For v1.4,
   that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
   that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original

2. Edit config/models.yaml to contain the following stanza, modifying `weights`
   and `vae` as required to match the weights and vae model file names. There is
   no requirement to rename the VAE file.

~~~
stable-diffusion-1.4:
  weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
  description: Stable Diffusion v1.4
  config: configs/stable-diffusion/v1-inference.yaml
  vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
  width: 512
  height: 512
~~~

3. Alternatively from within the `invoke.py` CLI, you may use the command
   `!editmodel stable-diffusion-1.4` to bring up a simple editor that will
   allow you to add the path to the VAE.

4. If you are just installing InvokeAI for the first time, you can also
   use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
   to create the configuration from scratch.

5. That's it!
2022-10-23 09:33:15 -04:00
493eaa7389 Improve inpainting by color-correcting result and pasting init image over result using mask 2022-10-23 09:33:15 -04:00
ce6d618e3b outcropping improvements
- catch syntax errors in the outcrop coordinates
- work (after a fashion) on non-Invoke generated images
2022-10-23 09:33:00 -04:00
8254ca9492 Removed duplicate fix_func for MPS 2022-10-23 09:32:59 -04:00
7d677a63b8 cross attention control options 2022-10-23 14:58:25 +02:00
a2fb2e0d6b Merge branch 'development' into inpaint-improvement 2022-10-22 20:12:04 -07:00
93cba3fba5 Kyle0654 inpaint improvement - with refactoring from PR #1221 (#1)
* Removed duplicate fix_func for MPS

* add support for loading VAE autoencoders

To add a VAE autoencoder to an existing model:

1. Download the appropriate autoencoder and put it into
   models/ldm/stable-diffusion

   Note that you MUST use a VAE that was written for the
   original CompViz Stable Diffusion codebase. For v1.4,
   that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
   that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original

2. Edit config/models.yaml to contain the following stanza, modifying `weights`
   and `vae` as required to match the weights and vae model file names. There is
   no requirement to rename the VAE file.

~~~
stable-diffusion-1.4:
  weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
  description: Stable Diffusion v1.4
  config: configs/stable-diffusion/v1-inference.yaml
  vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
  width: 512
  height: 512
~~~

3. Alternatively from within the `invoke.py` CLI, you may use the command
   `!editmodel stable-diffusion-1.4` to bring up a simple editor that will
   allow you to add the path to the VAE.

4. If you are just installing InvokeAI for the first time, you can also
   use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
   to create the configuration from scratch.

5. That's it!

* ported code refactor changes from PR #1221

- pass a PIL.Image to img2img and inpaint rather than tensor
- To support clipseg, inpaint needs to accept an "L" or "1" format
  mask. Made the appropriate change.

* minor fixes to inpaint code

1. If tensors are passed to inpaint as init_image and/or init_mask, then
   the post-generation image fixup code will be skipped.

2. Post-generation image fixup will work with either a black and white "L"
   or "RGB"  mask, or an "RGBA" mask.

Co-authored-by: wfng92 <43742196+wfng92@users.noreply.github.com>
2022-10-22 20:09:38 -07:00
3e48b9ff85 cut over from karras to model noise schedule for higher steps
The k_samplers come with a "karras" noise schedule which performs
very well at low step counts but becomes noisy at higher ones.

This commit introduces a threshold (currently 30 steps) at which the
k samplers will switch over from using karras to the older model
noise schedule.
2022-10-22 23:02:50 -04:00
a956bf9fda Merge branch 'development' into fix-disabled-prompt 2022-10-22 22:46:34 -04:00
9f77df70c9 minor fixes to inpaint code
1. If tensors are passed to inpaint as init_image and/or init_mask, then
   the post-generation image fixup code will be skipped.

2. Post-generation image fixup will work with either a black and white "L"
   or "RGB"  mask, or an "RGBA" mask.
2022-10-22 22:28:54 -04:00
c04133a512 ported code refactor changes from PR #1221
- pass a PIL.Image to img2img and inpaint rather than tensor
- To support clipseg, inpaint needs to accept an "L" or "1" format
  mask. Made the appropriate change.
2022-10-22 20:06:45 -04:00
59747ecf24 Merge branch 'inpaint-improvement' of https://github.com/Kyle0654/InvokeAI into Kyle0654-inpaint-improvement 2022-10-22 19:30:52 -04:00
a6e7aa8f97 Merge branch 'development' into patch-1 2022-10-22 19:28:50 -04:00
51fdbe22d2 add support for loading VAE autoencoders
To add a VAE autoencoder to an existing model:

1. Download the appropriate autoencoder and put it into
   models/ldm/stable-diffusion

   Note that you MUST use a VAE that was written for the
   original CompViz Stable Diffusion codebase. For v1.4,
   that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
   that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original

2. Edit config/models.yaml to contain the following stanza, modifying `weights`
   and `vae` as required to match the weights and vae model file names. There is
   no requirement to rename the VAE file.

~~~
stable-diffusion-1.4:
  weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
  description: Stable Diffusion v1.4
  config: configs/stable-diffusion/v1-inference.yaml
  vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
  width: 512
  height: 512
~~~

3. Alternatively from within the `invoke.py` CLI, you may use the command
   `!editmodel stable-diffusion-1.4` to bring up a simple editor that will
   allow you to add the path to the VAE.

4. If you are just installing InvokeAI for the first time, you can also
   use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
   to create the configuration from scratch.

5. That's it!
2022-10-22 19:27:46 -04:00
3b01e6e423 Improve inpainting by color-correcting result and pasting init image over result using mask 2022-10-22 14:56:33 -07:00
2e14ba8716 Let the text-to-mask .mask.png file be used as a mask
Ironically, the black and white mask file generated by the
`invoke> !mask` command could not be passed as the mask to
`img2img`. This is now fixed and the documentation updated.
2022-10-22 13:53:23 -04:00
7308022bc7 outcropping improvements
- catch syntax errors in the outcrop coordinates
- work (after a fashion) on non-Invoke generated images
2022-10-22 13:38:32 -04:00
8273c04575 wip implementing options in diffuse step 2022-10-22 12:15:34 +02:00
ee7d4d712a parsing CrossAttentionControlSubstitute options works 2022-10-22 11:27:56 +02:00
d8c1b78d83 Update CLI.md
Corrected path to script in line 11
2022-10-22 10:56:21 +02:00
554445a985 remove debug statement 2022-10-21 21:31:41 -04:00
b2bf2b08ff Merge branch 'model-switching' into development 2022-10-21 21:27:59 -04:00
e7573ac90f Removed duplicate fix_func for MPS 2022-10-22 09:03:31 +08:00
cdb664f6e5 Merge branch 'development' into fix-prompts 2022-10-21 21:34:09 +02:00
a127eeff20 Fixes gallery bugs & adds gallery context menu 2022-10-22 07:54:39 +13:00
1ca517d73b Merge branch 'fix-high-step-count' of https://github.com/holstvoogd/InvokeAI into holstvoogd-fix-high-step-count 2022-10-21 13:58:00 -04:00
38b1dce7c3 Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-10-21 12:58:51 -04:00
c9f9eed04e resolve numerous small merge bugs
- This merges PR #882

Coauthor: ArDiouscuros
2022-10-21 12:57:15 -04:00
fbea657eff fix a number of bugs in textual inversion
- remove unsupported testtubelogger, use csvlogger instead
- fix logic for parsing --gpus option so that it won't crash if
  trailing comma absent
- change trainer accelerator from unsupported 'ddp' to 'auto'
2022-10-21 16:35:35 +02:00
55db9dba0a Merge branch 'Improved-fetch-and-option-to-replay-commands-from-file' of https://github.com/ArDiouscuros/stable-diffusion into ArDiouscuros-Improved-fetch-and-option-to-replay-commands-from-file
- various small conflicts fixed
2022-10-21 10:12:35 -04:00
64051d081c cleanup 2022-10-21 15:07:11 +02:00
ddb007af65 Merge branch 'development' into fix-high-step-count 2022-10-21 06:55:17 -04:00
e574a1574f txt2mask.py now tracking development again 2022-10-21 12:42:07 +02:00
2bf9f1f0d8 rename StrcuturedConditioning to ExtraConditioningInfo 2022-10-21 12:18:40 +02:00
8142b72bcd Merge remote-tracking branch 'upstream/development' into fix-prompts 2022-10-21 11:59:44 +02:00
dc2f30a34e put back txt2mask import 2022-10-21 11:59:42 +02:00
be7de4849c Merge branch 'development' into model-switching 2022-10-21 00:55:52 -04:00
83e6ab08aa further improvements to model loading
- code for committing config changes to models.yaml now in module
  rather than in invoke script
- model marked "default" is now loaded if model not specified on
  command line
- uncache changed models when edited, so that they reload properly
- removed liaon from models.yaml and added stable-diffusion-1.5
2022-10-21 00:28:54 -04:00
b385fdd7de non-normalized blend 2022-10-21 04:34:53 +02:00
d965540103 more blend fixes 2022-10-21 04:23:19 +02:00
404d59b1b8 fix blend 2022-10-21 04:18:17 +02:00
9980c4baf9 Merge branch 'development' into vite-relative-paths 2022-10-20 22:12:52 -04:00
4c1267338b bring in attention etc. 2022-10-21 03:54:13 +02:00
2e0b1c4c8b ok now we're cooking 2022-10-21 03:29:50 +02:00
da75876639 better support for word.swap(otherWord) without parantheses or quotes 2022-10-21 00:08:28 +02:00
d4d1014c9f fix for 'model is not defined' when loading embedding 2022-10-20 17:31:46 -04:00
213e12fe13 Filters existing images when adding new images; Fixes #1085; Builds fresh bundle 2022-10-20 16:53:48 -04:00
3e0a7b6229 Correct color channels in upscale using array slicing 2022-10-20 16:52:07 -04:00
da88097aba fix prompt handling in conditioning.py 2022-10-20 21:41:32 +02:00
3f13dd3ae8 prompt parsing is now much more robust 2022-10-20 21:05:36 +02:00
d3b0c54c14 Adds socket.io path 2022-10-20 23:03:48 +08:00
79b4afeae7 parser working with basic escapes 2022-10-20 16:56:34 +02:00
9c61aed7d0 Removes isDisabled from PromptInput; Resolves #1027 2022-10-20 22:28:07 +08:00
da223dfe81 wip re-writing parts of prompt parser 2022-10-20 15:56:46 +02:00
e035397dcf Changes vite dist asset paths to relative 2022-10-20 20:17:34 +08:00
899ba975a6 Improves logic to determine if clipseg weights should be downloaded 2022-10-20 06:56:50 -04:00
bfa65560eb Fixes torch.load() for MPS/CPU 2022-10-20 06:56:50 -04:00
ed9307f469 Fix typo 2022-10-20 06:56:50 -04:00
ff87239fb0 fix broken image in docs 2022-10-20 06:56:50 -04:00
a357bf4f19 add !mask command to view output of clipseg
- The !mask command takes an image path, a text prompt, and
  (optionally) a masking threshold. It creates a mask over the region
  indicated by the prompt, and outputs several files that show which
  regions will be masked by the chosen prompt and threshold.

- The mask images should not be passed directly to img2img because
  they are designed for visualization only. Instead, use the
  --text_mask option to pass the selected prompt and threshold.

- See docs/features/INPAINTING.md for details.
2022-10-20 06:56:50 -04:00
63f274f6df adjust environment & requirements files 2022-10-20 06:56:50 -04:00
2ca4242f5f fix clipseg loading problems
- The directory "models" in the main InvokeAI directory was conflicting
  with loading "models.clipseg". To fix this issue, I have renamed the
  models.clipseg to clipseg_models.clipseg, and applied this change to
  the 'models-rename' branch of invoke-ai's fork of clipseg.
2022-10-20 06:56:50 -04:00
c9d27634b4 bring in prompt parser from fix-prompts branch
attention is parsed but ignored, blends old syntax doesn't work,
	  conjunctions are parsed but ignored, the only part that's used
	  here is the new .blend() syntax and cross-attention control
	  using .swap()
2022-10-20 12:01:48 +02:00
027990928e Fix typo in docs: s/Formally/Formerly 2022-10-20 02:44:16 -04:00
87469a5fdd Flips channels using array slicing instead of using OpenCV 2022-10-19 23:44:47 -04:00
4101127011 Corrects color channels in face restoration; Fixes #1167 2022-10-19 23:32:57 -04:00
f6191a4f12 Builds fresh bundle 2022-10-19 20:12:19 -04:00
8c5d614c38 Increases max CFG Scale to 200 2022-10-19 20:12:19 -04:00
42883545f9 add prompt language support for cross-attention .swap 2022-10-20 01:42:04 +02:00
61357e4e6e be less verbose when assembling prompt 2022-10-19 21:12:07 +02:00
c6ae9f1176 remove unnecessary assertion 2022-10-19 21:12:07 +02:00
11d7e6b92f undo unwanted changes 2022-10-19 21:12:07 +02:00
c3b992db96 Squashed commit of the following:
commit 9bb0b5d0036c4dffbb72ce11e097fae4ab63defd
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sat Oct 15 23:43:41 2022 +0200

    undo local_files_only stuff

commit eed93f5d30c34cfccaf7497618ae9af17a5ecfbb
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sat Oct 15 23:40:37 2022 +0200

    Revert "Merge branch 'development-invoke' into fix-prompts"

    This reverts commit 7c40892a9f184f7e216f14d14feb0411c5a90e24, reversing
    changes made to e3f2dd62b0548ca6988818ef058093a4f5b022f2.

commit f06d6024e345c69e6d5a91ab5423925a68ee95a7
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Thu Oct 13 23:30:16 2022 +0200

    more efficiently handle multiple conditioning

commit 5efdfcbcd980ce6202ab74e7f90e7415ce7260da
Merge: b9c0dc5 ac08bb6
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Thu Oct 13 14:51:01 2022 +0200

    Merge branch 'optional-disable-karras-schedule' into fix-prompts

commit ac08bb6fd25e19a9d35cf6c199e66500fb604af1
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Thu Oct 13 14:50:43 2022 +0200

    append '*use_model_sigmas*' to prompt string to use model sigmas

commit 70d8c05a3ff329409f76204f4af94e55d468ab8b
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Thu Oct 13 12:12:17 2022 +0200

    make karras scheduling switchable

    commit d60df54f69 replaced the model's
    own scheduling with karras scheduling. this has changed image generation
    (seems worse now?)

    this commit wraps the change in a bool.

commit b9c0dc5f1a658a0e6c3936000e9ae559e1c7a1db
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 20:16:00 2022 +0200

    add test of more complex conjunction

commit 9ac0c15cc0d7b5f6df3289d3ad474260972a17be
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 17:18:25 2022 +0200

    improve comments

commit ad33bce60590b87b2a93e90f16dc9d3e935d04a5
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 17:04:46 2022 +0200

    put back thresholding stuff

commit 4852c698a325049834ba0d4b358f07210bc7171a
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 14:25:02 2022 +0200

    notes on improving conjunction efficiency

commit a53bb1e5b68025d09642b935ae6a9a015cfaf2d6
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 14:14:33 2022 +0200

    optional weights support for Conjunction

commit fec79ab15e4f0c84dd61cb1b45a5e6a72ae4aaeb
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 12:07:27 2022 +0200

    fix blend error and log parsing output

commit 1f751c2a039f9c97af57b18e0f019512631d5a25
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 10:33:33 2022 +0200

    fix broken euler sampler

commit 02f8148d17efe4b6bde8d29b827092a0626363ee
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 10:24:20 2022 +0200

    cleanup prompt parser

commit 8028d49ae6c16c0d6ec9c9de9c12d56c32201421
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Wed Oct 12 10:14:18 2022 +0200

    explicit conjunction, improve flattening logic

commit 8a1710892185f07eb77483f7edae0fc4d6bbb250
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 22:59:30 2022 +0200

    adapt multi-conditioning to also work with ddim

commit 53802a839850d0d1ff017c6bafe457c4bed750b0
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 22:31:42 2022 +0200

    unconditioning is also fancy-prompt-syntaxable

commit 7c40892a9f184f7e216f14d14feb0411c5a90e24
Merge: e3f2dd6 dbe0da4
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 21:39:54 2022 +0200

    Merge branch 'development-invoke' into fix-prompts

commit e3f2dd62b0548ca6988818ef058093a4f5b022f2
Merge: eef0e48 06f542e
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 21:38:09 2022 +0200

    Merge remote-tracking branch 'upstream/development' into fix-prompts

commit eef0e484c2eaa1bd4e0e0b1d3f8d7bba38478144
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 21:26:25 2022 +0200

    fix run-on paren-less attention, add some comments

commit fd29afdf0e9f5e0cdc60239e22480c36ca0aaeca
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 21:03:02 2022 +0200

    python 3.9 compatibility

commit 26f7646eef7f39bc8f7ce805e747df0f723464da
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 20:58:42 2022 +0200

    first pass connecting PromptParser to conditioning

commit ae53dff3796d7b9a5e7ed30fa1edb0374af6cd8d
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 20:51:15 2022 +0200

    update frontend dist

commit 9be4a59a2d76f49e635474b5984bfca826a5dab4
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 19:01:39 2022 +0200

    fix issues with correctness checking FlattenedPrompt

commit 3be212323eab68e72a363a654124edd9809e4cf0
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 18:43:16 2022 +0200

    parsing nested seems to work pretty ok

commit acd73eb08cf67c27cac8a22934754321256f56a9
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 18:26:17 2022 +0200

    wip introducing FlattenedPrompt class

commit 71698d5c7c2ac855b690d8ef67e8830148c59eda
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 15:59:42 2022 +0200

    recursive attention weighting seems to actually work

commit a4e1ec6b20deb7cc0cd12737bdbd266e56144709
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 15:06:24 2022 +0200

    now apparently almost supported nested attention

commit da76fd1ddf22a3888cdc08fd4fed38d8b178e524
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 11 13:23:37 2022 +0200

    wip prompt parsing

commit dbe0da4572c2ac22f26a7afd722349a5680a9e47
Author: Kyle Schouviller <kyle0654@hotmail.com>
Date:   Mon Oct 10 22:32:35 2022 -0700

    Adding node-based invocation apps

commit 8f2a2ffc083366de74d7dae471b50b6f98a7c5f8
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Mon Oct 10 19:03:18 2022 +0200

    fix merge issues

commit 73118dee2a8f4891700756e014caf1c9ca629267
Merge: fd00844 12413b0
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Mon Oct 10 12:42:48 2022 +0200

    Merge remote-tracking branch 'upstream/development' into fix-prompts

commit fd0084413541013c2cf71e006af0392719bef53d
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Mon Oct 10 12:39:38 2022 +0200

    wip prompt parsing

commit 0be9363db9307859d2b65cffc6af01f57d7873a4
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Mon Oct 10 03:20:06 2022 +0200

    better +/- attention parsing

commit 5383f691874a58ab01cda1e4fac6cf330146526a
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Mon Oct 10 02:27:47 2022 +0200

    prompt parser seems to work

commit 591d098a33ce35462428d8c169501d8ed73615ab
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 9 20:25:37 2022 +0200

    supports weighting unconditioning, cross-attention with |

commit 7a7220563aa05a2980235b5b908362f66b728309
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 9 18:15:56 2022 +0200

    i think cross attention might be working?

commit 951ed391e7126bff228c18b2db304ad28d59644a
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 9 16:04:54 2022 +0200

    weighted CFG denoiser working with a single item

commit ee532a0c2827368c9e45a6a5f3975666402873da
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Sun Oct 9 06:33:40 2022 +0200

    wip probably doesn't work or compile

commit 14654bcbd207b9ca28a6cbd37dbd967d699b062d
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 7 18:11:48 2022 +0200

    use tan() to calculate embedding weight for <1 attentions

commit 1a8e76b31aa5abf5150419ebf3b29d4658d07f2b
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 7 16:14:54 2022 +0200

    fix bad math.max reference

commit f697ff896875876ccaa1e5527405bdaa7ed27cde
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 7 15:55:57 2022 +0200

    respect http[s]x protocol when making socket.io middleware

commit 41d3dd4eeae8d4efb05dfb44fc6d8aac5dc468ab
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 7 13:29:54 2022 +0200

    fractional weighting works, by blending with prompts excluding the word

commit 087fb6dfb3e8f5e84de8c911f75faa3e3fa3553c
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 7 10:52:03 2022 +0200

    wip doing weights <1 by averaging with conditioning absent the lower-weighted fragment

commit 3c49e3f3ec7c18dc60f3e18ed2f7f0d97aad3a47
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Fri Oct 7 10:36:15 2022 +0200

    notate CFGDenoiser, perhaps

commit d2bcf1bb522026ebf209ad0103f6b370383e5070
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Thu Oct 6 05:04:47 2022 +0200

    hack blending syntax to test attention weighting more extensively

commit 94904ef2cf917f74ec23ef7a570e12ff8255b048
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Thu Oct 6 04:56:37 2022 +0200

    conditioning works, apparently

commit 7c6663ddd70f665fd1308b6dd74f92ca393a8df5
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Thu Oct 6 02:20:24 2022 +0200

    attention weighting, definitely works in positive direction

commit 5856d453a9b020bc1a28ff643ae1f58c12c9be73
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 4 19:02:14 2022 +0200

    wip bubbling weights down

commit a2ed14fd9b7d3cb36b6c5348018b364c76d1e892
Author: Damian at mba <damian@frey.NOSPAMco.nz>
Date:   Tue Oct 4 17:35:39 2022 +0200

    bring in changes from PC
2022-10-19 21:12:07 +02:00
1ffd4a9e06 refactored single diffusion path seems to be working for all samplers 2022-10-19 21:08:03 +02:00
147d39cb7c wip refactoring shared InvokeAI diffuser mixin to component 2022-10-19 21:08:03 +02:00
824cb201b1 pass img2img ddim/plms edited conditioning through kwargs 2022-10-19 21:08:03 +02:00
582880b314 add cross-attention support to im2img; prevent inpainting from crashing 2022-10-19 21:08:03 +02:00
2b79a716aa wip hi-res fix 2022-10-19 21:08:03 +02:00
d572af2acf fix cross-attention on k* samplers 2022-10-19 21:08:03 +02:00
54e6a68acb wip bringing cross-attention to PLMS and DDIM 2022-10-19 21:08:03 +02:00
09f62032ec cleanup and clarify comments 2022-10-19 21:08:03 +02:00
711ffd238f cleanup 2022-10-19 21:08:03 +02:00
056cb0d8a8 sliced cross-attention wrangler works 2022-10-19 21:08:03 +02:00
37a204324b go back to using InvokeAI attention 2022-10-19 21:08:03 +02:00
1fc1f8bf05 cross-attention working with placeholder {} syntax 2022-10-19 21:06:42 +02:00
8ff507b03b runs but doesn't work properly - see below for test prompt
test prompt:
"a cat sitting on a car {a dog sitting on a car}" -W 384 -H 256 -s 10 -S 12346 -A k_euler
note that substition of dog for cat is currently hard-coded (ksampler.py
	line 43-44)
2022-10-19 21:06:42 +02:00
33d6603fef cleanup initial experiments 2022-10-19 21:06:42 +02:00
b0b1993918 initial experiments 2022-10-19 21:06:42 +02:00
07a3df6001 DRAFT: Cross-Attention Control
Signed-off-by: Ben Alkov <ben.alkov@gmail.com>
2022-10-19 21:06:42 +02:00
92d4dfaabf Merge branch 'asymmetric-tiling' of https://github.com/carson-katri/InvokeAI into carson-katri-asymmetric-tiling 2022-10-19 13:46:07 -04:00
bc626af6ca Skips normalizing prompts for web UI metadata 2022-10-19 13:38:16 -04:00
a45786ca2e Builds fresh bundle 2022-10-19 13:27:43 -04:00
2926c8299c Fixes lingering references to GFPGAN vs Facetool 2022-10-19 13:27:43 -04:00
32a5ffe436 Adds Codeformer support 2022-10-19 13:27:43 -04:00
62dd3b7d7d resolve models.clipseg vs clipseg ambiguity 2022-10-18 23:09:26 -04:00
15aa7593f6 Merge branch 'development' into asymmetric-tiling 2022-10-18 22:37:18 -04:00
9b3ac92c24 fix incorrect import of clipseg 2022-10-18 19:28:30 -04:00
66f6ef1b35 fix syntax errors in preload 2022-10-18 19:25:18 -04:00
d93cd10b0d Merge branch 'development' into asymmetric-tiling 2022-10-18 17:27:29 -04:00
a488b14373 prevent preload warning message 2022-10-18 17:09:17 -04:00
0147dd6431 update requirements to address #1149 2022-10-18 16:28:58 -04:00
9d19213b8a Merge branch 'development' of github.com:lstein/stable-diffusion into asymmetric-tiling 2022-10-18 13:34:10 -04:00
71c3835f3e yarn built 2022-10-18 13:22:58 -04:00
0fbd26e9bf simpler socketio setup URL handling 2022-10-18 13:22:58 -04:00
2a78eb96d0 Merge branch 'development' of github.com:invoke-ai/InvokeAI into development 2022-10-18 08:30:02 -04:00
3a1003f702 Fix typo
Taken from `main` PR #1147 
Author: eltociear
2022-10-18 08:29:26 -04:00
329a9d0b11 Merge branch 'text-masking' of github.com:invoke-ai/InvokeAI into text-masking 2022-10-18 08:28:56 -04:00
17d75f3da8 update environment/requirements for clipseg dependency 2022-10-18 08:27:49 -04:00
20551857da add clipseg support for creating inpaint masks from text
On the command line, the new option is --text_mask or -tm.
Example:

```
invoke> a baseball -I /path/to/still_life.png -tm orange
```

This will find the orange fruit in the still life painting and replace
it with an image of a baseball.
2022-10-18 08:27:48 -04:00
32122e0312 clipseg library and environment in place 2022-10-18 08:27:48 -04:00
d6195522aa Add seamless_axes docs to CLI.md 2022-10-17 20:17:34 -04:00
3b79b935a3 Merge branch 'development' into asymmetric-tiling 2022-10-17 20:15:42 -04:00
4079333e29 Document the seamless_axes argument 2022-10-17 19:33:17 -04:00
99581dbbf7 Split seamless config into separate file 2022-10-17 19:31:20 -04:00
22267475eb update environment/requirements for clipseg dependency 2022-10-16 23:34:29 -04:00
5eb0f8ffa7 add clipseg support for creating inpaint masks from text
On the command line, the new option is --text_mask or -tm.
Example:

```
invoke> a baseball -I /path/to/still_life.png -tm orange
```

This will find the orange fruit in the still life painting and replace
it with an image of a baseball.
2022-10-16 23:30:24 -04:00
e03a3fcf68 Add seamless_axes options 2022-10-16 22:45:18 -04:00
57bff2a663 clipseg library and environment in place 2022-10-16 16:45:07 -04:00
528a183d42 add option to CLI and pngwriter that allows user to set PNG compression level
- In CLI: the argument is --png_compression <0..9> (-z<0..9>)
- In API, pass `compress_level` to PngWriter.save_image_and_prompt_to_png()

Compression ranges from 0 (no compression) to 9 (maximum compression).
Default value is 6 (as specified by Pillow package).

This addresses an issue first raised in #652.
2022-10-16 11:53:15 -04:00
a705a5a0aa enhance support for model switching and editing
- Error checks for invalid model
- Add !del_model command to invoke.py
- Add del_model() method to model_cache
- Autocompleter kept in sync with model addition/subtraction.
2022-10-15 15:46:29 -04:00
9a3c7800a7 Use the correct conda os arch for mac x64 2022-10-14 10:23:55 +05:30
11dc3ca1f8 Don't continue if micromamba was required but didn't initialize properly 2022-10-14 10:13:41 +05:30
065a1da9d1 Fix line endings for mac 2022-10-14 08:56:27 +05:30
759f563b6d Add a pause before the script ends 2022-10-13 15:20:29 +05:30
8c47638eec Update How to create the installers.md 2022-10-13 11:25:02 +05:30
8233098136 Merge pull request #1 from invoke-ai/main
Merge upstream
2022-10-13 11:07:44 +05:30
1cb365fff1 Prefer the locally installed conda over any global conda installation 2022-10-13 11:01:09 +05:30
e405385e0d Prefer the locally installed conda over any global conda installation; activate the env before updating 2022-10-13 10:56:04 +05:30
15c5d6a5ef Typo in bash path 2022-10-13 10:24:44 +05:30
132e2b3ae5 Typo in the bash script 2022-10-13 10:00:53 +05:30
c16b7f090e Initialize conda for the shell before running the activate 2022-10-13 09:57:14 +05:30
75f23793df Remove -y in linux script 2022-10-12 23:01:08 +05:30
9dcfa8de25 Typo in install.sh 2022-10-12 22:56:28 +05:30
3d6650e59b Don't close after updating 2022-10-12 22:44:11 +05:30
7d201d7be0 Fix the tmp file used for checking the existence of git and conda commands 2022-10-12 22:27:22 +05:30
cafaef11f7 Remove unnecessary quotes while checking if git and conda exist 2022-10-12 22:20:06 +05:30
1e201132ed Merge branch 'main' of github.com:cmdr2/InvokeAI 2022-10-12 22:15:49 +05:30
8604fd2727 Updated the installer to simplify the use of micromamba, and use conda for the actual installation; Update conda during the update script 2022-10-12 22:15:38 +05:30
86b7b07c24 Make the linux/mac scripts executable 2022-10-12 16:58:19 +05:30
af56aee5c6 Create the env using -y 2022-10-12 16:56:40 +05:30
1ec92dd5f3 Check for missing python/git before activating micromamba 2022-10-12 16:53:07 +05:30
1c946561d3 1-click installer using micromamba to install git and python into a contained environment (if necessary) before running the normal installation script 2022-10-12 16:38:06 +05:30
0b7ca6a326 Allow user to generate images with initial noise as on M1 / mps system 2022-10-09 12:25:22 -04:00
0e551a3844 Merge branch 'development' into fnformat 2022-10-09 13:43:09 +02:00
62d4bb05d4 Add exception handling during metadata processing 2022-10-08 13:42:30 +02:00
02b1040264 Fix typo in ldm/dream/readline.py during merge, add more exception handling 2022-10-08 13:41:31 +02:00
dfd5899611 Merge branch 'development' into Improved-fetch-and-option-to-replay-commands-from-file 2022-10-08 13:26:22 +02:00
173dc34194 Merge branch 'development' into fnformat 2022-10-07 15:39:41 +02:00
6499b99dad revert accidental edit 2022-10-07 10:26:14 +00:00
c6611b2ad6 doc: described how filename format works 2022-10-07 10:21:16 +00:00
395445e7b0 using string.format for filename formatting 2022-10-07 09:24:39 +00:00
89c6c11214 feat: adding filename format template 2022-10-07 08:32:39 +00:00
595d15455a Fix generation of image with s>1000 2022-10-06 15:49:35 +02:00
762ca60a30 Update INPAINTING.md 2022-10-04 22:55:10 -04:00
e7fb9f342c add argument --outdir 2022-10-05 10:08:53 +09:00
935a9d3c75 Update !fetch command, add documentation and autocomplete list
-- !fetch takes second optional argument name of the file to save commands to
2022-10-03 10:38:22 +02:00
93b1298d46 Improve !fetch, add !replay
Allow save fetched commands to a file Replay command to get commands from file inside of interactive prompt
Related to #871
2022-10-01 21:24:10 +02:00
402 changed files with 44603 additions and 11120 deletions

3
.dockerignore Normal file
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@ -0,0 +1,3 @@
*
!environment*.yml
!docker-build

102
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@ -0,0 +1,102 @@
name: 🐞 Bug Report
description: File a bug report
title: '[bug]: '
labels: ['bug']
# assignees:
# - moderator_bot
# - lstein
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this Bug Report!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: |
Please use the [search function](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen+label%3Abug)
irst to see if an issue already exists for the bug you encountered.
options:
- label: I have searched the existing issues
required: true
- type: markdown
attributes:
value: __Describe your environment__
- type: dropdown
id: os_dropdown
attributes:
label: OS
description: Which operating System did you use when the bug occured
multiple: false
options:
- 'Linux'
- 'Windows'
- 'macOS'
validations:
required: true
- type: dropdown
id: gpu_dropdown
attributes:
label: GPU
description: Which kind of Graphic-Adapter is your System using
multiple: false
options:
- 'cuda'
- 'amd'
- 'mps'
- 'cpu'
validations:
required: true
- type: input
id: vram
attributes:
label: VRAM
description: Size of the VRAM if known
placeholder: 8GB
validations:
required: false
- type: textarea
id: what-happened
attributes:
label: What happened?
description: |
Briefly describe what happened, what you expected to happen and how to reproduce this bug.
placeholder: When using the webinterface and right-clicking on button X instead of the popup-menu there error Y appears
validations:
required: true
- type: textarea
attributes:
label: Screenshots
description: If applicable, add screenshots to help explain your problem
placeholder: this is what the result looked like <screenshot>
validations:
required: false
- type: textarea
attributes:
label: Additional context
description: Add any other context about the problem here
placeholder: Only happens when there is full moon and Friday the 13th on Christmas Eve 🎅🏻
validations:
required: false
- type: input
id: contact
attributes:
label: Contact Details
description: __OPTIONAL__ How can we get in touch with you if we need more info (besides this issue)?
placeholder: ex. email@example.com, discordname, twitter, ...
validations:
required: false

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@ -0,0 +1,56 @@
name: Feature Request
description: Commit a idea or Request a new feature
title: '[enhancement]: '
labels: ['enhancement']
# assignees:
# - lstein
# - tildebyte
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this Feature request!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: |
Please make use of the [search function](https://github.com/invoke-ai/InvokeAI/labels/enhancement)
to see if a simmilar issue already exists for the feature you want to request
options:
- label: I have searched the existing issues
required: true
- type: input
id: contact
attributes:
label: Contact Details
description: __OPTIONAL__ How could we get in touch with you if we need more info (besides this issue)?
placeholder: ex. email@example.com, discordname, twitter, ...
validations:
required: false
- type: textarea
id: whatisexpected
attributes:
label: What should this feature add?
description: Please try to explain the functionality this feature should add
placeholder: |
Instead of one huge textfield, it would be nice to have forms for bug-reports, feature-requests, ...
Great benefits with automatic labeling, assigning and other functionalitys not available in that form
via old-fashioned markdown-templates. I would also love to see the use of a moderator bot 🤖 like
https://github.com/marketplace/actions/issue-moderator-with-commands to auto close old issues and other things
validations:
required: true
- type: textarea
attributes:
label: Alternatives
description: Describe alternatives you've considered
placeholder: A clear and concise description of any alternative solutions or features you've considered.
- type: textarea
attributes:
label: Aditional Content
description: Add any other context or screenshots about the feature request here.
placeholder: This is a Mockup of the design how I imagine it <screenshot>

View File

@ -1,36 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
**Describe your environment**
- GPU: [cuda/amd/mps/cpu]
- VRAM: [if known]
- CPU arch: [x86/arm]
- OS: [Linux/Windows/macOS]
- Python: [Anaconda/miniconda/miniforge/pyenv/other (explain)]
- Branch: [if `git status` says anything other than "On branch main" paste it here]
- Commit: [run `git show` and paste the line that starts with "Merge" here]
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Additional context**
Add any other context about the problem here.

14
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@ -0,0 +1,14 @@
blank_issues_enabled: false
contact_links:
- name: Project-Documentation
url: https://invoke-ai.github.io/InvokeAI/
about: Should be your first place to go when looking for manuals/FAQs regarding our InvokeAI Toolkit
- name: Discord
url: https://discord.gg/ZmtBAhwWhy
about: Our Discord Community could maybe help you out via live-chat
- name: GitHub Community Support
url: https://github.com/orgs/community/discussions
about: Please ask and answer questions regarding the GitHub Platform here.
- name: GitHub Security Bug Bounty
url: https://bounty.github.com/
about: Please report security vulnerabilities of the GitHub Platform here.

View File

@ -1,20 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

48
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@ -0,0 +1,48 @@
# Building the Image without pushing to confirm it is still buildable
# confirum functionality would unfortunately need way more resources
name: build container image
on:
push:
branches:
- 'main'
- 'development'
jobs:
docker:
strategy:
fail-fast: false
matrix:
arch:
- x86_64
- aarch64
include:
- arch: x86_64
conda-env-file: environment-lin-cuda.yml
- arch: aarch64
conda-env-file: environment-lin-aarch64.yml
runs-on: ubuntu-latest
name: ${{ matrix.arch }}
steps:
- name: prepare docker-tag
env:
repository: ${{ github.repository }}
run: echo "dockertag=${repository,,}" >> $GITHUB_ENV
- name: Checkout
uses: actions/checkout@v3
- name: Set up QEMU
uses: docker/setup-qemu-action@v2
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v2
- name: Build container
uses: docker/build-push-action@v3
with:
context: .
file: docker-build/Dockerfile
platforms: Linux/${{ matrix.arch }}
push: false
tags: ${{ env.dockertag }}:${{ matrix.arch }}
build-args: |
conda_env_file=${{ matrix.conda-env-file }}
conda_version=py39_4.12.0-Linux-${{ matrix.arch }}
invokeai_git=${{ github.repository }}
invokeai_branch=${{ github.ref_name }}

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@ -1,97 +0,0 @@
name: Create Caches
on: workflow_dispatch
jobs:
os_matrix:
strategy:
matrix:
os: [ubuntu-latest, macos-latest]
include:
- os: ubuntu-latest
environment-file: environment.yml
default-shell: bash -l {0}
- os: macos-latest
environment-file: environment-mac.yml
default-shell: bash -l {0}
name: Test invoke.py on ${{ matrix.os }} with conda
runs-on: ${{ matrix.os }}
defaults:
run:
shell: ${{ matrix.default-shell }}
steps:
- name: Checkout sources
uses: actions/checkout@v3
- name: setup miniconda
uses: conda-incubator/setup-miniconda@v2
with:
auto-activate-base: false
auto-update-conda: false
miniconda-version: latest
- name: set environment
run: |
[[ "$GITHUB_REF" == 'refs/heads/main' ]] \
&& echo "TEST_PROMPTS=tests/preflight_prompts.txt" >> $GITHUB_ENV \
|| echo "TEST_PROMPTS=tests/dev_prompts.txt" >> $GITHUB_ENV
echo "CONDA_ROOT=$CONDA" >> $GITHUB_ENV
echo "CONDA_ENV_NAME=invokeai" >> $GITHUB_ENV
- name: Use Cached Stable Diffusion v1.4 Model
id: cache-sd-v1-4
uses: actions/cache@v3
env:
cache-name: cache-sd-v1-4
with:
path: models/ldm/stable-diffusion-v1/model.ckpt
key: ${{ env.cache-name }}
restore-keys: ${{ env.cache-name }}
- name: Download Stable Diffusion v1.4 Model
if: ${{ steps.cache-sd-v1-4.outputs.cache-hit != 'true' }}
run: |
[[ -d models/ldm/stable-diffusion-v1 ]] \
|| mkdir -p models/ldm/stable-diffusion-v1
[[ -r models/ldm/stable-diffusion-v1/model.ckpt ]] \
|| curl -o models/ldm/stable-diffusion-v1/model.ckpt ${{ secrets.SD_V1_4_URL }}
- name: Use cached Conda Environment
uses: actions/cache@v3
env:
cache-name: cache-conda-env-${{ env.CONDA_ENV_NAME }}
conda-env-file: ${{ matrix.environment-file }}
with:
path: ${{ env.CONDA_ROOT }}/envs/${{ env.CONDA_ENV_NAME }}
key: ${{ env.cache-name }}
restore-keys: ${{ env.cache-name }}-${{ runner.os }}-${{ hashFiles(env.conda-env-file) }}
- name: Use cached Conda Packages
uses: actions/cache@v3
env:
cache-name: cache-conda-env-${{ env.CONDA_ENV_NAME }}
conda-env-file: ${{ matrix.environment-file }}
with:
path: ${{ env.CONDA_PKGS_DIR }}
key: ${{ env.cache-name }}
restore-keys: ${{ env.cache-name }}-${{ runner.os }}-${{ hashFiles(env.conda-env-file) }}
- name: Activate Conda Env
uses: conda-incubator/setup-miniconda@v2
with:
activate-environment: ${{ env.CONDA_ENV_NAME }}
environment-file: ${{ matrix.environment-file }}
- name: Use Cached Huggingface and Torch models
id: cache-hugginface-torch
uses: actions/cache@v3
env:
cache-name: cache-hugginface-torch
with:
path: ~/.cache
key: ${{ env.cache-name }}
restore-keys: |
${{ env.cache-name }}-${{ hashFiles('scripts/preload_models.py') }}
- name: run preload_models.py
run: python scripts/preload_models.py

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@ -1,4 +1,4 @@
name: Test Invoke with Conda
name: Test invoke.py
on:
push:
branches:
@ -11,31 +11,60 @@ on:
- 'development'
jobs:
os_matrix:
matrix:
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, macos-latest]
stable-diffusion-model:
# - 'https://huggingface.co/CompVis/stable-diffusion-v-1-4-original/resolve/main/sd-v1-4.ckpt'
- 'https://huggingface.co/runwayml/stable-diffusion-v1-5/resolve/main/v1-5-pruned-emaonly.ckpt'
os:
- ubuntu-latest
- macOS-12
include:
- os: ubuntu-latest
environment-file: environment.yml
environment-file: environment-lin-cuda.yml
default-shell: bash -l {0}
- os: macos-latest
- os: macOS-12
environment-file: environment-mac.yml
default-shell: bash -l {0}
name: Test invoke.py on ${{ matrix.os }} with conda
# - stable-diffusion-model: https://huggingface.co/CompVis/stable-diffusion-v-1-4-original/resolve/main/sd-v1-4.ckpt
# stable-diffusion-model-dl-path: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
# stable-diffusion-model-switch: stable-diffusion-1.4
- stable-diffusion-model: https://huggingface.co/runwayml/stable-diffusion-v1-5/resolve/main/v1-5-pruned-emaonly.ckpt
stable-diffusion-model-dl-path: models/ldm/stable-diffusion-v1/v1-5-pruned-emaonly.ckpt
stable-diffusion-model-switch: stable-diffusion-1.5
name: ${{ matrix.os }} with ${{ matrix.stable-diffusion-model-switch }}
runs-on: ${{ matrix.os }}
env:
CONDA_ENV_NAME: invokeai
defaults:
run:
shell: ${{ matrix.default-shell }}
steps:
- name: Checkout sources
id: checkout-sources
uses: actions/checkout@v3
- name: setup miniconda
- name: create models.yaml from example
run: cp configs/models.yaml.example configs/models.yaml
- name: create environment.yml
run: cp environments-and-requirements/${{ matrix.environment-file }} environment.yml
- name: Use cached conda packages
id: use-cached-conda-packages
uses: actions/cache@v3
with:
path: ~/conda_pkgs_dir
key: conda-pkgs-${{ runner.os }}-${{ runner.arch }}-${{ hashFiles(matrix.environment-file) }}
- name: Activate Conda Env
id: activate-conda-env
uses: conda-incubator/setup-miniconda@v2
with:
auto-activate-base: false
auto-update-conda: false
activate-environment: ${{ env.CONDA_ENV_NAME }}
environment-file: environment.yml
miniconda-version: latest
- name: set test prompt to main branch validation
@ -48,79 +77,50 @@ jobs:
- name: set test prompt to Pull Request validation
if: ${{ github.ref != 'refs/heads/main' && github.ref != 'refs/heads/development' }}
run: echo "TEST_PROMPTS=tests/pr_prompt.txt" >> $GITHUB_ENV
run: echo "TEST_PROMPTS=tests/validate_pr_prompt.txt" >> $GITHUB_ENV
- name: set conda environment name
run: echo "CONDA_ENV_NAME=invokeai" >> $GITHUB_ENV
- name: Use Cached Stable Diffusion v1.4 Model
id: cache-sd-v1-4
- name: Use Cached Stable Diffusion Model
id: cache-sd-model
uses: actions/cache@v3
env:
cache-name: cache-sd-v1-4
cache-name: cache-${{ matrix.stable-diffusion-model-switch }}
with:
path: models/ldm/stable-diffusion-v1/model.ckpt
path: ${{ matrix.stable-diffusion-model-dl-path }}
key: ${{ env.cache-name }}
restore-keys: ${{ env.cache-name }}
- name: Download Stable Diffusion v1.4 Model
if: ${{ steps.cache-sd-v1-4.outputs.cache-hit != 'true' }}
- name: Download ${{ matrix.stable-diffusion-model-switch }}
id: download-stable-diffusion-model
if: ${{ steps.cache-sd-model.outputs.cache-hit != 'true' }}
run: |
[[ -d models/ldm/stable-diffusion-v1 ]] \
|| mkdir -p models/ldm/stable-diffusion-v1
[[ -r models/ldm/stable-diffusion-v1/model.ckpt ]] \
|| curl -o models/ldm/stable-diffusion-v1/model.ckpt ${{ secrets.SD_V1_4_URL }}
- name: Use cached Conda Environment
uses: actions/cache@v3
env:
cache-name: cache-conda-env-${{ env.CONDA_ENV_NAME }}
conda-env-file: ${{ matrix.environment-file }}
with:
path: ${{ env.CONDA }}/envs/${{ env.CONDA_ENV_NAME }}
key: env-${{ env.cache-name }}-${{ runner.os }}-${{ hashFiles(env.conda-env-file) }}
- name: Use cached Conda Packages
uses: actions/cache@v3
env:
cache-name: cache-conda-pkgs-${{ env.CONDA_ENV_NAME }}
conda-env-file: ${{ matrix.environment-file }}
with:
path: ${{ env.CONDA_PKGS_DIR }}
key: pkgs-${{ env.cache-name }}-${{ runner.os }}-${{ hashFiles(env.conda-env-file) }}
- name: Activate Conda Env
uses: conda-incubator/setup-miniconda@v2
with:
activate-environment: ${{ env.CONDA_ENV_NAME }}
environment-file: ${{ matrix.environment-file }}
- name: Use Cached Huggingface and Torch models
id: cache-hugginface-torch
uses: actions/cache@v3
env:
cache-name: cache-hugginface-torch
with:
path: ~/.cache
key: ${{ env.cache-name }}
restore-keys: |
${{ env.cache-name }}-${{ hashFiles('scripts/preload_models.py') }}
curl \
-H "Authorization: Bearer ${{ secrets.HUGGINGFACE_TOKEN }}" \
-o ${{ matrix.stable-diffusion-model-dl-path }} \
-L ${{ matrix.stable-diffusion-model }}
- name: run preload_models.py
run: python scripts/preload_models.py
id: run-preload-models
run: |
python scripts/preload_models.py \
--no-interactive
- name: Run the tests
id: run-tests
run: |
time python scripts/invoke.py \
--model ${{ matrix.stable-diffusion-model-switch }} \
--from_file ${{ env.TEST_PROMPTS }}
- name: export conda env
id: export-conda-env
run: |
mkdir -p outputs/img-samples
conda env export --name ${{ env.CONDA_ENV_NAME }} > outputs/img-samples/environment-${{ runner.os }}.yml
conda env export --name ${{ env.CONDA_ENV_NAME }} > outputs/img-samples/environment-${{ runner.os }}-${{ runner.arch }}.yml
- name: Archive results
id: archive-results
uses: actions/upload-artifact@v3
with:
name: results_${{ matrix.os }}
name: results_${{ matrix.os }}_${{ matrix.stable-diffusion-model-switch }}
path: outputs/img-samples

34
.gitignore vendored
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@ -3,6 +3,10 @@ outputs/
models/ldm/stable-diffusion-v1/model.ckpt
**/restoration/codeformer/weights
# ignore user models config
configs/models.user.yaml
config/models.user.yml
# ignore the Anaconda/Miniconda installer used while building Docker image
anaconda.sh
@ -190,12 +194,40 @@ checkpoints
# Let the frontend manage its own gitignore
!frontend/*
frontend/apt-get
frontend/dist
frontend/sudo
frontend/update
# Scratch folder
.scratch/
.vscode/
gfpgan/
models/ldm/stable-diffusion-v1/model.sha256
models/ldm/stable-diffusion-v1/*.sha256
# GFPGAN model files
gfpgan/
# config file (will be created by installer)
configs/models.yaml
# weights (will be created by installer)
models/ldm/stable-diffusion-v1/*.ckpt
models/clipseg
models/gfpgan
# ignore initfile
invokeai.init
# ignore environment.yml and requirements.txt
# these are links to the real files in environments-and-requirements
environment.yml
requirements.txt
# source installer files
source_installer/*zip
source_installer/invokeAI
# this may be present if the user created a venv
invokeai

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@ -2,7 +2,7 @@
# InvokeAI: A Stable Diffusion Toolkit
_Formally known as lstein/stable-diffusion_
_Formerly known as lstein/stable-diffusion_
![project logo](docs/assets/logo.png)
@ -42,7 +42,7 @@ generation process. It runs on Windows, Mac and Linux machines, with
GPU cards with as little as 4 GB of RAM. It provides both a polished
Web interface (see below), and an easy-to-use command-line interface.
**Quick links**: [<a href="https://discord.gg/NwVCmKwY">Discord Server</a>] [<a href="https://invoke-ai.github.io/InvokeAI/">Documentation and Tutorials</a>] [<a href="https://github.com/invoke-ai/InvokeAI/">Code and Downloads</a>] [<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>] [<a href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion, Ideas & Q&A</a>]
**Quick links**: [<a href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a href="https://invoke-ai.github.io/InvokeAI/">Documentation and Tutorials</a>] [<a href="https://github.com/invoke-ai/InvokeAI/">Code and Downloads</a>] [<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>] [<a href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion, Ideas & Q&A</a>]
<div align="center"><img src="docs/assets/invoke-web-server-1.png" width=640></div>

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@ -1,822 +0,0 @@
import mimetypes
import transformers
import json
import os
import traceback
import eventlet
import glob
import shlex
import math
import shutil
import sys
sys.path.append(".")
from argparse import ArgumentTypeError
from modules.create_cmd_parser import create_cmd_parser
parser = create_cmd_parser()
opt = parser.parse_args()
from flask_socketio import SocketIO
from flask import Flask, send_from_directory, url_for, jsonify
from pathlib import Path
from PIL import Image
from pytorch_lightning import logging
from threading import Event
from uuid import uuid4
from send2trash import send2trash
from ldm.generate import Generate
from ldm.invoke.restoration import Restoration
from ldm.invoke.pngwriter import PngWriter, retrieve_metadata
from ldm.invoke.args import APP_ID, APP_VERSION, calculate_init_img_hash
from ldm.invoke.conditioning import split_weighted_subprompts
from modules.parameters import parameters_to_command
"""
USER CONFIG
"""
if opt.cors and "*" in opt.cors:
raise ArgumentTypeError('"*" is not an allowed CORS origin')
output_dir = "outputs/" # Base output directory for images
host = opt.host # Web & socket.io host
port = opt.port # Web & socket.io port
verbose = opt.verbose # enables copious socket.io logging
precision = opt.precision
free_gpu_mem = opt.free_gpu_mem
embedding_path = opt.embedding_path
additional_allowed_origins = (
opt.cors if opt.cors else []
) # additional CORS allowed origins
model = "stable-diffusion-1.4"
"""
END USER CONFIG
"""
print("* Initializing, be patient...\n")
"""
SERVER SETUP
"""
# fix missing mimetypes on windows due to registry wonkiness
mimetypes.add_type("application/javascript", ".js")
mimetypes.add_type("text/css", ".css")
app = Flask(__name__, static_url_path="", static_folder="../frontend/dist/")
app.config["OUTPUTS_FOLDER"] = "../outputs"
@app.route("/outputs/<path:filename>")
def outputs(filename):
return send_from_directory(app.config["OUTPUTS_FOLDER"], filename)
@app.route("/", defaults={"path": ""})
def serve(path):
return send_from_directory(app.static_folder, "index.html")
logger = True if verbose else False
engineio_logger = True if verbose else False
# default 1,000,000, needs to be higher for socketio to accept larger images
max_http_buffer_size = 10000000
cors_allowed_origins = [f"http://{host}:{port}"] + additional_allowed_origins
socketio = SocketIO(
app,
logger=logger,
engineio_logger=engineio_logger,
max_http_buffer_size=max_http_buffer_size,
cors_allowed_origins=cors_allowed_origins,
ping_interval=(50, 50),
ping_timeout=60,
)
"""
END SERVER SETUP
"""
"""
APP SETUP
"""
class CanceledException(Exception):
pass
try:
gfpgan, codeformer, esrgan = None, None, None
from ldm.invoke.restoration.base import Restoration
restoration = Restoration()
gfpgan, codeformer = restoration.load_face_restore_models()
esrgan = restoration.load_esrgan()
# coreformer.process(self, image, strength, device, seed=None, fidelity=0.75)
except (ModuleNotFoundError, ImportError):
print(traceback.format_exc(), file=sys.stderr)
print(">> You may need to install the ESRGAN and/or GFPGAN modules")
canceled = Event()
# reduce logging outputs to error
transformers.logging.set_verbosity_error()
logging.getLogger("pytorch_lightning").setLevel(logging.ERROR)
# Initialize and load model
generate = Generate(
model,
precision=precision,
embedding_path=embedding_path,
)
generate.free_gpu_mem = free_gpu_mem
generate.load_model()
# location for "finished" images
result_path = os.path.join(output_dir, "img-samples/")
# temporary path for intermediates
intermediate_path = os.path.join(result_path, "intermediates/")
# path for user-uploaded init images and masks
init_image_path = os.path.join(result_path, "init-images/")
mask_image_path = os.path.join(result_path, "mask-images/")
# txt log
log_path = os.path.join(result_path, "invoke_log.txt")
# make all output paths
[
os.makedirs(path, exist_ok=True)
for path in [result_path, intermediate_path, init_image_path, mask_image_path]
]
"""
END APP SETUP
"""
"""
SOCKET.IO LISTENERS
"""
@socketio.on("requestSystemConfig")
def handle_request_capabilities():
print(f">> System config requested")
config = get_system_config()
socketio.emit("systemConfig", config)
@socketio.on("requestImages")
def handle_request_images(page=1, offset=0, last_mtime=None):
chunk_size = 50
if last_mtime:
print(f">> Latest images requested")
else:
print(
f">> Page {page} of images requested (page size {chunk_size} offset {offset})"
)
paths = glob.glob(os.path.join(result_path, "*.png"))
sorted_paths = sorted(paths, key=lambda x: os.path.getmtime(x), reverse=True)
if last_mtime:
image_paths = filter(lambda x: os.path.getmtime(x) > last_mtime, sorted_paths)
else:
image_paths = sorted_paths[
slice(chunk_size * (page - 1) + offset, chunk_size * page + offset)
]
page = page + 1
image_array = []
for path in image_paths:
metadata = retrieve_metadata(path)
image_array.append(
{
"url": path,
"mtime": os.path.getmtime(path),
"metadata": metadata["sd-metadata"],
}
)
socketio.emit(
"galleryImages",
{
"images": image_array,
"nextPage": page,
"offset": offset,
"onlyNewImages": True if last_mtime else False,
},
)
@socketio.on("generateImage")
def handle_generate_image_event(
generation_parameters, esrgan_parameters, gfpgan_parameters
):
print(
f">> Image generation requested: {generation_parameters}\nESRGAN parameters: {esrgan_parameters}\nGFPGAN parameters: {gfpgan_parameters}"
)
generate_images(generation_parameters, esrgan_parameters, gfpgan_parameters)
@socketio.on("runESRGAN")
def handle_run_esrgan_event(original_image, esrgan_parameters):
print(
f'>> ESRGAN upscale requested for "{original_image["url"]}": {esrgan_parameters}'
)
progress = {
"currentStep": 1,
"totalSteps": 1,
"currentIteration": 1,
"totalIterations": 1,
"currentStatus": "Preparing",
"isProcessing": True,
"currentStatusHasSteps": False,
}
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
image = Image.open(original_image["url"])
seed = (
original_image["metadata"]["seed"]
if "seed" in original_image["metadata"]
else "unknown_seed"
)
progress["currentStatus"] = "Upscaling"
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
image = esrgan.process(
image=image,
upsampler_scale=esrgan_parameters["upscale"][0],
strength=esrgan_parameters["upscale"][1],
seed=seed,
)
progress["currentStatus"] = "Saving image"
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
esrgan_parameters["seed"] = seed
metadata = parameters_to_post_processed_image_metadata(
parameters=esrgan_parameters,
original_image_path=original_image["url"],
type="esrgan",
)
command = parameters_to_command(esrgan_parameters)
path = save_image(image, command, metadata, result_path, postprocessing="esrgan")
write_log_message(f'[Upscaled] "{original_image["url"]}" > "{path}": {command}')
progress["currentStatus"] = "Finished"
progress["currentStep"] = 0
progress["totalSteps"] = 0
progress["currentIteration"] = 0
progress["totalIterations"] = 0
progress["isProcessing"] = False
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
socketio.emit(
"esrganResult",
{
"url": os.path.relpath(path),
"mtime": os.path.getmtime(path),
"metadata": metadata,
},
)
@socketio.on("runGFPGAN")
def handle_run_gfpgan_event(original_image, gfpgan_parameters):
print(
f'>> GFPGAN face fix requested for "{original_image["url"]}": {gfpgan_parameters}'
)
progress = {
"currentStep": 1,
"totalSteps": 1,
"currentIteration": 1,
"totalIterations": 1,
"currentStatus": "Preparing",
"isProcessing": True,
"currentStatusHasSteps": False,
}
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
image = Image.open(original_image["url"])
seed = (
original_image["metadata"]["seed"]
if "seed" in original_image["metadata"]
else "unknown_seed"
)
progress["currentStatus"] = "Fixing faces"
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
image = gfpgan.process(
image=image, strength=gfpgan_parameters["facetool_strength"], seed=seed
)
progress["currentStatus"] = "Saving image"
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
gfpgan_parameters["seed"] = seed
metadata = parameters_to_post_processed_image_metadata(
parameters=gfpgan_parameters,
original_image_path=original_image["url"],
type="gfpgan",
)
command = parameters_to_command(gfpgan_parameters)
path = save_image(image, command, metadata, result_path, postprocessing="gfpgan")
write_log_message(f'[Fixed faces] "{original_image["url"]}" > "{path}": {command}')
progress["currentStatus"] = "Finished"
progress["currentStep"] = 0
progress["totalSteps"] = 0
progress["currentIteration"] = 0
progress["totalIterations"] = 0
progress["isProcessing"] = False
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
socketio.emit(
"gfpganResult",
{
"url": os.path.relpath(path),
"mtime": os.path.mtime(path),
"metadata": metadata,
},
)
@socketio.on("cancel")
def handle_cancel():
print(f">> Cancel processing requested")
canceled.set()
socketio.emit("processingCanceled")
# TODO: I think this needs a safety mechanism.
@socketio.on("deleteImage")
def handle_delete_image(path, uuid):
print(f'>> Delete requested "{path}"')
send2trash(path)
socketio.emit("imageDeleted", {"url": path, "uuid": uuid})
# TODO: I think this needs a safety mechanism.
@socketio.on("uploadInitialImage")
def handle_upload_initial_image(bytes, name):
print(f'>> Init image upload requested "{name}"')
uuid = uuid4().hex
split = os.path.splitext(name)
name = f"{split[0]}.{uuid}{split[1]}"
file_path = os.path.join(init_image_path, name)
os.makedirs(os.path.dirname(file_path), exist_ok=True)
newFile = open(file_path, "wb")
newFile.write(bytes)
socketio.emit("initialImageUploaded", {"url": file_path, "uuid": ""})
# TODO: I think this needs a safety mechanism.
@socketio.on("uploadMaskImage")
def handle_upload_mask_image(bytes, name):
print(f'>> Mask image upload requested "{name}"')
uuid = uuid4().hex
split = os.path.splitext(name)
name = f"{split[0]}.{uuid}{split[1]}"
file_path = os.path.join(mask_image_path, name)
os.makedirs(os.path.dirname(file_path), exist_ok=True)
newFile = open(file_path, "wb")
newFile.write(bytes)
socketio.emit("maskImageUploaded", {"url": file_path, "uuid": ""})
"""
END SOCKET.IO LISTENERS
"""
"""
ADDITIONAL FUNCTIONS
"""
def get_system_config():
return {
"model": "stable diffusion",
"model_id": model,
"model_hash": generate.model_hash,
"app_id": APP_ID,
"app_version": APP_VERSION,
}
def parameters_to_post_processed_image_metadata(parameters, original_image_path, type):
# top-level metadata minus `image` or `images`
metadata = get_system_config()
orig_hash = calculate_init_img_hash(original_image_path)
image = {"orig_path": original_image_path, "orig_hash": orig_hash}
if type == "esrgan":
image["type"] = "esrgan"
image["scale"] = parameters["upscale"][0]
image["strength"] = parameters["upscale"][1]
elif type == "gfpgan":
image["type"] = "gfpgan"
image["strength"] = parameters["facetool_strength"]
else:
raise TypeError(f"Invalid type: {type}")
metadata["image"] = image
return metadata
def parameters_to_generated_image_metadata(parameters):
# top-level metadata minus `image` or `images`
metadata = get_system_config()
# remove any image keys not mentioned in RFC #266
rfc266_img_fields = [
"type",
"postprocessing",
"sampler",
"prompt",
"seed",
"variations",
"steps",
"cfg_scale",
"threshold",
"perlin",
"step_number",
"width",
"height",
"extra",
"seamless",
"hires_fix",
]
rfc_dict = {}
for item in parameters.items():
key, value = item
if key in rfc266_img_fields:
rfc_dict[key] = value
postprocessing = []
# 'postprocessing' is either null or an
if "facetool_strength" in parameters:
postprocessing.append(
{"type": "gfpgan", "strength": float(parameters["facetool_strength"])}
)
if "upscale" in parameters:
postprocessing.append(
{
"type": "esrgan",
"scale": int(parameters["upscale"][0]),
"strength": float(parameters["upscale"][1]),
}
)
rfc_dict["postprocessing"] = postprocessing if len(postprocessing) > 0 else None
# semantic drift
rfc_dict["sampler"] = parameters["sampler_name"]
# display weighted subprompts (liable to change)
subprompts = split_weighted_subprompts(parameters["prompt"])
subprompts = [{"prompt": x[0], "weight": x[1]} for x in subprompts]
rfc_dict["prompt"] = subprompts
# 'variations' should always exist and be an array, empty or consisting of {'seed': seed, 'weight': weight} pairs
variations = []
if "with_variations" in parameters:
variations = [
{"seed": x[0], "weight": x[1]} for x in parameters["with_variations"]
]
rfc_dict["variations"] = variations
if "init_img" in parameters:
rfc_dict["type"] = "img2img"
rfc_dict["strength"] = parameters["strength"]
rfc_dict["fit"] = parameters["fit"] # TODO: Noncompliant
rfc_dict["orig_hash"] = calculate_init_img_hash(parameters["init_img"])
rfc_dict["init_image_path"] = parameters["init_img"] # TODO: Noncompliant
rfc_dict["sampler"] = "ddim" # TODO: FIX ME WHEN IMG2IMG SUPPORTS ALL SAMPLERS
if "init_mask" in parameters:
rfc_dict["mask_hash"] = calculate_init_img_hash(
parameters["init_mask"]
) # TODO: Noncompliant
rfc_dict["mask_image_path"] = parameters["init_mask"] # TODO: Noncompliant
else:
rfc_dict["type"] = "txt2img"
metadata["image"] = rfc_dict
return metadata
def make_unique_init_image_filename(name):
uuid = uuid4().hex
split = os.path.splitext(name)
name = f"{split[0]}.{uuid}{split[1]}"
return name
def write_log_message(message, log_path=log_path):
"""Logs the filename and parameters used to generate or process that image to log file"""
message = f"{message}\n"
with open(log_path, "a", encoding="utf-8") as file:
file.writelines(message)
def save_image(
image, command, metadata, output_dir, step_index=None, postprocessing=False
):
pngwriter = PngWriter(output_dir)
prefix = pngwriter.unique_prefix()
seed = "unknown_seed"
if "image" in metadata:
if "seed" in metadata["image"]:
seed = metadata["image"]["seed"]
filename = f"{prefix}.{seed}"
if step_index:
filename += f".{step_index}"
if postprocessing:
filename += f".postprocessed"
filename += ".png"
path = pngwriter.save_image_and_prompt_to_png(
image=image, dream_prompt=command, metadata=metadata, name=filename
)
return path
def calculate_real_steps(steps, strength, has_init_image):
return math.floor(strength * steps) if has_init_image else steps
def generate_images(generation_parameters, esrgan_parameters, gfpgan_parameters):
canceled.clear()
step_index = 1
prior_variations = (
generation_parameters["with_variations"]
if "with_variations" in generation_parameters
else []
)
"""
If a result image is used as an init image, and then deleted, we will want to be
able to use it as an init image in the future. Need to copy it.
If the init/mask image doesn't exist in the init_image_path/mask_image_path,
make a unique filename for it and copy it there.
"""
if "init_img" in generation_parameters:
filename = os.path.basename(generation_parameters["init_img"])
if not os.path.exists(os.path.join(init_image_path, filename)):
unique_filename = make_unique_init_image_filename(filename)
new_path = os.path.join(init_image_path, unique_filename)
shutil.copy(generation_parameters["init_img"], new_path)
generation_parameters["init_img"] = new_path
if "init_mask" in generation_parameters:
filename = os.path.basename(generation_parameters["init_mask"])
if not os.path.exists(os.path.join(mask_image_path, filename)):
unique_filename = make_unique_init_image_filename(filename)
new_path = os.path.join(init_image_path, unique_filename)
shutil.copy(generation_parameters["init_img"], new_path)
generation_parameters["init_mask"] = new_path
totalSteps = calculate_real_steps(
steps=generation_parameters["steps"],
strength=generation_parameters["strength"]
if "strength" in generation_parameters
else None,
has_init_image="init_img" in generation_parameters,
)
progress = {
"currentStep": 1,
"totalSteps": totalSteps,
"currentIteration": 1,
"totalIterations": generation_parameters["iterations"],
"currentStatus": "Preparing",
"isProcessing": True,
"currentStatusHasSteps": False,
}
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
def image_progress(sample, step):
if canceled.is_set():
raise CanceledException
nonlocal step_index
nonlocal generation_parameters
nonlocal progress
progress["currentStep"] = step + 1
progress["currentStatus"] = "Generating"
progress["currentStatusHasSteps"] = True
if (
generation_parameters["progress_images"]
and step % 5 == 0
and step < generation_parameters["steps"] - 1
):
image = generate.sample_to_image(sample)
metadata = parameters_to_generated_image_metadata(generation_parameters)
command = parameters_to_command(generation_parameters)
path = save_image(image, command, metadata, intermediate_path, step_index=step_index, postprocessing=False)
step_index += 1
socketio.emit(
"intermediateResult",
{
"url": os.path.relpath(path),
"mtime": os.path.getmtime(path),
"metadata": metadata,
},
)
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
def image_done(image, seed, first_seed):
nonlocal generation_parameters
nonlocal esrgan_parameters
nonlocal gfpgan_parameters
nonlocal progress
step_index = 1
nonlocal prior_variations
progress["currentStatus"] = "Generation complete"
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
all_parameters = generation_parameters
postprocessing = False
if (
"variation_amount" in all_parameters
and all_parameters["variation_amount"] > 0
):
first_seed = first_seed or seed
this_variation = [[seed, all_parameters["variation_amount"]]]
all_parameters["with_variations"] = prior_variations + this_variation
all_parameters["seed"] = first_seed
elif ("with_variations" in all_parameters):
all_parameters["seed"] = first_seed
else:
all_parameters["seed"] = seed
if esrgan_parameters:
progress["currentStatus"] = "Upscaling"
progress["currentStatusHasSteps"] = False
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
image = esrgan.process(
image=image,
upsampler_scale=esrgan_parameters["level"],
strength=esrgan_parameters["strength"],
seed=seed,
)
postprocessing = True
all_parameters["upscale"] = [
esrgan_parameters["level"],
esrgan_parameters["strength"],
]
if gfpgan_parameters:
progress["currentStatus"] = "Fixing faces"
progress["currentStatusHasSteps"] = False
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
image = gfpgan.process(
image=image, strength=gfpgan_parameters["strength"], seed=seed
)
postprocessing = True
all_parameters["facetool_strength"] = gfpgan_parameters["strength"]
progress["currentStatus"] = "Saving image"
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
metadata = parameters_to_generated_image_metadata(all_parameters)
command = parameters_to_command(all_parameters)
path = save_image(
image, command, metadata, result_path, postprocessing=postprocessing
)
print(f'>> Image generated: "{path}"')
write_log_message(f'[Generated] "{path}": {command}')
if progress["totalIterations"] > progress["currentIteration"]:
progress["currentStep"] = 1
progress["currentIteration"] += 1
progress["currentStatus"] = "Iteration finished"
progress["currentStatusHasSteps"] = False
else:
progress["currentStep"] = 0
progress["totalSteps"] = 0
progress["currentIteration"] = 0
progress["totalIterations"] = 0
progress["currentStatus"] = "Finished"
progress["isProcessing"] = False
socketio.emit("progressUpdate", progress)
eventlet.sleep(0)
socketio.emit(
"generationResult",
{
"url": os.path.relpath(path),
"mtime": os.path.getmtime(path),
"metadata": metadata,
},
)
eventlet.sleep(0)
try:
generate.prompt2image(
**generation_parameters,
step_callback=image_progress,
image_callback=image_done,
)
except KeyboardInterrupt:
raise
except CanceledException:
pass
except Exception as e:
socketio.emit("error", {"message": (str(e))})
print("\n")
traceback.print_exc()
print("\n")
"""
END ADDITIONAL FUNCTIONS
"""
if __name__ == "__main__":
print(f">> Starting server at http://{host}:{port}")
socketio.run(app, host=host, port=port)

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@ -1,54 +0,0 @@
model:
base_learning_rate: 4.5e-6
target: ldm.models.autoencoder.AutoencoderKL
params:
monitor: "val/rec_loss"
embed_dim: 16
lossconfig:
target: ldm.modules.losses.LPIPSWithDiscriminator
params:
disc_start: 50001
kl_weight: 0.000001
disc_weight: 0.5
ddconfig:
double_z: True
z_channels: 16
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult: [ 1,1,2,2,4] # num_down = len(ch_mult)-1
num_res_blocks: 2
attn_resolutions: [16]
dropout: 0.0
data:
target: main.DataModuleFromConfig
params:
batch_size: 12
wrap: True
train:
target: ldm.data.imagenet.ImageNetSRTrain
params:
size: 256
degradation: pil_nearest
validation:
target: ldm.data.imagenet.ImageNetSRValidation
params:
size: 256
degradation: pil_nearest
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 1000
max_images: 8
increase_log_steps: True
trainer:
benchmark: True
accumulate_grad_batches: 2

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@ -1,53 +0,0 @@
model:
base_learning_rate: 4.5e-6
target: ldm.models.autoencoder.AutoencoderKL
params:
monitor: "val/rec_loss"
embed_dim: 4
lossconfig:
target: ldm.modules.losses.LPIPSWithDiscriminator
params:
disc_start: 50001
kl_weight: 0.000001
disc_weight: 0.5
ddconfig:
double_z: True
z_channels: 4
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult: [ 1,2,4,4 ] # num_down = len(ch_mult)-1
num_res_blocks: 2
attn_resolutions: [ ]
dropout: 0.0
data:
target: main.DataModuleFromConfig
params:
batch_size: 12
wrap: True
train:
target: ldm.data.imagenet.ImageNetSRTrain
params:
size: 256
degradation: pil_nearest
validation:
target: ldm.data.imagenet.ImageNetSRValidation
params:
size: 256
degradation: pil_nearest
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 1000
max_images: 8
increase_log_steps: True
trainer:
benchmark: True
accumulate_grad_batches: 2

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@ -1,54 +0,0 @@
model:
base_learning_rate: 4.5e-6
target: ldm.models.autoencoder.AutoencoderKL
params:
monitor: "val/rec_loss"
embed_dim: 3
lossconfig:
target: ldm.modules.losses.LPIPSWithDiscriminator
params:
disc_start: 50001
kl_weight: 0.000001
disc_weight: 0.5
ddconfig:
double_z: True
z_channels: 3
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult: [ 1,2,4 ] # num_down = len(ch_mult)-1
num_res_blocks: 2
attn_resolutions: [ ]
dropout: 0.0
data:
target: main.DataModuleFromConfig
params:
batch_size: 12
wrap: True
train:
target: ldm.data.imagenet.ImageNetSRTrain
params:
size: 256
degradation: pil_nearest
validation:
target: ldm.data.imagenet.ImageNetSRValidation
params:
size: 256
degradation: pil_nearest
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 1000
max_images: 8
increase_log_steps: True
trainer:
benchmark: True
accumulate_grad_batches: 2

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@ -1,53 +0,0 @@
model:
base_learning_rate: 4.5e-6
target: ldm.models.autoencoder.AutoencoderKL
params:
monitor: "val/rec_loss"
embed_dim: 64
lossconfig:
target: ldm.modules.losses.LPIPSWithDiscriminator
params:
disc_start: 50001
kl_weight: 0.000001
disc_weight: 0.5
ddconfig:
double_z: True
z_channels: 64
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult: [ 1,1,2,2,4,4] # num_down = len(ch_mult)-1
num_res_blocks: 2
attn_resolutions: [16,8]
dropout: 0.0
data:
target: main.DataModuleFromConfig
params:
batch_size: 12
wrap: True
train:
target: ldm.data.imagenet.ImageNetSRTrain
params:
size: 256
degradation: pil_nearest
validation:
target: ldm.data.imagenet.ImageNetSRValidation
params:
size: 256
degradation: pil_nearest
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 1000
max_images: 8
increase_log_steps: True
trainer:
benchmark: True
accumulate_grad_batches: 2

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@ -1,86 +0,0 @@
model:
base_learning_rate: 2.0e-06
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.0015
linear_end: 0.0195
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: image
image_size: 64
channels: 3
monitor: val/loss_simple_ema
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 64
in_channels: 3
out_channels: 3
model_channels: 224
attention_resolutions:
# note: this isn\t actually the resolution but
# the downsampling factor, i.e. this corresnponds to
# attention on spatial resolution 8,16,32, as the
# spatial reolution of the latents is 64 for f4
- 8
- 4
- 2
num_res_blocks: 2
channel_mult:
- 1
- 2
- 3
- 4
num_head_channels: 32
first_stage_config:
target: ldm.models.autoencoder.VQModelInterface
params:
embed_dim: 3
n_embed: 8192
ckpt_path: models/first_stage_models/vq-f4/model.ckpt
ddconfig:
double_z: false
z_channels: 3
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 2
- 4
num_res_blocks: 2
attn_resolutions: []
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config: __is_unconditional__
data:
target: main.DataModuleFromConfig
params:
batch_size: 48
num_workers: 5
wrap: false
train:
target: taming.data.faceshq.CelebAHQTrain
params:
size: 256
validation:
target: taming.data.faceshq.CelebAHQValidation
params:
size: 256
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 5000
max_images: 8
increase_log_steps: False
trainer:
benchmark: True

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@ -1,98 +0,0 @@
model:
base_learning_rate: 1.0e-06
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.0015
linear_end: 0.0195
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: image
cond_stage_key: class_label
image_size: 32
channels: 4
cond_stage_trainable: true
conditioning_key: crossattn
monitor: val/loss_simple_ema
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 32
in_channels: 4
out_channels: 4
model_channels: 256
attention_resolutions:
#note: this isn\t actually the resolution but
# the downsampling factor, i.e. this corresnponds to
# attention on spatial resolution 8,16,32, as the
# spatial reolution of the latents is 32 for f8
- 4
- 2
- 1
num_res_blocks: 2
channel_mult:
- 1
- 2
- 4
num_head_channels: 32
use_spatial_transformer: true
transformer_depth: 1
context_dim: 512
first_stage_config:
target: ldm.models.autoencoder.VQModelInterface
params:
embed_dim: 4
n_embed: 16384
ckpt_path: configs/first_stage_models/vq-f8/model.yaml
ddconfig:
double_z: false
z_channels: 4
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 2
- 2
- 4
num_res_blocks: 2
attn_resolutions:
- 32
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config:
target: ldm.modules.encoders.modules.ClassEmbedder
params:
embed_dim: 512
key: class_label
data:
target: main.DataModuleFromConfig
params:
batch_size: 64
num_workers: 12
wrap: false
train:
target: ldm.data.imagenet.ImageNetTrain
params:
config:
size: 256
validation:
target: ldm.data.imagenet.ImageNetValidation
params:
config:
size: 256
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 5000
max_images: 8
increase_log_steps: False
trainer:
benchmark: True

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@ -1,68 +0,0 @@
model:
base_learning_rate: 0.0001
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.0015
linear_end: 0.0195
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: image
cond_stage_key: class_label
image_size: 64
channels: 3
cond_stage_trainable: true
conditioning_key: crossattn
monitor: val/loss
use_ema: False
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 64
in_channels: 3
out_channels: 3
model_channels: 192
attention_resolutions:
- 8
- 4
- 2
num_res_blocks: 2
channel_mult:
- 1
- 2
- 3
- 5
num_heads: 1
use_spatial_transformer: true
transformer_depth: 1
context_dim: 512
first_stage_config:
target: ldm.models.autoencoder.VQModelInterface
params:
embed_dim: 3
n_embed: 8192
ddconfig:
double_z: false
z_channels: 3
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 2
- 4
num_res_blocks: 2
attn_resolutions: []
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config:
target: ldm.modules.encoders.modules.ClassEmbedder
params:
n_classes: 1001
embed_dim: 512
key: class_label

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@ -1,85 +0,0 @@
model:
base_learning_rate: 2.0e-06
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.0015
linear_end: 0.0195
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: image
image_size: 64
channels: 3
monitor: val/loss_simple_ema
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 64
in_channels: 3
out_channels: 3
model_channels: 224
attention_resolutions:
# note: this isn\t actually the resolution but
# the downsampling factor, i.e. this corresnponds to
# attention on spatial resolution 8,16,32, as the
# spatial reolution of the latents is 64 for f4
- 8
- 4
- 2
num_res_blocks: 2
channel_mult:
- 1
- 2
- 3
- 4
num_head_channels: 32
first_stage_config:
target: ldm.models.autoencoder.VQModelInterface
params:
embed_dim: 3
n_embed: 8192
ckpt_path: configs/first_stage_models/vq-f4/model.yaml
ddconfig:
double_z: false
z_channels: 3
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 2
- 4
num_res_blocks: 2
attn_resolutions: []
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config: __is_unconditional__
data:
target: main.DataModuleFromConfig
params:
batch_size: 42
num_workers: 5
wrap: false
train:
target: taming.data.faceshq.FFHQTrain
params:
size: 256
validation:
target: taming.data.faceshq.FFHQValidation
params:
size: 256
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 5000
max_images: 8
increase_log_steps: False
trainer:
benchmark: True

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@ -1,85 +0,0 @@
model:
base_learning_rate: 2.0e-06
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.0015
linear_end: 0.0195
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: image
image_size: 64
channels: 3
monitor: val/loss_simple_ema
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 64
in_channels: 3
out_channels: 3
model_channels: 224
attention_resolutions:
# note: this isn\t actually the resolution but
# the downsampling factor, i.e. this corresnponds to
# attention on spatial resolution 8,16,32, as the
# spatial reolution of the latents is 64 for f4
- 8
- 4
- 2
num_res_blocks: 2
channel_mult:
- 1
- 2
- 3
- 4
num_head_channels: 32
first_stage_config:
target: ldm.models.autoencoder.VQModelInterface
params:
ckpt_path: configs/first_stage_models/vq-f4/model.yaml
embed_dim: 3
n_embed: 8192
ddconfig:
double_z: false
z_channels: 3
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 2
- 4
num_res_blocks: 2
attn_resolutions: []
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config: __is_unconditional__
data:
target: main.DataModuleFromConfig
params:
batch_size: 48
num_workers: 5
wrap: false
train:
target: ldm.data.lsun.LSUNBedroomsTrain
params:
size: 256
validation:
target: ldm.data.lsun.LSUNBedroomsValidation
params:
size: 256
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 5000
max_images: 8
increase_log_steps: False
trainer:
benchmark: True

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@ -1,91 +0,0 @@
model:
base_learning_rate: 5.0e-5 # set to target_lr by starting main.py with '--scale_lr False'
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.0015
linear_end: 0.0155
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
loss_type: l1
first_stage_key: "image"
cond_stage_key: "image"
image_size: 32
channels: 4
cond_stage_trainable: False
concat_mode: False
scale_by_std: True
monitor: 'val/loss_simple_ema'
scheduler_config: # 10000 warmup steps
target: ldm.lr_scheduler.LambdaLinearScheduler
params:
warm_up_steps: [10000]
cycle_lengths: [10000000000000]
f_start: [1.e-6]
f_max: [1.]
f_min: [ 1.]
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 32
in_channels: 4
out_channels: 4
model_channels: 192
attention_resolutions: [ 1, 2, 4, 8 ] # 32, 16, 8, 4
num_res_blocks: 2
channel_mult: [ 1,2,2,4,4 ] # 32, 16, 8, 4, 2
num_heads: 8
use_scale_shift_norm: True
resblock_updown: True
first_stage_config:
target: ldm.models.autoencoder.AutoencoderKL
params:
embed_dim: 4
monitor: "val/rec_loss"
ckpt_path: "models/first_stage_models/kl-f8/model.ckpt"
ddconfig:
double_z: True
z_channels: 4
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult: [ 1,2,4,4 ] # num_down = len(ch_mult)-1
num_res_blocks: 2
attn_resolutions: [ ]
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config: "__is_unconditional__"
data:
target: main.DataModuleFromConfig
params:
batch_size: 96
num_workers: 5
wrap: False
train:
target: ldm.data.lsun.LSUNChurchesTrain
params:
size: 256
validation:
target: ldm.data.lsun.LSUNChurchesValidation
params:
size: 256
lightning:
callbacks:
image_logger:
target: main.ImageLogger
params:
batch_frequency: 5000
max_images: 8
increase_log_steps: False
trainer:
benchmark: True

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@ -1,71 +0,0 @@
model:
base_learning_rate: 5.0e-05
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.00085
linear_end: 0.012
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: image
cond_stage_key: caption
image_size: 32
channels: 4
cond_stage_trainable: true
conditioning_key: crossattn
monitor: val/loss_simple_ema
scale_factor: 0.18215
use_ema: False
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 32
in_channels: 4
out_channels: 4
model_channels: 320
attention_resolutions:
- 4
- 2
- 1
num_res_blocks: 2
channel_mult:
- 1
- 2
- 4
- 4
num_heads: 8
use_spatial_transformer: true
transformer_depth: 1
context_dim: 1280
use_checkpoint: true
legacy: False
first_stage_config:
target: ldm.models.autoencoder.AutoencoderKL
params:
embed_dim: 4
monitor: val/rec_loss
ddconfig:
double_z: true
z_channels: 4
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 2
- 4
- 4
num_res_blocks: 2
attn_resolutions: []
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config:
target: ldm.modules.encoders.modules.BERTEmbedder
params:
n_embed: 1280
n_layer: 32

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@ -1,20 +0,0 @@
# This file describes the alternative machine learning models
# available to the dream script.
#
# To add a new model, follow the examples below. Each
# model requires a model config file, a weights file,
# and the width and height of the images it
# was trained on.
laion400m:
config: configs/latent-diffusion/txt2img-1p4B-eval.yaml
weights: models/ldm/text2img-large/model.ckpt
description: Latent Diffusion LAION400M model
width: 256
height: 256
stable-diffusion-1.4:
config: configs/stable-diffusion/v1-inference.yaml
weights: models/ldm/stable-diffusion-v1/model.ckpt
description: Stable Diffusion inference model version 1.4
width: 512
height: 512

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@ -0,0 +1,27 @@
# This file describes the alternative machine learning models
# available to InvokeAI script.
#
# To add a new model, follow the examples below. Each
# model requires a model config file, a weights file,
# and the width and height of the images it
# was trained on.
stable-diffusion-1.5:
description: The newest Stable Diffusion version 1.5 weight file (4.27 GB)
weights: ./models/ldm/stable-diffusion-v1/v1-5-pruned-emaonly.ckpt
config: ./configs/stable-diffusion/v1-inference.yaml
width: 512
height: 512
vae: ./models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
default: true
stable-diffusion-1.4:
description: Stable Diffusion inference model version 1.4
config: configs/stable-diffusion/v1-inference.yaml
weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
width: 512
height: 512
inpainting-1.5:
weights: models/ldm/stable-diffusion-v1/sd-v1-5-inpainting.ckpt
config: configs/stable-diffusion/v1-inpainting-inference.yaml
vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
description: RunwayML SD 1.5 model optimized for inpainting

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@ -1,68 +0,0 @@
model:
base_learning_rate: 0.0001
target: ldm.models.diffusion.ddpm.LatentDiffusion
params:
linear_start: 0.0015
linear_end: 0.015
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: jpg
cond_stage_key: nix
image_size: 48
channels: 16
cond_stage_trainable: false
conditioning_key: crossattn
monitor: val/loss_simple_ema
scale_by_std: false
scale_factor: 0.22765929
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 48
in_channels: 16
out_channels: 16
model_channels: 448
attention_resolutions:
- 4
- 2
- 1
num_res_blocks: 2
channel_mult:
- 1
- 2
- 3
- 4
use_scale_shift_norm: false
resblock_updown: false
num_head_channels: 32
use_spatial_transformer: true
transformer_depth: 1
context_dim: 768
use_checkpoint: true
first_stage_config:
target: ldm.models.autoencoder.AutoencoderKL
params:
monitor: val/rec_loss
embed_dim: 16
ddconfig:
double_z: true
z_channels: 16
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 1
- 2
- 2
- 4
num_res_blocks: 2
attn_resolutions:
- 16
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config:
target: torch.nn.Identity

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@ -76,4 +76,4 @@ model:
target: torch.nn.Identity
cond_stage_config:
target: ldm.modules.encoders.modules.FrozenCLIPEmbedder
target: ldm.modules.encoders.modules.WeightedFrozenCLIPEmbedder

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@ -0,0 +1,79 @@
model:
base_learning_rate: 7.5e-05
target: ldm.models.diffusion.ddpm.LatentInpaintDiffusion
params:
linear_start: 0.00085
linear_end: 0.0120
num_timesteps_cond: 1
log_every_t: 200
timesteps: 1000
first_stage_key: "jpg"
cond_stage_key: "txt"
image_size: 64
channels: 4
cond_stage_trainable: false # Note: different from the one we trained before
conditioning_key: hybrid # important
monitor: val/loss_simple_ema
scale_factor: 0.18215
finetune_keys: null
scheduler_config: # 10000 warmup steps
target: ldm.lr_scheduler.LambdaLinearScheduler
params:
warm_up_steps: [ 2500 ] # NOTE for resuming. use 10000 if starting from scratch
cycle_lengths: [ 10000000000000 ] # incredibly large number to prevent corner cases
f_start: [ 1.e-6 ]
f_max: [ 1. ]
f_min: [ 1. ]
personalization_config:
target: ldm.modules.embedding_manager.EmbeddingManager
params:
placeholder_strings: ["*"]
initializer_words: ['face', 'man', 'photo', 'africanmale']
per_image_tokens: false
num_vectors_per_token: 1
progressive_words: False
unet_config:
target: ldm.modules.diffusionmodules.openaimodel.UNetModel
params:
image_size: 32 # unused
in_channels: 9 # 4 data + 4 downscaled image + 1 mask
out_channels: 4
model_channels: 320
attention_resolutions: [ 4, 2, 1 ]
num_res_blocks: 2
channel_mult: [ 1, 2, 4, 4 ]
num_heads: 8
use_spatial_transformer: True
transformer_depth: 1
context_dim: 768
use_checkpoint: True
legacy: False
first_stage_config:
target: ldm.models.autoencoder.AutoencoderKL
params:
embed_dim: 4
monitor: val/rec_loss
ddconfig:
double_z: true
z_channels: 4
resolution: 256
in_channels: 3
out_ch: 3
ch: 128
ch_mult:
- 1
- 2
- 4
- 4
num_res_blocks: 2
attn_resolutions: []
dropout: 0.0
lossconfig:
target: torch.nn.Identity
cond_stage_config:
target: ldm.modules.encoders.modules.WeightedFrozenCLIPEmbedder

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@ -1,57 +1,84 @@
FROM debian
FROM ubuntu AS get_miniconda
ARG gsd
ENV GITHUB_STABLE_DIFFUSION $gsd
SHELL ["/bin/bash", "-c"]
ARG rsd
ENV REQS $rsd
# install wget
RUN apt-get update \
&& apt-get install -y \
wget \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*
ARG cs
ENV CONDA_SUBDIR $cs
# download and install miniconda
ARG conda_version=py39_4.12.0-Linux-x86_64
ARG conda_prefix=/opt/conda
RUN wget --progress=dot:giga -O /miniconda.sh \
https://repo.anaconda.com/miniconda/Miniconda3-${conda_version}.sh \
&& bash /miniconda.sh -b -p ${conda_prefix} \
&& rm -f /miniconda.sh
ENV PIP_EXISTS_ACTION="w"
FROM ubuntu AS invokeai
# TODO: Optimize image size
# use bash
SHELL [ "/bin/bash", "-c" ]
SHELL ["/bin/bash", "-c"]
# clean bashrc
RUN echo "" > ~/.bashrc
WORKDIR /
RUN apt update && apt upgrade -y \
&& apt install -y \
git \
libgl1-mesa-glx \
libglib2.0-0 \
pip \
python3 \
&& git clone $GITHUB_STABLE_DIFFUSION
# Install necesarry packages
RUN apt-get update \
&& apt-get install -y \
--no-install-recommends \
gcc \
git \
libgl1-mesa-glx \
libglib2.0-0 \
pip \
python3 \
python3-dev \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*
# Install Anaconda or Miniconda
COPY anaconda.sh .
RUN bash anaconda.sh -b -u -p /anaconda && /anaconda/bin/conda init bash
# clone repository, create models.yaml and create symlinks
ARG invokeai_git=invoke-ai/InvokeAI
ARG invokeai_branch=main
ARG project_name=invokeai
ARG conda_env_file=environment-lin-cuda.yml
RUN git clone -b ${invokeai_branch} https://github.com/${invokeai_git}.git "/${project_name}" \
&& cp \
"/${project_name}/configs/models.yaml.example" \
"/${project_name}/configs/models.yaml" \
&& ln -sf \
"/${project_name}/environments-and-requirements/${conda_env_file}" \
"/${project_name}/environment.yml" \
&& ln -sf \
/data/models/v1-5-pruned-emaonly.ckpt \
"/${project_name}/models/ldm/stable-diffusion-v1/v1-5-pruned-emaonly.ckpt" \
&& ln -sf \
/data/outputs/ \
"/${project_name}/outputs"
# SD
WORKDIR /stable-diffusion
RUN source ~/.bashrc \
&& conda create -y --name ldm && conda activate ldm \
&& conda config --env --set subdir $CONDA_SUBDIR \
&& pip3 install -r $REQS \
&& pip3 install basicsr facexlib realesrgan \
&& mkdir models/ldm/stable-diffusion-v1 \
&& ln -s "/data/sd-v1-4.ckpt" models/ldm/stable-diffusion-v1/model.ckpt
# set workdir
WORKDIR "/${project_name}"
# Face restoreation
# by default expected in a sibling directory to stable-diffusion
WORKDIR /
RUN git clone https://github.com/TencentARC/GFPGAN.git
# install conda env and preload models
ARG conda_prefix=/opt/conda
COPY --from=get_miniconda "${conda_prefix}" "${conda_prefix}"
RUN source "${conda_prefix}/etc/profile.d/conda.sh" \
&& conda init bash \
&& source ~/.bashrc \
&& conda env create \
--name "${project_name}" \
&& rm -Rf ~/.cache \
&& conda clean -afy \
&& echo "conda activate ${project_name}" >> ~/.bashrc
WORKDIR /GFPGAN
RUN pip3 install -r requirements.txt \
&& python3 setup.py develop \
&& ln -s "/data/GFPGANv1.4.pth" experiments/pretrained_models/GFPGANv1.4.pth
RUN source ~/.bashrc \
&& python scripts/preload_models.py \
--no-interactive
WORKDIR /stable-diffusion
RUN python3 scripts/preload_models.py
WORKDIR /
COPY entrypoint.sh .
ENTRYPOINT ["/entrypoint.sh"]
# Copy entrypoint and set env
ENV CONDA_PREFIX="${conda_prefix}"
ENV PROJECT_NAME="${project_name}"
COPY docker-build/entrypoint.sh /
ENTRYPOINT [ "/entrypoint.sh" ]

84
docker-build/build.sh Executable file
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@ -0,0 +1,84 @@
#!/usr/bin/env bash
set -e
# IMPORTANT: You need to have a token on huggingface.co to be able to download the checkpoint!!!
# configure values by using env when executing build.sh
# f.e. env ARCH=aarch64 GITHUB_INVOKE_AI=https://github.com/yourname/yourfork.git ./build.sh
source ./docker-build/env.sh || echo "please run from repository root" || exit 1
invokeai_conda_version=${INVOKEAI_CONDA_VERSION:-py39_4.12.0-${platform/\//-}}
invokeai_conda_prefix=${INVOKEAI_CONDA_PREFIX:-\/opt\/conda}
invokeai_conda_env_file=${INVOKEAI_CONDA_ENV_FILE:-environment-lin-cuda.yml}
invokeai_git=${INVOKEAI_GIT:-invoke-ai/InvokeAI}
invokeai_branch=${INVOKEAI_BRANCH:-main}
huggingface_token=${HUGGINGFACE_TOKEN?}
# print the settings
echo "You are using these values:"
echo -e "project_name:\t\t ${project_name}"
echo -e "volumename:\t\t ${volumename}"
echo -e "arch:\t\t\t ${arch}"
echo -e "platform:\t\t ${platform}"
echo -e "invokeai_conda_version:\t ${invokeai_conda_version}"
echo -e "invokeai_conda_prefix:\t ${invokeai_conda_prefix}"
echo -e "invokeai_conda_env_file: ${invokeai_conda_env_file}"
echo -e "invokeai_git:\t\t ${invokeai_git}"
echo -e "invokeai_tag:\t\t ${invokeai_tag}\n"
_runAlpine() {
docker run \
--rm \
--interactive \
--tty \
--mount source="$volumename",target=/data \
--workdir /data \
alpine "$@"
}
_copyCheckpoints() {
echo "creating subfolders for models and outputs"
_runAlpine mkdir models
_runAlpine mkdir outputs
echo "downloading v1-5-pruned-emaonly.ckpt"
_runAlpine wget \
--header="Authorization: Bearer ${huggingface_token}" \
-O models/v1-5-pruned-emaonly.ckpt \
https://huggingface.co/runwayml/stable-diffusion-v1-5/resolve/main/v1-5-pruned-emaonly.ckpt
echo "done"
}
_checkVolumeContent() {
_runAlpine ls -lhA /data/models
}
_getModelMd5s() {
_runAlpine \
alpine sh -c "md5sum /data/models/*.ckpt"
}
if [[ -n "$(docker volume ls -f name="${volumename}" -q)" ]]; then
echo "Volume already exists"
if [[ -z "$(_checkVolumeContent)" ]]; then
echo "looks empty, copying checkpoint"
_copyCheckpoints
fi
echo "Models in ${volumename}:"
_checkVolumeContent
else
echo -n "createing docker volume "
docker volume create "${volumename}"
_copyCheckpoints
fi
# Build Container
docker build \
--platform="${platform}" \
--tag "${invokeai_tag}" \
--build-arg project_name="${project_name}" \
--build-arg conda_version="${invokeai_conda_version}" \
--build-arg conda_prefix="${invokeai_conda_prefix}" \
--build-arg conda_env_file="${invokeai_conda_env_file}" \
--build-arg invokeai_git="${invokeai_git}" \
--build-arg invokeai_branch="${invokeai_branch}" \
--file ./docker-build/Dockerfile \
.

View File

@ -1,10 +1,8 @@
#!/bin/bash
set -e
cd /stable-diffusion
source "${CONDA_PREFIX}/etc/profile.d/conda.sh"
conda activate "${PROJECT_NAME}"
if [ $# -eq 0 ]; then
python3 scripts/dream.py --full_precision -o /data
# bash
else
python3 scripts/dream.py --full_precision -o /data "$@"
fi
python scripts/invoke.py \
${@:---web --host=0.0.0.0}

13
docker-build/env.sh Normal file
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@ -0,0 +1,13 @@
#!/usr/bin/env bash
project_name=${PROJECT_NAME:-invokeai}
volumename=${VOLUMENAME:-${project_name}_data}
arch=${ARCH:-x86_64}
platform=${PLATFORM:-Linux/${arch}}
invokeai_tag=${INVOKEAI_TAG:-${project_name}-${arch}}
export project_name
export volumename
export arch
export platform
export invokeai_tag

15
docker-build/run.sh Executable file
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@ -0,0 +1,15 @@
#!/usr/bin/env bash
set -e
source ./docker-build/env.sh || echo "please run from repository root" || exit 1
docker run \
--interactive \
--tty \
--rm \
--platform "$platform" \
--name "$project_name" \
--hostname "$project_name" \
--mount source="$volumename",target=/data \
--publish 9090:9090 \
"$invokeai_tag" ${1:+$@}

View File

@ -4,45 +4,228 @@ title: Changelog
# :octicons-log-16: **Changelog**
## v2.0.1 (13 October 2022)
## v2.1.0 <small>(2 November 2022)</small>
- fix noisy images at high step count when using k* samplers
- dream.py script now calls invoke.py module directly rather than
via a new python process (which could break the environment)
- update mac instructions to use invokeai for env name by @willwillems in
https://github.com/invoke-ai/InvokeAI/pull/1030
- Update .gitignore by @blessedcoolant in
https://github.com/invoke-ai/InvokeAI/pull/1040
- reintroduce fix for m1 from https://github.com/invoke-ai/InvokeAI/pull/579
missing after merge by @skurovec in
https://github.com/invoke-ai/InvokeAI/pull/1056
- Update Stable_Diffusion_AI_Notebook.ipynb (Take 2) by @ChloeL19 in
https://github.com/invoke-ai/InvokeAI/pull/1060
- Print out the device type which is used by @manzke in
https://github.com/invoke-ai/InvokeAI/pull/1073
- Hires Addition by @hipsterusername in
https://github.com/invoke-ai/InvokeAI/pull/1063
- fix for "1 leaked semaphore objects to clean up at shutdown" on M1 by
@skurovec in https://github.com/invoke-ai/InvokeAI/pull/1081
- Forward dream.py to invoke.py using the same interpreter, add deprecation
warning by @db3000 in https://github.com/invoke-ai/InvokeAI/pull/1077
- fix noisy images at high step counts by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1086
- Generalize facetool strength argument by @db3000 in
https://github.com/invoke-ai/InvokeAI/pull/1078
- Enable fast switching among models at the invoke> command line by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1066
- Fix Typo, committed changing ldm environment to invokeai by @jdries3 in
https://github.com/invoke-ai/InvokeAI/pull/1095
- Update generate.py by @unreleased in
https://github.com/invoke-ai/InvokeAI/pull/1109
- Update 'ldm' env to 'invokeai' in troubleshooting steps by @19wolf in
https://github.com/invoke-ai/InvokeAI/pull/1125
- Fixed documentation typos and resolved merge conflicts by @rupeshs in
https://github.com/invoke-ai/InvokeAI/pull/1123
- Fix broken doc links, fix malaprop in the project subtitle by @majick in
https://github.com/invoke-ai/InvokeAI/pull/1131
- Only output facetool parameters if enhancing faces by @db3000 in
https://github.com/invoke-ai/InvokeAI/pull/1119
- Update gitignore to ignore codeformer weights at new location by
@spezialspezial in https://github.com/invoke-ai/InvokeAI/pull/1136
- fix links to point to invoke-ai.github.io #1117 by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1143
- Rework-mkdocs by @mauwii in https://github.com/invoke-ai/InvokeAI/pull/1144
- add option to CLI and pngwriter that allows user to set PNG compression level
by @lstein in https://github.com/invoke-ai/InvokeAI/pull/1127
- Fix img2img DDIM index out of bound by @wfng92 in
https://github.com/invoke-ai/InvokeAI/pull/1137
- Fix gh actions by @mauwii in https://github.com/invoke-ai/InvokeAI/pull/1128
- update mac instructions to use invokeai for env name by @willwillems in
https://github.com/invoke-ai/InvokeAI/pull/1030
- Update .gitignore by @blessedcoolant in
https://github.com/invoke-ai/InvokeAI/pull/1040
- reintroduce fix for m1 from https://github.com/invoke-ai/InvokeAI/pull/579
missing after merge by @skurovec in
https://github.com/invoke-ai/InvokeAI/pull/1056
- Update Stable_Diffusion_AI_Notebook.ipynb (Take 2) by @ChloeL19 in
https://github.com/invoke-ai/InvokeAI/pull/1060
- Print out the device type which is used by @manzke in
https://github.com/invoke-ai/InvokeAI/pull/1073
- Hires Addition by @hipsterusername in
https://github.com/invoke-ai/InvokeAI/pull/1063
- fix for "1 leaked semaphore objects to clean up at shutdown" on M1 by
@skurovec in https://github.com/invoke-ai/InvokeAI/pull/1081
- Forward dream.py to invoke.py using the same interpreter, add deprecation
warning by @db3000 in https://github.com/invoke-ai/InvokeAI/pull/1077
- fix noisy images at high step counts by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1086
- Generalize facetool strength argument by @db3000 in
https://github.com/invoke-ai/InvokeAI/pull/1078
- Enable fast switching among models at the invoke> command line by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1066
- Fix Typo, committed changing ldm environment to invokeai by @jdries3 in
https://github.com/invoke-ai/InvokeAI/pull/1095
- Fixed documentation typos and resolved merge conflicts by @rupeshs in
https://github.com/invoke-ai/InvokeAI/pull/1123
- Only output facetool parameters if enhancing faces by @db3000 in
https://github.com/invoke-ai/InvokeAI/pull/1119
- add option to CLI and pngwriter that allows user to set PNG compression level
by @lstein in https://github.com/invoke-ai/InvokeAI/pull/1127
- Fix img2img DDIM index out of bound by @wfng92 in
https://github.com/invoke-ai/InvokeAI/pull/1137
- Add text prompt to inpaint mask support by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1133
- Respect http[s] protocol when making socket.io middleware by @damian0815 in
https://github.com/invoke-ai/InvokeAI/pull/976
- WebUI: Adds Codeformer support by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1151
- Skips normalizing prompts for web UI metadata by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1165
- Add Asymmetric Tiling by @carson-katri in
https://github.com/invoke-ai/InvokeAI/pull/1132
- Web UI: Increases max CFG Scale to 200 by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1172
- Corrects color channels in face restoration; Fixes #1167 by @psychedelicious
in https://github.com/invoke-ai/InvokeAI/pull/1175
- Flips channels using array slicing instead of using OpenCV by @psychedelicious
in https://github.com/invoke-ai/InvokeAI/pull/1178
- Fix typo in docs: s/Formally/Formerly by @noodlebox in
https://github.com/invoke-ai/InvokeAI/pull/1176
- fix clipseg loading problems by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1177
- Correct color channels in upscale using array slicing by @wfng92 in
https://github.com/invoke-ai/InvokeAI/pull/1181
- Web UI: Filters existing images when adding new images; Fixes #1085 by
@psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/1171
- fix a number of bugs in textual inversion by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1190
- Improve !fetch, add !replay command by @ArDiouscuros in
https://github.com/invoke-ai/InvokeAI/pull/882
- Fix generation of image with s>1000 by @holstvoogd in
https://github.com/invoke-ai/InvokeAI/pull/951
- Web UI: Gallery improvements by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1198
- Update CLI.md by @krummrey in https://github.com/invoke-ai/InvokeAI/pull/1211
- outcropping improvements by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1207
- add support for loading VAE autoencoders by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1216
- remove duplicate fix_func for MPS by @wfng92 in
https://github.com/invoke-ai/InvokeAI/pull/1210
- Metadata storage and retrieval fixes by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1204
- nix: add shell.nix file by @Cloudef in
https://github.com/invoke-ai/InvokeAI/pull/1170
- Web UI: Changes vite dist asset paths to relative by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1185
- Web UI: Removes isDisabled from PromptInput by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1187
- Allow user to generate images with initial noise as on M1 / mps system by
@ArDiouscuros in https://github.com/invoke-ai/InvokeAI/pull/981
- feat: adding filename format template by @plucked in
https://github.com/invoke-ai/InvokeAI/pull/968
- Web UI: Fixes broken bundle by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1242
- Support runwayML custom inpainting model by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1243
- Update IMG2IMG.md by @talitore in
https://github.com/invoke-ai/InvokeAI/pull/1262
- New dockerfile - including a build- and a run- script as well as a GH-Action
by @mauwii in https://github.com/invoke-ai/InvokeAI/pull/1233
- cut over from karras to model noise schedule for higher steps by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1222
- Prompt tweaks by @lstein in https://github.com/invoke-ai/InvokeAI/pull/1268
- Outpainting implementation by @Kyle0654 in
https://github.com/invoke-ai/InvokeAI/pull/1251
- fixing aspect ratio on hires by @tjennings in
https://github.com/invoke-ai/InvokeAI/pull/1249
- Fix-build-container-action by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1274
- handle all unicode characters by @damian0815 in
https://github.com/invoke-ai/InvokeAI/pull/1276
- adds models.user.yml to .gitignore by @JakeHL in
https://github.com/invoke-ai/InvokeAI/pull/1281
- remove debug branch, set fail-fast to false by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1284
- Protect-secrets-on-pr by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1285
- Web UI: Adds initial inpainting implementation by @psychedelicious in
https://github.com/invoke-ai/InvokeAI/pull/1225
- fix environment-mac.yml - tested on x64 and arm64 by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1289
- Use proper authentication to download model by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1287
- Prevent indexing error for mode RGB by @spezialspezial in
https://github.com/invoke-ai/InvokeAI/pull/1294
- Integrate sd-v1-5 model into test matrix (easily expandable), remove
unecesarry caches by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1293
- add --no-interactive to preload_models step by @mauwii in
https://github.com/invoke-ai/InvokeAI/pull/1302
- 1-click installer and updater. Uses micromamba to install git and conda into a
contained environment (if necessary) before running the normal installation
script by @cmdr2 in https://github.com/invoke-ai/InvokeAI/pull/1253
- preload_models.py script downloads the weight files by @lstein in
https://github.com/invoke-ai/InvokeAI/pull/1290
## v2.0.1 <small>(13 October 2022)</small>
- fix noisy images at high step count when using k\* samplers
- dream.py script now calls invoke.py module directly rather than via a new
python process (which could break the environment)
## v2.0.0 <small>(9 October 2022)</small>
- `dream.py` script renamed `invoke.py`. A `dream.py` script wrapper remains
for backward compatibility.
- `dream.py` script renamed `invoke.py`. A `dream.py` script wrapper remains for
backward compatibility.
- Completely new WebGUI - launch with `python3 scripts/invoke.py --web`
- Support for [inpainting](features/INPAINTING.md) and [outpainting](features/OUTPAINTING.md)
- img2img runs on all k* samplers
- Support for [negative prompts](features/PROMPTS.md#negative-and-unconditioned-prompts)
- Support for [inpainting](features/INPAINTING.md) and
[outpainting](features/OUTPAINTING.md)
- img2img runs on all k\* samplers
- Support for
[negative prompts](features/PROMPTS.md#negative-and-unconditioned-prompts)
- Support for CodeFormer face reconstruction
- Support for Textual Inversion on Macintoshes
- Support in both WebGUI and CLI for [post-processing of previously-generated images](features/POSTPROCESS.md)
using facial reconstruction, ESRGAN upscaling, outcropping (similar to DALL-E infinite canvas),
and "embiggen" upscaling. See the `!fix` command.
- New `--hires` option on `invoke>` line allows [larger images to be created without duplicating elements](features/CLI.md#this-is-an-example-of-txt2img), at the cost of some performance.
- New `--perlin` and `--threshold` options allow you to add and control variation
during image generation (see [Thresholding and Perlin Noise Initialization](features/OTHER.md#thresholding-and-perlin-noise-initialization-options))
- Extensive metadata now written into PNG files, allowing reliable regeneration of images
and tweaking of previous settings.
- Command-line completion in `invoke.py` now works on Windows, Linux and Mac platforms.
- Improved [command-line completion behavior](features/CLI.md)
New commands added:
- Support in both WebGUI and CLI for
[post-processing of previously-generated images](features/POSTPROCESS.md)
using facial reconstruction, ESRGAN upscaling, outcropping (similar to DALL-E
infinite canvas), and "embiggen" upscaling. See the `!fix` command.
- New `--hires` option on `invoke>` line allows
[larger images to be created without duplicating elements](features/CLI.md#this-is-an-example-of-txt2img),
at the cost of some performance.
- New `--perlin` and `--threshold` options allow you to add and control
variation during image generation (see
[Thresholding and Perlin Noise Initialization](features/OTHER.md#thresholding-and-perlin-noise-initialization-options))
- Extensive metadata now written into PNG files, allowing reliable regeneration
of images and tweaking of previous settings.
- Command-line completion in `invoke.py` now works on Windows, Linux and Mac
platforms.
- Improved [command-line completion behavior](features/CLI.md) New commands
added:
- List command-line history with `!history`
- Search command-line history with `!search`
- Clear history with `!clear`
- Deprecated `--full_precision` / `-F`. Simply omit it and `invoke.py` will auto
configure. To switch away from auto use the new flag like `--precision=float32`.
configure. To switch away from auto use the new flag like
`--precision=float32`.
## v1.14 <small>(11 September 2022)</small>
- Memory optimizations for small-RAM cards. 512x512 now possible on 4 GB GPUs.
- Full support for Apple hardware with M1 or M2 chips.
- Add "seamless mode" for circular tiling of image. Generates beautiful effects.
([prixt](https://github.com/prixt)).
([prixt](https://github.com/prixt)).
- Inpainting support.
- Improved web server GUI.
- Lots of code and documentation cleanups.
@ -50,16 +233,17 @@ title: Changelog
## v1.13 <small>(3 September 2022)</small>
- Support image variations (see [VARIATIONS](features/VARIATIONS.md)
([Kevin Gibbons](https://github.com/bakkot) and many contributors and reviewers)
- Supports a Google Colab notebook for a standalone server running on Google hardware
[Arturo Mendivil](https://github.com/artmen1516)
([Kevin Gibbons](https://github.com/bakkot) and many contributors and
reviewers)
- Supports a Google Colab notebook for a standalone server running on Google
hardware [Arturo Mendivil](https://github.com/artmen1516)
- WebUI supports GFPGAN/ESRGAN facial reconstruction and upscaling
[Kevin Gibbons](https://github.com/bakkot)
[Kevin Gibbons](https://github.com/bakkot)
- WebUI supports incremental display of in-progress images during generation
[Kevin Gibbons](https://github.com/bakkot)
[Kevin Gibbons](https://github.com/bakkot)
- A new configuration file scheme that allows new models (including upcoming
stable-diffusion-v1.5) to be added without altering the code.
([David Wager](https://github.com/maddavid12))
stable-diffusion-v1.5) to be added without altering the code.
([David Wager](https://github.com/maddavid12))
- Can specify --grid on invoke.py command line as the default.
- Miscellaneous internal bug and stability fixes.
- Works on M1 Apple hardware.
@ -71,49 +255,59 @@ title: Changelog
- Improved file handling, including ability to read prompts from standard input.
(kudos to [Yunsaki](https://github.com/yunsaki)
- The web server is now integrated with the invoke.py script. Invoke by adding --web to
the invoke.py command arguments.
- The web server is now integrated with the invoke.py script. Invoke by adding
--web to the invoke.py command arguments.
- Face restoration and upscaling via GFPGAN and Real-ESGAN are now automatically
enabled if the GFPGAN directory is located as a sibling to Stable Diffusion.
VRAM requirements are modestly reduced. Thanks to both [Blessedcoolant](https://github.com/blessedcoolant) and
VRAM requirements are modestly reduced. Thanks to both
[Blessedcoolant](https://github.com/blessedcoolant) and
[Oceanswave](https://github.com/oceanswave) for their work on this.
- You can now swap samplers on the invoke> command line. [Blessedcoolant](https://github.com/blessedcoolant)
- You can now swap samplers on the invoke> command line.
[Blessedcoolant](https://github.com/blessedcoolant)
---
## v1.11 <small>(26 August 2022)</small>
- NEW FEATURE: Support upscaling and face enhancement using the GFPGAN module. (kudos to [Oceanswave](https://github.com/Oceanswave)
- You now can specify a seed of -1 to use the previous image's seed, -2 to use the seed for the image generated before that, etc.
Seed memory only extends back to the previous command, but will work on all images generated with the -n# switch.
- NEW FEATURE: Support upscaling and face enhancement using the GFPGAN module.
(kudos to [Oceanswave](https://github.com/Oceanswave)
- You now can specify a seed of -1 to use the previous image's seed, -2 to use
the seed for the image generated before that, etc. Seed memory only extends
back to the previous command, but will work on all images generated with the
-n# switch.
- Variant generation support temporarily disabled pending more general solution.
- Created a feature branch named **yunsaki-morphing-invoke** which adds experimental support for
iteratively modifying the prompt and its parameters. Please see[Pull Request #86](https://github.com/lstein/stable-diffusion/pull/86)
for a synopsis of how this works. Note that when this feature is eventually added to the main branch, it will may be modified
significantly.
- Created a feature branch named **yunsaki-morphing-invoke** which adds
experimental support for iteratively modifying the prompt and its parameters.
Please
see[Pull Request #86](https://github.com/lstein/stable-diffusion/pull/86) for
a synopsis of how this works. Note that when this feature is eventually added
to the main branch, it will may be modified significantly.
---
## v1.10 <small>(25 August 2022)</small>
- A barebones but fully functional interactive web server for online generation of txt2img and img2img.
- A barebones but fully functional interactive web server for online generation
of txt2img and img2img.
---
## v1.09 <small>(24 August 2022)</small>
- A new -v option allows you to generate multiple variants of an initial image
in img2img mode. (kudos to [Oceanswave](https://github.com/Oceanswave). [
See this discussion in the PR for examples and details on use](https://github.com/lstein/stable-diffusion/pull/71#issuecomment-1226700810))
- Added ability to personalize text to image generation (kudos to [Oceanswave](https://github.com/Oceanswave) and [nicolai256](https://github.com/nicolai256))
in img2img mode. (kudos to [Oceanswave](https://github.com/Oceanswave).
[ See this discussion in the PR for examples and details on use](https://github.com/lstein/stable-diffusion/pull/71#issuecomment-1226700810))
- Added ability to personalize text to image generation (kudos to
[Oceanswave](https://github.com/Oceanswave) and
[nicolai256](https://github.com/nicolai256))
- Enabled all of the samplers from k_diffusion
---
## v1.08 <small>(24 August 2022)</small>
- Escape single quotes on the invoke> command before trying to parse. This avoids
parse errors.
- Escape single quotes on the invoke> command before trying to parse. This
avoids parse errors.
- Removed instruction to get Python3.8 as first step in Windows install.
Anaconda3 does it for you.
- Added bounds checks for numeric arguments that could cause crashes.
@ -123,34 +317,36 @@ title: Changelog
## v1.07 <small>(23 August 2022)</small>
- Image filenames will now never fill gaps in the sequence, but will be assigned the
next higher name in the chosen directory. This ensures that the alphabetic and chronological
sort orders are the same.
- Image filenames will now never fill gaps in the sequence, but will be assigned
the next higher name in the chosen directory. This ensures that the alphabetic
and chronological sort orders are the same.
---
## v1.06 <small>(23 August 2022)</small>
- Added weighted prompt support contributed by [xraxra](https://github.com/xraxra)
- Example of using weighted prompts to tweak a demonic figure contributed by [bmaltais](https://github.com/bmaltais)
- Added weighted prompt support contributed by
[xraxra](https://github.com/xraxra)
- Example of using weighted prompts to tweak a demonic figure contributed by
[bmaltais](https://github.com/bmaltais)
---
## v1.05 <small>(22 August 2022 - after the drop)</small>
- Filenames now use the following formats:
000010.95183149.png -- Two files produced by the same command (e.g. -n2),
000010.26742632.png -- distinguished by a different seed.
- Filenames now use the following formats: 000010.95183149.png -- Two files
produced by the same command (e.g. -n2), 000010.26742632.png -- distinguished
by a different seed.
000011.455191342.01.png -- Two files produced by the same command using
000011.455191342.02.png -- a batch size>1 (e.g. -b2). They have the same seed.
000011.4160627868.grid#1-4.png -- a grid of four images (-g); the whole grid can
be regenerated with the indicated key
000011.4160627868.grid#1-4.png -- a grid of four images (-g); the whole grid
can be regenerated with the indicated key
- It should no longer be possible for one image to overwrite another
- You can use the "cd" and "pwd" commands at the invoke> prompt to set and retrieve
the path of the output directory.
- You can use the "cd" and "pwd" commands at the invoke> prompt to set and
retrieve the path of the output directory.
---
@ -164,26 +360,28 @@ title: Changelog
## v1.03 <small>(22 August 2022)</small>
- The original txt2img and img2img scripts from the CompViz repository have been moved into
a subfolder named "orig_scripts", to reduce confusion.
- The original txt2img and img2img scripts from the CompViz repository have been
moved into a subfolder named "orig_scripts", to reduce confusion.
---
## v1.02 <small>(21 August 2022)</small>
- A copy of the prompt and all of its switches and options is now stored in the corresponding
image in a tEXt metadata field named "Dream". You can read the prompt using scripts/images2prompt.py,
or an image editor that allows you to explore the full metadata.
**Please run "conda env update" to load the k_lms dependencies!!**
- A copy of the prompt and all of its switches and options is now stored in the
corresponding image in a tEXt metadata field named "Dream". You can read the
prompt using scripts/images2prompt.py, or an image editor that allows you to
explore the full metadata. **Please run "conda env update" to load the k_lms
dependencies!!**
---
## v1.01 <small>(21 August 2022)</small>
- added k_lms sampling.
**Please run "conda env update" to load the k_lms dependencies!!**
- use half precision arithmetic by default, resulting in faster execution and lower memory requirements
Pass argument --full_precision to invoke.py to get slower but more accurate image generation
- added k_lms sampling. **Please run "conda env update" to load the k_lms
dependencies!!**
- use half precision arithmetic by default, resulting in faster execution and
lower memory requirements Pass argument --full_precision to invoke.py to get
slower but more accurate image generation
---

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@ -1,16 +1,14 @@
---
title: CLI
hide:
- toc
---
# :material-bash: CLI
## **Interactive Command Line Interface**
The `invoke.py` script, located in `scripts/dream.py`, provides an interactive
interface to image generation similar to the "invoke mothership" bot that Stable
AI provided on its Discord server.
The `invoke.py` script, located in `scripts/`, provides an interactive interface
to image generation similar to the "invoke mothership" bot that Stable AI
provided on its Discord server.
Unlike the `txt2img.py` and `img2img.py` scripts provided in the original
[CompVis/stable-diffusion](https://github.com/CompVis/stable-diffusion) source
@ -60,9 +58,9 @@ invoke> q
![invoke-py-demo](../assets/dream-py-demo.png)
The `invoke>` prompt's arguments are pretty much identical to those used in the
Discord bot, except you don't need to type `!invoke` (it doesn't hurt if you do).
A significant change is that creation of individual images is now the default
unless `--grid` (`-g`) is given. A full list is given in
Discord bot, except you don't need to type `!invoke` (it doesn't hurt if you
do). A significant change is that creation of individual images is now the
default unless `--grid` (`-g`) is given. A full list is given in
[List of prompt arguments](#list-of-prompt-arguments).
## Arguments
@ -75,7 +73,8 @@ the location of the model weight files.
These command-line arguments can be passed to `invoke.py` when you first run it
from the Windows, Mac or Linux command line. Some set defaults that can be
overridden on a per-prompt basis (see [List of prompt arguments](#list-of-prompt-arguments). Others
overridden on a per-prompt basis (see
[List of prompt arguments](#list-of-prompt-arguments). Others
| Argument <img width="240" align="right"/> | Shortcut <img width="100" align="right"/> | Default <img width="320" align="right"/> | Description |
| ----------------------------------------- | ----------------------------------------- | ---------------------------------------------- | ---------------------------------------------------------------------------------------------------- |
@ -85,19 +84,23 @@ overridden on a per-prompt basis (see [List of prompt arguments](#list-of-prompt
| `--from_file <path>` | | `None` | Read list of prompts from a file. Use `-` to read from standard input |
| `--model <modelname>` | | `stable-diffusion-1.4` | Loads model specified in configs/models.yaml. Currently one of "stable-diffusion-1.4" or "laion400m" |
| `--full_precision` | `-F` | `False` | Run in slower full-precision mode. Needed for Macintosh M1/M2 hardware and some older video cards. |
| `--png_compression <0-9>` | `-z<0-9>` | 6 | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| `--png_compression <0-9>` | `-z<0-9>` | `6` | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| `--safety-checker` | | `False` | Activate safety checker for NSFW and other potentially disturbing imagery |
| `--web` | | `False` | Start in web server mode |
| `--host <ip addr>` | | `localhost` | Which network interface web server should listen on. Set to 0.0.0.0 to listen on any. |
| `--port <port>` | | `9090` | Which port web server should listen for requests on. |
| `--config <path>` | | `configs/models.yaml` | Configuration file for models and their weights. |
| `--iterations <int>` | `-n<int>` | `1` | How many images to generate per prompt. |
| `--width <int>` | `-W<int>` | `512` | Width of generated image |
| `--height <int>` | `-H<int>` | `512` | Height of generated image | `--steps <int>` | `-s<int>` | `50` | How many steps of refinement to apply |
| `--strength <float>` | `-s<float>` | `0.75` | For img2img: how hard to try to match the prompt to the initial image. Ranges from 0.0-0.99, with higher values replacing the initial image completely. |
| `--fit` | `-F` | `False` | For img2img: scale the init image to fit into the specified -H and -W dimensions |
| `--grid` | `-g` | `False` | Save all image series as a grid rather than individually. |
| `--sampler <sampler>` | `-A<sampler>` | `k_lms` | Sampler to use. Use `-h` to get list of available samplers. |
| `--seamless` | | `False` | Create interesting effects by tiling elements of the image. |
| `--embedding_path <path>` | | `None` | Path to pre-trained embedding manager checkpoints, for custom models |
| `--gfpgan_dir` | | `src/gfpgan` | Path to where GFPGAN is installed. |
| `--gfpgan_model_path` | | `experiments/pretrained_models/GFPGANv1.4.pth` | Path to GFPGAN model file, relative to `--gfpgan_dir`. |
| `--device <device>` | `-d<device>` | `torch.cuda.current_device()` | Device to run SD on, e.g. "cuda:0" |
| `--free_gpu_mem` | | `False` | Free GPU memory after sampling, to allow image decoding and saving in low VRAM conditions |
| `--precision` | | `auto` | Set model precision, default is selected by device. Options: auto, float32, float16, autocast |
@ -107,7 +110,7 @@ overridden on a per-prompt basis (see [List of prompt arguments](#list-of-prompt
| Argument | Shortcut | Default | Description |
|--------------------|------------|---------------------|--------------|
| `--weights <path>` | | `None` | Pth to weights file; use `--model stable-diffusion-1.4` instead |
| `--weights <path>` | | `None` | Path to weights file; use `--model stable-diffusion-1.4` instead |
| `--laion400m` | `-l` | `False` | Use older LAION400m weights; use `--model=laion400m` instead |
</div>
@ -120,11 +123,34 @@ overridden on a per-prompt basis (see [List of prompt arguments](#list-of-prompt
You can either double your slashes (ick): `C:\\path\\to\\my\\file`, or
use Linux/Mac style forward slashes (better): `C:/path/to/my/file`.
## The .invokeai initialization file
To start up invoke.py with your preferred settings, place your desired
startup options in a file in your home directory named `.invokeai` The
file should contain the startup options as you would type them on the
command line (`--steps=10 --grid`), one argument per line, or a
mixture of both using any of the accepted command switch formats:
!!! example ""
```bash
--web
--steps=28
--grid
-f 0.6 -C 11.0 -A k_euler_a
```
Note that the initialization file only accepts the command line arguments.
There are additional arguments that you can provide on the `invoke>` command
line (such as `-n` or `--iterations`) that cannot be entered into this file.
Also be alert for empty blank lines at the end of the file, which will cause
an arguments error at startup time.
## List of prompt arguments
After the invoke.py script initializes, it will present you with a
`invoke>` prompt. Here you can enter information to generate images
from text ([txt2img](#txt2img)), to embellish an existing image or sketch
After the invoke.py script initializes, it will present you with a `invoke>`
prompt. Here you can enter information to generate images from text
([txt2img](#txt2img)), to embellish an existing image or sketch
([img2img](#img2img)), or to selectively alter chosen regions of the image
([inpainting](#inpainting)).
@ -141,58 +167,59 @@ from text ([txt2img](#txt2img)), to embellish an existing image or sketch
Here are the invoke> command that apply to txt2img:
| Argument <img width="680" align="right"/> | Shortcut <img width="420" align="right"/> | Default <img width="480" align="right"/> | Description |
|--------------------|------------|---------------------|--------------|
| "my prompt" | | | Text prompt to use. The quotation marks are optional. |
| --width <int> | -W<int> | 512 | Width of generated image |
| --height <int> | -H<int> | 512 | Height of generated image |
| --iterations <int> | -n<int> | 1 | How many images to generate from this prompt |
| --steps <int> | -s<int> | 50 | How many steps of refinement to apply |
| --cfg_scale <float>| -C<float> | 7.5 | How hard to try to match the prompt to the generated image; any number greater than 1.0 works, but the useful range is roughly 5.0 to 20.0 |
| --seed <int> | -S<int> | None | Set the random seed for the next series of images. This can be used to recreate an image generated previously.|
| --sampler <sampler>| -A<sampler>| k_lms | Sampler to use. Use -h to get list of available samplers. |
| --hires_fix | | | Larger images often have duplication artefacts. This option suppresses duplicates by generating the image at low res, and then using img2img to increase the resolution |
| `--png_compression <0-9>` | `-z<0-9>` | 6 | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| --grid | -g | False | Turn on grid mode to return a single image combining all the images generated by this prompt |
| --individual | -i | True | Turn off grid mode (deprecated; leave off --grid instead) |
| --outdir <path> | -o<path> | outputs/img_samples | Temporarily change the location of these images |
| --seamless | | False | Activate seamless tiling for interesting effects |
| --log_tokenization | -t | False | Display a color-coded list of the parsed tokens derived from the prompt |
| --skip_normalization| -x | False | Weighted subprompts will not be normalized. See [Weighted Prompts](./OTHER.md#weighted-prompts) |
| --upscale <int> <float> | -U <int> <float> | -U 1 0.75| Upscale image by magnification factor (2, 4), and set strength of upscaling (0.0-1.0). If strength not set, will default to 0.75. |
| --facetool_strength <float> | -G <float> | -G0 | Fix faces (defaults to using the GFPGAN algorithm); argument indicates how hard the algorithm should try (0.0-1.0) |
| --facetool <name> | -ft <name> | -ft gfpgan | Select face restoration algorithm to use: gfpgan, codeformer |
| --codeformer_fidelity | -cf <float> | 0.75 | Used along with CodeFormer. Takes values between 0 and 1. 0 produces high quality but low accuracy. 1 produces high accuracy but low quality |
| --save_original | -save_orig| False | When upscaling or fixing faces, this will cause the original image to be saved rather than replaced. |
| --variation <float> |-v<float>| 0.0 | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with -S<seed> and -n<int> to generate a series a riffs on a starting image. See [Variations](./VARIATIONS.md). |
| --with_variations <pattern> | | None | Combine two or more variations. See [Variations](./VARIATIONS.md) for now to use this. |
| --save_intermediates <n> | | None | Save the image from every nth step into an "intermediates" folder inside the output directory |
| Argument <img width="680" align="right"/> | Shortcut <img width="420" align="right"/> | Default <img width="480" align="right"/> | Description |
| ----------------------------------------- | ----------------------------------------- | ---------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| "my prompt" | | | Text prompt to use. The quotation marks are optional. |
| `--width <int>` | `-W<int>` | `512` | Width of generated image |
| `--height <int>` | `-H<int>` | `512` | Height of generated image |
| `--iterations <int>` | `-n<int>` | `1` | How many images to generate from this prompt |
| `--steps <int>` | `-s<int>` | `50` | How many steps of refinement to apply |
| `--cfg_scale <float>` | `-C<float>` | `7.5` | How hard to try to match the prompt to the generated image; any number greater than 1.0 works, but the useful range is roughly 5.0 to 20.0 |
| `--seed <int>` | `-S<int>` | `None` | Set the random seed for the next series of images. This can be used to recreate an image generated previously. |
| `--sampler <sampler>` | `-A<sampler>` | `k_lms` | Sampler to use. Use -h to get list of available samplers. |
| `--karras_max <int>` | | `29` | When using k\_\* samplers, set the maximum number of steps before shifting from using the Karras noise schedule (good for low step counts) to the LatentDiffusion noise schedule (good for high step counts) This value is sticky. [29] |
| `--hires_fix` | | | Larger images often have duplication artefacts. This option suppresses duplicates by generating the image at low res, and then using img2img to increase the resolution |
| `--png_compression <0-9>` | `-z<0-9>` | `6` | Select level of compression for output files, from 0 (no compression) to 9 (max compression) |
| `--grid` | `-g` | `False` | Turn on grid mode to return a single image combining all the images generated by this prompt |
| `--individual` | `-i` | `True` | Turn off grid mode (deprecated; leave off --grid instead) |
| `--outdir <path>` | `-o<path>` | `outputs/img_samples` | Temporarily change the location of these images |
| `--seamless` | | `False` | Activate seamless tiling for interesting effects |
| `--seamless_axes` | | `x,y` | Specify which axes to use circular convolution on. |
| `--log_tokenization` | `-t` | `False` | Display a color-coded list of the parsed tokens derived from the prompt |
| `--skip_normalization` | `-x` | `False` | Weighted subprompts will not be normalized. See [Weighted Prompts](./OTHER.md#weighted-prompts) |
| `--upscale <int> <float>` | `-U <int> <float>` | `-U 1 0.75` | Upscale image by magnification factor (2, 4), and set strength of upscaling (0.0-1.0). If strength not set, will default to 0.75. |
| `--facetool_strength <float>` | `-G <float> ` | `-G0` | Fix faces (defaults to using the GFPGAN algorithm); argument indicates how hard the algorithm should try (0.0-1.0) |
| `--facetool <name>` | `-ft <name>` | `-ft gfpgan` | Select face restoration algorithm to use: gfpgan, codeformer |
| `--codeformer_fidelity` | `-cf <float>` | `0.75` | Used along with CodeFormer. Takes values between 0 and 1. 0 produces high quality but low accuracy. 1 produces high accuracy but low quality |
| `--save_original` | `-save_orig` | `False` | When upscaling or fixing faces, this will cause the original image to be saved rather than replaced. |
| `--variation <float>` | `-v<float>` | `0.0` | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with `-S<seed>` and `-n<int>` to generate a series a riffs on a starting image. See [Variations](./VARIATIONS.md). |
| `--with_variations <pattern>` | | `None` | Combine two or more variations. See [Variations](./VARIATIONS.md) for now to use this. |
| `--save_intermediates <n>` | | `None` | Save the image from every nth step into an "intermediates" folder inside the output directory |
Note that the width and height of the image must be multiples of
64. You can provide different values, but they will be rounded down to
the nearest multiple of 64.
Note that the width and height of the image must be multiples of 64. You can
provide different values, but they will be rounded down to the nearest multiple
of 64.
### This is an example of img2img:
### This is an example of img2img:
~~~~
```
invoke> waterfall and rainbow -I./vacation-photo.png -W640 -H480 --fit
~~~~
```
This will modify the indicated vacation photograph by making it more
like the prompt. Results will vary greatly depending on what is in the
image. We also ask to --fit the image into a box no bigger than
640x480. Otherwise the image size will be identical to the provided
photo and you may run out of memory if it is large.
This will modify the indicated vacation photograph by making it more like the
prompt. Results will vary greatly depending on what is in the image. We also ask
to --fit the image into a box no bigger than 640x480. Otherwise the image size
will be identical to the provided photo and you may run out of memory if it is
large.
In addition to the command-line options recognized by txt2img, img2img
accepts additional options:
In addition to the command-line options recognized by txt2img, img2img accepts
additional options:
| Argument <img width="160" align="right"/> | Shortcut | Default | Description |
|----------------------|-------------|-----------------|--------------|
| `--init_img <path>` | `-I<path>` | `None` | Path to the initialization image |
| `--fit` | `-F` | `False` | Scale the image to fit into the specified -H and -W dimensions |
| `--strength <float>` | `-s<float>` | `0.75` | How hard to try to match the prompt to the initial image. Ranges from 0.0-0.99, with higher values replacing the initial image completely.|
| Argument <img width="160" align="right"/> | Shortcut | Default | Description |
| ----------------------------------------- | ----------- | ------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| `--init_img <path>` | `-I<path>` | `None` | Path to the initialization image |
| `--fit` | `-F` | `False` | Scale the image to fit into the specified -H and -W dimensions |
| `--strength <float>` | `-s<float>` | `0.75` | How hard to try to match the prompt to the initial image. Ranges from 0.0-0.99, with higher values replacing the initial image completely. |
### inpainting
@ -209,12 +236,39 @@ accepts additional options:
the pixels underneath when you create the transparent areas. See
[Inpainting](./INPAINTING.md) for details.
inpainting accepts all the arguments used for txt2img and img2img, as
well as the --mask (-M) argument:
inpainting accepts all the arguments used for txt2img and img2img, as well as
the --mask (-M) and --text_mask (-tm) arguments:
| Argument <img width="100" align="right"/> | Shortcut | Default | Description |
|--------------------|------------|---------------------|--------------|
| `--init_mask <path>` | `-M<path>` | `None` |Path to an image the same size as the initial_image, with areas for inpainting made transparent.|
| Argument <img width="100" align="right"/> | Shortcut | Default | Description |
| ----------------------------------------- | ------------------------ | ------- | ------------------------------------------------------------------------------------------------ |
| `--init_mask <path>` | `-M<path>` | `None` | Path to an image the same size as the initial_image, with areas for inpainting made transparent. |
| `--invert_mask ` | | False | If true, invert the mask so that transparent areas are opaque and vice versa. |
| `--text_mask <prompt> [<float>]` | `-tm <prompt> [<float>]` | <none> | Create a mask from a text prompt describing part of the image |
The mask may either be an image with transparent areas, in which case the
inpainting will occur in the transparent areas only, or a black and white image,
in which case all black areas will be painted into.
`--text_mask` (short form `-tm`) is a way to generate a mask using a text
description of the part of the image to replace. For example, if you have an
image of a breakfast plate with a bagel, toast and scrambled eggs, you can
selectively mask the bagel and replace it with a piece of cake this way:
```
invoke> a piece of cake -I /path/to/breakfast.png -tm bagel
```
The algorithm uses <a
href="https://github.com/timojl/clipseg">clipseg</a> to classify different
regions of the image. The classifier puts out a confidence score for each region
it identifies. Generally regions that score above 0.5 are reliable, but if you
are getting too much or too little masking you can adjust the threshold down (to
get more mask), or up (to get less). In this example, by passing `-tm` a higher
value, we are insisting on a more stringent classification.
```
invoke> a piece of cake -I /path/to/breakfast.png -tm bagel 0.6
```
# Other Commands
@ -222,31 +276,26 @@ The CLI offers a number of commands that begin with "!".
## Postprocessing images
To postprocess a file using face restoration or upscaling, use the
`!fix` command.
To postprocess a file using face restoration or upscaling, use the `!fix`
command.
### `!fix`
This command runs a post-processor on a previously-generated image. It
takes a PNG filename or path and applies your choice of the `-U`, `-G`, or
`--embiggen` switches in order to fix faces or upscale. If you provide a
filename, the script will look for it in the current output
directory. Otherwise you can provide a full or partial path to the
desired file.
This command runs a post-processor on a previously-generated image. It takes a
PNG filename or path and applies your choice of the `-U`, `-G`, or `--embiggen`
switches in order to fix faces or upscale. If you provide a filename, the script
will look for it in the current output directory. Otherwise you can provide a
full or partial path to the desired file.
Some examples:
!!! example ""
Upscale to 4X its original size and fix faces using codeformer:
!!! example "Upscale to 4X its original size and fix faces using codeformer"
```bash
invoke> !fix 0000045.4829112.png -G1 -U4 -ft codeformer
```
!!! example ""
Use the GFPGAN algorithm to fix faces, then upscale to 3X using --embiggen:
!!! example "Use the GFPGAN algorithm to fix faces, then upscale to 3X using --embiggen"
```bash
invoke> !fix 0000045.4829112.png -G0.8 -ft gfpgan
@ -255,33 +304,41 @@ Some examples:
>> GFPGAN - Restoring Faces for image seed:4829112
Outputs:
[1] outputs/img-samples/000017.4829112.gfpgan-00.png: !fix "outputs/img-samples/0000045.4829112.png" -s 50 -S -W 512 -H 512 -C 7.5 -A k_lms -G 0.8
```
# Model selection and importation
### !mask
The CLI allows you to add new models on the fly, as well as to switch
among them rapidly without leaving the script.
This command takes an image, a text prompt, and uses the `clipseg` algorithm to
automatically generate a mask of the area that matches the text prompt. It is
useful for debugging the text masking process prior to inpainting with the
`--text_mask` argument. See [INPAINTING.md] for details.
## !models
## Model selection and importation
This prints out a list of the models defined in `config/models.yaml'.
The active model is bold-faced
The CLI allows you to add new models on the fly, as well as to switch among them
rapidly without leaving the script.
### !models
This prints out a list of the models defined in `config/models.yaml'. The active
model is bold-faced
Example:
<pre>
laion400m not loaded <no description>
<b>stable-diffusion-1.4 active Stable Diffusion v1.4</b>
waifu-diffusion not loaded Waifu Diffusion v1.3
</pre>
## !switch <model>
### !switch <model>
This quickly switches from one model to another without leaving the
CLI script. `invoke.py` uses a memory caching system; once a model
has been loaded, switching back and forth is quick. The following
example shows this in action. Note how the second column of the
`!models` table changes to `cached` after a model is first loaded,
and that the long initialization step is not needed when loading
a cached model.
This quickly switches from one model to another without leaving the CLI script.
`invoke.py` uses a memory caching system; once a model has been loaded,
switching back and forth is quick. The following example shows this in action.
Note how the second column of the `!models` table changes to `cached` after a
model is first loaded, and that the long initialization step is not needed when
loading a cached model.
<pre>
invoke> !models
@ -319,32 +376,30 @@ laion400m not loaded <no description>
waifu-diffusion cached Waifu Diffusion v1.3
</pre>
## !import_model <path/to/model/weights>
### !import_model <path/to/model/weights>
This command imports a new model weights file into InvokeAI, makes it
available for image generation within the script, and writes out the
configuration for the model into `config/models.yaml` for use in
subsequent sessions.
This command imports a new model weights file into InvokeAI, makes it available
for image generation within the script, and writes out the configuration for the
model into `config/models.yaml` for use in subsequent sessions.
Provide `!import_model` with the path to a weights file ending in
`.ckpt`. If you type a partial path and press tab, the CLI will
autocomplete. Although it will also autocomplete to `.vae` files,
these are not currenty supported (but will be soon).
Provide `!import_model` with the path to a weights file ending in `.ckpt`. If
you type a partial path and press tab, the CLI will autocomplete. Although it
will also autocomplete to `.vae` files, these are not currenty supported (but
will be soon).
When you hit return, the CLI will prompt you to fill in additional
information about the model, including the short name you wish to use
for it with the `!switch` command, a brief description of the model,
the default image width and height to use with this model, and the
model's configuration file. The latter three fields are automatically
filled with reasonable defaults. In the example below, the bold-faced
text shows what the user typed in with the exception of the width,
height and configuration file paths, which were filled in
When you hit return, the CLI will prompt you to fill in additional information
about the model, including the short name you wish to use for it with the
`!switch` command, a brief description of the model, the default image width and
height to use with this model, and the model's configuration file. The latter
three fields are automatically filled with reasonable defaults. In the example
below, the bold-faced text shows what the user typed in with the exception of
the width, height and configuration file paths, which were filled in
automatically.
Example:
<pre>
invoke> <b>!import_model models/ldm/stable-diffusion-v1/ model-epoch08-float16.ckpt</b>
invoke> <b>!import_model models/ldm/stable-diffusion-v1/model-epoch08-float16.ckpt</b>
>> Model import in process. Please enter the values needed to configure this model:
Name for this model: <b>waifu-diffusion</b>
@ -371,14 +426,15 @@ OK to import [n]? <b>y</b>
invoke>
</pre>
##!edit_model <name_of_model>
###!edit_model <name_of_model>
The `!edit_model` command can be used to modify a model that is
already defined in `config/models.yaml`. Call it with the short
name of the model you wish to modify, and it will allow you to
modify the model's `description`, `weights` and other fields.
The `!edit_model` command can be used to modify a model that is already defined
in `config/models.yaml`. Call it with the short name of the model you wish to
modify, and it will allow you to modify the model's `description`, `weights` and
other fields.
Example:
<pre>
invoke> <b>!edit_model waifu-diffusion</b>
>> Editing model waifu-diffusion from configuration file ./configs/models.yaml
@ -401,36 +457,28 @@ OK to import [n]? y
>> Loading waifu-diffusion from models/ldm/stable-diffusion-v1/model-epoch10-float16.ckpt
...
</pre>
=======
invoke> !fix 000017.4829112.gfpgan-00.png --embiggen 3
...lots of text...
Outputs:
[2] outputs/img-samples/000018.2273800735.embiggen-00.png: !fix "outputs/img-samples/000017.243781548.gfpgan-00.png" -s 50 -S 2273800735 -W 512 -H 512 -C 7.5 -A k_lms --embiggen 3.0 0.75 0.25
```
# History processing
The CLI provides a series of convenient commands for reviewing previous
actions, retrieving them, modifying them, and re-running them.
```bash
invoke> !fetch 0000015.8929913.png
# the script returns the next line, ready for editing and running:
invoke> a fantastic alien landscape -W 576 -H 512 -s 60 -A plms -C 7.5
```
======= invoke> !fix 000017.4829112.gfpgan-00.png --embiggen 3 ...lots of
text... Outputs: [2] outputs/img-samples/000018.2273800735.embiggen-00.png: !fix
"outputs/img-samples/000017.243781548.gfpgan-00.png" -s 50 -S 2273800735 -W 512
-H 512 -C 7.5 -A k_lms --embiggen 3.0 0.75 0.25 ```
Note that this command may behave unexpectedly if given a PNG file that
was not generated by InvokeAI.
## History processing
### `!history`
The CLI provides a series of convenient commands for reviewing previous actions,
retrieving them, modifying them, and re-running them.
The invoke script keeps track of all the commands you issue during a
session, allowing you to re-run them. On Mac and Linux systems, it
also writes the command-line history out to disk, giving you access to
the most recent 1000 commands issued.
### !history
The `!history` command will return a numbered list of all the commands
issued during the session (Windows), or the most recent 1000 commands
(Mac|Linux). You can then repeat a command by using the command `!NNN`,
where "NNN" is the history line number. For example:
The invoke script keeps track of all the commands you issue during a session,
allowing you to re-run them. On Mac and Linux systems, it also writes the
command-line history out to disk, giving you access to the most recent 1000
commands issued.
The `!history` command will return a numbered list of all the commands issued
during the session (Windows), or the most recent 1000 commands (Mac|Linux). You
can then repeat a command by using the command `!NNN`, where "NNN" is the
history line number. For example:
```bash
invoke> !history
@ -445,21 +493,41 @@ invoke> !20
invoke> watercolor of beautiful woman sitting under tree wearing broad hat and flowing garment -v0.2 -n6 -S2878767194
```
## !fetch
### !fetch
This command retrieves the generation parameters from a previously
generated image and either loads them into the command line. You may
provide either the name of a file in the current output directory, or
a full file path.
This command retrieves the generation parameters from a previously generated
image and either loads them into the command line (Linux|Mac), or prints them
out in a comment for copy-and-paste (Windows). You may provide either the name
of a file in the current output directory, or a full file path. Specify path to
a folder with image png files, and wildcard \*.png to retrieve the dream command
used to generate the images, and save them to a file commands.txt for further
processing.
~~~
This example loads the generation command for a single png file:
```bash
invoke> !fetch 0000015.8929913.png
# the script returns the next line, ready for editing and running:
invoke> a fantastic alien landscape -W 576 -H 512 -s 60 -A plms -C 7.5
~~~
```
Note that this command may behave unexpectedly if given a PNG file that
was not generated by InvokeAI.
This one fetches the generation commands from a batch of files and stores them
into `selected.txt`:
```bash
invoke> !fetch outputs\selected-imgs\*.png selected.txt
```
### !replay
This command replays a text file generated by !fetch or created manually
```
invoke> !replay outputs\selected-imgs\selected.txt
```
Note that these commands may behave unexpectedly if given a PNG file that was
not generated by InvokeAI.
### !search <search string>
@ -473,42 +541,47 @@ invoke> !search surreal
### `!clear`
This clears the search history from memory and disk. Be advised that
this operation is irreversible and does not issue any warnings!
This clears the search history from memory and disk. Be advised that this
operation is irreversible and does not issue any warnings!
## Command-line editing and completion
The command-line offers convenient history tracking, editing, and
command completion.
The command-line offers convenient history tracking, editing, and command
completion.
- To scroll through previous commands and potentially edit/reuse them, use the ++up++ and ++down++ keys.
- To edit the current command, use the ++left++ and ++right++ keys to position the cursor, and then ++backspace++, ++delete++ or insert characters.
- To move to the very beginning of the command, type ++ctrl+a++ (or ++command+a++ on the Mac)
- To scroll through previous commands and potentially edit/reuse them, use the
++up++ and ++down++ keys.
- To edit the current command, use the ++left++ and ++right++ keys to position
the cursor, and then ++backspace++, ++delete++ or insert characters.
- To move to the very beginning of the command, type ++ctrl+a++ (or
++command+a++ on the Mac)
- To move to the end of the command, type ++ctrl+e++.
- To cut a section of the command, position the cursor where you want to start cutting and type ++ctrl+k++
- To paste a cut section back in, position the cursor where you want to paste, and type ++ctrl+y++
- To cut a section of the command, position the cursor where you want to start
cutting and type ++ctrl+k++
- To paste a cut section back in, position the cursor where you want to paste,
and type ++ctrl+y++
Windows users can get similar, but more limited, functionality if they
launch `invoke.py` with the `winpty` program and have the `pyreadline3`
library installed:
Windows users can get similar, but more limited, functionality if they launch
`invoke.py` with the `winpty` program and have the `pyreadline3` library
installed:
```batch
> winpty python scripts\invoke.py
```
On the Mac and Linux platforms, when you exit invoke.py, the last 1000
lines of your command-line history will be saved. When you restart
`invoke.py`, you can access the saved history using the ++up++ key.
On the Mac and Linux platforms, when you exit invoke.py, the last 1000 lines of
your command-line history will be saved. When you restart `invoke.py`, you can
access the saved history using the ++up++ key.
In addition, limited command-line completion is installed. In various
contexts, you can start typing your command and press ++tab++. A list of
potential completions will be presented to you. You can then type a
little more, hit ++tab++ again, and eventually autocomplete what you want.
In addition, limited command-line completion is installed. In various contexts,
you can start typing your command and press ++tab++. A list of potential
completions will be presented to you. You can then type a little more, hit
++tab++ again, and eventually autocomplete what you want.
When specifying file paths using the one-letter shortcuts, the CLI
will attempt to complete pathnames for you. This is most handy for the
`-I` (init image) and `-M` (init mask) paths. To initiate completion, start
the path with a slash (`/`) or `./`. For example:
When specifying file paths using the one-letter shortcuts, the CLI will attempt
to complete pathnames for you. This is most handy for the `-I` (init image) and
`-M` (init mask) paths. To initiate completion, start the path with a slash
(`/`) or `./`. For example:
```bash
invoke> zebra with a mustache -I./test-pictures<TAB>

View File

@ -6,10 +6,11 @@ title: Image-to-Image
## `img2img`
This script also provides an `img2img` feature that lets you seed your creations with an initial
drawing or photo. This is a really cool feature that tells stable diffusion to build the prompt on
top of the image you provide, preserving the original's basic shape and layout. To use it, provide
the `--init_img` option as shown here:
This script also provides an `img2img` feature that lets you seed your creations
with an initial drawing or photo. This is a really cool feature that tells
stable diffusion to build the prompt on top of the image you provide, preserving
the original's basic shape and layout. To use it, provide the `--init_img`
option as shown here:
```commandline
tree on a hill with a river, nature photograph, national geographic -I./test-pictures/tree-and-river-sketch.png -f 0.85
@ -18,31 +19,33 @@ tree on a hill with a river, nature photograph, national geographic -I./test-pic
This will take the original image shown here:
<figure markdown>
<img src="https://user-images.githubusercontent.com/50542132/193946000-c42a96d8-5a74-4f8a-b4c3-5213e6cadcce.png" width=350>
![](https://user-images.githubusercontent.com/50542132/193946000-c42a96d8-5a74-4f8a-b4c3-5213e6cadcce.png)
</figure>
and generate a new image based on it as shown here:
<figure markdown>
<img src="https://user-images.githubusercontent.com/111189/194135515-53d4c060-e994-4016-8121-7c685e281ac9.png" width=350>
![](https://user-images.githubusercontent.com/111189/194135515-53d4c060-e994-4016-8121-7c685e281ac9.png)
</figure>
The `--init_img` (`-I`) option gives the path to the seed picture. `--strength` (`-f`) controls how much
the original will be modified, ranging from `0.0` (keep the original intact), to `1.0` (ignore the
original completely). The default is `0.75`, and ranges from `0.25-0.90` give interesting results.
Other relevant options include `-C` (classification free guidance scale), and `-s` (steps). Unlike `txt2img`,
adding steps will continuously change the resulting image and it will not converge.
The `--init_img` (`-I`) option gives the path to the seed picture. `--strength`
(`-f`) controls how much the original will be modified, ranging from `0.0` (keep
the original intact), to `1.0` (ignore the original completely). The default is
`0.75`, and ranges from `0.25-0.90` give interesting results. Other relevant
options include `-C` (classification free guidance scale), and `-s` (steps).
Unlike `txt2img`, adding steps will continuously change the resulting image and
it will not converge.
You may also pass a `-v<variation_amount>` option to generate `-n<iterations>` count variants on
the original image. This is done by passing the first generated image
back into img2img the requested number of times. It generates
You may also pass a `-v<variation_amount>` option to generate `-n<iterations>`
count variants on the original image. This is done by passing the first
generated image back into img2img the requested number of times. It generates
interesting variants.
Note that the prompt makes a big difference. For example, this slight variation on the prompt produces
a very different image:
Note that the prompt makes a big difference. For example, this slight variation
on the prompt produces a very different image:
<figure markdown>
<img src="https://user-images.githubusercontent.com/111189/194135220-16b62181-b60c-4248-8989-4834a8fd7fbd.png" width=350>
![](https://user-images.githubusercontent.com/111189/194135220-16b62181-b60c-4248-8989-4834a8fd7fbd.png)
<caption markdown>photograph of a tree on a hill with a river</caption>
</figure>
@ -52,27 +55,37 @@ a very different image:
be labeled "photograph" or "photorealistic." They will, however, be captioned with the publication, photographer, camera
model, or film settings.
If the initial image contains transparent regions, then Stable Diffusion will only draw within the
transparent regions, a process called [`inpainting`](./INPAINTING.md#creating-transparent-regions-for-inpainting). However, for this to work correctly, the color
information underneath the transparent needs to be preserved, not erased.
If the initial image contains transparent regions, then Stable Diffusion will
only draw within the transparent regions, a process called
[`inpainting`](./INPAINTING.md#creating-transparent-regions-for-inpainting).
However, for this to work correctly, the color information underneath the
transparent needs to be preserved, not erased.
!!! warning
**IMPORTANT ISSUE** `img2img` does not work properly on initial images smaller than 512x512. Please scale your
image to at least 512x512 before using it. Larger images are not a problem, but may run out of VRAM on your
GPU card. To fix this, use the --fit option, which downscales the initial image to fit within the box specified
by width x height:
~~~
**IMPORTANT ISSUE** `img2img` does not work properly on initial images smaller
than 512x512. Please scale your image to at least 512x512 before using it.
Larger images are not a problem, but may run out of VRAM on your GPU card. To
fix this, use the --fit option, which downscales the initial image to fit within
the box specified by width x height:
```
tree on a hill with a river, national geographic -I./test-pictures/big-sketch.png -H512 -W512 --fit
~~~
```
## How does it actually work, though?
The main difference between `img2img` and `prompt2img` is the starting point. While `prompt2img` always starts with pure
gaussian noise and progressively refines it over the requested number of steps, `img2img` skips some of these earlier steps
(how many it skips is indirectly controlled by the `--strength` parameter), and uses instead your initial image mixed with gaussian noise as the starting image.
The main difference between `img2img` and `prompt2img` is the starting point.
While `prompt2img` always starts with pure gaussian noise and progressively
refines it over the requested number of steps, `img2img` skips some of these
earlier steps (how many it skips is indirectly controlled by the `--strength`
parameter), and uses instead your initial image mixed with gaussian noise as the
starting image.
**Let's start** by thinking about vanilla `prompt2img`, just generating an image from a prompt. If the step count is 10, then the "latent space" (Stable Diffusion's internal representation of the image) for the prompt "fire" with seed `1592514025` develops something like this:
**Let's start** by thinking about vanilla `prompt2img`, just generating an image
from a prompt. If the step count is 10, then the "latent space" (Stable
Diffusion's internal representation of the image) for the prompt "fire" with
seed `1592514025` develops something like this:
```commandline
invoke> "fire" -s10 -W384 -H384 -S1592514025
@ -82,9 +95,16 @@ invoke> "fire" -s10 -W384 -H384 -S1592514025
![latent steps](../assets/img2img/000019.steps.png)
</figure>
Put simply: starting from a frame of fuzz/static, SD finds details in each frame that it thinks look like "fire" and brings them a little bit more into focus, gradually scrubbing out the fuzz until a clear image remains.
Put simply: starting from a frame of fuzz/static, SD finds details in each frame
that it thinks look like "fire" and brings them a little bit more into focus,
gradually scrubbing out the fuzz until a clear image remains.
**When you use `img2img`** some of the earlier steps are cut, and instead an initial image of your choice is used. But because of how the maths behind Stable Diffusion works, this image needs to be mixed with just the right amount of noise (fuzz/static) for where it is being inserted. This is where the strength parameter comes in. Depending on the set strength, your image will be inserted into the sequence at the appropriate point, with just the right amount of noise.
**When you use `img2img`** some of the earlier steps are cut, and instead an
initial image of your choice is used. But because of how the maths behind Stable
Diffusion works, this image needs to be mixed with just the right amount of
noise (fuzz/static) for where it is being inserted. This is where the strength
parameter comes in. Depending on the set strength, your image will be inserted
into the sequence at the appropriate point, with just the right amount of noise.
### A concrete example
@ -94,7 +114,9 @@ I want SD to draw a fire based on this hand-drawn image:
![drawing of a fireplace](../assets/img2img/fire-drawing.png)
</figure>
Let's only do 10 steps, to make it easier to see what's happening. If strength is `0.7`, this is what the internal steps the algorithm has to take will look like:
Let's only do 10 steps, to make it easier to see what's happening. If strength
is `0.7`, this is what the internal steps the algorithm has to take will look
like:
<figure markdown>
![gravity32](../assets/img2img/000032.steps.gravity.png)
@ -106,33 +128,47 @@ With strength `0.4`, the steps look more like this:
![gravity30](../assets/img2img/000030.steps.gravity.png)
</figure>
Notice how much more fuzzy the starting image is for strength `0.7` compared to `0.4`, and notice also how much longer the sequence is with `0.7`:
Notice how much more fuzzy the starting image is for strength `0.7` compared to
`0.4`, and notice also how much longer the sequence is with `0.7`:
| | strength = 0.7 | strength = 0.4 |
| -- | -- | -- |
| initial image that SD sees | ![](../assets/img2img/000032.step-0.png) | ![](../assets/img2img/000030.step-0.png) |
| steps argument to `invoke>` | `-S10` | `-S10` |
| steps actually taken | 7 | 4 |
| latent space at each step | ![gravity32](../assets/img2img/000032.steps.gravity.png) | ![gravity30](../assets/img2img/000030.steps.gravity.png) |
| output | ![000032.1592514025](../assets/img2img/000032.1592514025.png) | ![000030.1592514025](../assets/img2img/000030.1592514025.png) |
| | strength = 0.7 | strength = 0.4 |
| --------------------------- | ------------------------------------------------------------- | ------------------------------------------------------------- |
| initial image that SD sees | ![](../assets/img2img/000032.step-0.png) | ![](../assets/img2img/000030.step-0.png) |
| steps argument to `invoke>` | `-S10` | `-S10` |
| steps actually taken | 7 | 4 |
| latent space at each step | ![gravity32](../assets/img2img/000032.steps.gravity.png) | ![gravity30](../assets/img2img/000030.steps.gravity.png) |
| output | ![000032.1592514025](../assets/img2img/000032.1592514025.png) | ![000030.1592514025](../assets/img2img/000030.1592514025.png) |
Both of the outputs look kind of like what I was thinking of. With the strength higher, my input becomes more vague, *and* Stable Diffusion has more steps to refine its output. But it's not really making what I want, which is a picture of cheery open fire. With the strength lower, my input is more clear, *but* Stable Diffusion has less chance to refine itself, so the result ends up inheriting all the problems of my bad drawing.
Both of the outputs look kind of like what I was thinking of. With the strength
higher, my input becomes more vague, _and_ Stable Diffusion has more steps to
refine its output. But it's not really making what I want, which is a picture of
cheery open fire. With the strength lower, my input is more clear, _but_ Stable
Diffusion has less chance to refine itself, so the result ends up inheriting all
the problems of my bad drawing.
If you want to try this out yourself, all of these are using a seed of `1592514025` with a width/height of `384`, step count `10`, the default sampler (`k_lms`), and the single-word prompt `"fire"`:
If you want to try this out yourself, all of these are using a seed of `1592514025` with a width/height of `384`, step count `10`, the default sampler (`k_lms`), and the single-word prompt `fire`:
If you want to try this out yourself, all of these are using a seed of
`1592514025` with a width/height of `384`, step count `10`, the default sampler
(`k_lms`), and the single-word prompt `"fire"`:
```commandline
invoke> "fire" -s10 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png --strength 0.7
```
The code for rendering intermediates is on my (damian0815's) branch [document-img2img](https://github.com/damian0815/InvokeAI/tree/document-img2img) - run `invoke.py` and check your `outputs/img-samples/intermediates` folder while generating an image.
The code for rendering intermediates is on my (damian0815's) branch
[document-img2img](https://github.com/damian0815/InvokeAI/tree/document-img2img) -
run `invoke.py` and check your `outputs/img-samples/intermediates` folder while
generating an image.
### Compensating for the reduced step count
After putting this guide together I was curious to see how the difference would be if I increased the step count to compensate, so that SD could have the same amount of steps to develop the image regardless of the strength. So I ran the generation again using the same seed, but this time adapting the step count to give each generation 20 steps.
After putting this guide together I was curious to see how the difference would
be if I increased the step count to compensate, so that SD could have the same
amount of steps to develop the image regardless of the strength. So I ran the
generation again using the same seed, but this time adapting the step count to
give each generation 20 steps.
Here's strength `0.4` (note step count `50`, which is `20 ÷ 0.4` to make sure SD does `20` steps from my image):
Here's strength `0.4` (note step count `50`, which is `20 ÷ 0.4` to make sure SD
does `20` steps from my image):
```commandline
invoke> "fire" -s50 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png -f 0.4
@ -142,7 +178,8 @@ invoke> "fire" -s50 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png -f 0.4
![000035.1592514025](../assets/img2img/000035.1592514025.png)
</figure>
and here is strength `0.7` (note step count `30`, which is roughly `20 ÷ 0.7` to make sure SD does `20` steps from my image):
and here is strength `0.7` (note step count `30`, which is roughly `20 ÷ 0.7` to
make sure SD does `20` steps from my image):
```commandline
invoke> "fire" -s30 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png -f 0.7
@ -152,7 +189,11 @@ invoke> "fire" -s30 -W384 -H384 -S1592514025 -I /tmp/fire-drawing.png -f 0.7
![000046.1592514025](../assets/img2img/000046.1592514025.png)
</figure>
In both cases the image is nice and clean and "finished", but because at strength `0.7` Stable Diffusion has been give so much more freedom to improve on my badly-drawn flames, they've come out looking much better. You can really see the difference when looking at the latent steps. There's more noise on the first image with strength `0.7`:
In both cases the image is nice and clean and "finished", but because at
strength `0.7` Stable Diffusion has been give so much more freedom to improve on
my badly-drawn flames, they've come out looking much better. You can really see
the difference when looking at the latent steps. There's more noise on the first
image with strength `0.7`:
<figure markdown>
![gravity46](../assets/img2img/000046.steps.gravity.png)
@ -164,15 +205,19 @@ than there is for strength `0.4`:
![gravity35](../assets/img2img/000035.steps.gravity.png)
</figure>
and that extra noise gives the algorithm more choices when it is evaluating how to denoise any particular pixel in the image.
and that extra noise gives the algorithm more choices when it is evaluating how
to denoise any particular pixel in the image.
Unfortunately, it seems that `img2img` is very sensitive to the step count. Here's strength `0.7` with a step count of `29` (SD did 19 steps from my image):
Unfortunately, it seems that `img2img` is very sensitive to the step count.
Here's strength `0.7` with a step count of `29` (SD did 19 steps from my image):
<figure markdown>
![gravity45](../assets/img2img/000045.1592514025.png)
</figure>
By comparing the latents we can sort of see that something got interpreted differently enough on the third or fourth step to lead to a rather different interpretation of the flames.
By comparing the latents we can sort of see that something got interpreted
differently enough on the third or fourth step to lead to a rather different
interpretation of the flames.
<figure markdown>
![gravity46](../assets/img2img/000046.steps.gravity.png)
@ -182,4 +227,9 @@ By comparing the latents we can sort of see that something got interpreted diffe
![gravity45](../assets/img2img/000045.steps.gravity.png)
</figure>
This is the result of a difference in the de-noising "schedule" - basically the noise has to be cleaned by a certain degree each step or the model won't "converge" on the image properly (see [stable diffusion blog](https://huggingface.co/blog/stable_diffusion) for more about that). A different step count means a different schedule, which means things get interpreted slightly differently at every step.
This is the result of a difference in the de-noising "schedule" - basically the
noise has to be cleaned by a certain degree each step or the model won't
"converge" on the image properly (see
[stable diffusion blog](https://huggingface.co/blog/stable_diffusion) for more
about that). A different step count means a different schedule, which means
things get interpreted slightly differently at every step.

View File

@ -6,55 +6,233 @@ title: Inpainting
## **Creating Transparent Regions for Inpainting**
Inpainting is really cool. To do it, you start with an initial image
and use a photoeditor to make one or more regions transparent
(i.e. they have a "hole" in them). You then provide the path to this
image at the dream> command line using the `-I` switch. Stable
Diffusion will only paint within the transparent region.
Inpainting is really cool. To do it, you start with an initial image and use a
photoeditor to make one or more regions transparent (i.e. they have a "hole" in
them). You then provide the path to this image at the dream> command line using
the `-I` switch. Stable Diffusion will only paint within the transparent region.
There's a catch. In the current implementation, you have to prepare
the initial image correctly so that the underlying colors are
preserved under the transparent area. Many imaging editing
applications will by default erase the color information under the
transparent pixels and replace them with white or black, which will
lead to suboptimal inpainting. It often helps to apply incomplete
transparency, such as any value between 1 and 99%
There's a catch. In the current implementation, you have to prepare the initial
image correctly so that the underlying colors are preserved under the
transparent area. Many imaging editing applications will by default erase the
color information under the transparent pixels and replace them with white or
black, which will lead to suboptimal inpainting. It often helps to apply
incomplete transparency, such as any value between 1 and 99%
You also must take care to export the PNG file in such a way that the
color information is preserved. There is often an option in the export
dialog that lets you specify this.
You also must take care to export the PNG file in such a way that the color
information is preserved. There is often an option in the export dialog that
lets you specify this.
If your photoeditor is erasing the underlying color information,
`dream.py` will give you a big fat warning. If you can't find a way to
coax your photoeditor to retain color values under transparent areas,
then you can combine the `-I` and `-M` switches to provide both the
original unedited image and the masked (partially transparent) image:
If your photoeditor is erasing the underlying color information, `dream.py` will
give you a big fat warning. If you can't find a way to coax your photoeditor to
retain color values under transparent areas, then you can combine the `-I` and
`-M` switches to provide both the original unedited image and the masked
(partially transparent) image:
```bash
invoke> "man with cat on shoulder" -I./images/man.png -M./images/man-transparent.png
```
We are hoping to get rid of the need for this workaround in an upcoming release.
## **Masking using Text**
### Inpainting is not changing the masked region enough!
You can also create a mask using a text prompt to select the part of the image
you want to alter, using the [clipseg](https://github.com/timojl/clipseg)
algorithm. This works on any image, not just ones generated by InvokeAI.
One of the things to understand about how inpainting works is that it
is equivalent to running img2img on just the masked (transparent)
area. img2img builds on top of the existing image data, and therefore
will attempt to preserve colors, shapes and textures to the best of
its ability. Unfortunately this means that if you want to make a
dramatic change in the inpainted region, for example replacing a red
wall with a blue one, the algorithm will fight you.
The `--text_mask` (short form `-tm`) option takes two arguments. The first
argument is a text description of the part of the image you wish to mask (paint
over). If the text description contains a space, you must surround it with
quotation marks. The optional second argument is the minimum threshold for the
mask classifier's confidence score, described in more detail below.
You have a couple of options. The first is to increase the values of
the requested steps (`-sXXX`), strength (`-f0.XX`), and/or
condition-free guidance (`-CXX.X`). If this is not working for you, a
more extreme step is to provide the `--inpaint_replace 0.X` (`-r0.X`)
option. This value ranges from 0.0 to 1.0. The higher it is the less
attention the algorithm will pay to the data underneath the masked
region. At high values this will enable you to replace colored regions
entirely, but beware that the masked region mayl not blend in with the
surrounding unmasked regions as well.
To see how this works in practice, here's an image of a still life painting that
I got off the web.
<figure markdown>
![still life scaled](../assets/still-life-scaled.jpg)
</figure>
You can selectively mask out the orange and replace it with a baseball in this
way:
```bash
invoke> a baseball -I /path/to/still_life.png -tm orange
```
<figure markdown>
![](../assets/still-life-inpainted.png)
</figure>
The clipseg classifier produces a confidence score for each region it
identifies. Generally regions that score above 0.5 are reliable, but if you are
getting too much or too little masking you can adjust the threshold down (to get
more mask), or up (to get less). In this example, by passing `-tm` a higher
value, we are insisting on a tigher mask. However, if you make it too high, the
orange may not be picked up at all!
```bash
invoke> a baseball -I /path/to/breakfast.png -tm orange 0.6
```
The `!mask` command may be useful for debugging problems with the text2mask
feature. The syntax is `!mask /path/to/image.png -tm <text> <threshold>`
It will generate three files:
- The image with the selected area highlighted.
- it will be named XXXXX.<imagename>.<prompt>.selected.png
- The image with the un-selected area highlighted.
- it will be named XXXXX.<imagename>.<prompt>.deselected.png
- The image with the selected area converted into a black and white image
according to the threshold level
- it will be named XXXXX.<imagename>.<prompt>.masked.png
The `.masked.png` file can then be directly passed to the `invoke>` prompt in
the CLI via the `-M` argument. Do not attempt this with the `selected.png` or
`deselected.png` files, as they contain some transparency throughout the image
and will not produce the desired results.
Here is an example of how `!mask` works:
```bash
invoke> !mask ./test-pictures/curly.png -tm hair 0.5
>> generating masks from ./test-pictures/curly.png
>> Initializing clipseg model for text to mask inference
Outputs:
[941.1] outputs/img-samples/000019.curly.hair.deselected.png: !mask ./test-pictures/curly.png -tm hair 0.5
[941.2] outputs/img-samples/000019.curly.hair.selected.png: !mask ./test-pictures/curly.png -tm hair 0.5
[941.3] outputs/img-samples/000019.curly.hair.masked.png: !mask ./test-pictures/curly.png -tm hair 0.5
```
<figure markdown>
![curly](../assets/outpainting/curly.png)
<figcaption>Original image "curly.png"</figcaption>
</figure>
<figure markdown>
![curly hair selected](../assets/inpainting/000019.curly.hair.selected.png)
<figcaption>000019.curly.hair.selected.png</figcaption>
</figure>
<figure markdown>
![curly hair deselected](../assets/inpainting/000019.curly.hair.deselected.png)
<figcaption>000019.curly.hair.deselected.png</figcaption>
</figure>
<figure markdown>
![curly hair masked](../assets/inpainting/000019.curly.hair.masked.png)
<figcaption>000019.curly.hair.masked.png</figcaption>
</figure>
It looks like we selected the hair pretty well at the 0.5 threshold (which is
the default, so we didn't actually have to specify it), so let's have some fun:
```bash
invoke> medusa with cobras -I ./test-pictures/curly.png -M 000019.curly.hair.masked.png -C20
>> loaded input image of size 512x512 from ./test-pictures/curly.png
...
Outputs:
[946] outputs/img-samples/000024.801380492.png: "medusa with cobras" -s 50 -S 801380492 -W 512 -H 512 -C 20.0 -I ./test-pictures/curly.png -A k_lms -f 0.75
```
<figure markdown>
![](../assets/inpainting/000024.801380492.png)
</figure>
You can also skip the `!mask` creation step and just select the masked
region directly:
```bash
invoke> medusa with cobras -I ./test-pictures/curly.png -tm hair -C20
```
## Using the RunwayML inpainting model
The
[RunwayML Inpainting Model v1.5](https://huggingface.co/runwayml/stable-diffusion-inpainting)
is a specialized version of
[Stable Diffusion v1.5](https://huggingface.co/spaces/runwayml/stable-diffusion-v1-5)
that contains extra channels specifically designed to enhance inpainting and
outpainting. While it can do regular `txt2img` and `img2img`, it really shines
when filling in missing regions. It has an almost uncanny ability to blend the
new regions with existing ones in a semantically coherent way.
To install the inpainting model, follow the
[instructions](../installation/INSTALLING_MODELS.md) for installing a new model.
You may use either the CLI (`invoke.py` script) or directly edit the
`configs/models.yaml` configuration file to do this. The main thing to watch out
for is that the the model `config` option must be set up to use
`v1-inpainting-inference.yaml` rather than the `v1-inference.yaml` file that is
used by Stable Diffusion 1.4 and 1.5.
After installation, your `models.yaml` should contain an entry that looks like
this one:
inpainting-1.5: weights: models/ldm/stable-diffusion-v1/sd-v1-5-inpainting.ckpt
description: SD inpainting v1.5 config:
configs/stable-diffusion/v1-inpainting-inference.yaml vae:
models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt width: 512
height: 512
As shown in the example, you may include a VAE fine-tuning weights file as well.
This is strongly recommended.
To use the custom inpainting model, launch `invoke.py` with the argument
`--model inpainting-1.5` or alternatively from within the script use the
`!switch inpainting-1.5` command to load and switch to the inpainting model.
You can now do inpainting and outpainting exactly as described above, but there
will (likely) be a noticeable improvement in coherence. Txt2img and Img2img will
work as well.
There are a few caveats to be aware of:
1. The inpainting model is larger than the standard model, and will use nearly 4
GB of GPU VRAM. This makes it unlikely to run on a 4 GB graphics card.
2. When operating in Img2img mode, the inpainting model is much less steerable
than the standard model. It is great for making small changes, such as
changing the pattern of a fabric, or slightly changing a subject's expression
or hair, but the model will resist making the dramatic alterations that the
standard model lets you do.
3. While the `--hires` option works fine with the inpainting model, some special
features, such as `--embiggen` are disabled.
4. Prompt weighting (`banana++ sushi`) and merging work well with the inpainting
model, but prompt swapping
(`a ("fluffy cat").swap("smiling dog") eating a hotdog`) will not have any
effect due to the way the model is set up. You may use text masking (with
`-tm thing-to-mask`) as an effective replacement.
5. The model tends to oversharpen image if you use high step or CFG values. If
you need to do large steps, use the standard model.
6. The `--strength` (`-f`) option has no effect on the inpainting model due to
its fundamental differences with the standard model. It will always take the
full number of steps you specify.
## Troubleshooting
Here are some troubleshooting tips for inpainting and outpainting.
## Inpainting is not changing the masked region enough!
One of the things to understand about how inpainting works is that it is
equivalent to running img2img on just the masked (transparent) area. img2img
builds on top of the existing image data, and therefore will attempt to preserve
colors, shapes and textures to the best of its ability. Unfortunately this means
that if you want to make a dramatic change in the inpainted region, for example
replacing a red wall with a blue one, the algorithm will fight you.
You have a couple of options. The first is to increase the values of the
requested steps (`-sXXX`), strength (`-f0.XX`), and/or condition-free guidance
(`-CXX.X`). If this is not working for you, a more extreme step is to provide
the `--inpaint_replace 0.X` (`-r0.X`) option. This value ranges from 0.0 to 1.0.
The higher it is the less attention the algorithm will pay to the data
underneath the masked region. At high values this will enable you to replace
colored regions entirely, but beware that the masked region mayl not blend in
with the surrounding unmasked regions as well.
---
@ -69,8 +247,8 @@ surrounding unmasked regions as well.
5. Open the Layers toolbar (^L) and select "Floating Selection"
6. Set opacity to a value between 0% and 99%
7. Export as PNG
8. In the export dialogue, Make sure the "Save colour values from
transparent pixels" checkbox is selected.
8. In the export dialogue, Make sure the "Save colour values from transparent
pixels" checkbox is selected.
---
@ -82,36 +260,47 @@ surrounding unmasked regions as well.
![step1](../assets/step1.png)
</figure>
2. Use any of the selection tools (Marquee, Lasso, or Wand) to select the area you desire to inpaint.
2. Use any of the selection tools (Marquee, Lasso, or Wand) to select the area
you desire to inpaint.
<figure markdown>
![step2](../assets/step2.png)
</figure>
3. Because we'll be applying a mask over the area we want to preserve, you should now select the inverse by using the ++shift+ctrl+i++ shortcut, or right clicking and using the "Select Inverse" option.
3. Because we'll be applying a mask over the area we want to preserve, you
should now select the inverse by using the ++shift+ctrl+i++ shortcut, or
right clicking and using the "Select Inverse" option.
4. You'll now create a mask by selecting the image layer, and Masking the selection. Make sure that you don't delete any of the underlying image, or your inpainting results will be dramatically impacted.
4. You'll now create a mask by selecting the image layer, and Masking the
selection. Make sure that you don't delete any of the underlying image, or
your inpainting results will be dramatically impacted.
<figure markdown>
![step4](../assets/step4.png)
</figure>
5. Make sure to hide any background layers that are present. You should see the mask applied to your image layer, and the image on your canvas should display the checkered background.
5. Make sure to hide any background layers that are present. You should see the
mask applied to your image layer, and the image on your canvas should display
the checkered background.
<figure markdown>
![step5](../assets/step5.png)
</figure>
6. Save the image as a transparent PNG by using `File`-->`Save a Copy` from the menu bar, or by using the keyboard shortcut ++alt+ctrl+s++
6. Save the image as a transparent PNG by using `File`-->`Save a Copy` from the
menu bar, or by using the keyboard shortcut ++alt+ctrl+s++
<figure markdown>
![step6](../assets/step6.png)
</figure>
7. After following the inpainting instructions above (either through the CLI or the Web UI), marvel at your newfound ability to selectively invoke. Lookin' good!
7. After following the inpainting instructions above (either through the CLI or
the Web UI), marvel at your newfound ability to selectively invoke. Lookin'
good!
<figure markdown>
![step7](../assets/step7.png)
</figure>
8. In the export dialogue, Make sure the "Save colour values from transparent pixels" checkbox is selected.
8. In the export dialogue, Make sure the "Save colour values from transparent
pixels" checkbox is selected.

View File

@ -26,6 +26,12 @@ for each `invoke>` prompt as shown here:
invoke> "pond garden with lotus by claude monet" --seamless -s100 -n4
```
By default this will tile on both the X and Y axes. However, you can also specify specific axes to tile on with `--seamless_axes`.
Possible values are `x`, `y`, and `x,y`:
```python
invoke> "pond garden with lotus by claude monet" --seamless --seamless_axes=x -s100 -n4
```
---
## **Shortcuts: Reusing Seeds**
@ -69,6 +75,23 @@ combination of integers and floating point numbers, and they do not need to add
---
## **Filename Format**
The argument `--fnformat` allows to specify the filename of the
image. Supported wildcards are all arguments what can be set such as
`perlin`, `seed`, `threshold`, `height`, `width`, `gfpgan_strength`,
`sampler_name`, `steps`, `model`, `upscale`, `prompt`, `cfg_scale`,
`prefix`.
The following prompt
```bash
dream> a red car --steps 25 -C 9.8 --perlin 0.1 --fnformat {prompt}_steps.{steps}_cfg.{cfg_scale}_perlin.{perlin}.png
```
generates a file with the name: `outputs/img-samples/a red car_steps.25_cfg.9.8_perlin.0.1.png`
---
## **Thresholding and Perlin Noise Initialization Options**
Two new options are the thresholding (`--threshold`) and the perlin noise initialization (`--perlin`) options. Thresholding limits the range of the latent values during optimization, which helps combat oversaturation with higher CFG scale values. Perlin noise initialization starts with a percentage (a value ranging from 0 to 1) of perlin noise mixed into the initial noise. Both features allow for more variations and options in the course of generating images.

View File

@ -6,22 +6,63 @@ title: Outpainting
## Outpainting and outcropping
Outpainting is a process by which the AI generates parts of the image
that are outside its original frame. It can be used to fix up images
in which the subject is off center, or when some detail (often the top
of someone's head!) is cut off.
Outpainting is a process by which the AI generates parts of the image that are
outside its original frame. It can be used to fix up images in which the subject
is off center, or when some detail (often the top of someone's head!) is cut
off.
InvokeAI supports two versions of outpainting, one called "outpaint"
and the other "outcrop." They work slightly differently and each has
its advantages and drawbacks.
InvokeAI supports two versions of outpainting, one called "outpaint" and the
other "outcrop." They work slightly differently and each has its advantages and
drawbacks.
### Outpainting
Outpainting is the same as inpainting, except that the painting occurs in the
regions outside of the original image. To outpaint using the `invoke.py` command
line script, prepare an image in which the borders to be extended are pure
black. Add an alpha channel (if there isn't one already), and make the borders
completely transparent and the interior completely opaque. If you wish to modify
the interior as well, you may create transparent holes in the transparency
layer, which `img2img` will paint into as usual.
Pass the image as the argument to the `-I` switch as you would for regular
inpainting:
```bash
invoke> a stream by a river -I /path/to/transparent_img.png
```
You'll likely be delighted by the results.
### Tips
1. Do not try to expand the image too much at once. Generally it is best to
expand the margins in 64-pixel increments. 128 pixels often works, but your
mileage may vary depending on the nature of the image you are trying to
outpaint into.
2. There are a series of switches that can be used to adjust how the inpainting
algorithm operates. In particular, you can use these to minimize the seam
that sometimes appears between the original image and the extended part.
These switches are:
| switch | default | description |
| -------------------------- | ------- | ---------------------------------------------------------------------- |
| `--seam_size SEAM_SIZE ` | `0` | Size of the mask around the seam between original and outpainted image |
| `--seam_blur SEAM_BLUR` | `0` | The amount to blur the seam inwards |
| `--seam_strength STRENGTH` | `0.7` | The img2img strength to use when filling the seam |
| `--seam_steps SEAM_STEPS` | `10` | The number of steps to use to fill the seam. |
| `--tile_size TILE_SIZE` | `32` | The tile size to use for filling outpaint areas |
### Outcrop
The `outcrop` extension allows you to extend the image in 64 pixel
increments in any dimension. You can apply the module to any image
previously-generated by InvokeAI. Note that it will **not** work with
arbitrary photographs or Stable Diffusion images created by other
implementations.
The `outcrop` extension gives you a convenient `!fix` postprocessing command
that allows you to extend a previously-generated image in 64 pixel increments in
any direction. You can apply the module to any image previously-generated by
InvokeAI. Note that it works with arbitrary PNG photographs, but not currently
with JPG or other formats. Outcropping is particularly effective when combined
with the
[runwayML custom inpainting model](INPAINTING.md#using-the-runwayml-inpainting-model).
Consider this image:
@ -29,46 +70,71 @@ Consider this image:
![curly_woman](../assets/outpainting/curly.png)
</figure>
Pretty nice, but it's annoying that the top of her head is cut
off. She's also a bit off center. Let's fix that!
Pretty nice, but it's annoying that the top of her head is cut off. She's also a
bit off center. Let's fix that!
```bash
invoke> !fix images/curly.png --outcrop top 64 right 64
invoke> !fix images/curly.png --outcrop top 128 right 64 bottom 64
```
This is saying to apply the `outcrop` extension by extending the top
of the image by 64 pixels, and the right of the image by the same
amount. You can use any combination of top|left|right|bottom, and
specify any number of pixels to extend. You can also abbreviate
`--outcrop` to `-c`.
This is saying to apply the `outcrop` extension by extending the top of the
image by 128 pixels, and the right and bottom of the image by 64 pixels. You can
use any combination of top|left|right|bottom, and specify any number of pixels
to extend. You can also abbreviate `--outcrop` to `-c`.
The result looks like this:
<figure markdown>
![curly_woman_outcrop](../assets/outpainting/curly-outcrop.png)
![curly_woman_outcrop](../assets/outpainting/curly-outcrop-2.png)
</figure>
The new image is actually slightly larger than the original (576x576,
because 64 pixels were added to the top and right sides.)
The new image is larger than the original (576x704) because 64 pixels were added
to the top and right sides. You will need enough VRAM to process an image of
this size.
#### Outcropping non-InvokeAI images
You can outcrop an arbitrary image that was not generated by InvokeAI,
but your results will vary. The `inpainting-1.5` model is highly
recommended, but if not feasible, then you may be able to improve the
output by conditioning the outcropping with a text prompt that
describes the scene using the `--new_prompt` argument:
```bash
invoke> !fix images/vacation.png --outcrop top 128 --new_prompt "family vacation"
```
You may also provide a different seed for outcropping to use by passing
`-S<seed>`. A seed of "0" will generate a new random seed.
A number of caveats:
1. Although you can specify any pixel values, they will be rounded up
to the nearest multiple of 64. Smaller values are better. Larger
extensions are more likely to generate artefacts. However, if you wish
you can run the !fix command repeatedly to cautiously expand the
image.
1. Although you can specify any pixel values, they will be rounded up to the
nearest multiple of 64. Smaller values are better. Larger extensions are more
likely to generate artefacts. However, if you wish you can run the !fix
command repeatedly to cautiously expand the image.
2. The extension is stochastic, meaning that each time you run it
you'll get a slightly different result. You can run it repeatedly
until you get an image you like. Unfortunately `!fix` does not
currently respect the `-n` (`--iterations`) argument.
2. The extension is stochastic, meaning that each time you run it you'll get a
slightly different result. You can run it repeatedly until you get an image
you like. Unfortunately `!fix` does not currently respect the `-n`
(`--iterations`) argument.
3. Your results will be _much_ better if you use the `inpaint-1.5` model
released by runwayML and installed by default by `scripts/preload_models.py`.
This model was trained specifically to harmoniously fill in image gaps. The
standard model will work as well, but you may notice color discontinuities at
the border.
4. When using the `inpaint-1.5` model, you may notice subtle changes to the area
outside the masked region. This is because the model performs an
encoding/decoding on the image as a whole. This does not occur with the
standard model.
## Outpaint
The `outpaint` extension does the same thing, but with subtle
differences. Starting with the same image, here is how we would add an
additional 64 pixels to the top of the image:
The `outpaint` extension does the same thing, but with subtle differences.
Starting with the same image, here is how we would add an additional 64 pixels
to the top of the image:
```bash
invoke> !fix images/curly.png --out_direction top 64
@ -87,15 +153,15 @@ outcropping:
- You can only specify one direction to extend at a time.
- The image is **not** resized. Instead, the image is shifted by the specified
number of pixels. If you look carefully, you'll see that less of the lady's
torso is visible in the image.
- Because the image dimensions remain the same, there's no rounding
to multiples of 64.
- Attempting to outpaint larger areas will frequently give rise to ugly
ghosting effects.
number of pixels. If you look carefully, you'll see that less of the lady's
torso is visible in the image.
- Because the image dimensions remain the same, there's no rounding to multiples
of 64.
- Attempting to outpaint larger areas will frequently give rise to ugly ghosting
effects.
- For best results, try increasing the step number.
- If you don't specify a pixel value in `-D`, it will default to half
of the whole image, which is likely not what you want.
- If you don't specify a pixel value in `-D`, it will default to half of the
whole image, which is likely not what you want.
!!! tip

View File

@ -19,14 +19,14 @@ applied after the fact.
The default face restoration module is GFPGAN. The default upscale is
Real-ESRGAN. For an alternative face restoration module, see [CodeFormer
Support] below.
Support](#codeformer-support) below.
As of version 1.14, environment.yaml will install the Real-ESRGAN
package into the standard install location for python packages, and
will put GFPGAN into a subdirectory of "src" in the InvokeAI
directory. Upscaling with Real-ESRGAN should "just work" without
further intervention. Simply pass the --upscale (-U) option on the
invoke> command line, or indicate the desired scale on the popup in
further intervention. Simply pass the `--upscale` (`-U`) option on the
`invoke>` command line, or indicate the desired scale on the popup in
the Web GUI.
**GFPGAN** requires a series of downloadable model files to

View File

@ -6,14 +6,15 @@ title: Prompting-Features
## **Reading Prompts from a File**
You can automate `invoke.py` by providing a text file with the prompts you want to run, one line per
prompt. The text file must be composed with a text editor (e.g. Notepad) and not a word processor.
Each line should look like what you would type at the invoke> prompt:
You can automate `invoke.py` by providing a text file with the prompts you want
to run, one line per prompt. The text file must be composed with a text editor
(e.g. Notepad) and not a word processor. Each line should look like what you
would type at the invoke> prompt:
```bash
a beautiful sunny day in the park, children playing -n4 -C10
stormy weather on a mountain top, goats grazing -s100
innovative packaging for a squid's dinner -S137038382
"a beautiful sunny day in the park, children playing" -n4 -C10
"stormy weather on a mountain top, goats grazing" -s100
"innovative packaging for a squid's dinner" -S137038382
```
Then pass this file's name to `invoke.py` when you invoke it:
@ -22,7 +23,8 @@ Then pass this file's name to `invoke.py` when you invoke it:
(invokeai) ~/stable-diffusion$ python3 scripts/invoke.py --from_file "path/to/prompts.txt"
```
You may read a series of prompts from standard input by providing a filename of `-`:
You may read a series of prompts from standard input by providing a filename of
`-`:
```bash
(invokeai) ~/stable-diffusion$ echo "a beautiful day" | python3 scripts/invoke.py --from_file -
@ -32,26 +34,29 @@ You may read a series of prompts from standard input by providing a filename of
## **Negative and Unconditioned Prompts**
Any words between a pair of square brackets will instruct Stable
Diffusion to attempt to ban the concept from the generated image.
Any words between a pair of square brackets will instruct Stable Diffusion to
attempt to ban the concept from the generated image.
```text
this is a test prompt [not really] to make you understand [cool] how this works.
```
In the above statement, the words 'not really cool` will be ignored by Stable Diffusion.
In the above statement, the words 'not really cool` will be ignored by Stable
Diffusion.
Here's a prompt that depicts what it does.
original prompt:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve" -s 20 -W 512 -H 768 -C 7.5 -A k_euler_a -S 1654590180`
`#!bash "A fantastical translucent pony made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve" -s 20 -W 512 -H 768 -C 7.5 -A k_euler_a -S 1654590180`
<figure markdown>
![step1](../assets/negative_prompt_walkthru/step1.png)
</figure>
That image has a woman, so if we want the horse without a rider, we can influence the image not to have a woman by putting [woman] in the prompt, like this:
That image has a woman, so if we want the horse without a rider, we can
influence the image not to have a woman by putting [woman] in the prompt, like
this:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman]" -s 20 -W 512 -H 768 -C 7.5 -A k_euler_a -S 1654590180`
@ -59,7 +64,8 @@ That image has a woman, so if we want the horse without a rider, we can influenc
![step2](../assets/negative_prompt_walkthru/step2.png)
</figure>
That's nice - but say we also don't want the image to be quite so blue. We can add "blue" to the list of negative prompts, so it's now [woman blue]:
That's nice - but say we also don't want the image to be quite so blue. We can
add "blue" to the list of negative prompts, so it's now [woman blue]:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue]" -s 20 -W 512 -H 768 -C 7.5 -A k_euler_a -S 1654590180`
@ -67,7 +73,8 @@ That's nice - but say we also don't want the image to be quite so blue. We can a
![step3](../assets/negative_prompt_walkthru/step3.png)
</figure>
Getting close - but there's no sense in having a saddle when our horse doesn't have a rider, so we'll add one more negative prompt: [woman blue saddle].
Getting close - but there's no sense in having a saddle when our horse doesn't
have a rider, so we'll add one more negative prompt: [woman blue saddle].
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue saddle]" -s 20 -W 512 -H 768 -C 7.5 -A k_euler_a -S 1654590180`
@ -84,88 +91,230 @@ Getting close - but there's no sense in having a saddle when our horse doesn't h
---
## **Prompt Syntax Features**
The InvokeAI prompting language has the following features:
### Attention weighting
Append a word or phrase with `-` or `+`, or a weight between `0` and `2`
(`1`=default), to decrease or increase "attention" (= a mix of per-token CFG
weighting multiplier and, for `-`, a weighted blend with the prompt without the
term).
The following syntax is recognised:
- single words without parentheses: `a tall thin man picking apricots+`
- single or multiple words with parentheses:
`a tall thin man picking (apricots)+` `a tall thin man picking (apricots)-`
`a tall thin man (picking apricots)+` `a tall thin man (picking apricots)-`
- more effect with more symbols `a tall thin man (picking apricots)++`
- nesting `a tall thin man (picking apricots+)++` (`apricots` effectively gets
`+++`)
- all of the above with explicit numbers `a tall thin man picking (apricots)1.1`
`a tall thin man (picking (apricots)1.3)1.1`. (`+` is equivalent to 1.1, `++`
is pow(1.1,2), `+++` is pow(1.1,3), etc; `-` means 0.9, `--` means pow(0.9,2),
etc.)
- attention also applies to `[unconditioning]` so
`a tall thin man picking apricots [(ladder)0.01]` will _very gently_ nudge SD
away from trying to draw the man on a ladder
You can use this to increase or decrease the amount of something. Starting from
this prompt of `a man picking apricots from a tree`, let's see what happens if
we increase and decrease how much attention we want Stable Diffusion to pay to
the word `apricots`:
![an AI generated image of a man picking apricots from a tree](../assets/prompt_syntax/apricots-0.png)
Using `-` to reduce apricot-ness:
| `a man picking apricots- from a tree` | `a man picking apricots-- from a tree` | `a man picking apricots--- from a tree` |
| ------------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| ![an AI generated image of a man picking apricots from a tree, with smaller apricots](../assets/prompt_syntax/apricots--1.png) | ![an AI generated image of a man picking apricots from a tree, with even smaller and fewer apricots](../assets/prompt_syntax/apricots--2.png) | ![an AI generated image of a man picking apricots from a tree, with very few very small apricots](../assets/prompt_syntax/apricots--3.png) |
Using `+` to increase apricot-ness:
| `a man picking apricots+ from a tree` | `a man picking apricots++ from a tree` | `a man picking apricots+++ from a tree` | `a man picking apricots++++ from a tree` | `a man picking apricots+++++ from a tree` |
| ------------------------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![an AI generated image of a man picking apricots from a tree, with larger, more vibrant apricots](../assets/prompt_syntax/apricots-1.png) | ![an AI generated image of a man picking apricots from a tree with even larger, even more vibrant apricots](../assets/prompt_syntax/apricots-2.png) | ![an AI generated image of a man picking apricots from a tree, but the man has been replaced by a pile of apricots](../assets/prompt_syntax/apricots-3.png) | ![an AI generated image of a man picking apricots from a tree, but the man has been replaced by a mound of giant melting-looking apricots](../assets/prompt_syntax/apricots-4.png) | ![an AI generated image of a man picking apricots from a tree, but the man and the leaves and parts of the ground have all been replaced by giant melting-looking apricots](../assets/prompt_syntax/apricots-5.png) |
You can also change the balance between different parts of a prompt. For
example, below is a `mountain man`:
![an AI generated image of a mountain man](../assets/prompt_syntax/mountain-man.png)
And here he is with more mountain:
| `mountain+ man` | `mountain++ man` | `mountain+++ man` |
| ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- |
| ![](../assets/prompt_syntax/mountain1-man.png) | ![](../assets/prompt_syntax/mountain2-man.png) | ![](../assets/prompt_syntax/mountain3-man.png) |
Or, alternatively, with more man:
| `mountain man+` | `mountain man++` | `mountain man+++` | `mountain man++++` |
| ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- |
| ![](../assets/prompt_syntax/mountain-man1.png) | ![](../assets/prompt_syntax/mountain-man2.png) | ![](../assets/prompt_syntax/mountain-man3.png) | ![](../assets/prompt_syntax/mountain-man4.png) |
### Blending between prompts
- `("a tall thin man picking apricots", "a tall thin man picking pears").blend(1,1)`
- The existing prompt blending using `:<weight>` will continue to be supported -
`("a tall thin man picking apricots", "a tall thin man picking pears").blend(1,1)`
is equivalent to
`a tall thin man picking apricots:1 a tall thin man picking pears:1` in the
old syntax.
- Attention weights can be nested inside blends.
- Non-normalized blends are supported by passing `no_normalize` as an additional
argument to the blend weights, eg
`("a tall thin man picking apricots", "a tall thin man picking pears").blend(1,-1,no_normalize)`.
very fun to explore local maxima in the feature space, but also easy to
produce garbage output.
See the section below on "Prompt Blending" for more information about how this
works.
### Cross-Attention Control ('prompt2prompt')
Sometimes an image you generate is almost right, and you just want to change one
detail without affecting the rest. You could use a photo editor and inpainting
to overpaint the area, but that's a pain. Here's where `prompt2prompt` comes in
handy.
Generate an image with a given prompt, record the seed of the image, and then
use the `prompt2prompt` syntax to substitute words in the original prompt for
words in a new prompt. This works for `img2img` as well.
- `a ("fluffy cat").swap("smiling dog") eating a hotdog`.
- quotes optional: `a (fluffy cat).swap(smiling dog) eating a hotdog`.
- for single word substitutions parentheses are also optional:
`a cat.swap(dog) eating a hotdog`.
- Supports options `s_start`, `s_end`, `t_start`, `t_end` (each 0-1) loosely
corresponding to bloc97's `prompt_edit_spatial_start/_end` and
`prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
intuitively understand.
- Example usage:`a (cat).swap(dog, s_end=0.3) eating a hotdog` - the `s_end`
argument means that the "spatial" (self-attention) edit will stop having any
effect after 30% (=0.3) of the steps have been done, leaving Stable
Diffusion with 70% of the steps where it is free to decide for itself how to
reshape the cat-form into a dog form.
- The numbers represent a percentage through the step sequence where the edits
should happen. 0 means the start (noisy starting image), 1 is the end (final
image).
- For img2img, the step sequence does not start at 0 but instead at
(1-strength) - so if strength is 0.7, s_start and s_end must both be
greater than 0.3 (1-0.7) to have any effect.
- Convenience option `shape_freedom` (0-1) to specify how much "freedom" Stable
Diffusion should have to change the shape of the subject being swapped.
- `a (cat).swap(dog, shape_freedom=0.5) eating a hotdog`.
The `prompt2prompt` code is based off
[bloc97's colab](https://github.com/bloc97/CrossAttentionControl).
Note that `prompt2prompt` is not currently working with the runwayML inpainting
model, and may never work due to the way this model is set up. If you attempt to
use `prompt2prompt` you will get the original image back. However, since this
model is so good at inpainting, a good substitute is to use the `clipseg` text
masking option:
```bash
invoke> a fluffy cat eating a hotdot
Outputs:
[1010] outputs/000025.2182095108.png: a fluffy cat eating a hotdog
invoke> a smiling dog eating a hotdog -I 000025.2182095108.png -tm cat
```
### Escaping parantheses () and speech marks ""
If the model you are using has parentheses () or speech marks "" as part of its
syntax, you will need to "escape" these using a backslash, so that`(my_keyword)`
becomes `\(my_keyword\)`. Otherwise, the prompt parser will attempt to interpret
the parentheses as part of the prompt syntax and it will get confused.
---
## **Prompt Blending**
You may blend together different sections of the prompt to explore the
AI's latent semantic space and generate interesting (and often
surprising!) variations. The syntax is:
You may blend together different sections of the prompt to explore the AI's
latent semantic space and generate interesting (and often surprising!)
variations. The syntax is:
```bash
blue sphere:0.25 red cube:0.75 hybrid
```
This will tell the sampler to blend 25% of the concept of a blue
sphere with 75% of the concept of a red cube. The blend weights can
use any combination of integers and floating point numbers, and they
do not need to add up to 1. Everything to the left of the `:XX` up to
the previous `:XX` is used for merging, so the overall effect is:
This will tell the sampler to blend 25% of the concept of a blue sphere with 75%
of the concept of a red cube. The blend weights can use any combination of
integers and floating point numbers, and they do not need to add up to 1.
Everything to the left of the `:XX` up to the previous `:XX` is used for
merging, so the overall effect is:
```bash
0.25 * "blue sphere" + 0.75 * "white duck" + hybrid
```
Because you are exploring the "mind" of the AI, the AI's way of mixing
two concepts may not match yours, leading to surprising effects. To
illustrate, here are three images generated using various combinations
of blend weights. As usual, unless you fix the seed, the prompts will give you
different results each time you run them.
---
Because you are exploring the "mind" of the AI, the AI's way of mixing two
concepts may not match yours, leading to surprising effects. To illustrate, here
are three images generated using various combinations of blend weights. As
usual, unless you fix the seed, the prompts will give you different results each
time you run them.
<figure markdown>
### "blue sphere, red cube, hybrid"
</figure>
This example doesn't use melding at all and represents the default way
of mixing concepts.
This example doesn't use melding at all and represents the default way of mixing
concepts.
<figure markdown>
![blue-sphere-red-cube-hyprid](../assets/prompt-blending/blue-sphere-red-cube-hybrid.png)
</figure>
It's interesting to see how the AI expressed the concept of "cube" as
the four quadrants of the enclosing frame. If you look closely, there
is depth there, so the enclosing frame is actually a cube.
It's interesting to see how the AI expressed the concept of "cube" as the four
quadrants of the enclosing frame. If you look closely, there is depth there, so
the enclosing frame is actually a cube.
<figure markdown>
### "blue sphere:0.25 red cube:0.75 hybrid"
![blue-sphere-25-red-cube-75](../assets/prompt-blending/blue-sphere-0.25-red-cube-0.75-hybrid.png)
</figure>
Now that's interesting. We get neither a blue sphere nor a red cube,
but a red sphere embedded in a brick wall, which represents a melding
of concepts within the AI's "latent space" of semantic
representations. Where is Ludwig Wittgenstein when you need him?
Now that's interesting. We get neither a blue sphere nor a red cube, but a red
sphere embedded in a brick wall, which represents a melding of concepts within
the AI's "latent space" of semantic representations. Where is Ludwig
Wittgenstein when you need him?
<figure markdown>
### "blue sphere:0.75 red cube:0.25 hybrid"
![blue-sphere-75-red-cube-25](../assets/prompt-blending/blue-sphere-0.75-red-cube-0.25-hybrid.png)
</figure>
Definitely more blue-spherey. The cube is gone entirely, but it's
really cool abstract art.
Definitely more blue-spherey. The cube is gone entirely, but it's really cool
abstract art.
<figure markdown>
### "blue sphere:0.5 red cube:0.5 hybrid"
![blue-sphere-5-red-cube-5-hybrid](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5-hybrid.png)
</figure>
Whoa...! I see blue and red, but no spheres or cubes. Is the word
"hybrid" summoning up the concept of some sort of scifi creature?
Let's find out.
Whoa...! I see blue and red, but no spheres or cubes. Is the word "hybrid"
summoning up the concept of some sort of scifi creature? Let's find out.
<figure markdown>
### "blue sphere:0.5 red cube:0.5"
![blue-sphere-5-red-cube-5](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5.png)
</figure>
Indeed, removing the word "hybrid" produces an image that is more like
what we'd expect.
Indeed, removing the word "hybrid" produces an image that is more like what we'd
expect.
In conclusion, prompt blending is great for exploring creative space,
but can be difficult to direct. A forthcoming release of InvokeAI will
feature more deterministic prompt weighting.
In conclusion, prompt blending is great for exploring creative space, but can be
difficult to direct. A forthcoming release of InvokeAI will feature more
deterministic prompt weighting.

View File

@ -16,12 +16,10 @@ You are able to do the following:
2. Given two or more variations that you like, you can combine them in a
weighted fashion.
---
!!! Information ""
This cheat sheet provides a quick guide for how this works in practice, using
variations to create the desired image of Xena, Warrior Princess.
---
This cheat sheet provides a quick guide for how this works in practice, using
variations to create the desired image of Xena, Warrior Princess.
## Step 1 -- Find a base image that you like

View File

@ -4,56 +4,55 @@ title: InvokeAI Web Server
# :material-web: InvokeAI Web Server
As of version 2.0.0, this distribution comes with a full-featured web
server (see screenshot). To use it, run the `invoke.py` script by
adding the `--web` option:
As of version 2.0.0, this distribution comes with a full-featured web server
(see screenshot). To use it, run the `invoke.py` script by adding the `--web`
option:
```bash
(invokeai) ~/InvokeAI$ python3 scripts/invoke.py --web
```
You can then connect to the server by pointing your web browser at
http://localhost:9090. To reach the server from a different machine on
your LAN, you may launch the web server with the `--host` argument and
either the IP address of the host you are running it on, or the
wildcard `0.0.0.0`. For example:
http://localhost:9090. To reach the server from a different machine on your LAN,
you may launch the web server with the `--host` argument and either the IP
address of the host you are running it on, or the wildcard `0.0.0.0`. For
example:
```bash
(invokeai) ~/InvokeAI$ python3 scripts/invoke.py --web --host 0.0.0.0
```
# Quick guided walkthrough of the WebGUI's features
## Quick guided walkthrough of the WebGUI's features
While most of the WebGUI's features are intuitive, here is a guided
walkthrough through its various components.
While most of the WebGUI's features are intuitive, here is a guided walkthrough
through its various components.
![Invoke Web Server - Major Components](../assets/invoke-web-server-1.png){:width="640px"}
The screenshot above shows the Text to Image tab of the WebGUI. There
are three main sections:
The screenshot above shows the Text to Image tab of the WebGUI. There are three
main sections:
1. A **control panel** on the left, which contains various settings
for text to image generation. The most important part is the text
field (currently showing `strawberry sushi`) for entering the text
prompt, and the camera icon directly underneath that will render the
image. We'll call this the *Invoke* button from now on.
1. A **control panel** on the left, which contains various settings for text to
image generation. The most important part is the text field (currently
showing `strawberry sushi`) for entering the text prompt, and the camera icon
directly underneath that will render the image. We'll call this the _Invoke_
button from now on.
2. The **current image** section in the middle, which shows a large
format version of the image you are currently working on. A series of
buttons at the top ("image to image", "Use All", "Use Seed", etc) lets
you modify the image in various ways.
2. The **current image** section in the middle, which shows a large format
version of the image you are currently working on. A series of buttons at the
top ("image to image", "Use All", "Use Seed", etc) lets you modify the image
in various ways.
3. A **gallery* section on the left that contains a history of the
images you have generated. These images are read and written to the
directory specified at launch time in `--outdir`.
3. A \*_gallery_ section on the left that contains a history of the images you
have generated. These images are read and written to the directory specified
at launch time in `--outdir`.
In addition to these three elements, there are a series of icons for
changing global settings, reporting bugs, and changing the theme on
the upper right.
In addition to these three elements, there are a series of icons for changing
global settings, reporting bugs, and changing the theme on the upper right.
There are also a series of icons to the left of the control panel (see
highlighted area in the screenshot below) which select among a series
of tabs for performing different types of operations.
highlighted area in the screenshot below) which select among a series of tabs
for performing different types of operations.
<figure markdown>
![Invoke Web Server - Control Panel](../assets/invoke-web-server-2.png){:width="512px"}
@ -61,174 +60,167 @@ of tabs for performing different types of operations.
From top to bottom, these are:
1. Text to Image - generate images from text
2. Image to Image - from an uploaded starting image (drawing or photograph) generate a new one, modified by the text prompt
3. Inpainting (pending) - Interactively erase portions of a starting image and have the AI fill in the erased region from a text prompt.
4. Outpainting (pending) - Interactively add blank space to the borders of a starting image and fill in the background from a text prompt.
5. Postprocessing (pending) - Interactively postprocess generated images using a variety of filters.
1. Text to Image - generate images from text
2. Image to Image - from an uploaded starting image (drawing or photograph)
generate a new one, modified by the text prompt
3. Inpainting (pending) - Interactively erase portions of a starting image and
have the AI fill in the erased region from a text prompt.
4. Outpainting (pending) - Interactively add blank space to the borders of a
starting image and fill in the background from a text prompt.
5. Postprocessing (pending) - Interactively postprocess generated images using a
variety of filters.
The inpainting, outpainting and postprocessing tabs are currently in
development. However, limited versions of their features can already
be accessed through the Text to Image and Image to Image tabs.
development. However, limited versions of their features can already be accessed
through the Text to Image and Image to Image tabs.
## Walkthrough
The following walkthrough will exercise most (but not all) of the
WebGUI's feature set.
The following walkthrough will exercise most (but not all) of the WebGUI's
feature set.
### Text to Image
1. Launch the WebGUI using `python scripts/invoke.py --web` and
connect to it with your browser by accessing
`http://localhost:9090`. If the browser and server are running on
different machines on your LAN, add the option `--host 0.0.0.0` to the
launch command line and connect to the machine hosting the web server
using its IP address or domain name.
1. Launch the WebGUI using `python scripts/invoke.py --web` and connect to it
with your browser by accessing `http://localhost:9090`. If the browser and
server are running on different machines on your LAN, add the option
`--host 0.0.0.0` to the launch command line and connect to the machine
hosting the web server using its IP address or domain name.
2. If all goes well, the WebGUI should come up and you'll see a green
`connected` message on the upper right.
`connected` message on the upper right.
#### Basics
1. Generate an image by typing *strawberry sushi* into the large
prompt field on the upper left and then clicking on the Invoke button
(the one with the Camera icon). After a short wait, you'll see a large
image of sushi in the image panel, and a new thumbnail in the gallery
on the right.
1. Generate an image by typing _strawberry sushi_ into the large prompt field
on the upper left and then clicking on the Invoke button (the one with the
Camera icon). After a short wait, you'll see a large image of sushi in the
image panel, and a new thumbnail in the gallery on the right.
If you need more room on the screen, you can turn the gallery off
by clicking on the **x** to the right of "Your Invocations". You can
turn it back on later by clicking the image icon that appears in the
gallery's place.
If you need more room on the screen, you can turn the gallery off by
clicking on the **x** to the right of "Your Invocations". You can turn it
back on later by clicking the image icon that appears in the gallery's
place.
The images are written into the directory indicated by the `--outdir`
option provided at script launch time. By default, this is
`outputs/img-samples` under the InvokeAI directory.
The images are written into the directory indicated by the `--outdir` option
provided at script launch time. By default, this is `outputs/img-samples`
under the InvokeAI directory.
2. Generate a bunch of strawberry sushi images by increasing the
number of requested images by adjusting the Images counter just below
the Camera button. As each is generated, it will be added to the
gallery. You can switch the active image by clicking on the gallery
thumbnails.
2. Generate a bunch of strawberry sushi images by increasing the number of
requested images by adjusting the Images counter just below the Camera
button. As each is generated, it will be added to the gallery. You can
switch the active image by clicking on the gallery thumbnails.
3. Try playing with different settings, including image width and
height, the Sampler, the Steps and the CFG scale.
3. Try playing with different settings, including image width and height, the
Sampler, the Steps and the CFG scale.
Image *Width* and *Height* do what you'd expect. However, be aware that
Image _Width_ and _Height_ do what you'd expect. However, be aware that
larger images consume more VRAM memory and take longer to generate.
The *Sampler* controls how the AI selects the image to display. Some
samplers are more "creative" than others and will produce a wider
range of variations (see next section). Some samplers run faster than
others.
The _Sampler_ controls how the AI selects the image to display. Some
samplers are more "creative" than others and will produce a wider range of
variations (see next section). Some samplers run faster than others.
*Steps* controls how many noising/denoising/sampling steps the AI will
take. The higher this value, the more refined the image will be, but
the longer the image will take to generate. A typical strategy is to
generate images with a low number of steps in order to select one to
work on further, and then regenerate it using a higher number of
steps.
_Steps_ controls how many noising/denoising/sampling steps the AI will take.
The higher this value, the more refined the image will be, but the longer
the image will take to generate. A typical strategy is to generate images
with a low number of steps in order to select one to work on further, and
then regenerate it using a higher number of steps.
The *CFG Scale* controls how hard the AI tries to match the generated
image to the input prompt. You can go as high or low as you like, but
generally values greater than 20 won't improve things much, and values
lower than 5 will produce unexpected images. There are complex
interactions between *Steps*, *CFG Scale* and the *Sampler*, so
experiment to find out what works for you.
The _CFG Scale_ controls how hard the AI tries to match the generated image
to the input prompt. You can go as high or low as you like, but generally
values greater than 20 won't improve things much, and values lower than 5
will produce unexpected images. There are complex interactions between
_Steps_, _CFG Scale_ and the _Sampler_, so experiment to find out what works
for you.
6. To regenerate a previously-generated image, select the image you
want and click *Use All*. This loads the text prompt and other
original settings into the control panel. If you then press *Invoke*
it will regenerate the image exactly. You can also selectively modify
the prompt or other settings to tweak the image.
4. To regenerate a previously-generated image, select the image you want and
click _Use All_. This loads the text prompt and other original settings into
the control panel. If you then press _Invoke_ it will regenerate the image
exactly. You can also selectively modify the prompt or other settings to
tweak the image.
Alternatively, you may click on *Use Seed* to load just the image's
seed, and leave other settings unchanged.
Alternatively, you may click on _Use Seed_ to load just the image's seed,
and leave other settings unchanged.
7. To regenerate a Stable Diffusion image that was generated by
another SD package, you need to know its text prompt and its
*Seed*. Copy-paste the prompt into the prompt box, unset the
*Randomize Seed* control in the control panel, and copy-paste the
desired *Seed* into its text field. When you Invoke, you will get
something similar to the original image. It will not be exact unless
you also set the correct values for the original sampler, CFG,
steps and dimensions, but it will (usually) be close.
5. To regenerate a Stable Diffusion image that was generated by another SD
package, you need to know its text prompt and its _Seed_. Copy-paste the
prompt into the prompt box, unset the _Randomize Seed_ control in the
control panel, and copy-paste the desired _Seed_ into its text field. When
you Invoke, you will get something similar to the original image. It will
not be exact unless you also set the correct values for the original
sampler, CFG, steps and dimensions, but it will (usually) be close.
#### Variations on a theme
1. Let's try generating some variations. Select your favorite sushi
image from the gallery to load it. Then select "Use All" from the list
of buttons above. This will load up all the settings used to generate
this image, including its unique seed.
1. Let's try generating some variations. Select your favorite sushi image from
the gallery to load it. Then select "Use All" from the list of buttons
above. This will load up all the settings used to generate this image,
including its unique seed.
Go down to the Variations section of the Control Panel and set the
button to On. Set Variation Amount to 0.2 to generate a modest
number of variations on the image, and also set the Image counter to
`4`. Press the `invoke` button. This will generate a series of related
images. To obtain smaller variations, just lower the Variation
Amount. You may also experiment with changing the Sampler. Some
samplers generate more variability than others. *k_euler_a* is
particularly creative, while *ddim* is pretty conservative.
Go down to the Variations section of the Control Panel and set the button to
On. Set Variation Amount to 0.2 to generate a modest number of variations on
the image, and also set the Image counter to `4`. Press the `invoke` button.
This will generate a series of related images. To obtain smaller variations,
just lower the Variation Amount. You may also experiment with changing the
Sampler. Some samplers generate more variability than others. _k_euler_a_ is
particularly creative, while _ddim_ is pretty conservative.
2. For even more variations, experiment with increasing the setting
for *Perlin*. This adds a bit of noise to the image generation
process. Note that values of Perlin noise greater than 0.15 produce
poor images for several of the samplers.
2. For even more variations, experiment with increasing the setting for
_Perlin_. This adds a bit of noise to the image generation process. Note
that values of Perlin noise greater than 0.15 produce poor images for
several of the samplers.
#### Facial reconstruction and upscaling
Stable Diffusion frequently produces mangled faces, particularly when
there are multiple figures in the same scene. Stable Diffusion has
particular issues with generating reallistic eyes. InvokeAI provides
the ability to reconstruct faces using either the GFPGAN or CodeFormer
libraries. For more information see [POSTPROCESS](POSTPROCESS.md).
1. Invoke a prompt that generates a mangled face. A prompt that often
gives this is "portrait of a lawyer, 3/4 shot" (this is not intended
as a slur against lawyers!) Once you have an image that needs some
touching up, load it into the Image panel, and press the button with
the face icon (highlighted in the first screenshot below). A dialog
box will appear. Leave *Strength* at 0.8 and press *Restore Faces". If
all goes well, the eyes and other aspects of the face will be improved
(see the second screenshot)
Stable Diffusion frequently produces mangled faces, particularly when there are
multiple figures in the same scene. Stable Diffusion has particular issues with
generating reallistic eyes. InvokeAI provides the ability to reconstruct faces
using either the GFPGAN or CodeFormer libraries. For more information see
[POSTPROCESS](POSTPROCESS.md).
1. Invoke a prompt that generates a mangled face. A prompt that often gives
this is "portrait of a lawyer, 3/4 shot" (this is not intended as a slur
against lawyers!) Once you have an image that needs some touching up, load
it into the Image panel, and press the button with the face icon
(highlighted in the first screenshot below). A dialog box will appear. Leave
_Strength_ at 0.8 and press \*Restore Faces". If all goes well, the eyes and
other aspects of the face will be improved (see the second screenshot)
![Invoke Web Server - Original Image](../assets/invoke-web-server-3.png)
![Invoke Web Server - Retouched Image](../assets/invoke-web-server-4.png)
The facial reconstruction *Strength* field adjusts how aggressively
the face library will try to alter the face. It can be as high as 1.0,
but be aware that this often softens the face airbrush style, losing
some details. The default 0.8 is usually sufficient.
The facial reconstruction _Strength_ field adjusts how aggressively the face
library will try to alter the face. It can be as high as 1.0, but be aware
that this often softens the face airbrush style, losing some details. The
default 0.8 is usually sufficient.
2. "Upscaling" is the process of increasing the size of an image while
retaining the sharpness. InvokeAI uses an external library called
"ESRGAN" to do this. To invoke upscaling, simply select an image and
press the *HD* button above it. You can select between 2X and 4X
upscaling, and adjust the upscaling strength, which has much the same
meaning as in facial reconstruction. Try running this on one of your
previously-generated images.
2. "Upscaling" is the process of increasing the size of an image while
retaining the sharpness. InvokeAI uses an external library called "ESRGAN"
to do this. To invoke upscaling, simply select an image and press the _HD_
button above it. You can select between 2X and 4X upscaling, and adjust the
upscaling strength, which has much the same meaning as in facial
reconstruction. Try running this on one of your previously-generated images.
3. Finally, you can run facial reconstruction and/or upscaling
automatically after each Invocation. Go to the Advanced Options
section of the Control Panel and turn on *Restore Face* and/or
*Upscale*.
3. Finally, you can run facial reconstruction and/or upscaling automatically
after each Invocation. Go to the Advanced Options section of the Control
Panel and turn on _Restore Face_ and/or _Upscale_.
### Image to Image
InvokeAI lets you take an existing image and use it as the basis for a
new creation. You can use any sort of image, including a photograph, a
scanned sketch, or a digital drawing, as long as it is in PNG or JPEG
format.
InvokeAI lets you take an existing image and use it as the basis for a new
creation. You can use any sort of image, including a photograph, a scanned
sketch, or a digital drawing, as long as it is in PNG or JPEG format.
For this tutorial, we'll use files named
[Lincoln-and-Parrot-512.png](../assets/Lincoln-and-Parrot-512.png),
and
[Lincoln-and-Parrot-512.png](../assets/Lincoln-and-Parrot-512.png), and
[Lincoln-and-Parrot-512-transparent.png](../assets/Lincoln-and-Parrot-512-transparent.png).
Download these images to your local machine now to continue with the walkthrough.
Download these images to your local machine now to continue with the
walkthrough.
1. Click on the *Image to Image* tab icon, which is the second icon
from the top on the left-hand side of the screen:
1. Click on the _Image to Image_ tab icon, which is the second icon from the
top on the left-hand side of the screen:
<figure markdown>
![Invoke Web Server - Image to Image Icon](../assets/invoke-web-server-5.png)
@ -240,93 +232,92 @@ from the top on the left-hand side of the screen:
![Invoke Web Server - Image to Image Tab](../assets/invoke-web-server-6.png){:width="640px"}
</figure>
2. Drag-and-drop the Lincoln-and-Parrot image into the Image panel, or
click the blank area to get an upload dialog. The image will load into
an area marked *Initial Image*. (The WebGUI will also load the most
recently-generated image from the gallery into a section on the left,
but this image will be replaced in the next step.)
2. Drag-and-drop the Lincoln-and-Parrot image into the Image panel, or click
the blank area to get an upload dialog. The image will load into an area
marked _Initial Image_. (The WebGUI will also load the most
recently-generated image from the gallery into a section on the left, but
this image will be replaced in the next step.)
3. Go to the prompt box and type *old sea captain with raven on
shoulder* and press Invoke. A derived image will appear to the right
of the original one:
3. Go to the prompt box and type _old sea captain with raven on shoulder_ and
press Invoke. A derived image will appear to the right of the original one:
![Invoke Web Server - Image to Image example](../assets/invoke-web-server-7.png){:width="640px"}
4. Experiment with the different settings. The most influential one
in Image to Image is *Image to Image Strength* located about midway
down the control panel. By default it is set to 0.75, but can range
from 0.0 to 0.99. The higher the value, the more of the original image
the AI will replace. A value of 0 will leave the initial image
completely unchanged, while 0.99 will replace it completely. However,
the Sampler and CFG Scale also influence the final result. You can
also generate variations in the same way as described in Text to
Image.
4. Experiment with the different settings. The most influential one in Image to
Image is _Image to Image Strength_ located about midway down the control
panel. By default it is set to 0.75, but can range from 0.0 to 0.99. The
higher the value, the more of the original image the AI will replace. A
value of 0 will leave the initial image completely unchanged, while 0.99
will replace it completely. However, the Sampler and CFG Scale also
influence the final result. You can also generate variations in the same way
as described in Text to Image.
5. What if we only want to change certain part(s) of the image and
leave the rest intact? This is called Inpainting, and a future version
of the InvokeAI web server will provide an interactive painting canvas
on which you can directly draw the areas you wish to Inpaint into. For
now, you can achieve this effect by using an external photoeditor tool
to make one or more regions of the image transparent as described in
[INPAINTING.md] and uploading that.
5. What if we only want to change certain part(s) of the image and leave the
rest intact? This is called Inpainting, and a future version of the InvokeAI
web server will provide an interactive painting canvas on which you can
directly draw the areas you wish to Inpaint into. For now, you can achieve
this effect by using an external photoeditor tool to make one or more
regions of the image transparent as described in [INPAINTING.md] and
uploading that.
The file
[Lincoln-and-Parrot-512-transparent.png](../assets/Lincoln-and-Parrot-512-transparent.png)
is a version of the earlier image in which the area around the parrot
has been replaced with transparency. Click on the "x" in the upper
right of the Initial Image and upload the transparent version. Using
the same prompt "old sea captain with raven on shoulder" try Invoking
an image. This time, only the parrot will be replaced, leaving the
rest of the original image intact:
is a version of the earlier image in which the area around the parrot has
been replaced with transparency. Click on the "x" in the upper right of the
Initial Image and upload the transparent version. Using the same prompt "old
sea captain with raven on shoulder" try Invoking an image. This time, only
the parrot will be replaced, leaving the rest of the original image intact:
<figure markdown>
![Invoke Web Server - Inpainting](../assets/invoke-web-server-8.png){:width="640px"}
</figure>
<figure markdown>
![Invoke Web Server - Inpainting](../assets/invoke-web-server-8.png){:width="640px"}
</figure>
6. Would you like to modify a previously-generated image using the
Image to Image facility? Easy! While in the Image to Image panel,
hover over any of the gallery images to see a little menu of icons pop
up. Click the picture icon to instantly send the selected image to
Image to Image as the initial image.
6. Would you like to modify a previously-generated image using the Image to
Image facility? Easy! While in the Image to Image panel, hover over any of
the gallery images to see a little menu of icons pop up. Click the picture
icon to instantly send the selected image to Image to Image as the initial
image.
You can do the same from the Text to Image tab by clicking on the
picture icon above the central image panel. The screenshot below
shows where the "use as initial image" icons are located.
You can do the same from the Text to Image tab by clicking on the picture icon
above the central image panel. The screenshot below shows where the "use as
initial image" icons are located.
![Invoke Web Server - Use as Image Links](../assets/invoke-web-server-9.png){:width="640px"}
## Parting remarks
This concludes the walkthrough, but there are several more features that you
can explore. Please check out the [Command Line Interface](CLI.md)
documentation for further explanation of the advanced features that
were not covered here.
This concludes the walkthrough, but there are several more features that you can
explore. Please check out the [Command Line Interface](CLI.md) documentation for
further explanation of the advanced features that were not covered here.
The WebGUI is only rapid development. Check back regularly for
updates!
The WebGUI is only rapid development. Check back regularly for updates!
## Reference
### Additional Options
parameter <img width=160 align="right"> | effect
-- | --
`--web_develop` | Starts the web server in development mode.
`--web_verbose` | Enables verbose logging
`--cors [CORS ...]` | Additional allowed origins, comma-separated
`--host HOST` | Web server: Host or IP to listen on. Set to 0.0.0.0 to accept traffic from other devices on your network.
`--port PORT` | Web server: Port to listen on
`--gui` | Start InvokeAI GUI - This is the "desktop mode" version of the web app. It uses Flask to create a desktop app experience of the webserver.
| parameter <img width=160 align="right"> | effect |
| --------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| `--web_develop` | Starts the web server in development mode. |
| `--web_verbose` | Enables verbose logging |
| `--cors [CORS ...]` | Additional allowed origins, comma-separated |
| `--host HOST` | Web server: Host or IP to listen on. Set to 0.0.0.0 to accept traffic from other devices on your network. |
| `--port PORT` | Web server: Port to listen on |
| `--gui` | Start InvokeAI GUI - This is the "desktop mode" version of the web app. It uses Flask to create a desktop app experience of the webserver. |
### Web Specific Features
The web experience offers an incredibly easy-to-use experience for interacting with the InvokeAI toolkit.
For detailed guidance on individual features, see the Feature-specific help documents available in this directory.
Note that the latest functionality available in the CLI may not always be available in the Web interface.
The web experience offers an incredibly easy-to-use experience for interacting
with the InvokeAI toolkit. For detailed guidance on individual features, see the
Feature-specific help documents available in this directory. Note that the
latest functionality available in the CLI may not always be available in the Web
interface.
#### Dark Mode & Light Mode
The InvokeAI interface is available in a nano-carbon black & purple Dark Mode, and a "burn your eyes out Nosferatu" Light Mode. These can be toggled by clicking the Sun/Moon icons at the top right of the interface.
The InvokeAI interface is available in a nano-carbon black & purple Dark Mode,
and a "burn your eyes out Nosferatu" Light Mode. These can be toggled by
clicking the Sun/Moon icons at the top right of the interface.
![InvokeAI Web Server - Dark Mode](../assets/invoke_web_dark.png)
@ -334,7 +325,10 @@ The InvokeAI interface is available in a nano-carbon black & purple Dark Mode, a
#### Invocation Toolbar
The left side of the InvokeAI interface is available for customizing the prompt and the settings used for invoking your new image. Typing your prompt into the open text field and clicking the Invoke button will produce the image based on the settings configured in the toolbar.
The left side of the InvokeAI interface is available for customizing the prompt
and the settings used for invoking your new image. Typing your prompt into the
open text field and clicking the Invoke button will produce the image based on
the settings configured in the toolbar.
See below for additional documentation related to each feature:
@ -347,11 +341,17 @@ See below for additional documentation related to each feature:
#### Invocation Gallery
The currently selected --outdir (or the default outputs folder) will display all previously generated files on load. As new invocations are generated, these will be dynamically added to the gallery, and can be previewed by selecting them. Each image also has a simple set of actions (e.g., Delete, Use Seed, Use All Parameters, etc.) that can be accessed by hovering over the image.
The currently selected --outdir (or the default outputs folder) will display all
previously generated files on load. As new invocations are generated, these will
be dynamically added to the gallery, and can be previewed by selecting them.
Each image also has a simple set of actions (e.g., Delete, Use Seed, Use All
Parameters, etc.) that can be accessed by hovering over the image.
#### Image Workspace
When an image from the Invocation Gallery is selected, or is generated, the image will be displayed within the center of the interface. A quickbar of common image interactions are displayed along the top of the image, including:
When an image from the Invocation Gallery is selected, or is generated, the
image will be displayed within the center of the interface. A quickbar of common
image interactions are displayed along the top of the image, including:
- Use image in the `Image to Image` workflow
- Initialize Face Restoration on the selected file
@ -361,9 +361,9 @@ When an image from the Invocation Gallery is selected, or is generated, the imag
## Acknowledgements
A huge shout-out to the core team working to make this vision a
reality, including
[psychedelicious](https://github.com/psychedelicious),
A huge shout-out to the core team working to make this vision a reality,
including [psychedelicious](https://github.com/psychedelicious),
[Kyle0654](https://github.com/Kyle0654) and
[blessedcoolant](https://github.com/blessedcoolant). [hipsterusername](https://github.com/hipsterusername)
was the team's unofficial cheerleader and added tooltips/docs.
[blessedcoolant](https://github.com/blessedcoolant).
[hipsterusername](https://github.com/hipsterusername) was the team's unofficial
cheerleader and added tooltips/docs.

View File

@ -0,0 +1,62 @@
---
title: WebUI Hotkey List
---
# :material-keyboard: **WebUI Hotkey List**
## General
| Setting | Hotkey |
| ----------------- | ---------------------- |
| ++a++ | Set All Parameters |
| ++s++ | Set Seed |
| ++u++ | Upscale |
| ++r++ | Restoration |
| ++i++ | Show Metadata |
| ++d++ ++d++ ++l++ | Delete Image |
| ++alt+a++ | Focus prompt input |
| ++shift+i++ | Send To Image to Image |
| ++ctrl+enter++ | Start processing |
| ++shift+x++ | cancel Processing |
| ++shift+d++ | Toggle Dark Mode |
| ++"`"++ | Toggle console |
## Tabs
| Setting | Hotkey |
| ------- | ------------------------- |
| ++1++ | Go to Text To Image Tab |
| ++2++ | Go to Image to Image Tab |
| ++3++ | Go to Inpainting Tab |
| ++4++ | Go to Outpainting Tab |
| ++5++ | Go to Nodes Tab |
| ++6++ | Go to Post Processing Tab |
## Gallery
| Setting | Hotkey |
| -------------- | ------------------------------- |
| ++g++ | Toggle Gallery |
| ++left++ | Go to previous image in gallery |
| ++right++ | Go to next image in gallery |
| ++shift+p++ | Pin gallery |
| ++shift+up++ | Increase gallery image size |
| ++shift+down++ | Decrease gallery image size |
| ++shift+r++ | Reset image gallery size |
## Inpainting
| Setting | Hotkey |
| ---------------------------- | --------------------- |
| ++"["++ | Decrease brush size |
| ++"]"++ | Increase brush size |
| ++alt+"["++ | Decrease mask opacity |
| ++alt+"]"++ | Increase mask opacity |
| ++b++ | Select brush |
| ++e++ | Select eraser |
| ++ctrl+z++ | Undo brush stroke |
| ++ctrl+shift+z++, ++ctrl+y++ | Redo brush stroke |
| ++h++ | Hide mask |
| ++shift+m++ | Invert mask |
| ++shift+c++ | Clear mask |
| ++shift+j++ | Expand canvas |

View File

@ -1,27 +1,25 @@
---
title: F.A.Q.
hide:
- toc
---
# :material-frequently-asked-questions: F.A.Q.
## **Frequently-Asked-Questions**
Here are a few common installation problems and their solutions. Often these are caused by
incomplete installations or crashes during the install process.
Here are a few common installation problems and their solutions. Often these are
caused by incomplete installations or crashes during the install process.
---
### **QUESTION**
### During `conda env create`, conda hangs indefinitely
During `conda env create`, conda hangs indefinitely.
If it is because of the last PIP step (usually stuck in the Git Clone step, you
can check the detailed log by this method):
If it is because of the last PIP step (usually stuck in the Git Clone step, you can check the detailed log by this method):
```bash
export PIP_LOG="/tmp/pip_log.txt"
touch ${PIP_LOG}
tail -f ${PIP_LOG} &
tail -f ${PIP_LOG} &
conda env create -f environment-mac.yaml --debug --verbose
killall tail
rm ${PIP_LOG}
@ -29,21 +27,20 @@ rm ${PIP_LOG}
**SOLUTION**
Conda sometimes gets stuck at the last PIP step, in which several git repositories are
cloned and built.
Conda sometimes gets stuck at the last PIP step, in which several git
repositories are cloned and built.
Enter the stable-diffusion directory and completely remove the `src`
directory and all its contents. The safest way to do this is to enter
the stable-diffusion directory and give the command `git clean -f`. If
this still doesn't fix the problem, try "conda clean -all" and then
restart at the `conda env create` step.
Enter the stable-diffusion directory and completely remove the `src` directory
and all its contents. The safest way to do this is to enter the stable-diffusion
directory and give the command `git clean -f`. If this still doesn't fix the
problem, try "conda clean -all" and then restart at the `conda env create` step.
To further understand the problem to checking the install lot using this method:
```bash
export PIP_LOG="/tmp/pip_log.txt"
touch ${PIP_LOG}
tail -f ${PIP_LOG} &
tail -f ${PIP_LOG} &
conda env create -f environment-mac.yaml --debug --verbose
killall tail
rm ${PIP_LOG}
@ -51,43 +48,44 @@ rm ${PIP_LOG}
---
### **QUESTION**
### `invoke.py` crashes with the complaint that it can't find `ldm.simplet2i.py`
`invoke.py` crashes with the complaint that it can't find `ldm.simplet2i.py`. Or it complains that
function is being passed incorrect parameters.
Or it complains that function is being passed incorrect parameters.
### **SOLUTION**
**SOLUTION**
Reinstall the stable diffusion modules. Enter the `stable-diffusion` directory and give the command
`pip install -e .`
Reinstall the stable diffusion modules. Enter the `stable-diffusion` directory
and give the command `pip install -e .`
---
### **QUESTION**
### Missing modules
`invoke.py` dies, complaining of various missing modules, none of which starts with `ldm`.
`invoke.py` dies, complaining of various missing modules, none of which starts
with `ldm`.
### **SOLUTION**
**SOLUTION**
From within the `InvokeAI` directory, run `conda env update` This is also frequently the solution to
complaints about an unknown function in a module.
From within the `InvokeAI` directory, run `conda env update` This is also
frequently the solution to complaints about an unknown function in a module.
---
### **QUESTION**
### How can I try new features
There's a feature or bugfix in the Stable Diffusion GitHub that you want to try out.
There's a feature or bugfix in the Stable Diffusion GitHub that you want to try
out.
### **SOLUTION**
**SOLUTIONS**
#### **Main Branch**
If the fix/feature is on the `main` branch, enter the stable-diffusion directory and do a
`git pull`.
If the fix/feature is on the `main` branch, enter the stable-diffusion directory
and do a `git pull`.
Usually this will be sufficient, but if you start to see errors about
missing or incorrect modules, use the command `pip install -e .`
and/or `conda env update` (These commands won't break anything.)
Usually this will be sufficient, but if you start to see errors about missing or
incorrect modules, use the command `pip install -e .` and/or `conda env update`
(These commands won't break anything.)
`pip install -e .` and/or `conda env update -f environment.yaml`
@ -95,33 +93,36 @@ and/or `conda env update` (These commands won't break anything.)
#### **Sub Branch**
If the feature/fix is on a branch (e.g. "_foo-bugfix_"), the recipe is similar, but do a
`git pull <name of branch>`.
If the feature/fix is on a branch (e.g. "_foo-bugfix_"), the recipe is similar,
but do a `git pull <name of branch>`.
#### **Not Committed**
If the feature/fix is in a pull request that has not yet been made part of the main branch or a
feature/bugfix branch, then from the page for the desired pull request, look for the line at the top
that reads "_xxxx wants to merge xx commits into lstein:main from YYYYYY_". Copy the URL in YYYY. It
should have the format
If the feature/fix is in a pull request that has not yet been made part of the
main branch or a feature/bugfix branch, then from the page for the desired pull
request, look for the line at the top that reads "_xxxx wants to merge xx
commits into lstein:main from YYYYYY_". Copy the URL in YYYY. It should have the
format
`https://github.com/<name of contributor>/stable-diffusion/tree/<name of branch>`
Then **go to the directory above stable-diffusion** and rename the directory to
"_stable-diffusion.lstein_", "_stable-diffusion.old_", or anything else. You can then git clone the
branch that contains the pull request:
"_stable-diffusion.lstein_", "_stable-diffusion.old_", or anything else. You can
then git clone the branch that contains the pull request:
`git clone https://github.com/<name of contributor>/stable-diffusion/tree/<name of branch>`
You will need to go through the install procedure again, but it should be fast because all the
dependencies are already loaded.
You will need to go through the install procedure again, but it should be fast
because all the dependencies are already loaded.
---
### **QUESTION**
### CUDA out of memory
Image generation crashed with CUDA out of memory error after successful sampling.
Image generation crashed with CUDA out of memory error after successful
sampling.
### **SOLUTION**
**SOLUTION**
Try to run script with option `--free_gpu_mem` This will free memory before image decoding step.
Try to run script with option `--free_gpu_mem` This will free memory before
image decoding step.

View File

@ -14,45 +14,63 @@ title: Home
# ^^**InvokeAI: A Stable Diffusion Toolkit**^^ :tools: <br> <small>Formerly known as lstein/stable-diffusion</small>
![project logo](assets/logo.png)
[![project logo](assets/logo.png)](https://github.com/invoke-ai/InvokeAI)
[![discord badge]][discord link]
[![latest release badge]][latest release link] [![github stars badge]][github stars link] [![github forks badge]][github forks link]
[![latest release badge]][latest release link]
[![github stars badge]][github stars link]
[![github forks badge]][github forks link]
[![CI checks on main badge]][CI checks on main link] [![CI checks on dev badge]][CI checks on dev link] [![latest commit to dev badge]][latest commit to dev link]
[![CI checks on main badge]][ci checks on main link]
[![CI checks on dev badge]][ci checks on dev link]
[![latest commit to dev badge]][latest commit to dev link]
[![github open issues badge]][github open issues link] [![github open prs badge]][github open prs link]
[![github open issues badge]][github open issues link]
[![github open prs badge]][github open prs link]
[CI checks on dev badge]: https://flat.badgen.net/github/checks/invoke-ai/InvokeAI/development?label=CI%20status%20on%20dev&cache=900&icon=github
[CI checks on dev link]: https://github.com/invoke-ai/InvokeAI/actions?query=branch%3Adevelopment
[CI checks on main badge]: https://flat.badgen.net/github/checks/invoke-ai/InvokeAI/main?label=CI%20status%20on%20main&cache=900&icon=github
[CI checks on main link]: https://github.com/invoke-ai/InvokeAI/actions/workflows/test-invoke-conda.yml
[ci checks on dev badge]:
https://flat.badgen.net/github/checks/invoke-ai/InvokeAI/development?label=CI%20status%20on%20dev&cache=900&icon=github
[ci checks on dev link]:
https://github.com/invoke-ai/InvokeAI/actions?query=branch%3Adevelopment
[ci checks on main badge]:
https://flat.badgen.net/github/checks/invoke-ai/InvokeAI/main?label=CI%20status%20on%20main&cache=900&icon=github
[ci checks on main link]:
https://github.com/invoke-ai/InvokeAI/actions/workflows/test-invoke-conda.yml
[discord badge]: https://flat.badgen.net/discord/members/ZmtBAhwWhy?icon=discord
[discord link]: https://discord.gg/ZmtBAhwWhy
[github forks badge]: https://flat.badgen.net/github/forks/invoke-ai/InvokeAI?icon=github
[github forks link]: https://useful-forks.github.io/?repo=lstein%2Fstable-diffusion
[github open issues badge]: https://flat.badgen.net/github/open-issues/invoke-ai/InvokeAI?icon=github
[github open issues link]: https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen
[github open prs badge]: https://flat.badgen.net/github/open-prs/invoke-ai/InvokeAI?icon=github
[github open prs link]: https://github.com/invoke-ai/InvokeAI/pulls?q=is%3Apr+is%3Aopen
[github stars badge]: https://flat.badgen.net/github/stars/invoke-ai/InvokeAI?icon=github
[github forks badge]:
https://flat.badgen.net/github/forks/invoke-ai/InvokeAI?icon=github
[github forks link]:
https://useful-forks.github.io/?repo=lstein%2Fstable-diffusion
[github open issues badge]:
https://flat.badgen.net/github/open-issues/invoke-ai/InvokeAI?icon=github
[github open issues link]:
https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen
[github open prs badge]:
https://flat.badgen.net/github/open-prs/invoke-ai/InvokeAI?icon=github
[github open prs link]:
https://github.com/invoke-ai/InvokeAI/pulls?q=is%3Apr+is%3Aopen
[github stars badge]:
https://flat.badgen.net/github/stars/invoke-ai/InvokeAI?icon=github
[github stars link]: https://github.com/invoke-ai/InvokeAI/stargazers
[latest commit to dev badge]: https://flat.badgen.net/github/last-commit/invoke-ai/InvokeAI/development?icon=github&color=yellow&label=last%20dev%20commit&cache=900
[latest commit to dev link]: https://github.com/invoke-ai/InvokeAI/commits/development
[latest release badge]: https://flat.badgen.net/github/release/invoke-ai/InvokeAI/development?icon=github
[latest commit to dev badge]:
https://flat.badgen.net/github/last-commit/invoke-ai/InvokeAI/development?icon=github&color=yellow&label=last%20dev%20commit&cache=900
[latest commit to dev link]:
https://github.com/invoke-ai/InvokeAI/commits/development
[latest release badge]:
https://flat.badgen.net/github/release/invoke-ai/InvokeAI/development?icon=github
[latest release link]: https://github.com/invoke-ai/InvokeAI/releases
</div>
<a href="https://github.com/invoke-ai/InvokeAI">InvokeAI</a> is an
implementation of Stable Diffusion, the open source text-to-image and
image-to-image generator. It provides a streamlined process with
various new features and options to aid the image generation
process. It runs on Windows, Mac and Linux machines, and runs on GPU
cards with as little as 4 GB or RAM.
image-to-image generator. It provides a streamlined process with various new
features and options to aid the image generation process. It runs on Windows,
Mac and Linux machines, and runs on GPU cards with as little as 4 GB or RAM.
**Quick links**: [<a href="https://discord.gg/NwVCmKwY">Discord Server</a>] [<a href="https://github.com/invoke-ai/InvokeAI/">Code and Downloads</a>] [<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>] [<a href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion, Ideas & Q&A</a>]
**Quick links**: [<a href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a href="https://github.com/invoke-ai/InvokeAI/">Code and Downloads</a>] [<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>] [<a href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion, Ideas & Q&A</a>]
<div align="center"><img src="assets/invoke-web-server-1.png" width=640></div>
@ -62,8 +80,8 @@ cards with as little as 4 GB or RAM.
## :octicons-package-dependencies-24: Installation
This fork is supported across multiple platforms. You can find individual installation instructions
below.
This fork is supported across multiple platforms. You can find individual
installation instructions below.
- :fontawesome-brands-linux: [Linux](installation/INSTALL_LINUX.md)
- :fontawesome-brands-windows: [Windows](installation/INSTALL_WINDOWS.md)
@ -76,6 +94,7 @@ below.
You wil need one of the following:
- :simple-nvidia: An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- :simple-amd: An AMD-based graphics card with 4 GB or more VRAM memory (Linux only)
- :fontawesome-brands-apple: An Apple computer with an M1 chip.
### :fontawesome-solid-memory: Memory
@ -84,7 +103,8 @@ You wil need one of the following:
### :fontawesome-regular-hard-drive: Disk
- At least 12 GB of free disk space for the machine learning model, Python, and all its dependencies.
- At least 12 GB of free disk space for the machine learning model, Python, and
all its dependencies.
!!! info
@ -93,8 +113,8 @@ You wil need one of the following:
Similarly, specify full-precision mode on Apple M1 hardware.
Precision is auto configured based on the device. If however you encounter errors like
`expected type Float but found Half` or `not implemented for Half` you can try starting
Precision is auto configured based on the device. If however you encounter errors like
`expected type Float but found Half` or `not implemented for Half` you can try starting
`invoke.py` with the `--precision=float32` flag:
```bash
@ -103,73 +123,127 @@ You wil need one of the following:
## :octicons-log-16: Latest Changes
### v2.1.0 <small>(2 November 2022)</small>
- [Inpainting](https://invoke-ai.github.io/InvokeAI/features/INPAINTING/)
support in the WebGUI
- Greatly improved navigation and user experience in the
[WebGUI](https://invoke-ai.github.io/InvokeAI/features/WEB/)
- The prompt syntax has been enhanced with
[prompt weighting, cross-attention and prompt merging](https://invoke-ai.github.io/InvokeAI/features/PROMPTS/).
- You can now load
[multiple models and switch among them quickly](https://docs.google.com/presentation/d/1WywGA1rny7bpFh7CLSdTr4nNpVKdlUeT0Bj0jCsILyU/edit?usp=sharing)
without leaving the CLI.
- The installation process (via `scripts/preload_models.py`) now lets you select
among several popular
[Stable Diffusion models](https://invoke-ai.github.io/InvokeAI/installation/INSTALLING_MODELS/)
and downloads and installs them on your behalf. Among other models, this
script will install the current Stable Diffusion 1.5 model as well as a
StabilityAI variable autoencoder (VAE) which improves face generation.
- Tired of struggling with photoeditors to get the masked region of for
inpainting just right? Let the AI make the mask for you using
[text masking](https://docs.google.com/presentation/d/1pWoY510hCVjz0M6X9CBbTznZgW2W5BYNKrmZm7B45q8/edit#slide=id.p).
This feature allows you to specify the part of the image to paint over using
just English-language phrases.
- Tired of seeing the head of your subjects cropped off? Uncrop them in the CLI
with the
[outcrop feature](https://invoke-ai.github.io/InvokeAI/features/OUTPAINTING/#outcrop).
- Tired of seeing your subject's bodies duplicated or mangled when generating
larger-dimension images? Check out the `--hires` option in the CLI, or select
the corresponding toggle in the WebGUI.
- We now support textual inversion and fine-tune .bin styles and subjects from
the Hugging Face archive of
[SD Concepts](https://huggingface.co/sd-concepts-library). Load the .bin file
using the `--embedding_path` option. (The next version will support merging
and loading of multiple simultaneous models).
- ...
### v2.0.1 <small>(13 October 2022)</small>
- fix noisy images at high step count when using k* samplers
- dream.py script now calls invoke.py module directly rather than
via a new python process (which could break the environment)
- fix noisy images at high step count when using k\* samplers
- dream.py script now calls invoke.py module directly rather than via a new
python process (which could break the environment)
### v2.0.0 <small>(9 October 2022)</small>
- `dream.py` script renamed `invoke.py`. A `dream.py` script wrapper remains
for backward compatibility.
- `dream.py` script renamed `invoke.py`. A `dream.py` script wrapper remains for
backward compatibility.
- Completely new WebGUI - launch with `python3 scripts/invoke.py --web`
- Support for <a href="https://invoke-ai.github.io/InvokeAI/features/INPAINTING/">inpainting</a> and <a href="https://invoke-ai.github.io/InvokeAI/features/OUTPAINTING/">outpainting</a>
- img2img runs on all k* samplers
- Support for <a href="https://invoke-ai.github.io/InvokeAI/features/PROMPTS/#negative-and-unconditioned-prompts">negative prompts</a>
- Support for
<a href="https://invoke-ai.github.io/InvokeAI/features/INPAINTING/">inpainting</a>
and
<a href="https://invoke-ai.github.io/InvokeAI/features/OUTPAINTING/">outpainting</a>
- img2img runs on all k\* samplers
- Support for
<a href="https://invoke-ai.github.io/InvokeAI/features/PROMPTS/#negative-and-unconditioned-prompts">negative
prompts</a>
- Support for CodeFormer face reconstruction
- Support for Textual Inversion on Macintoshes
- Support in both WebGUI and CLI for <a href="https://invoke-ai.github.io/InvokeAI/features/POSTPROCESS/">post-processing of previously-generated images</a>
using facial reconstruction, ESRGAN upscaling, outcropping (similar to DALL-E infinite canvas),
and "embiggen" upscaling. See the `!fix` command.
- New `--hires` option on `invoke>` line allows <a href="https://invoke-ai.github.io/InvokeAI/features/CLI/#txt2img">larger images to be created without duplicating elements</a>, at the cost of some performance.
- New `--perlin` and `--threshold` options allow you to add and control variation
during image generation (see <a href="https://github.com/invoke-ai/InvokeAI/blob/main/docs/features/OTHER.md#thresholding-and-perlin-noise-initialization-options">Thresholding and Perlin Noise Initialization</a>
- Extensive metadata now written into PNG files, allowing reliable regeneration of images
and tweaking of previous settings.
- Command-line completion in `invoke.py` now works on Windows, Linux and Mac platforms.
- Improved <a href="https://invoke-ai.github.io/InvokeAI/features/CLI/">command-line completion behavior</a>.
New commands added:
- Support in both WebGUI and CLI for
<a href="https://invoke-ai.github.io/InvokeAI/features/POSTPROCESS/">post-processing
of previously-generated images</a> using facial reconstruction, ESRGAN
upscaling, outcropping (similar to DALL-E infinite canvas), and "embiggen"
upscaling. See the `!fix` command.
- New `--hires` option on `invoke>` line allows
<a href="https://invoke-ai.github.io/InvokeAI/features/CLI/#txt2img">larger
images to be created without duplicating elements</a>, at the cost of some
performance.
- New `--perlin` and `--threshold` options allow you to add and control
variation during image generation (see
<a href="https://github.com/invoke-ai/InvokeAI/blob/main/docs/features/OTHER.md#thresholding-and-perlin-noise-initialization-options">Thresholding
and Perlin Noise Initialization</a>
- Extensive metadata now written into PNG files, allowing reliable regeneration
of images and tweaking of previous settings.
- Command-line completion in `invoke.py` now works on Windows, Linux and Mac
platforms.
- Improved
<a href="https://invoke-ai.github.io/InvokeAI/features/CLI/">command-line
completion behavior</a>. New commands added:
- List command-line history with `!history`
- Search command-line history with `!search`
- Clear history with `!clear`
- Deprecated `--full_precision` / `-F`. Simply omit it and `invoke.py` will auto
configure. To switch away from auto use the new flag like `--precision=float32`.
configure. To switch away from auto use the new flag like
`--precision=float32`.
For older changelogs, please visit the **[CHANGELOG](CHANGELOG.md#v114-11-september-2022)**.
For older changelogs, please visit the
**[CHANGELOG](CHANGELOG/#v114-11-september-2022)**.
## :material-target: Troubleshooting
Please check out our **[:material-frequently-asked-questions: Q&A](help/TROUBLESHOOT.md)** to get solutions for common installation
problems and other issues.
Please check out our
**[:material-frequently-asked-questions: Q&A](help/TROUBLESHOOT.md)** to get
solutions for common installation problems and other issues.
## :octicons-repo-push-24: Contributing
Anyone who wishes to contribute to this project, whether documentation, features, bug fixes, code
cleanup, testing, or code reviews, is very much encouraged to do so. If you are unfamiliar with how
to contribute to GitHub projects, here is a
Anyone who wishes to contribute to this project, whether documentation,
features, bug fixes, code cleanup, testing, or code reviews, is very much
encouraged to do so. If you are unfamiliar with how to contribute to GitHub
projects, here is a
[Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
A full set of contribution guidelines, along with templates, are in progress, but for now the most
important thing is to **make your pull request against the "development" branch**, and not against
"main". This will help keep public breakage to a minimum and will allow you to propose more radical
changes.
A full set of contribution guidelines, along with templates, are in progress,
but for now the most important thing is to **make your pull request against the
"development" branch**, and not against "main". This will help keep public
breakage to a minimum and will allow you to propose more radical changes.
## :octicons-person-24: Contributors
This fork is a combined effort of various people from across the world.
[Check out the list of all these amazing people](other/CONTRIBUTORS.md). We thank them for their
time, hard work and effort.
[Check out the list of all these amazing people](other/CONTRIBUTORS.md). We
thank them for their time, hard work and effort.
## :octicons-question-24: Support
For support, please use this repository's GitHub Issues tracking service. Feel free to send me an
email if you use and like the script.
For support, please use this repository's GitHub Issues tracking service. Feel
free to send me an email if you use and like the script.
Original portions of the software are Copyright (c) 2020
[Lincoln D. Stein](https://github.com/lstein)
## :octicons-book-24: Further Reading
Please see the original README for more information on this software and underlying algorithm,
located in the file [README-CompViz.md](other/README-CompViz.md).
Please see the original README for more information on this software and
underlying algorithm, located in the file
[README-CompViz.md](other/README-CompViz.md).

View File

@ -0,0 +1,56 @@
---
title: Installation Overview
---
## Installation
We offer several ways to install InvokeAI, each one suited to your
experience and preferences.
1. [InvokeAI installer](INSTALL_INVOKE.md)
This is a installer script that installs InvokeAI and all the
third party libraries it depends on. When a new version of
InvokeAI is released, you will download and reinstall the new
version.
This installer is designed for people who want the system to "just
work", don't have an interest in tinkering with it, and do not
care about upgrading to unreleased experimental features.
2. [Source code installer](INSTALL_SOURCE.md)
This is a script that will install InvokeAI and all its essential
third party libraries. In contrast to the previous installer, it
includes access to a "developer console" which will allow you to
access experimental features on the development branch.
This method is recommended for individuals who are wish to stay
on the cutting edge of InvokeAI development and are not afraid
of occasional breakage.
3. [Manual Installation](INSTALL_MANUAL.md)
In this method you will manually run the commands needed to install
InvokeAI and its dependencies. We offer two recipes: one suited to
those who prefer the `conda` tool, and one suited to those who prefer
`pip` and Python virtual environments.
This method is recommended for users who have previously used `conda`
or `pip` in the past, developers, and anyone who wishes to remain on
the cutting edge of future InvokeAI development and is willing to put
up with occasional glitches and breakage.
4. [Docker Installation](INSTALL_DOCKER.md)
We also offer a method for creating Docker containers containing
InvokeAI and its dependencies. This method is recommended for
individuals with experience with Docker containers and understand
the pluses and minuses of a container-based install.
5. [Jupyter Notebooks Installation](INSTALL_JUPYTER.md)
This method is suitable for running InvokeAI on a Google Colab
account. It is recommended for individuals who have previously
worked on the Colab and are comfortable with the Jupyter notebook
environment.

View File

@ -0,0 +1,246 @@
---
title: Installing Models
---
# :octicons-paintbrush-16: Installing Models
## Model Weight Files
The model weight files ('\*.ckpt') are the Stable Diffusion "secret sauce". They
are the product of training the AI on millions of captioned images gathered from
multiple sources.
Originally there was only a single Stable Diffusion weights file, which many
people named `model.ckpt`. Now there are dozens or more that have been "fine
tuned" to provide particulary styles, genres, or other features. InvokeAI allows
you to install and run multiple model weight files and switch between them
quickly in the command-line and web interfaces.
This manual will guide you through installing and configuring model weight
files.
## Base Models
InvokeAI comes with support for a good initial set of models listed in the model
configuration file `configs/models.yaml`. They are:
| Model | Weight File | Description | DOWNLOAD FROM |
| -------------------- | --------------------------------- | ---------------------------------------------------------- | -------------------------------------------------------------- |
| stable-diffusion-1.5 | v1-5-pruned-emaonly.ckpt | Most recent version of base Stable Diffusion model | https://huggingface.co/runwayml/stable-diffusion-v1-5 |
| stable-diffusion-1.4 | sd-v1-4.ckpt | Previous version of base Stable Diffusion model | https://huggingface.co/CompVis/stable-diffusion-v-1-4-original |
| inpainting-1.5 | sd-v1-5-inpainting.ckpt | Stable Diffusion 1.5 model specialized for inpainting | https://huggingface.co/runwayml/stable-diffusion-inpainting |
| waifu-diffusion-1.3 | model-epoch09-float32.ckpt | Stable Diffusion 1.4 trained to produce anime images | https://huggingface.co/hakurei/waifu-diffusion-v1-3 |
| `<all models>` | vae-ft-mse-840000-ema-pruned.ckpt | A fine-tune file add-on file that improves face generation | https://huggingface.co/stabilityai/sd-vae-ft-mse-original/ |
Note that these files are covered by an "Ethical AI" license which forbids
certain uses. You will need to create an account on the Hugging Face website and
accept the license terms before you can access the files.
The predefined configuration file for InvokeAI (located at
`configs/models.yaml`) provides entries for each of these weights files.
`stable-diffusion-1.5` is the default model used, and we strongly recommend that
you install this weights file if nothing else.
## Community-Contributed Models
There are too many to list here and more are being contributed every day.
Hugging Face maintains a
[fast-growing repository](https://huggingface.co/sd-concepts-library) of
fine-tune (".bin") models that can be imported into InvokeAI by passing the
`--embedding_path` option to the `invoke.py` command.
[This page](https://rentry.org/sdmodels) hosts a large list of official and
unofficial Stable Diffusion models and where they can be obtained.
## Installation
There are three ways to install weights files:
1. During InvokeAI installation, the `preload_models.py` script can download
them for you.
2. You can use the command-line interface (CLI) to import, configure and modify
new models files.
3. You can download the files manually and add the appropriate entries to
`models.yaml`.
### Installation via `preload_models.py`
This is the most automatic way. Run `scripts/preload_models.py` from the
console. It will ask you to select which models to download and lead you through
the steps of setting up a Hugging Face account if you haven't done so already.
To start, run `python scripts/preload_models.py` from within the InvokeAI:
directory
!!! example ""
```text
Loading Python libraries...
** INTRODUCTION **
Welcome to InvokeAI. This script will help download the Stable Diffusion weight files
and other large models that are needed for text to image generation. At any point you may interrupt
this program and resume later.
** WEIGHT SELECTION **
Would you like to download the Stable Diffusion model weights now? [y]
Choose the weight file(s) you wish to download. Before downloading you
will be given the option to view and change your selections.
[1] stable-diffusion-1.5:
The newest Stable Diffusion version 1.5 weight file (4.27 GB) (recommended)
Download? [y]
[2] inpainting-1.5:
RunwayML SD 1.5 model optimized for inpainting (4.27 GB) (recommended)
Download? [y]
[3] stable-diffusion-1.4:
The original Stable Diffusion version 1.4 weight file (4.27 GB)
Download? [n] n
[4] waifu-diffusion-1.3:
Stable Diffusion 1.4 fine tuned on anime-styled images (4.27)
Download? [n] y
[5] ft-mse-improved-autoencoder-840000:
StabilityAI improved autoencoder fine-tuned for human faces (recommended; 335 MB) (recommended)
Download? [y] y
The following weight files will be downloaded:
[1] stable-diffusion-1.5*
[2] inpainting-1.5
[4] waifu-diffusion-1.3
[5] ft-mse-improved-autoencoder-840000
*default
Ok to download? [y]
** LICENSE AGREEMENT FOR WEIGHT FILES **
1. To download the Stable Diffusion weight files you need to read and accept the
CreativeML Responsible AI license. If you have not already done so, please
create an account using the "Sign Up" button:
https://huggingface.co
You will need to verify your email address as part of the HuggingFace
registration process.
2. After creating the account, login under your account and accept
the license terms located here:
https://huggingface.co/CompVis/stable-diffusion-v-1-4-original
Press <enter> when you are ready to continue:
...
```
When the script is complete, you will find the downloaded weights files in
`models/ldm/stable-diffusion-v1` and a matching configuration file in
`configs/models.yaml`.
You can run the script again to add any models you didn't select the first time.
Note that as a safety measure the script will _never_ remove a
previously-installed weights file. You will have to do this manually.
### Installation via the CLI
You can install a new model, including any of the community-supported ones, via
the command-line client's `!import_model` command.
1. First download the desired model weights file and place it under
`models/ldm/stable-diffusion-v1/`. You may rename the weights file to
something more memorable if you wish. Record the path of the weights file
(e.g. `models/ldm/stable-diffusion-v1/arabian-nights-1.0.ckpt`)
2. Launch the `invoke.py` CLI with `python scripts/invoke.py`.
3. At the `invoke>` command-line, enter the command
`!import_model <path to model>`. For example:
`invoke> !import_model models/ldm/stable-diffusion-v1/arabian-nights-1.0.ckpt`
!!! tip "the CLI supports file path autocompletion"
Type a bit of the path name and hit ++tab++ in order to get a choice of
possible completions.
4. Follow the wizard's instructions to complete installation as shown in the
example here:
!!! example ""
```text
invoke> !import_model models/ldm/stable-diffusion-v1/arabian-nights-1.0.ckpt
>> Model import in process. Please enter the values needed to configure this model:
Name for this model: arabian-nights
Description of this model: Arabian Nights Fine Tune v1.0
Configuration file for this model: configs/stable-diffusion/v1-inference.yaml
Default image width: 512
Default image height: 512
>> New configuration:
arabian-nights:
config: configs/stable-diffusion/v1-inference.yaml
description: Arabian Nights Fine Tune v1.0
height: 512
weights: models/ldm/stable-diffusion-v1/arabian-nights-1.0.ckpt
width: 512
OK to import [n]? y
>> Caching model stable-diffusion-1.4 in system RAM
>> Loading waifu-diffusion from models/ldm/stable-diffusion-v1/arabian-nights-1.0.ckpt
| LatentDiffusion: Running in eps-prediction mode
| DiffusionWrapper has 859.52 M params.
| Making attention of type 'vanilla' with 512 in_channels
| Working with z of shape (1, 4, 32, 32) = 4096 dimensions.
| Making attention of type 'vanilla' with 512 in_channels
| Using faster float16 precision
```
If you've previously installed the fine-tune VAE file
`vae-ft-mse-840000-ema-pruned.ckpt`, the wizard will also ask you if you want to
add this VAE to the model.
The appropriate entry for this model will be added to `configs/models.yaml` and
it will be available to use in the CLI immediately.
The CLI has additional commands for switching among, viewing, editing, deleting
the available models. These are described in
[Command Line Client](../features/CLI.md#model-selection-and-importation), but
the two most frequently-used are `!models` and `!switch <name of model>`. The
first prints a table of models that InvokeAI knows about and their load status.
The second will load the requested model and lets you switch back and forth
quickly among loaded models.
### Manually editing of `configs/models.yaml`
If you are comfortable with a text editor then you may simply edit `models.yaml`
directly.
First you need to download the desired .ckpt file and place it in
`models/ldm/stable-diffusion-v1` as descirbed in step #1 in the previous
section. Record the path to the weights file, e.g.
`models/ldm/stable-diffusion-v1/arabian-nights-1.0.ckpt`
Then using a **text** editor (e.g. the Windows Notepad application), open the
file `configs/models.yaml`, and add a new stanza that follows this model:
```yaml
arabian-nights-1.0:
description: A great fine-tune in Arabian Nights style
weights: ./models/ldm/stable-diffusion-v1/arabian-nights-1.0.ckpt
config: ./configs/stable-diffusion/v1-inference.yaml
width: 512
height: 512
vae: ./models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
default: false
```
| name | description |
| :----------------- | :-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| arabian-nights-1.0 | This is the name of the model that you will refer to from within the CLI and the WebGUI when you need to load and use the model. |
| description | Any description that you want to add to the model to remind you what it is. |
| weights | Relative path to the .ckpt weights file for this model. |
| config | This is the confusingly-named configuration file for the model itself. Use `./configs/stable-diffusion/v1-inference.yaml` unless the model happens to need a custom configuration, in which case the place you downloaded it from will tell you what to use instead. For example, the runwayML custom inpainting model requires the file `configs/stable-diffusion/v1-inpainting-inference.yaml`. This is already inclued in the InvokeAI distribution and is configured automatically for you by the `preload_models.py` script. |
| vae | If you want to add a VAE file to the model, then enter its path here. |
| width, height | This is the width and height of the images used to train the model. Currently they are always 512 and 512. |
Save the `models.yaml` and relaunch InvokeAI. The new model should now be
available for your use.

View File

@ -6,24 +6,23 @@ title: Docker
## Before you begin
- For end users: Install Stable Diffusion locally using the instructions for
your OS.
- For end users: Install InvokeAI locally using the instructions for your OS.
- For developers: For container-related development tasks or for enabling easy
deployment to other environments (on-premises or cloud), follow these
instructions. For general use, install locally to leverage your machine's GPU.
## Why containers?
They provide a flexible, reliable way to build and deploy Stable Diffusion.
You'll also use a Docker volume to store the largest model files and image
outputs as a first step in decoupling storage and compute. Future enhancements
can do this for other assets. See [Processes](https://12factor.net/processes)
under the Twelve-Factor App methodology for details on why running applications
in such a stateless fashion is important.
They provide a flexible, reliable way to build and deploy InvokeAI. You'll also
use a Docker volume to store the largest model files and image outputs as a
first step in decoupling storage and compute. Future enhancements can do this
for other assets. See [Processes](https://12factor.net/processes) under the
Twelve-Factor App methodology for details on why running applications in such a
stateless fashion is important.
You can specify the target platform when building the image and running the
container. You'll also need to specify the Stable Diffusion requirements file
that matches the container's OS and the architecture it will run on.
container. You'll also need to specify the InvokeAI requirements file that
matches the container's OS and the architecture it will run on.
Developers on Apple silicon (M1/M2): You
[can't access your GPU cores from Docker containers](https://github.com/pytorch/pytorch/issues/81224)
@ -36,20 +35,6 @@ another environment with NVIDIA GPUs on-premises or in the cloud.
### Prerequisites
#### Get the data files
Go to
[Hugging Face](https://huggingface.co/CompVis/stable-diffusion-v-1-4-original),
and click "Access repository" to Download the model file `sd-v1-4.ckpt` (~4 GB)
to `~/Downloads`. You'll need to create an account but it's quick and free.
Also download the face restoration model.
```Shell
cd ~/Downloads
wget https://github.com/TencentARC/GFPGAN/releases/download/v1.3.0/GFPGANv1.4.pth
```
#### Install [Docker](https://github.com/santisbon/guides#docker)
On the Docker Desktop app, go to Preferences, Resources, Advanced. Increase the
@ -57,86 +42,78 @@ CPUs and Memory to avoid this
[Issue](https://github.com/invoke-ai/InvokeAI/issues/342). You may need to
increase Swap and Disk image size too.
#### Get a Huggingface-Token
Go to [Hugging Face](https://huggingface.co/settings/tokens), create a token and
temporary place it somewhere like a open texteditor window (but dont save it!,
only keep it open, we need it in the next step)
### Setup
Set the fork you want to use and other variables.
```Shell
TAG_STABLE_DIFFUSION="santisbon/stable-diffusion"
PLATFORM="linux/arm64"
GITHUB_STABLE_DIFFUSION="-b orig-gfpgan https://github.com/santisbon/stable-diffusion.git"
REQS_STABLE_DIFFUSION="requirements-linux-arm64.txt"
CONDA_SUBDIR="osx-arm64"
!!! tip
echo $TAG_STABLE_DIFFUSION
echo $PLATFORM
echo $GITHUB_STABLE_DIFFUSION
echo $REQS_STABLE_DIFFUSION
echo $CONDA_SUBDIR
I preffer to save my env vars
in the repository root in a `.env` (or `.envrc`) file to automatically re-apply
them when I come back.
The build- and run- scripts contain default values for almost everything,
besides the [Hugging Face Token](https://huggingface.co/settings/tokens) you
created in the last step.
Some Suggestions of variables you may want to change besides the Token:
| Environment-Variable | Default value | Description |
| ------------------------- | ----------------------------- | ---------------------------------------------------------------------------- |
| `HUGGINGFACE_TOKEN` | No default, but **required**! | This is the only **required** variable, without you can't get the checkpoint |
| `ARCH` | x86_64 | if you are using a ARM based CPU |
| `INVOKEAI_TAG` | invokeai-x86_64 | the Container Repository / Tag which will be used |
| `INVOKEAI_CONDA_ENV_FILE` | environment-lin-cuda.yml | since environment.yml wouldn't work with aarch |
| `INVOKEAI_GIT` | invoke-ai/InvokeAI | the repository to use |
| `INVOKEAI_BRANCH` | main | the branch to checkout |
#### Build the Image
I provided a build script, which is located in `docker-build/build.sh` but still
needs to be executed from the Repository root.
```bash
./docker-build/build.sh
```
Create a Docker volume for the downloaded model files.
The build Script not only builds the container, but also creates the docker
volume if not existing yet, or if empty it will just download the models.
```Shell
docker volume create my-vol
#### Run the Container
After the build process is done, you can run the container via the provided
`docker-build/run.sh` script
```bash
./docker-build/run.sh
```
Copy the data files to the Docker volume using a lightweight Linux container.
We'll need the models at run time. You just need to create the container with
the mountpoint; no need to run this dummy container.
When used without arguments, the container will start the website and provide
you the link to open it. But if you want to use some other parameters you can
also do so.
```Shell
cd ~/Downloads # or wherever you saved the files
!!! example
docker create --platform $PLATFORM --name dummy --mount source=my-vol,target=/data alpine
```bash
docker-build/run.sh --from_file tests/validate_pr_prompt.txt
```
docker cp sd-v1-4.ckpt dummy:/data
docker cp GFPGANv1.4.pth dummy:/data
```
The output folder is located on the volume which is also used to store the model.
Get the repo and download the Miniconda installer (we'll need it at build time).
Replace the URL with the version matching your container OS and the architecture
it will run on.
Find out more about available CLI-Parameter at [features/CLI.md](../features/CLI.md)
```Shell
cd ~
git clone $GITHUB_STABLE_DIFFUSION
---
cd stable-diffusion/docker-build
chmod +x entrypoint.sh
wget https://repo.anaconda.com/miniconda/Miniconda3-latest-Linux-aarch64.sh -O anaconda.sh && chmod +x anaconda.sh
```
!!! warning "Deprecated"
Build the Docker image. Give it any tag `-t` that you want.
Choose the Linux container's host platform: x86-64/Intel is `amd64`. Apple
silicon is `arm64`. If deploying the container to the cloud to leverage powerful
GPU instances you'll be on amd64 hardware but if you're just trying this out
locally on Apple silicon choose arm64.
The application uses libraries that need to match the host environment so use
the appropriate requirements file.
Tip: Check that your shell session has the env variables set above.
```Shell
docker build -t $TAG_STABLE_DIFFUSION \
--platform $PLATFORM \
--build-arg gsd=$GITHUB_STABLE_DIFFUSION \
--build-arg rsd=$REQS_STABLE_DIFFUSION \
--build-arg cs=$CONDA_SUBDIR \
.
```
Run a container using your built image.
Tip: Make sure you've created and populated the Docker volume (above).
```Shell
docker run -it \
--rm \
--platform $PLATFORM \
--name stable-diffusion \
--hostname stable-diffusion \
--mount source=my-vol,target=/data \
$TAG_STABLE_DIFFUSION
```
From here on you will find the rest of the previous Docker-Docs, which will still
provide some usefull informations.
## Usage (time to have fun)
@ -240,7 +217,8 @@ server with:
python3 scripts/invoke.py --full_precision --web
```
If it's running on your Mac point your Mac web browser to http://127.0.0.1:9090
If it's running on your Mac point your Mac web browser to
<http://127.0.0.1:9090>
Press Control-C at the command line to stop the web server.

View File

@ -0,0 +1,52 @@
---
title: InvokeAI Installer
---
The InvokeAI installer is a shell script that will install InvokeAI
onto a stock computer running recent versions of Linux, MacOSX or
Windows. It will leave you with a version that runs a stable version
of InvokeAI. When a new version of InvokeAI is released, you will
download and reinstall the new version.
If you wish to tinker with unreleased versions of InvokeAI that
introduce potentially unstable new features, you should consider using
the [source installer](INSTALL_SOURCE.md) or one of the [manual
install](INSTALL_MANUAL.md) methods.
Before you begin, make sure that you meet the [hardware
requirements](index.md#Hardware_Requirements) and has the appropriate
GPU drivers installed. In particular, if you are a Linux user with an
AMD GPU installed, you may need to install the [ROCm
driver](https://rocmdocs.amd.com/en/latest/Installation_Guide/Installation-Guide.html).
Installation requires roughly 18G of free disk space to load the
libraries and recommended model weights files.
## Steps to Install
1. Download the [latest release](https://github.com/invoke-ai/InvokeAI/releases/latest)
of InvokeAI's installer for your platform
2. Place the downloaded package someplace where you have plenty of HDD space,
and have full permissions (i.e. `~/` on Lin/Mac; your home folder on Windows)
3. Extract the 'InvokeAI' folder from the downloaded package
4. Open the extracted 'InvokeAI' folder
5. Double-click 'install.bat' (Windows), or 'install.sh' (Lin/Mac) (or run from a terminal)
6. Follow the prompts
7. After installation, please run the 'invoke.bat' file (on Windows) or
'invoke.sh' file (on Linux/Mac) to start InvokeAI.
## Troubleshooting
If you run into problems during or after installation, the InvokeAI
team is available to help you. Either create an
[Issue](https://github.com/invoke-ai/InvokeAI/issues) at our GitHub
site, or make a request for help on the "bugs-and-support" channel of
our [Discord server](https://discord.gg/ZmtBAhwWhy). We are a 100%
volunteer organization, but typically somebody will be available to
help you within 24 hours, and often much sooner.

View File

@ -0,0 +1,28 @@
---
title: Running InvokeAI on Google Colab using a Jupyter Notebook
---
# THIS NEEDS TO BE FLESHED OUT
## Introduction
We have a [Jupyter
notebook](https://github.com/invoke-ai/InvokeAI/blob/main/notebooks/Stable-Diffusion-local-Windows.ipynb)
with cell-by-cell installation steps. It will download the code in
this repo as one of the steps, so instead of cloning this repo, simply
download the notebook from the link above and load it up in VSCode
(with the appropriate extensions installed)/Jupyter/JupyterLab and
start running the cells one-by-one.
Note that you will need NVIDIA drivers, Python 3.10, and Git installed beforehand.
## Walkthrough
## Updating to newer versions
### Updating the stable version
### Updating to the development version
## Troubleshooting

Some files were not shown because too many files have changed in this diff Show More