7c8d73a0c6
Minimap modes, Danari customizations update & bald hairstyles
2021-07-08 00:01:08 +00:00
3804c3d032
Implemented trading stackable items with a full inventory
2021-07-05 10:34:03 +00:00
47aa371965
Update CHANGELOG with food rework
2021-07-05 10:57:11 +03:00
303f03dd3a
Adjust Yeti difficulty
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Frost breath:
- ori_rate reduced from 0.6 to 0.1
- time of breath increased from 1 second to 2 seconds
- buildup increased from 0.4 to 0.8
- make it more gentle, with less damage per tick, but faster tick rate
(50 * 1 to 10 * 5)
- make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
apply debuff.
- make him use it when closer range (10 and not 15)
Ice spikes:
- increase recovery_duration from 0.3 to 1.0
- make him slower while doing ice spikes, make ice spikes move
slower
- make him use it when closer range (15 and not 20)
Snowball:
- increase recover_duration from 0.4 to 0.9
Strike:
- increase buildup_duration fron 0.6 to 0.8
- increase recover_duration from 0.5 to 1.0
- increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
110aa17642
Fix underwater campfires.
2021-06-30 18:36:43 -04:00
cf01dd7df7
Improved consistency of default controls
2021-06-30 13:39:37 +01:00
46772c67e3
Remove post-armor crit damage
2021-06-30 03:16:04 +03:00
381c7121c6
Changelog
2021-06-29 05:59:02 -05:00
3ec5306ed0
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
12b5d655cf
Split Material and Dismantle crafting tabs
2021-06-26 21:37:13 +03:00
8d0a1ad7b4
Gem Rings and small change to trading.
2021-06-26 02:44:02 +00:00
645cc60dc0
Balance tweaks.
2021-06-23 22:38:37 -05:00
ced180bbc9
changelog
2021-06-22 20:52:44 +03:00
e930ff6779
Sanitise controller inputs
2021-06-21 21:13:49 +01:00
b84708ca75
Added chat toggle
2021-06-21 20:16:03 +01:00
e7f54d6306
Merge branch 'juliancoffee/clay_golem_tweak' into 'master'
...
clay golem tweak
See merge request veloren/veloren!2478
2021-06-19 14:49:11 +00:00
41b6d80635
Add CHANGELOG
2021-06-19 10:47:45 +03:00
2abd23ec64
Merge branch 'juliancoffee/not_explodable_sprites' into 'master'
...
Proof of concept non-explodable sprites
See merge request veloren/veloren!2475
2021-06-19 01:10:20 +00:00
46dfc119fb
Merge branch 'aweinstock/tighten_e2t' into 'master'
...
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.
See merge request veloren/veloren!2460
2021-06-18 16:27:20 +00:00
8b44f7ed34
Add non-exploadable crafting stations to CHANGELOG
2021-06-18 13:10:27 +03:00
b8749dc219
Added more cow noises, prepare for merge
2021-06-16 17:23:54 +01:00
9d9c0a045d
Merge branch 'imbris/release-tweak' into 'master'
...
Add debug line tables and avoid building unwinding landing pads in release builds
See merge request veloren/veloren!2446
2021-06-16 02:17:49 +00:00
5e6363dbcc
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.
2021-06-15 21:29:29 -04:00
e5f23eb41a
Add debug line tables and avoid building unwinding landing pads in release builds
2021-06-15 21:14:49 -04:00
8568dfb38e
Bump rodio to 0.14
2021-06-14 22:04:23 +02:00
1b36f6cab3
Merge branch 'aweinstock/forcemove-no-pushback' into 'master'
...
Don't apply e2e pushback during a forced movement character state.
See merge request veloren/veloren!2429
2021-06-14 14:42:01 +00:00
104de523b7
Move changelog entry for mining to 0.10 section.
2021-06-13 14:35:44 -04:00
0e394029de
Mining skill tree.
2021-06-13 14:34:42 -04:00
d02ff2db20
Don't apply e2e pushback during a forced movement character state.
2021-06-12 11:10:06 -04:00
4167621f5d
Change the version number to 0.10
2021-06-12 10:14:07 +02:00
2a161abd0a
NPC Hitbox Adjustments
2021-06-09 08:08:41 +00:00
670845e6f5
changelog
2021-06-07 11:06:39 +02:00
39fc48ac17
Widened recipe list in crafting menu and added quality indicators to names in the list
2021-06-06 15:55:11 +00:00
85b8d4e7c0
Merge branch 'sam/yeti' into 'master'
...
Yeti Rework
See merge request veloren/veloren!2359
2021-06-05 23:15:20 +00:00
acf7ad27f1
Balance tweaks.
2021-06-05 17:15:04 -05:00
1a93e3d84f
Added 60 FPS framerate cap for title/menu screens
2021-06-05 14:13:53 +01:00
eaf87a53bb
Final tweaks.
2021-06-03 21:39:47 -05:00
d6e5827b8b
Update changelog
2021-06-03 14:23:28 -04:00
d235e98efe
Merge branch 'aweinstock/agent-pid' into 'master'
...
Implement PID controllers and use them to stabilize Agent airship flight.
See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
cbe7521259
Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry.
2021-06-02 00:39:04 -04:00
8b20175b6e
Implement PID controllers and use them to stabilize Agent airship flight.
2021-05-30 13:36:25 -04:00
d38db15411
Fixed entities with voxel colliders being off by one physics tick for collision.
2021-05-28 20:25:57 -04:00
3684cf0454
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
...
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
b826d5cb2b
Fixed exp splitting in inactive equip slots.
2021-05-26 21:13:16 -05:00
4d7828ec94
Make the camera zoom as the bow (or any ChargedRanged attack) is charging.
2021-05-26 09:34:07 -04:00
2da8d96ec9
add CHANGELOG
2021-05-25 01:08:11 +03:00
419cd2a5e4
Don't modify position in glide character state
2021-05-23 07:26:11 +00:00
854930bc1a
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
30bcc6aaa3
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
27885e00b2
Allow NPCs to path towards far away enemies
2021-05-21 03:14:45 +00:00