Commit Graph

674 Commits

Author SHA1 Message Date
7c8d73a0c6 Minimap modes, Danari customizations update & bald hairstyles 2021-07-08 00:01:08 +00:00
3804c3d032 Implemented trading stackable items with a full inventory 2021-07-05 10:34:03 +00:00
47aa371965 Update CHANGELOG with food rework 2021-07-05 10:57:11 +03:00
303f03dd3a Adjust Yeti difficulty
Frost breath:
    - ori_rate reduced from 0.6 to 0.1
    - time of breath increased from 1 second to 2 seconds
    - buildup increased from 0.4 to 0.8
    - make it more gentle, with less damage per tick, but faster tick rate
    (50 * 1 to 10 * 5)
    - make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
    apply debuff.
    - make him use it when closer range (10 and not 15)
Ice spikes:
    - increase recovery_duration from 0.3 to 1.0
    - make him slower while doing ice spikes, make ice spikes move
    slower
    - make him use it when closer range (15 and not 20)
Snowball:
    - increase recover_duration from 0.4 to 0.9
Strike:
    - increase buildup_duration fron 0.6 to 0.8
    - increase recover_duration from 0.5 to 1.0
    - increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
110aa17642 Fix underwater campfires. 2021-06-30 18:36:43 -04:00
cf01dd7df7 Improved consistency of default controls 2021-06-30 13:39:37 +01:00
46772c67e3 Remove post-armor crit damage 2021-06-30 03:16:04 +03:00
Sam
381c7121c6 Changelog 2021-06-29 05:59:02 -05:00
3ec5306ed0 Adds an outcome to death with SFX and VFX 2021-06-29 00:14:05 +02:00
12b5d655cf Split Material and Dismantle crafting tabs 2021-06-26 21:37:13 +03:00
8d0a1ad7b4 Gem Rings and small change to trading. 2021-06-26 02:44:02 +00:00
Sam
645cc60dc0 Balance tweaks. 2021-06-23 22:38:37 -05:00
ced180bbc9 changelog 2021-06-22 20:52:44 +03:00
e930ff6779 Sanitise controller inputs 2021-06-21 21:13:49 +01:00
b84708ca75 Added chat toggle 2021-06-21 20:16:03 +01:00
e7f54d6306 Merge branch 'juliancoffee/clay_golem_tweak' into 'master'
clay golem tweak

See merge request veloren/veloren!2478
2021-06-19 14:49:11 +00:00
41b6d80635 Add CHANGELOG 2021-06-19 10:47:45 +03:00
2abd23ec64 Merge branch 'juliancoffee/not_explodable_sprites' into 'master'
Proof of concept non-explodable sprites

See merge request veloren/veloren!2475
2021-06-19 01:10:20 +00:00
46dfc119fb Merge branch 'aweinstock/tighten_e2t' into 'master'
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.

See merge request veloren/veloren!2460
2021-06-18 16:27:20 +00:00
8b44f7ed34 Add non-exploadable crafting stations to CHANGELOG 2021-06-18 13:10:27 +03:00
b8749dc219 Added more cow noises, prepare for merge 2021-06-16 17:23:54 +01:00
9d9c0a045d Merge branch 'imbris/release-tweak' into 'master'
Add debug line tables and avoid building unwinding landing pads in release builds

See merge request veloren/veloren!2446
2021-06-16 02:17:49 +00:00
5e6363dbcc Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels. 2021-06-15 21:29:29 -04:00
e5f23eb41a Add debug line tables and avoid building unwinding landing pads in release builds 2021-06-15 21:14:49 -04:00
8568dfb38e Bump rodio to 0.14 2021-06-14 22:04:23 +02:00
1b36f6cab3 Merge branch 'aweinstock/forcemove-no-pushback' into 'master'
Don't apply e2e pushback during a forced movement character state.

See merge request veloren/veloren!2429
2021-06-14 14:42:01 +00:00
104de523b7 Move changelog entry for mining to 0.10 section. 2021-06-13 14:35:44 -04:00
0e394029de Mining skill tree. 2021-06-13 14:34:42 -04:00
d02ff2db20 Don't apply e2e pushback during a forced movement character state. 2021-06-12 11:10:06 -04:00
4167621f5d Change the version number to 0.10 2021-06-12 10:14:07 +02:00
2a161abd0a NPC Hitbox Adjustments 2021-06-09 08:08:41 +00:00
670845e6f5 changelog 2021-06-07 11:06:39 +02:00
39fc48ac17 Widened recipe list in crafting menu and added quality indicators to names in the list 2021-06-06 15:55:11 +00:00
85b8d4e7c0 Merge branch 'sam/yeti' into 'master'
Yeti Rework

See merge request veloren/veloren!2359
2021-06-05 23:15:20 +00:00
Sam
acf7ad27f1 Balance tweaks. 2021-06-05 17:15:04 -05:00
1a93e3d84f Added 60 FPS framerate cap for title/menu screens 2021-06-05 14:13:53 +01:00
Sam
eaf87a53bb Final tweaks. 2021-06-03 21:39:47 -05:00
d6e5827b8b Update changelog 2021-06-03 14:23:28 -04:00
d235e98efe Merge branch 'aweinstock/agent-pid' into 'master'
Implement PID controllers and use them to stabilize Agent airship flight.

See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
cbe7521259 Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry. 2021-06-02 00:39:04 -04:00
8b20175b6e Implement PID controllers and use them to stabilize Agent airship flight. 2021-05-30 13:36:25 -04:00
d38db15411 Fixed entities with voxel colliders being off by one physics tick for collision. 2021-05-28 20:25:57 -04:00
3684cf0454 Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Sam
b826d5cb2b Fixed exp splitting in inactive equip slots. 2021-05-26 21:13:16 -05:00
4d7828ec94 Make the camera zoom as the bow (or any ChargedRanged attack) is charging. 2021-05-26 09:34:07 -04:00
2da8d96ec9 add CHANGELOG 2021-05-25 01:08:11 +03:00
419cd2a5e4 Don't modify position in glide character state 2021-05-23 07:26:11 +00:00
854930bc1a Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up 2021-05-22 20:47:08 +00:00
30bcc6aaa3 Ferocious armour for t5-dungeon minibosses 2021-05-22 10:55:36 +00:00
27885e00b2 Allow NPCs to path towards far away enemies 2021-05-21 03:14:45 +00:00