Lippy13
|
b64fc5e822
|
Fix #689 - dungeon without stairs to boss floor
|
2021-02-16 00:54:44 +00:00 |
|
Joshua Barretto
|
8ece00d6c6
|
Merge branch 'snowram/fix-staicases-lights' into 'master'
Fixes lights positions and orientations in staircases
See merge request veloren/veloren!1776
|
2021-02-14 01:17:53 +00:00 |
|
Snowram
|
f1f6a12718
|
Fixes lights positions and orientations in staircases
|
2021-02-13 22:27:37 +01:00 |
|
DaforLynx
|
ebbb06a400
|
Added crickets blocktype, added 3 new cricket sounds, made crickets chirp consistently, made frogs more sporadic
|
2021-02-12 00:54:42 +00:00 |
|
Snowram
|
6ac52daeae
|
Refactor, addresses more comments
|
2021-02-10 00:34:37 +01:00 |
|
Snowram
|
477bdfdfe7
|
Adresses some comments, various visual tweaks
|
2021-02-10 00:30:23 +01:00 |
|
Snowram
|
02f446fe4b
|
Adds lights to dungeons
|
2021-02-10 00:30:23 +01:00 |
|
Scott Williams
|
ae22a98167
|
Added a miniboss loot table for the stonework defender, made damaged bag, glider, and root of evil mindflayer exclusive drops.
|
2021-02-07 19:04:20 +00:00 |
|
jiminycrick
|
8b97199245
|
Update rand dependency
|
2021-01-26 20:35:08 -08:00 |
|
Joshua Barretto
|
58c69980b1
|
Merge branch 'synis/fix-cave-rng' into 'master'
Fixes #935 - deterministic sprite placement in caves
Closes #935
See merge request veloren/veloren!1721
|
2021-01-24 17:17:02 +00:00 |
|
Monty
|
7cbf946a65
|
6 new sceptres, add DPS display to tooltips
|
2021-01-23 23:10:36 +01:00 |
|
dryadee
|
f064033bb4
|
Fixes #935 - deterministic sprite placement in caves
|
2021-01-23 21:14:07 +01:00 |
|
Rotsuoy
|
994677a4d0
|
Rotsuoy/savanna grass
|
2021-01-23 07:46:54 +00:00 |
|
Sam
|
d2f3c1dd25
|
Restores difficulty to mindflayer fight. Made various tweaks to skillset builder functions.
|
2021-01-21 14:56:24 -05:00 |
|
Acrimon
|
9f16a946ee
|
update a few deps
|
2021-01-20 15:53:58 +01:00 |
|
Sarra Kitty
|
e7d852835c
|
Sarrakitty/rotsys item sprites
|
2021-01-19 18:23:44 +00:00 |
|
jiminycrick
|
3d44ac2c35
|
Humanoid skill config and AI skill check
updated axe skill with correct icons
|
2021-01-19 08:08:05 -05:00 |
|
Sam
|
6ce422748c
|
Added SkillSetConfig to specify skill sets for npcs.
|
2021-01-19 08:07:55 -05:00 |
|
Sam
|
cb3e44a811
|
Health can now be scaled for npcs again.
|
2021-01-19 08:07:40 -05:00 |
|
Marcel Märtens
|
6390e758d4
|
fix clippy in all examples.
added a ignore for plugins, as we cannot remove the `Result<>` type, it is necessary
|
2021-01-13 15:06:04 +01:00 |
|
Ben Wallis
|
aef2637288
|
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
|
2021-01-08 19:12:09 +00:00 |
|
jiminycrick
|
aceac9e205
|
Upgrade noise eliminating old rand dependency
|
2021-01-05 10:10:47 -08:00 |
|
ubruntu
|
ae366e03c5
|
Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
|
2021-01-05 01:04:01 +00:00 |
|
Benoît du Garreau
|
989683d2d3
|
Improve world::Index
|
2020-12-17 12:08:04 +01:00 |
|
Benoît du Garreau
|
7b4aa6d4cc
|
cargo fmt
|
2020-12-17 12:06:22 +01:00 |
|
Benoît du Garreau
|
0cf164f33a
|
Use assets_manager to load assets
|
2020-12-17 12:06:07 +01:00 |
|
jiminycrick
|
60d5d62eef
|
Switched to hashbrown everywhere
|
2020-12-17 10:31:35 +01:00 |
|
Marcel Märtens
|
e8003a44dd
|
update specs
|
2020-12-16 14:31:16 +01:00 |
|
Marcel Märtens
|
e3307344ab
|
get rid of some insecure dependencies
|
2020-12-16 10:42:36 +01:00 |
|
Marcel Märtens
|
107fd432f5
|
update further crates
|
2020-12-16 08:56:21 +01:00 |
|
Joshua Barretto
|
f8c8e342e6
|
Moved common networking code to common/net, clippy fixes
|
2020-12-13 17:23:45 +00:00 |
|
Joshua Barretto
|
316bddbf30
|
Prevented towns destroying trees, rocks, other towns, etc.
|
2020-12-11 16:53:21 +01:00 |
|
Monty Marz
|
f2ba7cc297
|
add baobabs, fix map difficulty, make mushrooms lootable
|
2020-12-10 18:06:29 +01:00 |
|
Marcel Märtens
|
ccb01e1898
|
adjust fmt and clippy after toolchain upgrade
|
2020-12-10 14:53:01 +01:00 |
|
Snowram
|
526d3bd035
|
Vacations are never over
|
2020-12-08 23:03:40 +01:00 |
|
Snowram
|
72d73ecd38
|
Initial fish work
|
2020-12-08 23:03:38 +01:00 |
|
Joshua Barretto
|
e5ebbd31fa
|
Began using Grid<T> for LoD data
|
2020-12-05 11:20:25 +00:00 |
|
Marcel Märtens
|
ca1601a980
|
Change the version number to 0.8
|
2020-11-28 11:25:58 +01:00 |
|
Sam
|
33e4448542
|
Replaced every unnecssary powf in the entire codebase with either powi or sqrt.
|
2020-11-24 18:28:24 -06:00 |
|
jiminycrick
|
aad9734055
|
Agent tactic refactoring
Lower theropods spawns
clippy, changelog
review response
|
2020-11-24 17:49:00 -06:00 |
|
jshipsey
|
d10dd83e5f
|
theropods in world, small tweaks
|
2020-11-24 17:48:51 -06:00 |
|
Christof Petig
|
4563cb40ce
|
use iter once.chain(once).flatten trick to deduplicate SiteInfo generation
|
2020-11-23 23:28:21 +01:00 |
|
Christof Petig
|
49d7c40bec
|
Remove the last remnants of the site circle and cave map drawing code
|
2020-11-23 19:54:56 +01:00 |
|
Christof Petig
|
11f9d71fde
|
fix clippy: One argument is no longer needed
|
2020-11-23 19:17:19 +01:00 |
|
Christof Petig
|
813f63a1e5
|
remove cave lines from the map, also remove remnants of the colored site circles
|
2020-11-23 19:07:11 +01:00 |
|
Christof Petig
|
921022638c
|
Display names for caves (identical on both ends)
|
2020-11-23 19:05:43 +01:00 |
|
Christof Petig
|
a3db20c9d6
|
Show caves in map
|
2020-11-23 19:05:17 +01:00 |
|
Joshua Barretto
|
26fd40c0e3
|
Fmt, make clippy happy
|
2020-11-23 15:39:03 +00:00 |
|
Snowram
|
6215682619
|
Temp loot tables
|
2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
|
deda202b5a
|
Prevent wildlife spawning in towns
|
2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
|
765a1ca17b
|
Switched light map iteration order, fire bowls in dungeons
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
b7a33c56cc
|
Add basic guards to towns
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
8885efd702
|
Adds (mini)bosses spawns
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
55c6966ad9
|
Fewer trees near obstacles
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
b539ecf438
|
More lights, minimised light and glow map data
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
6e51967079
|
Dungeon tweaks
|
2020-11-23 10:58:21 +00:00 |
|
Snowram
|
0737c71749
|
Adds new cultist armors, defines loadouts for dungeons
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
df1b19ed64
|
Light/glow temporal interpolation hack
|
2020-11-23 10:57:57 +00:00 |
|
Snowram
|
3bcffe1bf7
|
Assigns spawned npcs loadout with new method
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
b950447bed
|
added enum for different dungeon enemies
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
95d300c0e2
|
remove level 6 dungeons
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
b30dfd1539
|
sync
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
93a86a951e
|
Tweaked default graphics settings
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
7850b0bcaf
|
Added site names, dungeon difficulty, better explosions
|
2020-11-23 10:57:55 +00:00 |
|
Treeco
|
f78b165320
|
Replaced placeholder willow generating conditions
|
2020-11-23 10:57:16 +00:00 |
|
Joshua Barretto
|
579bdcf10e
|
Forest soil undulation, better acadia placement
|
2020-11-23 10:57:15 +00:00 |
|
Monty Marz
|
99b3a4465a
|
WIP map zooming and dragging
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
28b0a00b44
|
Removed per-level dungeon waypoints
|
2020-11-23 10:57:14 +00:00 |
|
Joshua Barretto
|
49df604de0
|
Better scattering and scatter (of both varieties)
|
2020-11-23 10:45:02 +00:00 |
|
Monty Marz
|
1864f4626c
|
map icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
de685b00b2
|
Improved water pathfinding
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
d4d4f17d3c
|
Added world map size icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
22fb71905b
|
Added rtsim entities moving when unloaded, better generation
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
25c50de347
|
Return of the cacti
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
fc26305ac8
|
Increases maximum sprite dimensions (if you suspect an issue, check this commit)
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
808d1873bd
|
Began implementing rtsim
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
3ee4245652
|
Added test poles, minor improvements
|
2020-11-23 10:37:59 +00:00 |
|
Monty Marz
|
8235e94aa4
|
Conversion to struct to please clippy
|
2020-11-21 15:42:43 +01:00 |
|
Snowram
|
a939eac30d
|
Refines spawn values, add gradients to debug_column
|
2020-11-21 14:33:35 +01:00 |
|
Snowram
|
febe79e602
|
Added remaining creature spawns
|
2020-11-21 14:33:33 +01:00 |
|
Joshua Barretto
|
2ae51de7f0
|
Added more creature spawns
|
2020-11-21 14:33:32 +01:00 |
|
Joshua Barretto
|
97ec94fd3d
|
Initial NPC region spawning work
|
2020-11-21 14:33:30 +01:00 |
|
Snowram
|
d98bfa72ad
|
Improves bipedlarge and theropod anims, balance tweaks
|
2020-11-19 00:56:50 +01:00 |
|
Snowram
|
a773fd602a
|
Makes mindflayers spawn in dungeons
|
2020-11-19 00:53:21 +01:00 |
|
Snowram
|
9bfccd42d3
|
Adds new animals
|
2020-11-19 00:53:02 +01:00 |
|
jiminycrick
|
a9711eea01
|
Beginning to address comments
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
c44a9092d3
|
Biome definition tweaks and more sfx
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
a684bc90fd
|
Quadraped footsteps and songs in biomes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
bc1059610b
|
More clippy fixes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
ea1bc2941b
|
Clippy fixes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
9b759efe41
|
Snow footsteps
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
09a1974974
|
River water sfx
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
c8d79b0b0e
|
Dungeon and cave specific music
|
2020-11-18 13:31:12 -08:00 |
|
Monty Marz
|
0e072f72cc
|
frost cleaver
velorite mage set
offsets
armor stats
|
2020-11-10 21:43:45 +00:00 |
|
Joshua Barretto
|
bce6195479
|
Added birch forest
|
2020-11-09 22:59:41 +00:00 |
|
Joshua Barretto
|
b09148abee
|
Updated changelog, removed old models
|
2020-11-09 17:19:29 +00:00 |
|
Joshua Barretto
|
962f0ec812
|
Better snow effects for non-trees
|
2020-11-09 17:09:33 +00:00 |
|
Joshua Barretto
|
b0f7cdfe66
|
Reduced oaks in desert
|
2020-11-09 16:28:57 +00:00 |
|
Joshua Barretto
|
d9550ddebd
|
Better pine forests by shifting average oak temperature
|
2020-11-09 16:22:47 +00:00 |
|
Joshua Barretto
|
71718d9c98
|
Better humidity, better snow trees
|
2020-11-09 15:06:37 +00:00 |
|