Ben Wallis
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4b0e2e45ab
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Added Skills and Skill Groups for characters
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2020-07-04 15:25:04 +01:00 |
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Ben Wallis
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54de646bb3
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Server: Fixed panic on extremely high level character login due to exp overflow (#597)
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2020-06-18 20:45:37 +01:00 |
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Monty Marz
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f7d6f76a04
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Added 36 Swords
I added 36 sword models to the code.
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2020-05-29 18:23:00 +00:00 |
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Shane Handley
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a41576e767
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Correctly set the exp target for the next level when spawning a character.
Removed the unwrap_or from the update method for stats persistence, and
have a dedicated method for updating single rows with a new connection.
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2020-05-15 13:27:26 +10:00 |
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timokoesters
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b9c85b9beb
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Balancing
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2020-03-26 22:56:33 +01:00 |
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timokoesters
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c630df7f9a
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Ranged weapons now give xp on kill and also make enemies angry
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2020-03-20 14:26:18 +01:00 |
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timokoesters
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f32eb1db75
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fix dash attack angles, arrow damage and readd possession stick impl
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2020-03-17 14:15:39 +01:00 |
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timokoesters
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b3057add42
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Smaller damage and health numbers
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2020-03-16 19:55:12 +01:00 |
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timokoesters
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aa963b7686
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-03-15 15:27:06 +01:00 |
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timokoesters
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447617dc69
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Make durations and damage depend on weapon type
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2020-03-15 14:34:17 +01:00 |
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timokoesters
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598a4c6cbb
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Add loadout struct for info on weapon configurations
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2020-03-14 22:33:20 +01:00 |
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Marcel Märtens
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dae31ae5b6
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
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timokoesters
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28fe73825d
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feat: fitness stat effects movement speed
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2020-01-21 19:24:09 +01:00 |
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Gilbert Röhrbein
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4f90e6325e
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feat: add endurance fitness willpower to stats
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2020-01-21 18:49:17 +01:00 |
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timokoesters
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2e8bf9d212
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improvement: enemy balance
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2020-01-20 19:15:12 +01:00 |
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Joseph Gerardot
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c10c31043c
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Make charging take a discrete amount of energy and change energy
regeneration to use floats so it is smoother and tickrate-independent.
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2020-01-19 22:39:17 +01:00 |
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Joseph Gerardot
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b4337e57aa
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Add energy comsumption on rolling and charging, and accelerating
regeneration when idle.
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2020-01-19 22:39:17 +01:00 |
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Gilbert Röhrbein
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28060e7b6e
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fixing #405 - Energy as its own component
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2020-01-12 22:25:04 +01:00 |
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Imbris
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71cce03f29
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Move sync code into common submodule
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2019-12-20 22:37:12 -05:00 |
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Monty Marz
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fdfab6a807
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refactor: create_projectile doesn't take a light
It returns a builder so the caller can just do it
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2019-10-17 20:59:36 +00:00 |
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Imbris
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028d010624
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Make bows give experience via giving projectiles an owner field
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2019-10-11 19:33:01 -04:00 |
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timokoesters
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095e66fc01
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fix: tweek hp
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2019-10-08 20:36:46 +02:00 |
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timokoesters
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4e87f125a2
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fix: fix level and health distribution
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2019-10-08 18:12:08 +02:00 |
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Piotr Korgól
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09429b45d1
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Make /adminify admin-only and /waypoint free
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2019-10-05 17:37:10 +02:00 |
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Piotr Korgól
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9e10c8b700
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Make enemies spawn with different levels
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2019-10-05 17:37:09 +02:00 |
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timokoesters
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2ba143a514
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Make arrows deal damage
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2019-10-04 21:02:41 +02:00 |
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Joshua Barretto
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f57c2ec453
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Made consumable items have an effect, better damage animation
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2019-09-26 00:15:07 +01:00 |
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timokoesters
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155605841b
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Use comp::Stats to store Equipment, make char weapon selection work
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2019-08-29 19:44:28 +02:00 |
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yashaslokesh
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be71aea20b
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Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
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2019-08-27 22:33:14 +00:00 |
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Monty Marz
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29f6186139
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hotbar changes
completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
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2019-08-18 18:07:21 +00:00 |
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telastrus
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e4f2c73b85
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undo unnecessary pub mod
fixed comments
fixed other comment
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2019-08-06 22:46:25 -04:00 |
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telastrus
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0eafd42c0f
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fall damage + velocity debug
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2019-08-06 17:51:13 -04:00 |
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timokoesters
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7365dbe9e6
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Give xp depending on max hp and lvl of entity killed
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2019-08-03 21:30:01 +02:00 |
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Joshua Barretto
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23cfe50455
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Better health accessors methods
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2019-08-02 20:49:48 +01:00 |
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Joshua Barretto
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677c5781ba
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Added bosses, improved secret object spawn rates
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2019-08-02 20:10:52 +01:00 |
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Piotr Korgól
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ec550620ad
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Add a health bonus for level ups, fix pets
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2019-08-01 18:56:08 +02:00 |
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Acrimon
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03253d3cc0
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Switch everything to IDVStorage (No tuning yet.)
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2019-07-31 11:40:58 +02:00 |
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Piotr Korgól
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5c84508015
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Get EXP for killing NPCs and Players, properly show EXP bar
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2019-07-26 20:51:40 +02:00 |
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Piotr Korgól
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b1aace0110
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Add Level and Exp component
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2019-07-26 16:44:59 +02:00 |
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Piotr Korgól
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a66dc9a24f
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Add /health command
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2019-07-01 20:07:30 +00:00 |
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timokoesters
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370e7db1ee
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Fix death
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2019-06-30 22:29:00 +02:00 |
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timokoesters
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14400f6380
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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Cody
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14ac5babd4
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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timokoesters
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2008400169
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Implement killer name in chat
Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
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2019-05-27 21:47:19 +02:00 |
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timokoesters
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a6439984be
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Add connect, disconnect and kill messages
Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
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2019-05-27 19:45:43 +02:00 |
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timokoesters
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746e286b5b
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Fixes
Former-commit-id: 0bbbcf187248dd192e7e9a226bcf5b496437d578
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2019-05-26 00:00:38 +02:00 |
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timokoesters
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4696cd2c8b
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Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
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2019-05-25 23:46:56 +02:00 |
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timokoesters
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a0918d11b6
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Fix red effect
Former-commit-id: 1fd90a40aaaccb98aeb34715ee7cad5c0b3b3de7
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2019-05-25 23:21:38 +02:00 |
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timokoesters
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ad5dcb4158
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Make use of states in char-selection
Former-commit-id: f74d4811bebb0e60093a96d70feeedaae8bc6c04
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2019-05-25 23:21:38 +02:00 |
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timokoesters
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fc39356cde
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Use correct time
Former-commit-id: df33e802ee46f9ebe190be705ff8d81f856024e0
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2019-05-25 23:21:38 +02:00 |
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