jshipsey
|
66664f3f89
|
the stabs
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
559ece5ede
|
More npcs work
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
6f18d16aa2
|
Add new quadmeds npcs with rough offsets
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
f48fea57f4
|
Sahagin, Adlet npcs
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
7cf723bb9d
|
gnome
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
266986626d
|
biped_small setup
|
2021-02-27 01:42:43 -05:00 |
|
Samuel Keiffer
|
a99a78abdb
|
Merge branch 'sam/improve-aura-buffs' into 'master'
Auras now apply a buff only once, instead of applying a buff every second.
See merge request veloren/veloren!1824
|
2021-02-27 03:21:47 +00:00 |
|
Snowram
|
1172c2f2c3
|
Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
|
2021-02-27 01:52:33 +00:00 |
|
Sam
|
64a809ee5b
|
Made comments more descriptive
|
2021-02-26 18:15:24 -05:00 |
|
Sam
|
45dd36be07
|
Auras now apply a buff only once, instead of applying a buff every second.
Also supports for buffs persisting a period of time after leaving the aura.
Campfire regen slightly buffed.
|
2021-02-26 17:57:01 -05:00 |
|
Samuel Keiffer
|
8e07174c1d
|
Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
|
2021-02-26 04:17:12 +00:00 |
|
Samuel Keiffer
|
6af9e58965
|
Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog
See merge request veloren/veloren!1818
|
2021-02-26 02:59:51 +00:00 |
|
Avi Weinstock
|
7d2e8f72eb
|
Add a coin item and make amounts visible on dropped items.
|
2021-02-25 21:31:30 -05:00 |
|
Samuel Keiffer
|
00937a4e8b
|
Merge branch 'aweinstock/modularforms' into 'master'
Support modular weapon components made from a tagged material using the material as a multiplier.
See merge request veloren/veloren!1815
|
2021-02-26 00:53:02 +00:00 |
|
Avi Weinstock
|
e1484c28c0
|
Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
|
2021-02-25 15:26:49 -05:00 |
|
Sarra
|
f39f5ab5d3
|
added coral reefs, kelp forests, and seagrass
|
2021-02-25 05:33:18 -05:00 |
|
Sam
|
ee5c9d78ca
|
Swords
|
2021-02-24 18:54:06 -05:00 |
|
Marcel
|
553e8c2195
|
Merge branch 'sam/torvus-fix-test' into 'master'
Fix for torvus
See merge request veloren/veloren!1816
|
2021-02-23 20:51:14 +00:00 |
|
Avi Weinstock
|
78014d7d3b
|
Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers.
|
2021-02-23 15:49:34 -05:00 |
|
Avi Weinstock
|
4e57678f34
|
Support modular weapon components made from a tagged material using the material as a multiplier.
|
2021-02-23 15:31:51 -05:00 |
|
Snowram
|
14c252d8b2
|
Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
|
2021-02-23 20:16:56 +00:00 |
|
Sam
|
3d57db9485
|
Test fix for torvus
|
2021-02-23 14:38:58 -05:00 |
|
Imbris
|
da3edf54fb
|
Merge branch 'ccgauche/plugin-retreive' into 'master'
ccgauche/plugin retreive
See merge request veloren/veloren!1788
|
2021-02-23 16:36:05 +00:00 |
|
ccgauche
|
4b1c033f6e
|
Added scopeguard to protect against unwind
|
2021-02-23 13:58:13 +01:00 |
|
ccgauche
|
74ec5c652a
|
Added safety section to the EcsAccessManager
|
2021-02-23 13:58:07 +01:00 |
|
Marcel
|
2fbd382c91
|
Merge branch 'xMAC94x/physics_followup' into 'master'
physics followup, fix arrow problems
See merge request veloren/veloren!1811
|
2021-02-23 02:00:40 +00:00 |
|
Imbris
|
f33d3873b4
|
Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.
See merge request veloren/veloren!1806
|
2021-02-23 00:45:26 +00:00 |
|
Avi Weinstock
|
c3ac8a1b51
|
Support modular weapon voxel meshes being made by assembling their components.
|
2021-02-23 00:45:26 +00:00 |
|
Marcel
|
6081ebbe15
|
Merge branch 'sam/ecs-sys-struct' into 'master'
Sam/ecs sys struct
See merge request veloren/veloren!1813
|
2021-02-23 00:08:09 +00:00 |
|
ccgauche
|
f85e79af07
|
Fixed turbofish issues
|
2021-02-23 00:03:29 +01:00 |
|
ccgauche
|
a12e554266
|
Removed the unwrap to ensure the WASM instance can't crash the host
|
2021-02-23 00:03:27 +01:00 |
|
ccgauche
|
387daf8aea
|
Change invalid message in examples and cleanup
Updated changelog + Removed hello plugin from plugins folder
|
2021-02-23 00:02:58 +01:00 |
|
ccgauche
|
6c991cc2cd
|
Changed to less restrictive memory ordering
|
2021-02-23 00:02:51 +01:00 |
|
ccgauche
|
267e7d8b4c
|
Finalized Retrieve API
|
2021-02-22 23:59:41 +01:00 |
|
ccgauche
|
06aa7ab70c
|
Retrieves added + New ECS memory layout for plugins
|
2021-02-22 23:59:32 +01:00 |
|
ccgauche
|
1597fcc79e
|
Fixed the plugin compilation and added comments
TODO: Remove compilation errors on WASM side (while using common).
|
2021-02-22 23:59:25 +01:00 |
|
ccgauche
|
8a693d9fde
|
New cleaner safer version
|
2021-02-22 23:59:15 +01:00 |
|
ccgauche
|
a067a20b69
|
added basic retreive
|
2021-02-22 23:59:11 +01:00 |
|
Marcel Märtens
|
6008109413
|
physics followup, fix arrow problems by adding the vel_dt to the collision boundry
|
2021-02-22 23:51:01 +01:00 |
|
Sam
|
3f467a32e6
|
Changed naming from 'immutable data' to 'read data'
|
2021-02-22 16:02:37 -05:00 |
|
Sam
|
2b5120319d
|
Character behavior system now uses immutable data struct
|
2021-02-22 15:30:53 -05:00 |
|
Sam
|
fae1db90d5
|
Controller system now uses immutable data struct
|
2021-02-22 14:33:54 -05:00 |
|
Sam
|
dcacd82293
|
Stats system now uses immutable data struct
|
2021-02-22 14:27:34 -05:00 |
|
Sam
|
27fe1c20ac
|
Aura system now uses immutable data struct
|
2021-02-22 14:14:10 -05:00 |
|
Sam
|
4c0c06ea4c
|
Buff system now uses immutable data struct
|
2021-02-22 14:03:18 -05:00 |
|
Sam
|
605513ea56
|
Beam system now uses immutable data struct
|
2021-02-22 13:57:56 -05:00 |
|
Sam
|
11a0d67b35
|
Shockwave system now uses immutable data struct
|
2021-02-22 13:49:56 -05:00 |
|
Sam
|
b278cad807
|
Projectile system now uses immutable data struct
|
2021-02-22 13:37:42 -05:00 |
|
Sam
|
91e982b3ee
|
Melee system now uses immutable data struct
|
2021-02-22 13:25:21 -05:00 |
|
Marcel Märtens
|
1a7c179bbb
|
share tokio Runtime between Client and Server, name rayon Threadpool
|
2021-02-22 17:35:06 +01:00 |
|